TTRPG-grupid otsivad mängijaid

563 aktiivset grupikuulutust
Mis on aktiivne kuulutus?
Kuulutus on aktiivne seni, kuni omanik hoiab selle avatuna. Kuulutuse üles tõstmine, muutmine või sõnumite saamine hoiab selle aktiivsena. Kui 60 päeva jooksul tegevust ei ole või omanik pole 60 päeva külastanud, muutub kuulutus mitteaktiivseks ja kaob sellest nimekirjast. Omanik saab selle igal ajal uuesti aktiivseks muuta.

Leia TTRPG-grupp, millega liituda, veebis või kohapeal. Mängujuhid postitavad siia D&D, Pathfinderi ja paljusid teisi mänge - vali see, mis sobib sinu ajakava ja mängustiiliga.

Vali asukoht
Asukoht ja aeg
Süsteemi valik
Süsteem
Vali keel
Keel
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Sõjamäng (wargaming)
Sõjamäng (wargaming)
Lauamäng (boardgame)
Lauamäng (boardgame)
Näitan United States või online gruppe

Sellele otsingule vastab vaid mõni mäng

Lisa oma mängijaprofiil. Siis leiavad tulevased mängujuhid sind üles ja saavad sinuga ühendust võtta.

Sisse logimata külastajad vaatasid kuulutusi ~25 korda. 60% vaatamistest tuleb inimestelt, kes pole sisse logitud või kellel pole mängijaprofiili ja kes otsivad mängu või mängijaid.

Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Fresh Merchants Guild
Mängijaid
0/8
Tasuline
Tasuline
GM
1/1
Dungeons & Dragons 5E
en Inglise

Fresh Merchants Guild

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Join the Antheon Merchant caravans! Buy and sell across the Realm while transporting a special package to a coronation. We are currently looking for between 4 to 8 players for a 3-4 hour game held at 5 pm Mondays Central Standard time (Chicago) The Basics 🔹Communication: Discord 🔹Platform: Roll20 🔹Scheduling: Monday at 5pm CST 🔹Sessions: Weekly, 3-4 Hours 🔹Requirement: Decent Connection / Microphone 🔹Other Requirement: Be a good person. Be punctual. Communication is key. 🔹Cost $10 The Game 🔹Genre: Low Magic fantasy 🔹Focus: Trade and Travel 🔹Tone: Light roleplay and planning/combat heavy This campaign is based on the rule of cool and allows for almost any combination of race/class with prior approval to make sure it isn't game breaking. The game will follow a map with 16 different locations players can travel in between buying and selling goods. Players will have to work as a team to plan ahead and decide where and when they are trading goods.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Kampaania
On Time's Edge
Mängijaid
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

On Time's Edge

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
The era of mortals is coming to a close. Time, once a flowing and vast fact of life, is being eaten away by a divine stasis known as The Fog. More than half of the planet and its people have been swallowed by it now, leaving a sparse few beacons of light in the ever growing darkness. Our story begins in the 11th month of the year 3046PS, roughly 60 years after the first sightings of The Fog, as one of the final refugee ships from the west dock in the port city of Punto de Partida. Snow falls upon our fated party as they’re engulfed by the anxious city and its people, having only themselves to fend for against a world nearly frozen. You, dear survivor, live while the timer of the end ticks down. What will you do in the final years of mortals? Will you spend them ignoring the inevitable and indulging in what little comforts are left, or will despair halt you even before stasis arrives? Or maybe you have hope of a miracle, be it from the gods or crafted by your own hands. Just how much, I wonder, would you be willing to lose to save the world? [This campaign is set to be a long-term, slowburn story focused on character development and roleplay. Much of its world, people and cultures are open for players to imagine and make their own, making it perfect for players who love world building and crafting intricate backstories. The story will cover many of the expected topics for a pre/mid apocalyptic setting, as well as heavy themes such as classism, genocide, xenophobia and racisim/speciesism. Other sensitive topics may be covered barring any content that players can choose to veto; my goal as a DM is to make an immersive and realistic world while showing utmost respect to my players while doing so.]

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Rusted and rotted
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

Rusted and rotted

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
NEEDS DM!!!  I would love if we got a DM to make a steampunk campaign and DM for us so far we have 4/5 players we still need a DM and one more player  18+ LGBTQ+ friendly  you don't need to pay to play this it's just for fun and downtime we have a discord chat for this. you can use D&d beyond or a physical sheet and Dice whatever works for you  i do have a hombrew weapon for my character so i'd love to have hombrew in the game

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
San Jose
Kampaania
Red Star Rising campaign needs Frenta!
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

Red Star Rising campaign needs Frenta!

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Two more players for an in-person 5e (2014) campaign of Gooey Cube's Red Star Rising in West San Jose. Any level of experience with DnD is fine. Current party of 3 is a mix of men and women. We're about halfway through Chapter 2 (of 5), and the party is still level 2 (final level will be 9-10). I'll be asking you to use one of the campaign pre-gens. We meet on Saturdays from 1-5 PM on a dynamic schedule. Please see this form for a link to player materials and to submit your application to join use verification code SHINERS: https://forms.gle/gCH46ju9AtXPG2zXA

Loe edasi

Lisa lemmikutesse
? See koht on partnerhub
Store
Oroville
D&D AT GCC
Gold City Cards

Oled uus? Ei tea, kust alustada?

Kaks minutit sellest, kuidas Groupfinder töötab, ja siis kiire ringkäik sellel lehel.

Reklaami Groupfinderis
Anna teistele teada oma ühisrahastusprojektist, lauarollimängu platvormist, poest, üritusest või tootest. Jõua lauamängusõpradeni seal, kus nad on. See aitab meil platvormi ülal hoida ja arendada.
Võta ühendust
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Merchant Caravan
Mängijaid
3/8
GM
1/1
Dungeons & Dragons 5E
en Inglise

Merchant Caravan

Join the Antheon Merchant caravans! Buy and sell across the Realm while transporting a special package to a coronation. We are currently looking for between 4 to 8 players for a 3-4 hour game held at 5:30 pm Saturdays Central Standard time (Chicago) The Basics 🔹Communication: Discord  🔹Platform: Roll20 🔹Scheduling: Saturdays beginning at 5:30 🔹Sessions: Weekly, 3-4 Hours  🔹Requirement: Decent Connection / Microphone  🔹Other Requirement: Be a good person. Be punctual. Communication is key.  The Game  🔹Genre: Low Magic fantasy  🔹Focus: Trade and Travel  🔹Tone: Light roleplay and planning/combat heavy This campaign is based on the rule of cool and allows for almost any combination of race/class with prior approval to make sure it isn't game breaking. The game will follow a map with 16 different locations players can travel in between buying and selling goods. Players will have to work as a team to plan ahead and decide where and when they are trading goods.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
:Otherscape
Online
Kampaania
Free learn to play :Otherscape! 🤖🔮
Mängijaid
4/5
GM
1/1
:Otherscape
en Inglise

Free learn to play :Otherscape! 🤖🔮

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.
Become a mythical cyberpunk :Otherscape by Son of Oak! My name's Jacob and I love trying out new systems. Over the next month or so, I'm learning to play :Otherscape with a couple of friends - we'd love to pick up a couple more people. It's the same system as SoO's rustic fantasy game Legend in the Mist, but set in a dark corpo future. Somehow magic has started reappearing in the world, gives those who can wield it amazing powers. This will only be a short 5-session arc (including session 0 & character creation) so should be a great way to meet a new group!

Loe edasi

Lisa lemmikutesse
Lauamäng (boardgame)
Lauamäng (boardgame)
CS
New York
Mobile Devices Changed the Industry
Mängijaid
0/4
CS
en Inglise

Mobile Devices Changed the Industry

The rapid adoption of smartphones has reshaped how users access escort directories. Mobile-friendly websites now dominate the industry, allowing visitors to browse profiles from virtually anywhere. Responsive website designs automatically adjust to different screen sizes, ensuring that images, descriptions, and contact forms remain easy to view on phones and tablets. For independent advertisers, mobile technology offers greater flexibility because profiles can be updated instantly while traveling or working. An established agency also benefits from mobile management tools that simplify scheduling and communication. People searching for call girls increasingly rely on mobile devices, while users comparing salt lake city local escorts appreciate websites that load quickly and offer intuitive navigation.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Dungeons and Dragon 5e2024 Dungeon of the Madmage
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Dungeons and Dragon 5e2024 Dungeon of the Madmage

Hey there. I'm Sam, and I'm hosting a new game that I've been converting over from the old 5e rules to the newer 2024 rules. It's hosted on a server I made for FoundryVTT, and I'm using discord to communicate with the players. The campaign will feature some new quests and npcs mostly found in the Yawning Portal, the starting point of the campaign. The campaign will be starting at character level 5, and I try to do most things RAW, but I have a ruling for exceptions that can be voted on by the party when applicable. The game starts at 4:30 PM CST, and lasts for approximately 3 hours

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Runial (Homebrew)
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5E
en Inglise

Runial (Homebrew)

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
The campaign takes place on a homebrew world called Runial. The civilizations that inhabit it are: Civils, the alliance of demi humans such as humans, elves, dwarves, gnomes, halflings, orcs, goblins, and any other manner of humanoid beings. Ferals, which are more animal than humanoid, anthropomorphic creatures made up of any animal species you can imagine. Pseudofauna, which are a mix of demi human and some animal trait. Examples of this include holstaur, winged humans, merpeople and so on. They're distrusted by both Civil and Feral societies though are free to dwell within either albeit with some difficulties. Otherworlders, mysterious beings with special powers that are resistant to Runian natives. They can be any Runian race, although none of them arrive with memories of how they came to be. Civilization for the most part on Runial can be compared to the 1800s. The most advanced parts of the world have access to basic amenities such as rudimentary plumbing and electricity. Weaponry has advanced up to single action revolvers and lever action rifles. Runial in recent times has been plagued by a mysterious weather phenomenon known as the Aetherwind, a warm gentle breeze that rises from the ground, bringing with it motes of multicolored orbs of mana that float gently towards the sky. Any living thing caught in the Aetherwind is quickly and horribly mutated, rarely surviving the process. Alongside the appearance of the Aetherwind came the arrival of beings known as Otherworlders, people with special abilities that boast high resistance to attacks from Runian natives, making them difficult to combat without extreme measures. The Aetherwind began at the most northern point of Runial and over time has crept slowly to the south, pushing the Civil races down towards Feral territories. Ferals, in an attempt to retain their lands, have declared a defensive war on Civils to prevent their encroachment and Civils, desperate to escape the Aetherwind, grab what land they can to survive. The Aetherwind can also appear in random pockets anywhere on Runial, making nowhere truly safe. You are an adventurer that has woken up in an alien looking laboratory with no memories of who you once were or what has been done to you. After a narrow escape, you're now looking for answers alongside others that have also escaped the facility. Note: The game has themes of violence and is somewhat dark in nature without becoming too edgy. We are partially on the second act of the campaign and are looking for 1 additional player for a long term commitment. I prefer newer players and don't mind teaching them, but veterans are ok too. My campaign has some homebrew and mixed elements. I DO use generative AI in creation of character images and some tokens in Foundry. I do NOT use AI in any part of my worldbuilding, character creation, or story progression. The session will take place over Discord mostly through text and voice, but for some sequences such as combat Foundry will be used. If this info dump was enough to entice you, feel free to message me!

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PATH2E
Pathfinder 2E
Online
Ühekordne
Crown Of The Kobold King
Mängijaid
0/2
GM
1/1
Pathfinder 2E
en Inglise

Crown Of The Kobold King

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Hi, I'm Angel Pronouns: He/Him LGBTQ+ Friendly [Start Time]: Aiming for once a week, mainly weekdays (If Monday -Wednesday is open for you that would be ideal) starting at 5 pm PST and going for 4 hour sessions. (Retail hours, so my schedule varies) : Foundry/Discord for voice : Mic/Browser/decent internet [Age Range] 18+ (preferably mid twenties or older, as we are 26 - 34) :  The main adventure will be Crown Of The Kobold King (levels 1-6) (currently at 3)  but another player will be running a beginner box esque game at level 2 to see how we gel. [Number of Players]: 4 total, looking for 2 new players. Me and the other two players like to lean into the roleplay aspect when we can, but there is still plenty of combat.  I will most definitely be doing my best impression of a cowardly Kobold. So hopefully that's your jam. Leave me a message here about your experience level, playstyle, and your availability. Hope to be playing with you soon, and: Thank you for your consideration!

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
6 players looking for a DM
Mängijaid
6/6
GM
0/1
Dungeons & Dragons 5.5E (2024)
en Inglise

6 players looking for a DM

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
LGBTQ+ sõbralik
Laud on LGBTQ+ mängijatele avalikult avatud.
Hello DMs! We are 6 players looking for a Dungeon Master for a RP-focused game. We're hoping for a game set in Exandria but we're open for anything. Most of us are fairly experienced with some room to learn. We're really hoping for a game in which we can enjoy tons of chaos, rp, challenging combats and most importantly, a good story to collaborate in! It should also be clear that this is very much an ANTI-AI zone. We don't want any AI used in the game! We are all in the 20-30 age range and hoping for someone within that range! An experienced DM is preferred, but it's also alright if you're more newer to DMing. We just want someone who's familiar enough with the 5.5e rules! Of course, we will having our game over on Discord as well. We'll go through a interview process to get vibe checks and make sure everyone gets along! Please DM me if interested, let's roll some dice! :) System: D&D 5.5e with D&D Beyond Sheets VTT: Roll20, Foundry

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Grael Infinite Plaguelands - Ruins of Hope
Mängijaid
1/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

Grael Infinite Plaguelands - Ruins of Hope

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Its been 40 years since the incident in Ion occured which would lead to its tragic fate. A strange winged creature broke through the titanic structure of the dome of the city. Whatever did clearly leading to its irreparability. Within few years the city became a desolate ruin and its citizens were forced to flee underground. Eventually the project to rebuild Ion was tasked to the main overseer - Regina Vivingon Leigh. Yet the overworld of the Baronny isnt entirely happy with the notion of Ion coming back. The nearby circle city of Elrond is determined to prevent this task. You all were tasked with scavenging the ruins of Old Ion to find secrets in it, something that could help Elrond find where the people of Ion are hiding and what was so special about Ion. Whether youre doing it out of curiosity, to earn favour with the rulers of Elrond, or simply for the reward isnt important. The important thing is that you come prepared. Its said that there are strange threats lurking in the shadows of the ruin. The DM Greeting TTRPG community. My name is Shiv, a 22 year english teacher/amateur musical performer/ drag queen and I hail from Poland. I have been DM'ing for 5+ years, including a weekly monday campaign which has been going regularly since august last year and will go on for another year at least. My DM'ing history is exclusive to dnd which is a system I have a certain mastery in reshaping to my whims. As a DM I am very pro homebrew (as you will see later in the post) and I encourage player creativity, as long as it fits the setting we're in. I prioritise story and plot and thus always make sure that character backstories and themes are tied to at least one prominent plot point. First part of the password is: The. I pride myself on connecting things quite organically and can do so halfway through the story so dont be worried about your characters dieing :3 Another thing i pride myself on is handling tough themes in stories with respect they require and subjecting characters to hardship. In my campaigns, and especially this one, victories are hard earned, but when you do earn them, its a triumph. Despite the above statement I dont enjoy punishing my players I actively need to force myself to give adequate consequences, but trust and believe - If you act stupid, you will get an appropriate response. On the topic of consequences I do have a zero nonsense policy on problematic behaviour. If I notice an issue, I will speak with the player and let them adress their behaviour. We're here to work together to tell a story not against each other. All this makes me sound like a serious person but I am very much a jokester and always try to liven the mood when possible. I just take my responsibility as DM quite seriously. I make more than half the maps I use as well as all the enemies you fight, magic items you get and I am always willing to make a subclass for someone If asked nicely. The World In short Grael is a post-post-apocalyptic setting. The apocalyptic event happened way over 3000 years ago and the world learnt to live around it. The Second part of the password is: Ground Progress has been made both magically and technologically, including a broad train system and everyone's favourite airships. All this progress is mainly in opposition to the ever present threat of Decay - the magical force that aims to corrode and rot away everything, living and unliving. The pace of progress is combated by the pace of the Decay strengthening, seeming like a futile attempt to simply slow down the inevitable doom of all life. Those who can bear some Decay intensity will in open settlements like the broad circle cities and the water-fairing Mazzeras, but others hide in the steampunk Fortresses, colourful Carnival Courts or underground all the way to the underdark (more info in the Grael master doc below). Overall this world combines different visions of a post-apocalyptic world with different types of dystopian societies to create a truly one of a kind Existentialism nightmare. The Player The perfect player for this campaign is someone who is writing out their character on a psychological level. In this game choices matter and when I say they matter, They Matter, how you choose to approach the conflicts will dictate how the different microcosms will change. Thus how the character approaches choice-making, what choices they make, how do they argue them and how do they live with consequences is chief. This player must be consistent. The Third part of the password is: Awaits. The game doesnt stop when someone has to miss a session. The only way a campaign can live is through players who make this a priority of some sorts to them, not show up when they feel like it. I am looking for storytellers, people who want to achieve something with tje characters they write. Intentionality is key and so is creating a proper theme. I dont need 20+ pages of backstory, half is enough often times. Some of the most interesting characters I had in my campaigns had bulletpoint backstories. You cant be rules rigid. This is s roleplay first campaign. You say what you want to do and my job is to tell you if it is possible and if its see through the consequences accordingly. Sometimes I might need to be corrected on how certain rules work, but oftentimes when I dont do something rules as written, there is a reason. This also extends to the fact I am veru homebrew forward and have some homebrew rules of my own. Finally, I am running this campaign for my friend, after last time we did it in this setting fell apart. Me and my friend tend to be obnoxious together, but we can buckle down and have serious moments and Rp. I expect the same from you all, dear applicants. The Game Still awake? I can put on some subway surfers in the background if it is boring. We will be playing 5e 2014 dnd however we will be utilising the Weapon Mastery feature from 2024 as well as using 2024 variants of spells for healing (mandatory) and other spells (optional). The game takes place on Tuesdays 8pm to 11 pm CEST. The fourth part of the password is: You. The day and time is non-negotiable. There might be cases where we might want to run longer just to finish something so I would ask you be open to that. Voice and all communication will be done through the dedicated discord server. The game itself will be held in foundry (if i figure out how to use it) Next tuesday I plan there to be a session 0 but it might be postponed to the next week If I need more time vetting applicants. The actual game will begin 2 weeks after session 0, to ensure proper time for character creation. The game will start at level 3, but I tend to have a quick pace with level ups. Applying Since I already have 1 player, I will be looking for 3-4 players to fill up the roster. I will be collecting application till friday evening when I will close the form so probably around 10 pm. People I select from the form will move on to the voice interview portion where after all calls are made I shall inform all voice-vetted applicants of their verdicts. I will not be contacting people not accepted on the application form stage. To apply you must fill-out the form, I will not be reading any private reddit messages from anyone. All answers that you need to find out are already in the post. Links Grael Master Doc including: Setting Info, My Homebrew Classes including one setting specific and setting specific subclasses. https://docs.google.com/document/d/11jpx7yFwhou2t6tyXKCF00G1rVOwpYWLPMzqWq4Og_Q/edit?usp=drivesdk My Homebrew Rules (as of now, subject to change) https://docs.google.com/document/d/1_SAMSd6lCLTYSmHL6EG37Esr89CtSKtO1Fc8HR96k4A/edit?usp=drivesdk Application Form https://docs.google.com/forms/d/1KHv-51BUT3ygwhcP9-uLvYNC8EygtsZS3gVpb86fpl4/viewform?usp=sf_link Thank you for reading dear friends, do not let the ground consume you. Sincerely, Your (possibly) future DM

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
DnD 5e
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5E
en Inglise

DnD 5e

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
May only have one spot left... Free to Play. 2014/2024 mixed rules. I'm still relatively new to DMing so some decisions are made on the fly in regards to rules but I try to stick with general DnD rules. Intimate scenes fade to black if any and no forced relationships. No murder hobos (I will kick you out). No min maxers/power gamers.  Homebrew setting and universe. Equal percentage roleplay, exploration, combat. I encourage roleplay but it's up to players to want to do more or less. It's mostly open world but there is still some storylines that can be followed or explored. Campaign started with 4 players. We got to session 10 last month and level 3 before one person had a family medical situation that has him out for the time being (may return) and another left for their own reasons.  Looking for 2-3 players. The original schedule was every other week on Saturdays starting at 7pm MST (AZ). And usually going for 3 hours maximum. I'm open to weekly but need to check with the remaining two players. The campaign is on hold until I find 2-3 more players. New players will start at level 3. The OG players started the campaign coming from other universes and mysteriously teleported to this one. New players will have the choice to be from this world or be teleported in like the others. Open for discussion. Currently have a Human Paladin, a Tiefling Warlock, and (if he returns) a Tiefling Ranger. There is a Table Convention document (basically rules and agreements) that I'd like to go over before you join.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Ühekordne
Critter Killers LLC — Modern Fantasy Monster Hunt
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

Critter Killers LLC — Modern Fantasy Monster Hunt

Critter Killers LLC — Modern Fantasy Monster Hunting Welcome to Westfall, where magic is real, monsters are dangerous, and somebody has to deal with them. You’ve just been hired by Critter Killers LLC, a professional monster-control company operating out of Mill Haven. Your job is simple: investigate reports, figure out what’s causing the problem, and take care of it. What starts as ordinary pest control may eventually lead to something much stranger. Expect combat, investigation, exploration, roleplay, mystery, and plenty of workplace humor. I'm a new DM, so I'm still learning and improving as we go. I plan to begin as a oneshot I'm looking for players interested in a long-term campaign, character development, and building a story together. New players are welcome! Wednesdays — 1 PM Eastern Discord + Owlbear Rodeo + D&D Beyond

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DH
Daggerheart
Online
Ühekordne
Painted in Red: a Gothic Learn-to-Play Oneshot
Mängijaid
2/5
Tasuline
Tasuline
GM
1/1
Daggerheart
en Inglise

Painted in Red: a Gothic Learn-to-Play Oneshot

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
You’ve been summoned to investigate a noblewoman’s death. Her final moments point to a haunted portrait where a woman in red moves closer every night. Painted in Red is a beginner-friendly, learn-to-play one-shot set in the gothic world of Andaluria. You’ll play a band of monster hunters summoned to a lavish manor, where a noblewoman has been found dead beneath an ancient family portrait. Inside the painting, a figure in red has appeared—and something about the family history doesn’t add up. Uncover the old secrets of the Valera family and reveal the true nature of the monster you're hired to face. 🎭 Beginner Friendly — No Daggerheart experience required! Learn the rules naturally as we explore the mystery. 🕯️ Pregenerated Characters — Jump straight into the story with a ready-to-play Level 1 character you can add your own flair to. Both Core and Hope & Fear content will be available. 🩸 'Dark Heart of Andaluria' Campaign Frame — Decadent estates, candlelit manors, ghost stories and beautiful things hiding terrible truths...is there anything better? 🌙 If you're a fan of Castlevania, The Witcher, The Haunting of Hill House and Crimson Peak, lit your lantern and hope you survive the night. One-time full cost: 25$  Session time: 3-4 hours Listing on StartPlaying: https://startplaying.games/adventure/cmtytpeoj006ojs04dsr3psl2?slug=sixter

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DUNE
Dune: Adventures in the Imperium
Online
Kampaania
Dune: Adventures in the Imperium
Mängijaid
3/4
GM
1/1
Dune: Adventures in the Imperi...
en Inglise

Dune: Adventures in the Imperium

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
DUNE: HEIRS TO THE DARK Yesterday you served the Great Houses. Today you are one. Welcome to the Great Game. Knife fights in space. Poison in the spice tea. Duels over matters that could probably have been settled with a bit of wit and some conversation. Chases, betrayals, very expensive clothing, and extremely questionable decisions. The Emperor has elevated your House and granted you a world of your own. Now comes the fun part: keeping it! Of course, nobody gives away a world without a reason. Create a House, its characters, and the world you've inherited. Make allies and enemies. Navigate the Landsraad. Bargain with the Spacing Guild. Build a fortune - or lose one. Settle old scores and make new enemies. Decide what kind of rulers your House will be. Political intrigue • House building • Exploration • Mystery • Adventure New players welcome. No knowledge of the Dune RPG, movies, or novels required.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Akkra: The Phaselands [5.5e]
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Akkra: The Phaselands [5.5e]

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
TLDR: I run a group on Thursdays and a separate group on Mondays. Thursday's group had a player drop, so fresh blood is needed. The Campaign is ~25 sessions in. We're looking for someone that likes roleplay and doesn't mind joining a campaign in progress. Imgur (Hook, World Map) <- Read me! Description: Set in a war-torn land where old alliances are barely remembered and new friends are hard to trust, the players are a rag-tag group of survivors attempting to mend the ties of the nation and unravel a plot that would seal its fate. Explore a sandbox dark world with never before seen eras of history, lore, books, races, factions and locations. The structure of the world itself seems unstable and something seeps trough the cracks. Akkra is a low-magic setting with spellcasters being prosecuted by a zealous religious order. Its rulers and leaders are few, untrusting and have a guarded approach to outsiders. What’s left of the Kingdom suffers, its borders crumble and outside invasion is only a matter of time. While there is a main plot laid out, and quite a few ready adventures within Akkra, just begging to be stumbled over and followed, Akkra is also built up from the ground to be a completely Free-roam Sandbox where the players can do just about anything they want, and of course, suffer the consequences. GM: I've been playing and DMing on and off since 2014. Experience Required: None. New players and Veterans both welcome. The game will be geared towards newer players if needed. System: D&D-5e-2024 & 2014 (Homebrew allowed - if discussed.) Current Level: 4 Player Count: 4 Session 0: Will be a 1on1 introduction to Akkra, my DMing style, and if needed; D&D5e and FoundryVTT. -------------------------- Schedule: Bi-weekly - Thursday 18:30 CET, Expected runtime: 3-4 hours. Play as many sessions as it takes to get to level 13. Where: Foundry VTT, Discord for voice. Content Warnings: Gore, Horror, Body Horror, Hopelessness, Claustrophobia, Religious Parallels, Death, War, Potential Others (Content will be discussed in Session 0) Age Restriction: 18+ Homebrew: Potentially allowed, but must be discussed beforehand. (5e 2014 content is allowed (even preferred), but not officially supported) -------------------------- How to apply: MSG me 🎯

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
HTR5E
Hunter: The Reckoning 5E
Online
Kampaania
The First Hunt
Mängijaid
4/4
GM
1/1
Hunter: The Reckoning 5E
en Inglise

The First Hunt

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
One way or another, you came into contact with something that doesn't belong in this world. Unlike most, you didn't run or hide, you awoke to your purpose. To protect those around you and the world at large from this unknown threat. But nobody survives the Hunt alone. Come together, form a crew, and prove that humanity is capable of pushing back what lurks in the shadows. Thanks for checking this out! For further details, feel free to send me a message but here's some quick notes - Please be 21+ if you want to apply. This is a personal preference, and the World of Darkness generally deals with some heavy themes - Roleplay Focused: Mechanics and game systems of course will still be used and applied. But the primary goal will be crafting a collaborative, interesting story! - Little to no experience is perfectly alright! All I ask is that you put forward a reasonable effort and be respectful of myself and fellow players.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PATH1E
Pathfinder 1
Online
Kampaania
Pathfinder 1e Reign of Winter AP
Mängijaid
5/5
GM
1/1
Pathfinder 1
en Inglise

Pathfinder 1e Reign of Winter AP

Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.
I (M29) am looking for additional players interested in playing through Reign of Winter. I have been DMing pathfinder for just over a decade and have run a couple of APs before including RoW. I had a lot of fun running RoW the first time with its dark twisted fairytale vibe for my main group and would love to run it again. Game would be hosted weekly on Sunday evenings over discord and roll 20. I run a pretty balanced game between combat and RP. I would like to run a module first to make sure everyone likes the vibe of the table before starting an AP. The module will likely take 2-4 sessions. I allow all Paizo official content and character creation rules will be provided before a session 0. Experienced and new players to rpgs or pathfinder 1e are welcome.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
The Fantastical Tokyo Toyoko
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

The Fantastical Tokyo Toyoko

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Teismelistele
Laud on mõeldud teismelistele, nii et toon ja sisu jäävad eakohaseks.
Hello my name is Valentine, I'm 16. I'd like other teen players who are interested in modern Japanese culture. We will play as homeless teenagers in a fantasy version of modern Tokyo. It is inspired off of Japanese pop culture, not Japanese history or at least not a lot. The settings are based off of real Japanese locations in Tokyo. Here is the google form and the google slides for the campaign!!! We will be playing on a discord group chat, it's mostly text based but if you all want to be on call I'll join on mute! I write better when I'm texting and not talking.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DG
Delta Green
Online
Kampaania
Delta Green: A Night in the Labyrinth
Mängijaid
4/4
GM
1/1
Delta Green
en Inglise

Delta Green: A Night in the Labyrinth

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Õudus
Mäng keskendub hirmule, pingele ja tumedatele teemadele.
Welcome to the apocalypse, Agent. This campaign focuses on all the scenarios from "A Night at the Opera" with additional content taken from "The Labyrinth" and "The Good Life" scenario added. If you're interested in trying out the system, this is absolutely the game for you! We will be playing on Discord with VC and primarily TotM. The Handler Hi! My name is Adam and I've been running Delta Green for about a year now, with it being my absolute favorite system. I'm 21 years old and my pronouns are he/him. I look forward to meeting you out in the field!

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Dnd 5e Crooked Moon
Mängijaid
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Dnd 5e Crooked Moon

We are running a campaign of Crooked Moon and are pretty early in the campaign.  The setting is kind of dark and folk horror themed.  We just lost one member and have an opening for 1 or maybe 2 more players.  It is a pretty casual game and I am a pretty new DM.  I've run multiple oneshots but this is my first campaign.  New players are welcome!

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Loveland
Kampaania
Spooky season is upon us, can you hear the call of
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Spooky season is upon us, can you hear the call of

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Black clouds boil overhead, signaling the impending storm set to ravage this section of the Sword Coast. At odds with the upcoming Highharvesttide, you hope to make it to Daggerford before the heavens above open up in a downpour that threatens to drown even ocean dwellers. In an unconscious motion, you reach into your bag, touching the reason you've even made the journey here..... Good day! I am your DM of 12 years, Jeidi, and I am looking for some brave adventurers to join in on a modified game of Curse of Strahd! This is a safe space, and I do not tolerate bigotry of any kind, as I myself am genderfluid. The big requirements for players are that you be respectful and communicative. I am looking at playing on Friday evenings either weekly or biweekly, time to be decided. I can host or we can find a space to play in. Any questions or interest, feel free to DM me, and I'll be happy to answer. Happy gaming, as, after all, the Mists await....

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PATH2E
Pathfinder 2E
Online
Kampaania
Krynn: Choked by Black Thorns
Mängijaid
4/6
GM
1/1
Pathfinder 2E
en Inglise

Krynn: Choked by Black Thorns

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
LGBTQ+ sõbralik
Laud on LGBTQ+ mängijatele avalikult avatud.
Centuries ago, the gods of the world known as Krynn abandoned their children. As they left, they ripped the lands asunder in what we now know as the Cataclysm, with few records remaining of the times before. Now, the vast organization known as the Seekers search for signs of new divinity. If the old gods are gone, surely new gods will step in to take their place? Their passion and faith in the future of Krynn has led them to bring hope and succor to the survivors of a broken world. You are citizens of the town known as Solace, beloved for its vast Vallenwood tree at the center. Rumor has it that the High Theocrat of Solace, Seeker Hederick, has received information about where proof of the new gods can be found. What none know is that something is terribly wrong with Krynn. Eight heroes should be meeting in Solace, and their destiny should lead Krynn out of the Age of Despair. But Krynn's past has been altered by the thorns of a black rose. Now the world is in your hands. And you're no hero. You're a commoner, the salt of the earth, someone whose potential has been crushed by the reality of life in the Age of Despair. Sometimes, you dream of glory, but then morning comes again. But in secret, in the forests where no one is watching, or in the basements of those who you can trust completely, you train. When the darkness comes, you will raise a torch. And do all you can to make it enough. "Krynn: Choked by Black Thorns" is a reimagining of the classic Dragonlance saga from the weary eye of a man in 2026. This is not an actual play, just a friends-and-family style game that happens to be online. I've chosen Pathfinder 2e as the ruleset because I've had at least five years of experience running games online in that system, but I also spent a few years running Dungeon Crawl Classics online. Interested players must be members of or allies to the LGBTQ+ community. The game leans slightly towards the "dungeon crawl" type of play; roleplaying is strongly recommended but it will be the player's responsibility to make sure it does. New players are extremely welcome. Art is political, and this is the story of downtrodden people rising up to take their world back. "Black Thorns" is not for everyone; see a doctor if conditions worsen or new symptoms appear. For a very clear statement about what you can and should expect from this game, see ScreamingWyvern's Table Rules.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Dungeons of Drakkenheim
Mängijaid
4/5
Tasuline
Tasuline
GM
1/1
Dungeons & Dragons 5E
en Inglise

Dungeons of Drakkenheim

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
I'm running this game on StartPlaying: Here's the Link: https://startplaying.games/adventure/cmqh35gz8000pla04qk1wixvp Eldritch Horror & Faction Intrigue The city of Drakkehneim lies in ruins. In this deadly metropolis, you’ll find riches, power, and glory… or possibly death. That happens a lot, too. TYPE Campaign SYSTEM Dungeons & Dragons 5e LEVELS 1–13 EXPERIENCE Open to all AGE 18+ When the meteor fell, everything changed. The city of Drakkenheim, capital of the great nation of Westemar, was shattered by the impact. Yet that was just the beginning. The uncontrolled magic that seeped from this fallen stone generates twisted horrors and spreads chaos in the fallen city. Can this plague of mutations and monsters be contained? Could the power of the meteor be turned to benevolent purposes? Can anyone bring together the fiercely divided factions of Drakkenheim? It will take some pretty bold (or perhaps insane) adventurers to find out. Dungeons of Drakkenheim is an adventure that lives at the intersection between H.P. Lovecraft and George R. R. Martin. Equal parts eldritch horror and political intrigue, this setting offers a unique take on D&D lore where magic is met with suspicion, the gods are distant and silent, and your choices have long-term consequences. It’s perfect for players who like both their combat and moral choices to be challenging. If you’re looking for a long-form campaign in which your characters will grow from humble novices into mighty champions, pursue unique personal quests, and face dangers the likes of which you’ve never seen, then the city of Drakkenheim is waiting for you. WHAT TO EXPECT • An Adventure from Levels 1 to 13+: What doesn’t kill you will make you stronger on this sweeping, long-form quest. • Setting-Specific Classes, Subclasses, and Feats: Each major class in 5e gets at least one new subclass you can choose. Or you can try out the Apothecary, an INT-based occultist who exploits forbidden knowledge. • Compelling Story-First Play: Step into an epic tale of mystery, drama, and escalating stakes. As you explore the haunted city, dark secrets and startling revelations tell a vast and majestic story. • Personal Quests: Your PC’s background and history lead to a unique personal mission that will be instrumental in the overarching plot. • Vast Sandbox: Explore Drakkenheim the way you want to. Your actions drive the unfolding plot in this non-linear adventure. • A Living World: Experience a coherent, brilliantly conceived setting with deep lore. You’ll meet distinctive NPCs with their own personalities, motives, and stories that bring this world to life. • Unique Adversaries: The setting pits you against unknown horrors twisted by magical contamination… and your GM loves to homebrew monsters, too! • Political Intrigue: Five factions compete for dominance in the city, each with their own agenda. You’ll need to decide who you trust and who you oppose in the ever-shifting political landscape. • Many Surprises: Even if you’re familiar with the campaign, expect new twists and custom homebrew content that will make this journey through Drakkenheim fresh and exciting.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
The Ruination of a Kingdom
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

The Ruination of a Kingdom

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Welcome to Wradia, a realm once ruled by the wise King Affel but now plunged into chaos and despair following his untimely death. The land is fractured, its people scattered and beset by danger on all sides. Noble houses vie for power in a brutal civil war, brigands and slavers prey on the weak. Amidst this turmoil, whispers of monsters and other horrors returning plunge what little hope is left.  Wradia is a land of contrasting beauty and horror, where the remnants of a once-thriving kingdom struggle beneath the yoke of war. The landscape is marked by once-majestic castles, now besieged by armies clad in the colors of their lords. Villages swollen with refugees or eerily deserted. The common folk, whom the nobles vow to protect, often find themselves abandoned as the squabble for power intensifies.  This campaign is grimdark, focusing heavily on themes of survival and the moral ambiguities of war. Choices will often not be between good and evil, but between the lesser of two evils, and every victory is tinged with loss. The harsh reality of Wradia will test not just the combat prowess of your characters but their will to endure and the depth of their resolve.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
WFRP
Warhammer Fantasy
Online
Kampaania
WHFRP 4e
Mängijaid
6/6
GM
1/1
Warhammer Fantasy
en Inglise

WHFRP 4e

This group has been running for about 4 years. We are looking for new players. We are UK based but play online. At the moment we have just started Curse Of Strahd which has been converted to work with warhamer fantasy role-play 4th edition.  Were open to anyone but are especially good for players new to the system or new to role-play in general. Were happy to help and the VTT we use does the majority of the rules for you. We play on Saturdays at 20:30 GMT

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Whitesparrow
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Whitesparrow

Hello everyone! New DM here trying my evil fingers on this magical thing called a campgain. Will i succeed? Idk lets find out! Whitesparrow is Level 2 campaign set in the village of Whitesparrow. Each arc is a self-contained story spanning 2–4 sessions, with around 10 stories planned in total. Each session will be 2 hours long, every other Saturday at 12:00 PM EDT (Noon), starting on 17th Oct If you’re interested, please mark yourself as interested on the event in the below discord server link https://discord.gg/d5U6cxn4vm

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Need 1 additional player for ongoing campaign
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Need 1 additional player for ongoing campaign

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
This is a livestreamed campaign. Weekly on Sundays starting at 7pm CET/CEST, going for 3 (or a little longer) hours. We did already have 4 players, but one has little time so we are thinking of making her character a recurring guest character. We are currently 3 Sessions + 1 Oneshot deep in the world of Praegisia. - The Eternal Summer Night The Kingdom of Velengard was prosperous for almost a thousand years, with its endless army of devoted knights and talented sorcerers. They were able to hold their own against those who wished to do them harm, winning war after war until the whole world of Praegisia knew of their might and power. Many wished to join Velengard's kingdom in search of work and studying, and they were welcomed with open arms by the Queen. Alas, even the mightiest kingdoms must fall eventually, though it was not because of war or internal conflict - it was because of what came to be known as The Eternal Summer Night. A faithful day came where the sun simply vanished out of the sky and the land was covered in endless darkness. What was curious was that only the Kingdom of Velengard had lost its light. It seemed that the other kingdoms and the rest of Praegisia remained unchanged. The Eternal Summer Night caused a decrease in resources and an increase in sickness. The lack of sunlight, though welcomed by some, was mostly shunned by others. Slowly, the Kingdom of Velengard began to lose its people. Those who remained either did so because of the Queen's orders or because of their own death wish. The priests at the temples begged their Gods to intervene. The sorcerers and wizards channeled magic in a vain attempt to find out just what was going on. In the end, nothing changed. Velengard, to this day, is still drowning in darkness.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Hunter's Delight
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Hunter's Delight

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
This is a short homebrew campaign set in the animal world of Ecosia! This is hopefully the first of many more sessions to come in other modules and worlds to explore.  We are using 5e2024 rules with a bit of homebrew around the races to choose from as they are animal races. This one shot is made for 5 players starting at level 10. Characters have already been made if you are new to roleplaying and need a bit of help. It is more of fun/comedic story and hopefully not so daunting.  Not to reveal too much, but this is a mystery story with some horror elements. Players should be 18+ and all are welcome. This will be my first time DMing online so I look forward to giving it a go.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Curse of Therin | Friday
Mängijaid
6/6
Tasuline
Tasuline
GM
1/1
Dungeons & Dragons 5E
en Inglise

Curse of Therin | Friday

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Curse of Therin A beginner-friendly gothic horror campaign inspired by Curse of Strahd. This adventure features its own lore, locations, allies, and enemies, along with new homebrew items. You’ll find yourself in situations where there are no simple “good” or “bad” choices only survival. It begins with a straightforward job: an innkeeper offers your party 200 gold to lay poisoned meat in the woods. But as night falls, wolf howls echo through the trees and the shadows begin to move… The land itself reaches out. The ground shifts beneath your feet as a cold, unnatural fog filled with the Schedule: Every Friday at 12:00 PM UK time Players: 3 seats available Price: £16 per session Rules: Mix of 2014 and 2024 D&D 5e (fully compatible — best of both worlds)

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Festenia
Mängijaid
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Festenia

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Hi there, Festenia is planned as a long term~ish campaign, set in the setting of the same name made by myself and player input In the style of typical high fantasy, we are currently 6 sessions in and have been looking for a 4th player for quite some time. Games are weekly on Saturday at 7pm cet,  last session concluded with the party witnessing a dragon attack on a town they were currently staying in. The part itself is currently made up of a phantom rouge, a light cleric and a psy warrior fighter. The rule set is mostly 2024 dnd mixed with some stuff from 2014 and very mild homebrew, although on request homebrew/ partnert material can be allowed (if it's balanced).   Game is a healthy mix of roleplay and combat I would say 65/35% respectively. A couple words to me Im currently 19 m, and first time dm, but ready to learn and accept feedback, and from what I have heard the other players seem to enjoy the games. Speaking of them we are all in the age range of 18-24, and one of the players doesn't want to run a game with a minor.  Now finally a few things about the Setting: Festenia is a continent featuring multiple nations struggling for power left after a event from the distant past where mortals rose against the gods to overthrow them, currently one such nation, the Dristin empire has declared war on the continents central place of commerce, the trade federation. Now different nations are forced to position themselves on one side of this conflict in order to either guarantee their own survival or to enrich themselves in ancient knowledge or Monetary power.  More infos are available if you are interested, we hope to see you in the game.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
TADC Inspired: Island in the Void
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

TADC Inspired: Island in the Void

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Teismelistele
Laud on mõeldud teismelistele, nii et toon ja sisu jäävad eakohaseks.
Lose inspired by The Amazing Digital Circus. No copie just the concept is more or less the same. A group of humans life on a island inside the void and are pulled into adventures . - Mystery Vibes - Queer Teens - No Romance - Starts this saturday - Roleplay focused - My first time Dm'ing - Always open for questions

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Divine Right to Rule
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Divine Right to Rule

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
This continent-spanning campaign takes place in 535 PA. In the wake of a war that is still relatively recent, tensions are high between the countries of Ingentes. Banditry has been rising to alarmingly common levels, Druidic and Arcane magic is outlawed and seen a "Witchcraft" by the Holy Elysian Chamber, and no matter where you go, fear of the other countries and monsters that lurk in the dark is prevalent. This negativity is exactly what the forces that would destroy Ingentes need to spark the fires of war. In this campaign, there is a main questline and plenty of optional objectives. You can treat this like a standard hack-and-slash adventure if you'd like, or get embroiled in the mystery and political intrigue if it interests you! There's something for everyone here. Our campaign begins in Arcadia! Court Witch Aloysia seeks talented individuals she can hire for a personal mission. Whether you were invited or not, adventure awaits! (As a note, I definitely want to play on Sundays, but the exact time during the day is negotiable; furthermore, one of the players is a teenager learning to play the game.)

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
CoC
Call of Cthulhu
Online
Ühekordne
The Devil's Maw
Mängijaid
5/5
GM
1/1
Call of Cthulhu
en Inglise

The Devil's Maw

Cthulhu Invictus! I'm looking for an additional 1-2 players for a Call of Cthulhu one shot taking place 7 PM EST 10/10 and 10/17. The game will be streamed and recorded. Since Agricola’s first invasion of Caledonia in 79 B.C.E., the harshness of these lands and her strange people have kept the Romans from advancing far beyond Hadrian’s Wall. Most who have ventured north of these Roman-held lands have not returned. Blame for this often falls on the highly aggressive, tattooed Picts in the west and north. Few, if any, Romans are aware of the much greater dangers that lie in the fierce Highlands of northern Caledonia, preying equally on Picts and Romans with alien indifference. Caledonia has long been home to creatures and races that arrived millennia ago from worlds and dimensions unknown. The Picts and earlier settlers of the Stone, Bronze, and Iron Ages learned to avoid conflict with these dangerous beings or, in some cases, chose to worship them. Over time, however, the power and presence of these Mythos threats has waned significantly. Yet, such beings are still encountered from time to time, in certain places. One such place is a cavern system on the north side of Ben Nevis, Caledonia’s largest mountain. For centuries, Pict hunters and explorers who entered these dark caverns never returned. Among the Pictish tribes, the tunnel into the mountain was renamed the “Devil’s Throat,” and men now shun the area. The cave has been taboo for as long as anyone can remember. The lands of the Vacomagi lie in the shadow of Ben Nevis. Decimus Vatinius Calvus, an intrepid diplomat of considerable renown, is unaware of any such history, nor would he heed any fanciful warning. Calvus is an eminently capable and, perhaps overly, confident envoy for Rome. He has made a name for himself by negotiating treaties with numerous chieftains and kings in Hispania, Germania, and Britannia, allowing Rome to pursue her imperial interests in those regions in relative peace. His successes have brought him great acclaim and made him rich beyond most men’s dreams. Calvus is driven not by wealth, however, but by desire for influence and power. His need to satisfy this desire has led him to live much of his life on the edge of empire and in the company of less “civilized” men. Trading the comforts and entertainments of empire for the wilds of the Caledonian Highlands, Calvus now seeks to parlay with the Pictish chieftain Collos, son of Vergis. Collos is the leader of the Vacomagi, one of the largest tribes of Picts in northwest Caledonia, and well respected among his people. His mission is to convince Collos to become a client king of Rome. As incentives, Calvus brings with him not only gold and silver, but also promises of trade and military alliance with Rome. Collos would become the northernmost client king of Rome in Caledonia. The expedition requires a considerable investment in men, horses, and supplies. Calvus has amassed a small force of twenty-six men, including himself, but not including the investigators, to take with him across the Caledonian forests and further north into the mountains. Calvus is aware of potential threats from bandits and Pictish tribes hostile to both Rome and the Vacomagi. Three-quarters of the expedition is made up of mercenaries from all over the Roman Empire. Although they are led by a few select veterans, most of them are young and have seen few battles. As per Decimus Vatinius Calvus’ requirements, investigators joining this expedition should be physically fit and able to endure the rigors of traveling through the wilds. He wants people who are skilled at arms to defend the camp and caravan, as well as those able to track, hunt or fish, navigate, ride, drive wagons, or tend to beasts of burden. He greatly desires those who have studied the language and customs of the Picts, as the team currently has only has a single translator. Investigators with high status could be friends of Vatinius Calvus, or politically well-connected enough to be sent by Quintus Lollius Urbicus, the Governor of Britannia between 139 and 142 A.D., as independent observers to the negotiations. Investigators who are active duty soldiers (legionaries or auxiliaries) might be sent along as well, as an honor guard representing the Empire.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PKMN5
Pokémon 5e
Online
Kampaania
pokemon 5e
Mängijaid
5/5
GM
1/1
Pokémon 5e
en Inglise

pokemon 5e

looking for players for a pokemon 5e game in my homebrew world. Iopora is a land newly discovered by the Pokemon league, but long occupied by the Ioporan people. it has been 30 years since the league set foot on this land, some say they have done more harm then good to this ancient land. as you arrive on its shores it is up to you what side you take. the Pokemon league, the Ioporan loyalists, or as a neutral party sewing for peace. - the game will start at level 3

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Sci fi dnd campaign
Mängijaid
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Sci fi dnd campaign

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
LGBTQ+ sõbralik
Laud on LGBTQ+ mängijatele avalikult avatud.
A campaign based in a sci fi world. meeting time day and frequently are able in to change

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
HellBent Eve of Ruin
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

HellBent Eve of Ruin

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Lahingukeskne
Suurema osa mänguajast võtavad lahingud, taktika ja initsiatiiv.
We still have an opening. Every other Sunday starting on the 6-9pm Pacific time. We are just starting Eve of Ruin over Discord and Fantasy Grounds. We use 2014 5e rules with Xanathar's and Tasha's guides. I do add in a bit of homebrew to expand and balance the best I can. Our group is 35+ Adults. Welcoming and friendly. We enjoy the combat bits with a bit of problem solving aspects. We have a Ranger, Warlock, and Fighter right now. Trying to recruit a couple more. I've been DM'n for about 2 years now. I have been interested most of my life and play in another group as a player. I'm open to ideas and try and say 'yes' or 'We can try' rather then shutting down ideas as long as they are reasonable. I am more a rules lawyer then Role-playing but I'm trying to be better at the talking bits.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Traveller2E
Traveller 2e
Online
Kampaania
Homebrew Traveller Game
Mängijaid
5/5
GM
1/1
Traveller 2e
en Inglise

Homebrew Traveller Game

Homebrew Traveller Game. Please Note this game doesn't start until Jan 10th, 2027 - Want to avoid all the upcoming Holidays - just putting feelers out to see how many might be interested. Let me know if you might be interested.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
SotDL
Shadow of the Demon Lord
Online
Ühekordne
Shadow of the Forgotten God
Mängijaid
5/5
GM
1/1
Shadow of the Demon Lord
en Inglise

Shadow of the Forgotten God

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
I'm looking for 1-2 players to join an ongoing low-magic dark fantasy campaign set in a homebrew world. The kingdom is being torn apart by a cult that has already destroyed two cities with an army of beastmen, demons, and dark sorcerers. The party has uncovered the cult's plan to gather a series of magical relics that they believe are pieces of their god, and is now trying to secure the relics before the cult can get them. The campaign is focused on roleplaying, investigation, exploration, and interacting with a living world. Combat is dangerous and meaningful, but isn't the main focus (we've had combat in roughly a quarter of our sessions so far). When you're outmatched, fleeing is a perfectly valid option, although it may have narrative consequences. The world has its own factions and agendas, and your decisions can have lasting consequences. The world will continue to change and things will continue to happen even when the party isn't directly involved. NPCs typically have their own motivations and personalities rather than simply existing to provide information or quests. The tone of the campaign is somewhat grim, but it's not relentlessly bleak. There are still plenty of lighter moments and reasons for the characters to care about what happens. The campaign has already been running for a couple years now, but there are still two major story arcs remaining, which may take another year or so. Once we wrap up this campaign, I'll be starting a new campaign in the same setting, potentially using a different system. I'm looking for someone interested in joining the group rather than just the current campaign; the idea is that you'll join the existing campaign now and continue with us into the next one with a new character. We also have a separate channel in our Discord server for in-character conversations between sessions. These are entirely optional and left to the players' discretion. The Setting This isn't a setting where humans, elves, dwarves, and other fantasy races have lived alongside each other for centuries. Humans are the dominant population, and player characters must be human. Elves have only recently made contact with humanity and were previously thought to be mythical. Magic is rare and generally feared. Most people have little understanding of it, which is part of what has made the cult's attacks so devastating. Several religions exist, but the gods do not take an active role in the world, if they exist at all. There are also various fantastical creatures and phenomena, but the world isn't saturated with magic. What I'm Looking For I'm looking for players who enjoy taking initiative and making things happen, rather than waiting for the GM to tell them where to go next. You'll probably enjoy the game if you like: - Roleplaying and developing relationships with NPCs - Investigating mysteries and following your own leads - Exploring the world and discovering things for yourself - Making decisions that can have lasting consequences - Developing your character through play rather than having their entire story predetermined - A game where combat is dangerous but not the primary activity We're also looking for people who take the setting and narrative seriously while still being comfortable with humor and out-of-character banter. You don't need previous experience with Shadow of the Demon Lord. I'm happy to teach new systems, and I occasionally run one-shots using other systems as well. Characters are created collaboratively, and I'll work with you to give your character a natural place in the setting and a reason to join the party. Practical Requirements - Reliable internet and a computer that can run FoundryVTT and Discord - Working microphone and webcam - Regular attendance - Reliable communication between sessions when something requires your input - Some TTRPG experience OR a genuine enthusiasm for roleplaying and learning TTRPGs The existing group is roughly in their mid 20s to early 30s, so someone in a similar age range would be a good fit.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DH
Daggerheart
Online
Ühekordne
Race with the Titan
Mängijaid
5/5
GM
1/1
Daggerheart
en Inglise

Race with the Titan

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
One shot adventure September 29. at 11:00 PM UTC When the first colossus rose outside Wyllin’s Gulch, most people spent a considerable amount of time panicking. The sheriff raised a small army to fight it, a band of brave miners piled old equipment in its path, and the factories shuttered to protect their stores of essentia. But every effort was ineffective in stopping the massive creature’s path of destruction After seeing most of his deputies die in a single crushing blow, Mayor Logan Hartly put out an ad. “Help Wanted. Whoever can dispatch the colossus and its pack of abberations will receive a chest of fully processed essentia.” It’s a good deal for anyone who can manage to fight the gigantic force of nature and live to tell the tale. Meanwhile, Baron Ryder Destry—his name, not a title—recently learned that Kudamat’s efforts to siphon the power of his soul has supercharged the veins of essentia connected to the shard, making the stones ten times as valuable. He’s offering “an army’s supply of powerful essentia” to anyone who will collaborate with the colossus to stand guard around the soul shard until Kudamat completes his ritual. The party was assembled by the mayor’s “Help Wanted” ad, but Destry’s offer put more than a few wrenches in an already near-impossible plan. Numerous groups with their eye on Destry’s prize are already on their way to the colossus to help it guard Kudamat’s soul shard. In addition, smaller aberrations have begun to rise from the veins of essentia to aid their titanic counterpart. If the party can manage to fight their way through these smaller adversaries, they’ll have to topple a colossus, a feat no one in the Drylands has ever accomplished. This daggerheart one shot is tier 2 play for level 3 character. We'll use Discord for voice chat and Roll20 for VTT

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DH
Daggerheart
Online
Ühekordne
Curse of the Sablewood
Mängijaid
5/5
GM
1/1
Daggerheart
en Inglise

Curse of the Sablewood

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
LGBTQ+ sõbralik
Laud on LGBTQ+ mängijatele avalikult avatud.
"Sent by the king, you brave the Sablewood, bringing unmarked cargo to the Whitfire Arcanist in the town of Hush for unknown purpose." This is an official starting adventure for the Daggerheart System, providing info on how to play and premade characters. The setting is one both filled with wonder and dread as the Sablewood is filled with magic both blessed and cursed from the time before the Gods fell. Mixing both roleplay and combat this game acts as a good starter for those new to RPG's in general not just those new to this system.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DG
Delta Green
Online
Kampaania
Delta Green: A night at the opera
Mängijaid
0/5
Tasuline
Tasuline
GM
1/1
Delta Green
en Inglise

Delta Green: A night at the opera

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Sunday +2 GMT, biweekly, 20$ per session Foundry + Discord Sign up on Startplaying HERE - You are part of secret government organization that deals with unnatural threats and protects the world from experiences you will need to live for the rest of your life. Conducting a Delta Green operation is like an immune system response; you must identify and destroy the infection before it kills the body. This campaign comprises of six operations for new and old Delta Green players that would like to face reality where lovecraftian monstrosities are more down to earth then you would think. You can join for all of them as one ongoing cycle or pick and choose which operations you would like to be part of - check "party notes" below to see which operation is currently played. • Reverberations: Reverb is back in Chicago. Users vanish, leaving wrecked rooms behind. Stop the source of this unnatural threat. • Viscid: A geneticist dies in Seattle. Unnatural "Blue Blood" is spreading. Confront a lethal conspiracy before it’s too late. • Music From a Darkened Room: 18 people died at 1206 Spooner Ave. An agent just joined them. Enter the house that is cold, alive, and hungry. • Extremophilia: A deputy dies of poisoning in Montana. Stop a contagious threat before you become its next vector. • The Star Chamber: Adjudicate a mission in Myanmar. Replay choices to find the truth: did they betray humanity to the Tcho-Tchos? • Observer Effect: A lab looked too deeply into reality. Isolate the staffers before a mindless chaos consumes our existence. Never played Delta Green? Don't worry - game is simple and you will pick up the system as we play! We will kick off with session zero to agree on table rules and expectations. Before joining be aware that this game is for mature players and will involve difficult moral decisions as well as might involve emotional roleplaying about human relations and their slow degradation. It is not a happy game about killing monsters. It is a game about consequences.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PATH1E
Pathfinder 1
Online
Kampaania
looking to go through a pf1e ap
Mängijaid
1/6
GM
0/1
Pathfinder 1
en Inglise

looking to go through a pf1e ap

hi im looking to go through a pf1e ap i got a few in mind but will play any im good to play anytime after 630 pm est on weekdays and weekends and can use any vtt hope to hear from someone! No paid games

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
D&D 5e - Sta...
Online
Ühekordne
Scavengers of the Rim
Mängijaid
2/4
GM
1/1
D&D 5e - Star Wars Variant
en Inglise

Scavengers of the Rim

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
About Me & The Vision Hey everyone! I am a brand new Dungeon Master looking to run my very first campaign. i have only briefly played tabletop games and I enjoy Star-Wars lore and worldbuilding, so I am jumping straight into the DM seat. Because I am new, this game will be 100% patient, relaxed, and beginner-friendly! Whether you are an experienced player who wants to help a new DM, or you have never touched a 20-sided die before, you are welcome here. The Story: Welcome to Scrapper's Rest The game takes place on Tatooine in a small, dusty desert town called Scrapper's Rest. You play as a crew of broke smugglers, mercenaries, and tech-wizards just trying to make enough credits to survive on the edge of the galaxy. We will start the very first session right in the middle of the action inside a local cantina. A panicked, grease-stained junk scrapper runs up to your table with a fast-cash job: he needs you to help him go out into the deep dunes to recover a stuck transport skiff. The problem? Space pirates and Jawas are already trying to steal it. Even weirder—your client refuses to tell you what is hidden under the cargo tarp. Hard stop. From there, your choices will lead you into trouble with a dangerous local gang, and you will slowly uncover some massive galactic secrets. The System: Easy Sci-Fi D&D Rules We are using a custom, highly simplified system built on the basic bones of D&D 5th Edition. I took out all the magic, elves, and swords and replaced them with Star Wars gear: The Attributes: Standard stats handle sci-fi skills (Intelligence is for Technology/Hacking, Wisdom is for Streetwise, Dexterity is for Piloting). Four Unique Classes: You can choose to play The Scoundrel (thief/sneaky), The Mercenary (soldier/gunslinger), The Slicer (hacker/medic), or The Enforcer (heavy brawler/Wookiee). No Homework Required: I have reference sheets ready on Discord. I will give you the stats for your blasters and items as your characters naturally find them in the game!

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
RWBY between the light and dark
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5E
en Inglise

RWBY between the light and dark

You will be students going to a huntsman academy in order to become huntsman/huntresses while try not to fall down the wrong path.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
The Shattered Crown
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

The Shattered Crown

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
LGBTQ+ sõbralik
Laud on LGBTQ+ mängijatele avalikult avatud.
Hi my name is Nora I am a transgender DM this is my first time being a DM other then for my small group of friends I make homebrew campains as the world and item in it are made for the perish of the campaign  Campaign info [Saturday 8 PM PDT] The Shattered Crown — Low-Magic D&D Campaign Game: D&D 5e Platform: Shard Tabletop Day: Saturday Time: 8:00 PM PDT (California time) Frequency: Weekly Campaign: The Shattered Crown Style: Low-Magic Fantasy • Exploration • Roleplay • Combat • Mystery 🌎 The Campaign Welcome to Eldoria, a world where magic is incredibly rare. Less than 20% of the population can use magic, and powerful spellcasters are even rarer. Most people can live their entire lives without witnessing powerful magic. The only peoples in the world are: - Humans - Elves - Dwarves - Beastfolk There are no other playable or intelligent fantasy races. The campaign begins in the small town of Greyhaven, where a mysterious black star appears in the night sky. The next morning, people begin disappearing. Ancient ruins begin awakening. And something sealed away thousands of years ago is beginning to return. 🎲 Rules This campaign will use strict D&D 5e rules. - Core D&D rules are followed as written unless a specific campaign rule is stated. - Character abilities, spells, actions, conditions, combat, and leveling follow the D&D rules. - Homebrew requires DM approval. - No exploiting rules loopholes to intentionally break encounters. - DM rulings during an active situation will keep the game moving; rules discussions can happen afterward. - Players are responsible for knowing their character's abilities. - The low-magic setting changes the world and availability of magic, not the core D&D mechanics. ✨ Low-Magic World Magic is uncommon in Eldoria. Most NPCs cannot cast spells. Powerful spellcasters are extremely rare. Magic items are also uncommon and are intended to feel meaningful when discovered. A powerful spellcaster appearing in a town should feel like an important event rather than something that happens every day. 🗺️ Important Locations Greyhaven A small farming and trading town where the campaign begins. Stonewatch A heavily fortified dwarven settlement built around an ancient fortress. Lunaris An old elven settlement hidden deep within a massive forest. Fangridge A Beastfolk settlement where several different Beastfolk clans live together. Aurelia A large human city and major center of trade, politics, and military power. 🚶 Travel Travel is an important part of the campaign. Journeys between towns won't simply be skipped every time. Players may encounter: - Merchants - Travelers - Wildlife - Bandits - Ruins - Lost adventurers - Dangerous creatures - Magical phenomena - Important NPCs - Events connected to the main story The choices the party makes while traveling can affect what happens later. ⚔️ What to Expect Roleplay • Combat • Exploration • Mystery • Dungeon Crawling • Story The campaign is intended to be a long-running adventure where the world develops alongside the characters. Your characters aren't simply moving from quest to quest—the towns, NPCs, factions, and locations can remember what you do. 👥 Looking For Players who: - Enjoy roleplaying - Like exploration and discovering lore - Enjoy D&D combat - Are willing to work as a party - Can attend consistently - Are respectful toward the other players - Are willing to follow the campaign's rules New players are welcome! 📜 Character Creation Available peoples: Human • Elf • Dwarf • Beastfolk Character creation will follow the agreed D&D 5e rules. Any homebrew or unusual character options must be approved by the DM before play. 🔎 Interested? Send me: - Name / preferred nickname - Age (18+) - D&D experience - Character idea - What you enjoy most: Roleplay / Combat / Exploration / Story - Confirmation that Saturday at 8 PM PDT works for you 🌑 The Shattered Crown awaits. Something ancient has awakened. And the people of Eldoria have no idea what is coming.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
By order of the Crown
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

By order of the Crown

Blurb: (short but sweet)(Mini Campaign - 6 Sessions) You are an 'elite' off shoot of the Realm Guard. When situations can't be solved by 'normal' means you are called in to investigate and resolve the situation by any means you see fit. The Realm Guard appreciates your service. You were all once members of the Realm Guard. Twenty-five years ago, after a band of orcs brazenly raided a village near the Old Gate, the Crown decided a more elite force was needed, one capable of handling threats beyond the reach of ordinary guards. The task of selecting these warriors fell to Lansing, now Head Guard. He personally handpicks every member of each unit. You are the second group he assembled: younger, more capable, and more battle-tested than the first. So far, you have not disappointed him. Throughout the kingdom, the guard bell tolls twice each day: once at dawn, at 5:00 a.m., and again at dusk, at 5:00 p.m., signaling the changing of the watch. But every member of the Realm Guard knows one thing: If that bell ever rings at any other hour, the Crown is calling for you. Sundays 11am - 2:30 pm est Oct 4th (session zero) Oct 11th, Oct 18th, Oct 25th, Nov 1, Nov 8th and Nov 15th Discord, Dnd Beyond w/extension and Roll20

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Ühekordne
Death Pit of Moloch
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Death Pit of Moloch

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
New DM looking for new players to play a one shot to expand my experience as a DM. Possibly gain new friends? Win-win? It is 1 to 2 hours session. Very simple encounter. Nothing fancy. Currently one player registered for my game 03 Oct, 12:00 ETD (Noon) If you are interested hop in my discord server and tag me if you are interested https://discord.gg/d5U6cxn4vm

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
phandelver and below
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

phandelver and below

phandelver and below module havent started yet will send succesfull applicants the rules for character buillding

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PATH2E
Pathfinder 2E
Online
Kampaania
Season of Ghosts Book 4
Mängijaid
4/5
GM
1/1
Pathfinder 2E
en Inglise

Season of Ghosts Book 4

Season of Ghosts Book 4: Bloom Below the Web (Sundays) (Asian horror adventure path) System: Pathfinder 2e Open Slots: 1 Platform: Foundry VTT using Forge and Discord Time: Sundays weekly, 6:00 PM to 9:00 PM Pacific Time Zone Newer players to Pathfinder 2E are welcome. You are adventurers helping out the small town of Willowshore in the nation of Shenmen, the land of Ghosts and Spiders. Campaign includes ghosts, death, life, mysteries, hauntings, and gore. Requirements: Working Mic and Computer that can run FoundryVTT, Forge Account (free), Discord for audio (no video required) Nice to Haves: Steady Schedule, Willingness to RP and work with other party members, some horror tolerance, good dice luck Time and Frequency: Fridays weekly, zero session September 25, 2026 7:00 PM Pacific Time Zone. Sessions will be every week and last around 3 hours. Character Rules: Level 10 character, any class and ancestry from pathfinder 2e core books and official supplement books. You may read and use material from the Season of Ghosts Player Guide. No playtest options or third party options. Also use remastered material when available. Free archetype option is also available.  Please PM me the character you would like to play and your experience with Pathfinder 2E and other ttrpgs, or any questions.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Deadfall: Szass Tam Must Die
Mängijaid
0/6
Tasuline
Tasuline
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Deadfall: Szass Tam Must Die

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.
You’re not level 11 because you’re ready for adventure. You’re level 11 because the world needs heroes who can walk into Hell itself and still have enough fight left in them to face what’s waiting at the end. **Szass Tam must die.** The infamous lich and ruler of Thay has set his latest scheme in motion, and the consequences could reshape the world forever. The only problem? Stopping him means facing an enemy with centuries of experience, terrifying magic, and an army of the undead standing between you and your target. This is **Deadfall: Szass Tam Must Die!** — a high-level Dungeons & Dragons adventure designed for characters beginning at **Level 11**. And let me be absolutely clear: **I will not be going easy on you.** At this level, your characters are powerful. You have legendary spells, devastating abilities, magical equipment and the kind of experience that would make most adventurers retire comfortably. Unfortunately, the Zulkirs of Thay have noticed you, and they want **You** to assassinate the Zullkir-Lich of Necromancy! Expect brutal encounters, dangerous environments, powerful enemies and situations where charging ahead with swords swinging may not be the best plan. Your decisions will matter, your resources will be tested, and sometimes the smartest thing you can do is run. **Character death is a real possibility.** But that's part of the fun. This is a game for players who want to experience what D&D looks like when the gloves come off. I’ll give you challenging encounters, meaningful choices, opportunities for clever plans and plenty of chances to feel like the incredibly powerful heroes you’ve become. I won't be trying to kill your characters for the sake of killing them — but I **will** play the enemies intelligently, use their abilities effectively, and let the dice fall where they may. You’ll need teamwork. You’ll need strategy. You’ll need to know what your character can do. And, frankly, you’re probably going to need a little luck. So gather your party, sharpen your blades, prepare your spells and make peace with your hit points. Because there is a lich who needs killing. The only question is whether you’re the heroes who can make it happen… or the next names added to his army of the dead.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
World of Mazes and riddles DND 5e and Greyhawk
Mängijaid
0/6
GM
1/1
Dungeons & Dragons 5E
en Inglise

World of Mazes and riddles DND 5e and Greyhawk

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
NSFW
Sisu või teema ei pruugi sobida alaealistele, seepärast küsib leht enne vanuse kinnitust.
I'm running three different campaigns in world setting of greyhawk and my world of maze and riddles. I'm looking for 18 + players with solid schedules that can commit to a year long campaign. Jump into my servers for my Thursday or Saturday games which are two different campaigns, read welcome channel then let me know when your around for an interview. Or use the interview form in this posting  Wensday campaign  https://discord.gg/vrPZtvsBcV Thursday campaign  https://discord.gg/U8EEAwPU53 Saturday campaign  https://discord.gg/wUBf4BvzsK Expectations: You have to understand realistic conditions and be prepared for conseqences for your actions. Also I have non politically correct content and humor. Plus moderate NSFW content and humor in my games and If your the offended or sensitive type this server is not good for you.. Campaigns: Wensday, Orbs of 5 kingdoms  You just joined the defenders of the realm guild after extensive years of  training You are a guild member that serves god and country and your a mercenary for hire. Yet your main mission is to find 5 scrying orbs to serve greyhawks royal kingdom with lost intell. However the certian unknown lords and  a hoard of monsters that in your way Thursday, You belong to a coalition a  faction under the defenders of the realm, you adventured for many months untill you found about the guild recruiting. Upon your coronation you first serve your community.  Yet your main mission is to investigate 5 locations that have info on a strange necrotic fog that's been createing the undead However 3 faces of madness and a horde of cultists stand in your way  Saturday You belong to a dungeoners guild, you tackle dungeons and do dungeon crawls. Your mission is to find 5 magic keys that will be use by greyhawk royal court for a unknown task. Yet there's an army of monsters and dangerous conditions so be prepared for onslaught.. Game info, 18 + ages All games start at 6pm pacific time Play what you want. Roll stats how you want Chose xp Max HP Choose a feat at lv 1 Wensday  lv 1,  Thursday lv 6 Saturday lv 6 Allowance Wensday • 300 gp • starting equipment • one magic item up to uncommon Thursday Friday and Saturday • 1000 gp • starting equipment • one magic up to rare I'm running four different campaigns in world setting of greyhawk and my world of maze and riddles.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
The Black Pig Company
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

The Black Pig Company

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
I am looking for one or two players to join three others for a long-term D&D 5e (2014) campaign set in the Forgotten Realms. The game takes place on Cromwyn, an island that once lay among the Moonshaes. During the Spellplague, Cromwyn disappeared completely.  Recently, it has returned.  However, it did not return to the Moonshaes. Rather, the island reappeared far to the south, isolated off the Sword Coast and radically altered. Its geography had changed, native ecosystems had been warped, and the barriers between the Material Plane and other Planes had become dangerously unstable.  Cromwyn is now colliqually divided into two parts. The Shatter is the much larger main island. It is poorly mapped, extremely dangerous and heavily affected by planar instability. The Lords’ Alliance controls the colonial project and operates Cromwyn as an effectively permanent penal colony. Prisoners are transported there from across Alliance territories. Some are violent criminals. Some are thieves, smugglers, deserters or political prisoners. Some were convicted fairly. Others were not. Once someone has been transported to Cromwyn, leaving is effectively impossible. A prisoner can earn money, property, influence, privileges and a considerable degree of freedom within the colony, but Cromwyn itself remains their prison. The death rate is enormous. Expeditions, monsters, accidents, violence, disease and planar exposure kill people constantly, and new prisoner transports continually replace them. The Shatter The Shatter is both the reason Cromwyn is so dangerous and the reason anybody cares about it. Planar interference has altered its flora, fauna, geography and people. Strange minerals and magical substances have appeared throughout the island. Creatures from other planes sometimes become stranded there. Native communities that survived Cromwyn’s disappearance have themselves been changed by generations of exposure. The Shatter is not empty wilderness. It contains settlements, ruins, altered cultures, dangerous ecosystems, monsters and environments the colony only partially understands. It also suffers from planar storms, which can temporarily change terrain, weather, magic and living things. More valuable are planar breaches. These are temporary openings or overlaps between Cromwyn and another plane. A breach may last for hours or days before collapsing. Expeditions enter them to recover rare minerals, plants, magical resources, monster components, artefacts and other materials that cannot normally be found on the Material Plane. The rewards can be enormous. So can the body count. Planar Load Extended exposure to unstable parts of the Shatter causes Planar Load. Load represents accumulated magical and environmental contamination. The longer an expedition remains exposed, particularly during storms or inside breaches, the greater the risk of exhaustion, magical effects, corruption, mutation and other consequences. This means expeditions have a practical limit. Sometimes the question is not whether the party can reach something. It is whether they can reach it, get what they came for and still make it home in recognisable condition. The Campaign Hook Your character has been convicted of a crime and transported to Cromwyn. Whether they actually deserved it is entirely up to you. You could be a murderer, thief, smuggler, revolutionary, deserter, political prisoner, someone convicted of a morally defensible crime, somebody framed, or anything else that reasonably fits the premise. On arrival in Headisport, your penal contract is purchased by a private expedition outfit called the Black Pig Company. That is where the campaign begins. What the Game Will Be Like This is intended to be a sandbox campaign, not a linear adventure path. There will be contracts, rumours, expeditions, factions and opportunities, but the players will decide what interests them and what direction the group takes. Typical work might include: recovering lost expeditions or prisoners; monster hunts and bounties; rare-resource extraction; planar-breach expeditions; escorting researchers or prospectors; diplomatic missions with Shatter communities; investigating anomalies; establishing or repairing magical wards; exploring altered regions; recovering lost cargo, equipment or settlements. The campaign uses a hex-based regional map, but ordinary travel will generally be handled point-to-point rather than crawling exhaustively through every individual hex. Travel will still matter. The Shatter is unstable, and routes, weather, monsters and planar events can change. Planar breaches will work differently. These will often become tighter, dangerous, time-sensitive hexcrawls where navigation, exploration, exposure and deciding when to leave are much more important. The game will include a mixture of: roleplay, exploration, combat, investigation, faction interaction, survival elements and character development. The setting is dark fantasy and can deal with grim material, but I am not interested in running relentless misery. There will also be black comedy, absurdity and the usual strange situations that emerge when several adults spend an evening pretending to be fantasy criminals. Player agency is important to me. I run the world, NPCs, enemies and consequences. You decide what your character actually does. There will not normally be one hidden “correct” solution that I expect you to discover. Rules and Technology System: D&D 5e, using the 2014 rules Character Sheets: D&D Beyond Virtual Tabletop: Foundry VTT Voice and campaign communication: Discord Webcams: Not required Characters will be created and maintained through D&D Beyond. I own a fair amount of 2014 material already. If you own an official 5e source that I do not have, I am happy for material from it to be used as long as it is official material and works cleanly through D&D Beyond. I am not currently looking to use unofficial/homebrew classes or character options. About Me I’m 39, based in Ireland, and have been playing and running tabletop RPGs for a long time. I’m primarily looking for players in their late 20s or older. You do not need to be an experienced D&D player. Beginners are completely welcome. Knowing every rule is much less important to me than being reliable, reasonably communicative, able to work with the rest of the group and actually interested in what the other players are doing.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Ühekordne
Adventure Calls
Mängijaid
1/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

Adventure Calls

Lahingukeskne
Suurema osa mänguajast võtavad lahingud, taktika ja initsiatiiv.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Adventure Calls! Weekly DnD One-Shots Scouting for players for an upcoming campaign (free) Not interested in a campaign?  You are still welcome to join a one-shot and have some fun! Sundays and Wednesday Evenings Starting 6pm PST (9pm EST) or 7pm PST (10pm EST) ­­Experienced DM.  Beginner players welcome! I've been playing for decades, and DM'd more games than I can count.  I love sharing the hobby with both old and new players! If you have only played a few sessions or are completely new, join us for some casual fun!  The DM is here to help you get set-up and ready to play, and will make sure the pace and gameplay is appropriate for new players.   Old-School Style Forgotten Realms / Gritty / Immersive / Core races & classes Homebrew is limited. The setting is quasi-medieval, so players should expect the NPCs they encounter to adhere to morals and values which we might consider inappropriate in the modern world. Players, however, should adhere to contemporary community expectations! ­ Roll20 | Discord Using Roll20 for characters, maps, and cameras.  Discord for voice, logistics and intersession RP. For an invite Please answer a few "session zero" questions.  Age 25+ https://forms.gle/ervPMA2RwF1JQgxT7

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
battle for the weave
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5E
en Inglise

battle for the weave

homebrew campaign that just started leading into the new module arcana unleashed deadfall upon completion

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
SWRPG(SE)
Star Wars TTRPG Saga Edition
Online
Kampaania
Star Wars – Mystery at Galaxy's Edge
Mängijaid
5/6
GM
0/1
Star Wars TTRPG Saga Edition
en Inglise

Star Wars – Mystery at Galaxy's Edge

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
The galaxy is changing… and not for the better. The Yuuzhan Vong have arrived from beyond the known galaxy, bringing living ships, terrifying biotechnology, and a hatred of machines that has already left entire worlds in ruin. The New Republic is struggling to respond, the Jedi are stretched thin, and the hyperspace lanes are filled with refugees, rumors, and fear. In the middle of this chaos, you are part of a small crew trying to survive and make a difference. Maybe you’re Jedi trying to understand this strange new enemy. Maybe you’re soldiers fighting a desperate delaying action. Smugglers, scouts, diplomats, and survivors all have a place in a galaxy where the rules of war are rapidly changing. This campaign will focus heavily on roleplay, character choices, and the personal stories that unfold during a massive galactic war. Expect tense negotiations, dangerous missions behind enemy lines, moral dilemmas, and moments where your characters must decide what they’re willing to sacrifice to protect the galaxy. The Yuuzhan Vong are coming. Who will your character be when the galaxy needs heroes… or survivors? Looking for GM and Players.  Saturdays 10:00 AM GMT Does this day and time work for you, and can you reliably make the sessions? How old are you and how much RPG experience do you have? Do both you and your character work well in a team? Are you familiar with Saga Edition and do you have a copy of it? What is your character concept? Please answer all the questions to be considered.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
MotW
Monster of the Week
Online
Kampaania
Specimen Unknown
Mängijaid
1/4
GM
0/1
Monster of the Week
en Inglise

Specimen Unknown

Eli Boone grew up in a small agricultural town in Ohio. He's a friendly, loyal, hardworking guy with strong small-town values. He believes in helping people, keeping his word, and doing what's right. He wasn't always a believer in the supernatural. That changed during a family trip to Wisconsin. While visiting his uncle, Eli experienced what appeared to be a genuine haunting: cold spots, voices, the sensation of being watched, and other unexplained events. During the same trip, his family's car was chased by what Eli believes was the Beast of Bray Road. On the drive home, the family witnessed two unidentified objects in the sky. Three completely different paranormal experiences in the span of one trip convinced Eli that the world was considerably stranger than he had thought. He posted about the experiences online, expecting people to think he was crazy. Most did. But one organization took his story very seriously. The Aegis Foundation The Aegis Foundation is a recently established international organization that publicly presents itself as a humanitarian and charitable organization dedicated to protecting people and improving lives. Behind the scenes, however, Aegis knows that monsters and other supernatural phenomena exist. The organization has wealthy international benefactors, extensive resources, official connections, rigorous training programs, and a growing network of facilities. It is also extremely bureaucratic and secretive. Aegis wants monster specimens—dead or alive—for reasons that aren't entirely clear. Eli was recruited immediately after high school and became the first paid field Hunter employed by Aegis. He's been extensively trained and equipped, and he's genuinely proud to work for them. Aegis gave him a purpose and took him seriously when everyone else thought he was crazy. The catch? Eli doesn't actually know what Aegis ultimately wants. And neither do I. I'd love to explore that mystery during the campaign. What I'm Looking For I'm hoping to find a Keeper who is interested in taking this premise and running with it. I'm particularly interested in: Monster-hunting and investigation Character-driven stories A little mystery surrounding Aegis The occasional horror, but not necessarily nonstop grimdark Humor and fun between the scary stuff Characters who have reasons to care about each other Collaborative worldbuilding The possibility of the characters gradually discovering what Aegis is really doing I'm new to Monster of the Week, so I'm looking for a group that's welcoming to someone learning the system. I'm not expecting the campaign to revolve around Eli or Aegis—I'd like the other players' characters and stories to be just as important. If you're a Keeper looking for a campaign idea, or a player interested in joining something like this, I'd love to hear from you.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Georgetown
Kampaania
5E Phyrexian Invasion @ Strixhaven
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

5E Phyrexian Invasion @ Strixhaven

Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.
This one's for the Magic the Gathering fans! The Phyrexian Invasion is a myth told at Strixhaven. World-enders conquering plane after plane? Please. Strixhaven is protected by Archaics, the Founder Dragons, and Jadzi the Oracle would absolutely foresee this coming. It's just Warforged from Ebberon causing havoc. You have bigger things to worry about. Like what you're going to present for your Final Project. It's Year 2 at Strixhaven. You've chosen your College and you're looking forward to a fun education. The Prismari Orchestra and Dance clubs will be hosting the Formal at the end of the year and your Final project needs to be started soon if you have any chance at passing this year. You've been recruited to Auxillary for your exemplary showing at Mage Tower last year so that's more work piled on the semester! This new Guest Lecturer, Professor Beleren, seems like an interesting teacher so maybe you'll take some extra lessons after classes? Year 2 at Strixhaven promises to be just as hectic, just as weird, and just as fun as Year 1. The Phyrexian Invasion can stay a scary story for the new batch of First Years. This years biggest threat is passing Advanced Foundations of Magic - Proprioception and Incantations in Stressful Situations. ---------- We are an older group in our 30s/40s looking for someone to join our newest campaign. 3M/1F in the group. Would love to add another female to balance the player dynamic. Expected to run from level 4 to 14-17 over the course of a year or so. I host at my house, using a VTT for maps and 3D minis for creatures/characters We rotate covering meal orders Seeking 1-2 players, especially those more familiar with MTG.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Homebrew
Homebrew
Online
Kampaania
D&D 3.5e Overhaul/Homebrew
Mängijaid
6/6
GM
1/1
Homebrew
en Inglise

D&D 3.5e Overhaul/Homebrew

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Howdy hi!! Shut-in world builder wizard here, just looking for cool people to bring to me and friends' online table for a bespoke variation of 3.5e D&D that focuses less on min-maxing/power-scaling and more on curiosity of the player, experimentation and a whole new toy box of fresh mechanics to dive into! Some of those mechanics share DNA with 5-5.5e concepts and might be familiar to players coming in from the most recent editions, and others have been forged from the mad scientist lab sessions of me and mine over several campaigns! We've got weird new races--psychic plant people, immortal deer fey, juggernaught dwarf-orc hybrids, sentient amnesiac undead, need I go on?! We've got intriguing reworks on old classics-- broad new specialization AND generalization options for casters, exciting new martial feats for bruisers of all types, and much needed re-balances for the discrepancies between Druid and Ranger! We've got an in-house, homemade character sheet template made in Microsoft Excel that tracks your bonuses, debuffs, gear weight, weapon rolls and all your stats in real time! We've got an entirely homebrewed, simple to understand, elemental damage counter system with a table of effects that completely turns the nature of how players and enemies utilize different damage types on its head! All this, and a chill, low-stress, inclusive table of nerds too! Sound good? Then give the profile a poke, and come see if your new favorite homebrewed TTRPG system will be ours! =)

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DH
Daggerheart
Online
Ühekordne
Rise of the Rat King
Mängijaid
5/5
GM
1/1
Daggerheart
en Inglise

Rise of the Rat King

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
One shot adventure September 22. at 11:00 PM UTC Recently, one of Okros’s hunting bands, led by Huntmaster Evrados, delved into the Shalk Chasm in search of resources. There, they stumbled upon an eroded, forgotten temple to an obscure Veiled God. The huntmaster was caught by a monster that goes by Rat King and dragged into the depths of the temple, and though the remaining three hunters tried to fight them they were no mach to him. When a single hunter returned to the settlement and shared the news, Elder Akadona and the village speakers debated the best course of action. Their heated dispute was interrupted—by Evrados’s voice screaming for help from beyond the walls of the camp. Though scouts couldn’t see Evrados in the murky swamp, the hunting band left the light of the Pyre to rush to their huntmaster’s aid. The screams mercifully halted for a time. Then the screams broke out again, Evrados’s lament joined by the wails of his hunters. The denizens of Okros are now terrified, the unsettling din heightening their agitation and fear. The shrieking doesn’t change or wane over time, further exemplifying the unearthly nature of their cries. Desperate for an answer, Elder Akadona has gathered the party and requested that they investigate what happened to the huntmaster and his crew, seeking to save them if possible, and end their suffering if not. This daggerheart one shot is tier 2 play for level 2 character. We will use Discord for voice chat and Roll20 for VTT.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Ashvane
Mängijaid
3/3
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Ashvane

⚔️ ASHVANE — A WORLD WAITING TO BE WRITTEN > *“The world is already moving. The question is whether you move with it… or change its course.”* Hey! We’re looking for players to join **Ashvane**, a homebrew fantasy world built around **politics, war, factions, exploration, and player-driven storytelling.** Ashvane is a dark and gritty world inspired by the likes of **Game of Thrones and Lord of the Rings**, but with its own setting, history, factions, cities, conflicts, and secrets. 🌍 A WORLD YOU HELP BUILD Ashvane has a living world with established factions, cities, political tensions, wars, and ongoing conflicts—but not everything is written in stone. Some parts of the world are intentionally left open. **Why? Because your character gets to help fill them in.** Your backstory isn't just something the DM reads and forgets. Your character's homeland, connections, ambitions, enemies, allies, and history can become part of the world itself. The story isn't simply something that happens **to** your character. **You help decide what happens next.** ⚔️ YOUR ACTIONS MATTER Ashvane is designed around player agency. There isn't necessarily a predetermined path you're expected to follow. You can make alliances, pick sides, create enemies, pursue your own ambitions, get involved in faction politics, ignore the main conflict entirely or accidentally start one of your own. The world will react to what you do. **Your choices have consequences.** 🛠️ HOMEBREW & PROGRESSION The campaign also features several custom systems designed to make your character feel like more than just their class: * 🧙 **Homebrew Items** * 👹 **Custom Monsters & Creatures** * ⚒️ **A Full Homebrew Job System** * 📈 **Job progression and training** * 🎭 **Character-focused storytelling** * 🌎 **A world shaped by player decisions** The **Job System** allows characters to develop skills outside of their normal class abilities. Through training and experience, your character can become better at different professions and develop a more diverse skillset over the course of the campaign. Want to become a better blacksmith? Train for it. Want to learn another profession? Work toward it. Your character can grow in ways that aren't limited to simply gaining levels. 🌑 LOOKING FOR... If you enjoy **dark, grimy fantasy**, political intrigue, exploration, character-driven stories, and campaigns where the DM doesn't hold your hand through a predetermined plot... **You'll fit right in.** Whether you’re a veteran player or completely new to D&D, **beginners are welcome.** Come with a character, a backstory, and a reason to enter Ashvane. We'll build the rest of the world together. Interested? **Send me a message!**

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Very modified Homebrew DND, levels 2-10
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5E
en Inglise

Very modified Homebrew DND, levels 2-10

Description Hello, I’m Richard, 33, from the UK, and have DM’d for nearly 6 years and am looking for 1 more player to join a new group I’ve made. This is a homebrew world. About the game world: Aurelis is a homebrew world I made by smashing Forgotten Realms, World of Warcraft, and my own ideas into a blender, with fair amounts of stealing from Dragon Age, Fate/Stay Night, and Northern Lights. Broadly, it is an age-of-exploration fantasy. Plate armour, horses, ships with cannons, pistols and muskets, and the rise of organised religion conflicting with traditional pantheon beliefs. The Netherese Empire fell, and since then, while large empires formed to the south and west, a large region has struggled with monsters and instability and remains fragmented. Level 5 characters are considered serious figures; above level 7 is extremely rare. Map for reference: https://drive.google.com/file/d/1IEkkwUWubui_cf-p9OIK8Uqg9cGPnnv_/view?usp=sharing Entry image It has 17 species split into 30 different groups – I’ve worked hard to try and ensure no-one are humans in fur-suits, and instead have distinct mechanical, narrative, and biological differences. All elves are addicted to magic and must sate this addiction in different ways; Kanami only feel emotion through their Netherese masks; Riksha have primal urges they desperately try to keep under control, for example. Here is a snapshot of them – currently, I’ve drawn 20 of the images here: https://drive.google.com/file/d/1IIWYu61Pxj8HW_Kylr3QQJqy-q2HRUyi/view?usp=sharing  Entry image Story Protected from the turbulent waters of the Malestrom, the sea of Rashemi should provide warm, safe harbour to those around it. However, the most powerful – The Bowline and Rashemi – have great interest in ensuring it remains unstable. Rashemi is sometimes seen as the centre of Aurelis, an untamed land free from the influence of empires squabbling over land and the laws they impose. And it used this freedom to take it from others, for here was an immense basin to which much of the slave trade poured in. Many would sell across these shores, where they were either bought by Razachai, or sent on to join the main arteries of it, where they would be auctioned and sent off, often southward into the ever-hungry Summeril. In the last couple of decades, two individuals made remarkable progress in sealing these arteries; now, slavery is officially outlawed and is increasingly seen as a horror and abomination of Summeril. But those who profited from it haven’t gone away, just driven more underground, awaiting the moment these two figures fall. Piracy here is rampant, often venturing out to prey on the ships of the coast, but happily striking the vessels that do not pay within the sea itself. It is centred on the city of The Bowline, and 3 pirate lords have carved it up between themselves. Each balances the others, unable to stand against the other 2, but it would take little to tip the balance of power. The Floran – a small savage race from the Feywild – are proliferating, and have managed to go from the coast to the islands and take them over. A figure, known only as Mistreaver, has become a dangerous force in the region – mist covers an area, and once it recedes, everyone within has disappeared. And ships from across the sea – from the Summeril Empire in the south, and the Kavraaki Kaorazate in the west – have begun prowling here. No one knows why, but it certainly won’t be in their interests two let these two empires in. The adventure starts at level 2, and swiftly leads to the party acquiring a ship. Act 1 would focus more on Mistreaver and building up your ship – getting important NPCs for it to function – while going on adventures. Changes I’ve made I find DND a wonderful system with a huge number of flaws due to WotC’s lack of attention, and I’ve spent the last few years trying to fix them. I've run and tested most of these rules already; all I've done is streamline them from my previous game: Different Skills. There are 20 different skills, deleting rarely used ones and adding new ones – so for example, Performance is out, Medicine is a tool, religion and history merged into Lore, and I've added skills such as Mastermind and Discipline. Skills have listed examples, DCs, and expected outcomes for things they can do, to try and remove the Mother May I part of non-casters – you can play as normal, but you have those to hold my feet to the fire on what your skill lets you do. Skills are much more impactful. Tools, which I call professions, are much more impactful too, especially during travel and downtime (but still ignorable). New Charisma Skills. All the charisma skills are out, replaced with Charm, Inspire, Pressure, Manipulate, Reason, and Network. Everything is a form of persuasion in conversation – HOW you do it should be more important. Your charming rogue, manipulating spymaster, eloquent senator, and commanding captain should all feel different in how they persuade you. Social Pillar has Actual Rules. I have a social system because I wanted that side to be interesting. It was designed so that players could just roleplay while I have a system to track rolls – my previous players’ review of it was glowing and asked for it to return. All of the above is a long way of saying “I like Skill Challenges and I use that system for everything outside of combat” New (optional) Classes. I have WoW-inspired custom classes, which my players playtested and enjoyed (the Agent [WoW's rogue] had 3 years of weekly playtesting). You’re welcome to disregard and use base 2024 classes, except for cleric and sorcerer, which don’t jive in my world enough. Martial classes in particular will feel outshined by mine, though. There are custom spells, lots more choices, 2 masteries per weapon, and for martials, 5th-level-spell equivalent techniques at level 9. I’ve tried to ensure every common trope, from blood magic to the inquisitor, has a fulfilling home – and have made new subclasses to support specific fantasies. Regardless of official or not, no multiclassing. Piety. There is a piety system, but going from -10 to +10, because +50 seems like a lot of tracking. Each tier (+2, +4, +8) has its own choice of 4 rewards. Believing in a god is non-negotiable, but you can have a patron be the thing tracked instead, even for non-warlocks. This world divides species between Kyth and Kythless, those with gods and those without, as their dividers of sapience. The kythless are considered monsters. No resurrection, no revivify – people die when they are killed. There are critical successes and failures, and I’ve split exhaustion into exhaustion and stress, which go up to 10. I have a simplified inventory system using bulk, so you have to choose what you’re taking, taking primary inspiration from Darkest Dungeon. My drive file of everything is here, almost all of which is now on Foundry (just missing subclasses, which I’m porting over as people choose them): https://drive.google.com/drive/folders/1d1iVn2Hwn_syjgGfxaMenw0VYRUo9pL8?usp=sharing Entry image Expected Gameplay Loop We’ll be playing using a variation of gritty realism – you short rest each day while at sea or travelling; you can long rest at safe harbours; and if you have more than 2 stress or exhaustion, you’ll need to spend a week recovering in downtime. Expect the following gameplay loop, which is inspired by Darkest Dungeon: Step 1: The Chosen Task – deciding what you will do next. Step 2: preparation. The party prepares – getting books or costumes, buying rations and antitoxins, getting a map, etc. Step 3: Travel – I use hexgrid-like travel, where each person chooses a role for the day, and either nothing happens; a hazard happens (skill check or a penalty), or a possible good thing appears (skill check). Step 4: The dungeon – this might be an actual dungeon, or a heist, or a socialite party, etc. Step 5: The escape. How much loot are you willing to try and carry, versus rations, potions etc. Step 6: Recover. Selling items, resting, planning next adventure. What I want from players I want players who want and engage in a serious world, making serious decisions that will change the world around them. People who want to see chaos or have the dice make their decisions for them are valid, but not the group I want to play with. Players who want difficult fights. I am very good at monster and boss design, which take cues from WoW bosses. Expect telegraphed attacks, movement, soft enrages, and using the environment. In my 6 years, I have not lost a single player character, but they are often difficult and require them to think and engage with it. I subscribe to the Brennan Lee Mulligan’s approach to difficulty, which is: I want your characters to succeed, but I’ll be damned if you don’t earn it. I am much less interested in fights that aren’t a challenge and don’t tie to the story (while travelling, I’ve made them skill checks so we aren’t bogged down) Players who care – or their characters care – about civilians dying. Avoiding this should be significant motivation, and when in combat, avoiding it should be a significant mechanic to consider. People who turn up week after week on time. Communication! Almost all problems can be resolved through good communication. What players will get from me: Someone who will do everything to help tie your character into the world, and will collaborate with you to do so. I’m willing to rejig my world to make your idea work – want a Kanami character from a noble family, but none exist in this region? I’ll change or add a city to make it happen. Got a subclass idea that doesn’t fit anything? I’ll make a new subclass. I’ve already been adding places onto the map from player’s feedback. You will almost certainly get your character drawn eventually down the line if you want an anime-style avatar. I am very good at making encounters and boss fights; good at threading storylines together, and according to my previous players, at designing things. Mechanically, you should have a good time at least! I will ensure, with your support, that your character and NPCs you make are tied to the world and story, even if not immediately apparent. Player information Our fourth dropped out without a word just before session zero, so we have completed that. We have a Wizard, a barbarian, and a Hunter (ranger that shoots magic arrows). I’m happy to balance around whatever the group has (my last group was 4 melee DPS and a warlock, not a healing spell between them, and I didn’t lose anyone), but it’ll probably better for everyone if your character has a different spotlight. Our session zero notes are here: https://docs.google.com/document/d/1chIxlUleH6XubikrSiAgE05TOLqm5uNirxQMCBVlgi4/edit?usp=sharing  Campaign information: The campaign will be from level 2-10. I am comically bad at judging timespans, but it would be three acts, and I’d expect around a year long. We’ll be playing 19:00-23:30 GMT every Saturday – however, if it needs to be adjusted a little bit earlier or later, we can all accommodate that, as long as the session ends at the same time or earlier. We will be playing online on Foundry and have a Discord server, as that has automated a lot of my nonsense. Foundry continues to fight me, so things might turn up in a session for me to troubleshoot by next session – please bear with me. 18+ please. I have no expectation of experience level – just willingness to learn (most of the drive isn’t required reading either!). I was reminding my last players they have 2 attacks 4 years into that campaign, so I am patient and helpful if you’re making the attempt! I think the most sessions anyone in this group has played is 6, so if you’re inexperienced, you’re in good company! If you're interested, please message me who you are; why you want to join / what interested you about the campaign; any questions you have; anything in the session zero notes you would like to add (e.g. I wouldn’t want X in the game; I’d really like to have Y encounter to play through, Z is a veil/red line for me, etc). I hope you have a good day! I know I've frontloaded a lot here, but I'd rather everyone have a good idea of what to expect.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Arde 2
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Arde 2

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
• Free • System: D&D 5e 2024 • Players: 3 of 4 (1 open slot). • Tools: Discord audio + Foundry • Playtime: Fridays at 6pm EDT running until 9-10pm EDT. Campaign starts mid-October. • Duration: Long-term campaign. This campaign has not started yet, but the other 3 players and I have been playing for many years. • Play-style of the table: Heavy roleplay with lots of exploration of characters. Looking for a character/player with story initiative. No meta-gaming. Players at the table prefer profanity and references to sexual themes be kept mild. • Tone & Themes: Dark fantasy, gritty realism, survival, mystery, “west-marches-esque” exploration, horror, found-family, and community building. This is not grim fantasy, and it does not take itself so seriously as to not laugh. • LGBTQIA+ friendly and themes explored. Short Premise: The heroes already lost. Now you have to survive in a world where civilization has been reduced to lost and divided outposts. Whether you were born here or came from another world, the last shreds of humanity fight for survival with the help of a goddess who only helps those who help her. It falls on you to be a part of this cause to turn the tides and reclaim lost secrets and reconnect scattered peoples. This campaign focuses on roleplay and character interaction and development. It also utilizes the gritty realism rule and is no stranger to hard fights. There is an exploration component to this campaign that is as big as the players make it. The group of players would be best rounded out by 4th player who is heavily interested in roleplay, has a character with strong motivations, and makes the narrative as they go. As for me, the DM, I’ve been a DM for over a decade, who gets the most enjoyment watching player characters and NPCs weave together a story with drama, emotions, and stakes. ~~~~~~~~~~~~~ Longer Premise: You start with nothing but the clothes on your back. Some of you were born here. You grew up within Vale's walls, watched the Crimson Crescent Clan train and patrol and bury their dead, and at some point you made the decision to step forward: to volunteer yourself as a candidate for something more than an ordinary life. Whatever led you to it, something about you was enough. Whatever you owned before that moment isn't yours anymore. Volunteering costs you that much, at least. Some of you were not born here at all. You come from somewhere else entirely: another world, another life, and you have no memory of choosing this. One moment you were living an ordinary life somewhere that wasn't Arde. Or maybe just about to be killed in your old life. The next, you were standing in a dark chamber before a statue of a faceless woman, told that you'd been brought here on purpose, for a purpose, by a goddess who expects something from you in return for the power she's given you. You didn't volunteer. You were chosen. The distinction may matter more than you think. However you arrived at this point, the truth is the same: you are one of the rare few capable of carrying magic in a world where even the faintest spark of it is treated as a miracle. You will crawl your way up in a place where people just like you have died trying to put dinner on the table. Vale is one of the last true human settlements left standing, surrounded by goblins, kobolds, orcs, and worse, and it has survived this long only because a handful of people were willing to become something more than they were. In your first steps into this life, you will earn your place among the people you're fighting for. You'll learn how this world actually works, and what it costs to survive in it. Luna, goddess of the humans, has granted a handful of people the potential for magic to empower the war effort. She is not a gentle patron. She rewards those who advance her cause and withdraws her gifts from those who don't produce results or lack the will to keep fighting. As such, those that follow their faith also ascribe to the belief that only the strongest are worthy. Later, you'll be asked to do more than survive. Humanity's remaining settlements have grown apart, isolated, forgotten by each other. You may find yourself rebuilding what was lost between them: not just roads and walls, but the alliances and trust that once made humanity more than scattered, desperate pockets of survivors. What comes after that is less certain. The things that hunt you are old, patient, and larger than any settlement's walls. Nobody has beaten them outright, not once, in all the years this war has been fought. But maybe that was never actually the goal.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
OSR
OSR
Online
Kampaania
Night Shift: Veterans of the Supernatural Wars
Mängijaid
0/4
GM
1/1
OSR
en Inglise

Night Shift: Veterans of the Supernatural Wars

Õudus
Mäng keskendub hirmule, pingele ja tumedatele teemadele.
LGBTQ+ sõbralik
Laud on LGBTQ+ mängijatele avalikult avatud.
It is 2010 CE, and the world outside your window is infinitely more terrifying than you can imagine. You are all characters inhabiting the Urban Fantasy/Horror version of our world circa 2010. You can play a Psychic, a WItch/Warlock, A studious Sage like Giles from Buffy or Sam Winchester from Supernatural, a Mundane human who has been thrust into a terrifying world, a Veteran hunter of the Supernatural, a Chosen One like Buffy or Ashley Williams from Evil Dead, a Mad Scientist/Inventor, a Supernatural Monster, or a Someone who can see Dead people and control the creatures of death and undeath. If you are at all interested or have any questions, please ask in our messages or via the form you will fill out.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Lost Mine of Phandelver
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Lost Mine of Phandelver

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
I would like to start a regular campaign, and I'm very open to what adventure we can run. I even have a Homebrew world I've been building for quite some time.  I can start by running the classic, Lost Mine of Phandelver (or something else we all agree on), but it could then evolve into something more.  I am a new DM (so far only DM'd for my own kids), but I'm looking to grow and expand my skills and player base. If it happens that we find enough local people, we could even play in person.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Weeding the Green
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5E
en Inglise

Weeding the Green

Game: D&D 5e with Homebrew Group type: Online - Foundry VTT & Discord Experience: Prefered but not necessary Schedule: Session time voted by players each week from the following: Saturday 0000 UTC Saturday 0400 UTC Saturday 0800 UTC Sunday 0000 UTC Sunday 0400 UTC Sunday 0800 UTC Roles sought: 1 Player Game style: Predominately Combat focus with exploration Age: 20+ Starting Level: 5 This is a shorter campaign with a simple premise - killing orcs. This is run in my homebrew world - The World of Atlas.  The World of Atlas is low magic, set in a perilous and pulpy fantasy world in decline where the gods are disinterested, and there is no resurrection. Be prepared for character death. For more information message me on here or on Discord.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
VtM
Vampire: The Masquerade
Online
Kampaania
Fall of London: The Final Nights- A Miniseries
Mängijaid
0/5
Tasuline
Tasuline
GM
1/1
Vampire: The Masquerade
en Inglise

Fall of London: The Final Nights- A Miniseries

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Sign up here: https://startplaying.games/adventure/cmtw06zhx000mlc0497un9ogg London, October 2012. Halloween is less than a week away—and London is running out of nights. You awaken from more than sixty years of torpor as an experienced vampire with huge pieces of your past missing. You remember the Hunger. You remember how to use the Blood. But you don't remember why you slept—or why someone has awakened you now. Relics connected to your forgotten past are scattered across London. Recovering them may restore your memories, but memory isn't always the same thing as truth. Expect gothic London, vampire politics, mystery, dangerous feeding, fractured memories, ancient secrets, and personal horror as the coterie becomes caught up in events that will change London forever. Years from now, someone will tell the story of how London fell. What they remember about you depends on the choices you make. 🩸 Vampire: The Masquerade 5th Edition 🩸 10–12 session complete chronicle 🩸 Ancilla characters with 50 XP for customization 🩸 Beginner-friendly — no previous VtM experience needed 🩸 Experienced VtM players welcome The city is going to fall. What part will you play in its final nights?

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
other
Muu
Online
Kampaania
Top Secret: New World Order - Agents of I.C.O.N.
Mängijaid
2/4
GM
1/1
Muu
en Inglise

Top Secret: New World Order - Agents of I.C.O.N.

LGBTQ+ sõbralik
Laud on LGBTQ+ mängijatele avalikult avatud.
Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.
You have all been recruited to be spies due to your skills and talents. Having been recruited to join The International Covert Operations Network, or simply ICON, you all have been sent to train at The Crucible and will be sent all over the world, living the glamorous and dangerous life of a spy. Our game will start with everyone being recruited and then sent to The Crucible, where the adventure will start in earnest. It needs to be mentioned that this game is not D&D, Pathfinder, or even D&D 5e. It's an original game system from Solarian Games as well as a new edition/sucessor game of the Top Secret Espionage TTRPG from the 1980s originally by TSR.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Fabula
Fabula Ultima
Online
Kampaania
Fabula Ultima (Thursday) - Seekers of Chromana
Mängijaid
3/4
GM
1/1
Fabula Ultima
en Inglise

Fabula Ultima (Thursday) - Seekers of Chromana

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Seekers of Chromana (Thursdays) System: Fabula Ultima Open Slots: 4 Platform: Foundry VTT using Forge and Discord Time: Thursday weekly, 7:00 PM to 10:00 PM Pacific Time Zone Looking for newer players to Fabula Ultima. I am currently learning this system but I have experience in other ttrpg systems. Party is a member of an adventuring guild for a special nation searching for elemental shrines on a mysterious continent. Requirements: Working Mic and Computer that can run FoundryVTT, Forge Account (free), Discord for audio (no video required) Nice to Haves: Steady Schedule, Willingness to RP and work with other party members, good dice luck Time and Frequency: THURSDAYS weekly Sessions will be every week and last around 3 hours with about 10 to 12 sessions. PM me for any questions or post in this forum.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Where Land Breaks
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5E
en Inglise

Where Land Breaks

Welcome! This is my homebrew campaign using the ryoko's guide setting!  Some key notes, to save us all some time: This campaign has limited races to choose from, being only humans and the ones from ryoko's guide. We will be exploring many difficult topics over the course of this campaign, but I do not want real world issues at my table. The hook of this campaign is that the player has been offered a gift, a deep and personal desire by a spirit of the kaiju, for unknown reasons. These cases aren't unheard of and are actually growing in number.  The player has the choice to say yes or no, other than that I would love to discuss further on my discord @kaybold_

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Homebrew
Homebrew
Online
Kampaania
Freelancers
Mängijaid
4/6
GM
1/1
Homebrew
en Inglise

Freelancers

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Lahingukeskne
Suurema osa mänguajast võtavad lahingud, taktika ja initsiatiiv.
About Freelancers The Osmosis Galaxy. The only one that life as we know it, inhabits. One with its own oddities, but for which we take for granted. And for the longest of time... we thought there were no frontiers left. No unexplored regions to search and traverse. Apparently, we were wrong. Even if the old Osmosis Confederation has been dissolved for four decades, it seems those who've taken from their ashes, have begun making their moves. Their rump-state successors on Mandas, the home of all of Humanity, still continues to decay silently. But after the treaty of Sorreuire, another entity sprung into action... The ASTROMINA™ Corporation, armed with many stubborn veteran fleets and soldiery from the old Confederation, turned back the Confederation's eldest adversary: The Velixian Imperium. Staking its claims of space from Samn Hocc, all the way down to Vispensis and Octora. It may be small, but these systems and worlds, were once the heart of the Confederation's economy. With this new-found productivity and economy, their leadership turned to governing their taken spoils. But one of them, unknown to all but his representative to the Board of Directors, has other plans. He recently began hiring mercenaries, laid-off veterans, and many other people. As personal soldiers of his. Mercenaries, whom eithere were trained, or went through training, to become on the level of spec-ops units. All apart of a project he called the "Freelancers Program". Although they're tasked with missions, meant for in-general espionage, targeted sabotage, and mission-assistance to the corporation's Corporate Armed Forces, this unknown ringleader had another idea in mind. Unbeknownst to others, he sent a special contingent of them to the Sardia system. The closest to the galaxy's resident anomaly: The Photonic Curtain. A ring of pure photons, a curtain of light that interrupted the FTL systems of anyone who came even 100's of Astrons to its outer edge. Under the pretense of eliminating resistance from the galactic fringe-dregs known as the Pioneers, this special Freelancers contingent makes it way to the Sardia system. Supported by a small Corporate Naval escort. While they make for the surface of worlds like the swamp-world Coscia, this unknown head of state, plans to move them past the Photonic Curtain. Even if means he'll have to brute force the crossing, past the blinding lights that make up the curtain. As for you, those of the newest batch of Team Theta? You'll simply have to endure on Coscia. Whatever that entails, you have a mission to do. Best get to it. What you'll find in Freelancers a. An entirely unique and interesting world, complete with a full homebrew system that plays into the "Mercenary/Spec-Ops" gameplay of the setting. b. Lots of choices to make, and room to travel to unknown and previously unexplored systems and worlds. Beyond the outer shell of the "Photonic Curtain" c. NPCs that become your "Companions"; Those that'll join you in your missions, and fight alongside you. As well as having relational dispositions towards you and others, that you may influence and later find out about. d. Even as a Freelancer, your backstory and legacy impacts the lore of the world. e. Though serious enough, there are still light-hearted moments that may appear to cheer you up or give you a decent chuckle f. And a lot more for you to find out about! Does any of this, or all of it, sound excellent to you? I hope so! DM me if you are, and if you can, include any further questions you may have about the roleplay. I hope to see you soon, Freelancer!

Loe edasi

Lisa lemmikutesse