Varamu: Nimble

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Nimble

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Nimble is a fast, tactical (and 5e compatible), TTRPG. Your game nights are too precious to waste with slow or fiddly rules! Slay the slog using the best elements from the greatest RPGs around. Nimble empowers players and GMs with more interesting choices, less waiting around, and have more fun playing epic stories Description Nimble RPG is designed to prioritize speed, tactical decision-making, and reduced administrative tracking for both players and Game Masters. The system condenses character sheets and streamlines the action economy to prevent long waiting periods between player turns. Its primary design philosophy centers on accelerating combat encounters without sacrificing strategic depth, utilizing highly lethal weapon mechanics and dynamic monster behaviors. The game is offered both as a complete standalone system and as a modular "rules hack" booklet that can be integrated directly into an ongoing
Dungeons & Dragons 5th Edition https://groupfinder.eu/library/dungeons-dragons-55e-2024
campaign. System Overview & Key Features
Fast Combat Don’t waste your time rolling to see if you can deal damage, just roll your damage dice! You deal that much damage. Attacks miss on a 1, but rolling the maximum is an EXPLODING Critical Hit!
Exploding critical hits Roll the die again and add it to the total. There is no limit to how many times this damage can stack, except your luck!
Instant Initiative Get RIGHT into combat with Improved Initiative rules that get players immediately into combat in a way that serves the story without breaking up the flow.
Quick to prep Nimble is quick to prep and easy to run. You've got enough going on while GMing—Mechanics are all designed to be easy to manage and track at the table. You can be ready to run an adventure in as little as 5 minutes! And there's no need to for new players to read though endless pages of rules, teach new players as you play.
Easy to balance Easy Encounter Creation. No matter the size of your party—whether you play in a cozy group with just 1 or 2 heroes, or a huge group of 8 or more—Encounters are easy and intuitive to build and balance for just the right level of challenge you like. Craft massive scale combat encounters, down to legendary solo encounters.
Strategic Weapon System A subtly DEEP weapon system that rewards thoughtful play. No more, “I guess I’ll pick the bigger one...” Every weapon is balanced to have interesting strengths & weaknesses in combat.
Additional links nimblerpg.com https://nimblerpg.com - Official website and rules repository

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NIMBLE
Nimble
Online
Ühekordne
The Toll-Master's Crypt
Mängijaid
0/5
GM
1/1
Nimble
en Inglise

The Toll-Master's Crypt

Homebrew Homebrew
Lahingukeskne Lahingukeskne
Online Using Discord and Foundry. Game is 7PM PST on Sunday April 12th I backed the new Kickstarter and I'm eager to give Nimble a try. I have run 300+ hours on R20 but Foundry has the Nimble module so I'll be trying that for the first time as well. Characters will start at lvl 3. I anticipate the game will run 3-4 hours, but I havent played nimble before so it might be faster or slower than expected. The Toll-Master's Crypt A one-shot adventure for 3-5 players, set in the world of Aenothis. The goddess Nysira is dead. You were in Bellmere when it happened. The blessed around you dropped where they stood, no warning and no explanation. That was this morning. By afternoon, the refugees started arriving from the east. They say Eryx's army has taken Elyndral. The capital has fallen along with its god. The army marches west, and in two days it reaches Bellmere. The Adventurers Guild is swamped. The portal network is overwhelmed. Not everyone will escape in time. Half the city is in the streets devolving more and more into a mob by the minute. The people you care about are looking to you, and there is nowhere safe to take them. Except one possibility. An old crypt to the northwest, a contract nobody touched because the war felt more urgent. Something in there is raising the dead and poisoning the surrounding forest. Clear it, and there's shelter. The war just arrived at your doorstep. The crypt won't clear itself.

Loe edasi

en Inglise
DND5E
Dungeons & Dragons 5E
Homebrew
Homebrew
...
Online
Matthew
My favorite thing to do is play RPGs. My 2nd favorite thing to do is talk about RPGs. I enjoy GM'ing as much as playing. Very experienced with a wide variety of games, looking for more opportunities to GM and play. Let's work together to make a great memory we're going to come back to in 10 or 20 years and still think, "That was awesome!"
en Inglise
NIMBLE
Nimble
...
Cambridge
Online
Tiest
loves me the PBTA
en Inglise ru Vene
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
София
Online
Andrey
Hello. I'm a bit autistic guy, who just trying a strange games with aim to study new things and have fun with it. I have some TTRPG experience in the past, but most of the time it wasn't D&D somehow. So I know a basic priciples of roleplay, as well as a long list of uncommon titles that I want to try as a player. But currently I also interested to play the most official and the most modern of D&D5.5 adventure too.

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