Dungeon Crawl Classics (2012)

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Dungeon Crawl Classics Role Playing Game (DCC RPG or simply DCC) is a role-playing game published by Goodman Games in 2012. The game is famous for its chaotic magic, bizarre dice, and its distinct artwork. DCC RPG is a fast-paced, open-feeling rules set allowing for epic game experiences without unnecessary tethers. It uses modern game-play while paying homage to the origins of role-playing and the fun that it inspired. While it is an ongoing argument, DCC can be considered an
OSR https://groupfinder.eu/library/old-school-renaissance-osr-2000
game. The system it directly evolved from is
Dungeons & Dragons 3rd Edition (2000)
. Description You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them. System Overview & Key Features
The Level Zero Funnel Instead of carefully crafting a single hero, each player generates three or four completely random level zero peasants. You run this mob through a deadly introductory dungeon. The few survivors who manage to escape earn their first class level and become your actual player characters.
The Dice Chain The game uses a set of unusual dice alongside the standard setup. These include a d3, d5, d7, d14, d16, d24, and d30. Instead of applying static mathematical penalties or bonuses, the Game Master might simply tell you to roll the next die up or down on the chain.
Mighty Deeds of Arms Warriors and Dwarves do not have rigid skill trees or complex combat feats. Before any attack, they can declare a heroic maneuver, like blinding an enemy or sweeping their legs. They roll a Deed Die alongside their attack, and if the die rolls high enough, the maneuver succeeds dynamically.
Roll to Cast Magic Magic is incredibly powerful but highly unpredictable. Wizards and Clerics must roll a spell check every time they cast. A high roll creates a massive, reality altering effect, while a low roll causes the spell to fail and potentially slip from the caster's mind for the rest of the day.
Additional links goodmangames.com https://goodmangames.com - Official Goodman Games website purplesorcerer.com https://purplesorcerer.com - Purple Sorcerer Games (free tools and character generators) Community Resources https://goodman-games.com/resources-for-new-dcc-players/ - Resources for new DCC players Events Page https://goodman-games.com/events/ - This is the place to find out all of the games the Road Crew will be running

Aktiivsed mängud ja mängijad

DCC
Dungeon Crawl Classics
Online
Ühekordne
DCC Doom of the Savage Kings
Mängijaid
1/6
GM
1/1
Dungeon Crawl Classics
en Inglise

DCC Doom of the Savage Kings

Algajasõbralik Algajasõbralik
[Friday April 3 8pm-10:30] PST] Hi my name is Sage, a newer judge but I have a fair amount of experience running games. I want to run Doom of the savage king. We will be using discord and foundry for play. The module should take about 2 to 3 sessions to run. Will play every other Friday starting April 3. If there is interest after this adventure we can go from there. New players are welcome, come experience the gonzo of DCC. Dm me if you are interested.

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DCC
Dungeon Crawl Classics
Online
Kampaania
[Online] [DCC] [time and date flexible] The Road T
Mängijaid
1/5
GM
1/1
Dungeon Crawl Classics
en Inglise

[Online] [DCC] [time and date flexible] The Road T

I’m looking for players for a Dungeon Crawl Classics campaign called The Road Tithe. This is an 8-session dark fantasy campaign about a missing shipment, a buried conspiracy, a hidden underground city, and a race to stop a second genocide before thousands of people are wiped out. The campaign starts with a straightforward road escort job between Thornwall and Greyfen. Then the ground opens beneath you. Half the party is taken below the road into *, a secret civilization descended from people the crown tried to * 150 years ago. The other half is left on the surface with a * wagon, scattered clues, and the growing realization that the * are part of something much larger. Both sides investigate from above and below until the truth comes into focus: *, a plan to * and erase the * good. What to expect: System: Dungeon Crawl Classics Platform: * Voice: * Length: 8 sessions, around 3 hours each Tone: dark fantasy, tense, grounded, human Open seats: 5 VTT approach: mods that add flavor and fun, not unnecessary complexity My DM style breaks down roughly like this: Combat: 25% Achievements/progression: 20% Character development: 15% Plot: 15% Tactics: 10% Social puzzles: 10% Technology learning curve: 5% This game is a good fit if you enjoy investigation, meaningful choices, tactical combat, character growth, and a serious story with room for desperate heroics. A note on structure: the party does split early, but that’s intentional and central to the campaign. Both groups stay active, both matter, and both uncover different pieces of the truth. Looking for players who: Can show up consistently Enjoy engaging with the world and the other PCs Are good with a more serious story Want a flavorful DCC game without extra mechanical bloat If you’re interested, send me: Name/pronouns TTRPG experience What kind of character you enjoy playing What caught your interest about this campaign

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en Inglise
OSR
OSR
Savage Worlds
Savage Worlds
...
Baton Rouge
Lance
I run an online D&D game atm, but would like to play in person, maybe something not d&d. I've played tons of RPGs over the years, and introduced my wife to the hobby, would like to play different sorts of games with different groups and styles just to do something different.
en Inglise
Alien
Alien
CoC
Call of Cthulhu
...
Online
BoolianLogic
I love RPGs, exploration and adventure most of all. Combat and Roleplay are well and great but I want to explore and discover wonders and lost treasures. Think classic Sword & Sorcery over Tolkienesque fantasy. Though still a big tolkien fan
en Inglise
Shadowdark
Shadowdark
DCC
Dungeon Crawl Classics
...
Online
Mark
Hello fellow RPG gamers, I'm Mark! I started playing D&D back in the 80's, Holmes Basic (bluebox), then AD&D (1e). Eventually drifted in and out of the hobby, but have been playing almost weekly since 2014. Played a few systems over the years, D&D most of all. I usually DM/GM, but also enjoy rolling up a character and adventuring. I love all aspects of RPGs; combat, exploration, problem solving, group synergy, social interactions, etc. For me, RPGs are as much about the people as the plot. I’m a social DM/GM and player who values gaming friends rather than just running through mechanics. My sessions strike a balance between a relaxed, friendly atmosphere, and high-stakes drama when the story demands it. I also like character-driven narratives weaved into the campaign. This can come from backstories, or more importantly, from the ongoing story developed through the game. Over the last 10+ years I've mostly ran/played some great D&D5e games, but would like to focus on other games. Recently I've been into OSR games with some modern mechanics; like Dungeon Crawl Classics, Shawdowdark, Dragonbane, and a few others.

Other entries

Foundry Virtual Tabletop (Foundry VTT)
Tools & Platforms

Foundry Virtual Tabletop (Foundry VTT)

Virtual tabletop (VTT)
English
Paid
Foundry VTT is a self-hosted, modern virtual tabletop application that revolutionized the digital RPG space upon its release in 2020. Developed by Andrew Clayton, it recently celebrated its five-year anniversary with the launch of Version 13. Unlike its subscription-based competitors, Foundry provides a powerful, high-performance environment that runs in a web browser while giving the Game Master total control over their data and hosting. It is widely considered the "Gold Standard" for power users and tactical GMs. Description Foundry VTT is built on modern web technologies (Node.js and WebGL), allowing for hardware-accelerated visuals that outclass almost any other browser-based platform. It is a "buy-once, own-forever" product where the GM hosts the server locally or via a cloud service, and players connect for free through their browser. Its true strength lies in its modularity; with thousands of community-made modules, a GM can transform the software from a simple dice roller into a fully automated, cinematic video-game-like experience. System Overview & Key Features One-Time Purchase Model There are no monthly fees or feature gating. Once you buy a license, you own the software and all future core updates. You can host an unlimited number of players, and they never have to pay a cent to join your games. Dynamic Lighting and Vision Foundry's lighting engine is best-in-class. It supports per-token vision, "fog of war" that persists between sessions, and complex light sources (like flickering torches or pulsing magical orbs) that interact realistically with walls and doors in real-time. Extensive Module Library The community has created over 2,000 free modules that add everything from "3D Dice" and "Animated Weather" to "Automated Combat" that handles math, resistance, and condition tracking automatically when a player rolls an attack. V13 "ApplicationV2" UI The 2025/2026 updates introduced a reimagined user interface. It is faster, more accessible, and allows for much better window management, reducing the "screen clutter" that previously plagued the software during complex sessions. Self-Hosting and Data Privacy Because you host the server, your maps, character sheets, and campaign notes are stored on your own hardware (or your chosen cloud provider). You aren't reliant on a third-party company's servers staying online to access your game. Massive System Support While it is famous for its "premium" level support for Pathfinder 2e and D&D 5e, Foundry supports over 200 different RPG systems, many of which feature official, high-quality modules from publishers like Free League and Paizo. Additional links foundryvtt.com - Official Foundry VTT website and Knowledge Base forge-vtt.com - The Forge (The most popular specialized hosting service for Foundry) r/FoundryVTT : Active community for support and module discovery

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deutschsprachige D&D5-Community
Communities

deutschsprachige D&D5-Community

German
Dungeons & Dragons
Discord server
Mit dem Pen & Paper System "Dungeons & Dragons" auf ins Abenteuer. Finde bei uns deine Spielgruppe und Gleichgesinnte. In unserem Discord findet ihr nicht nur nette Mitglieder zum Austauschen und Plaudern, sondern auch tolle Workshops, Stammtische und kreative Bereicherungen. Und natürlich eine Menge Spielrunden und Angebote für Einsteiger! Habt ihr Fragen zum Spielen, zu offiziellen Abenteuern, oder sucht einfach den Austausch miteinander? Auf unserem Server sind fast 24/7 andere Fans und SpielerInnen dieses Systems anzutreffen! Wir wünschen viel Spaß und viele Nat20! Links Discord server invite

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Session Zero Heroes
Actual Play & Podcasts

Session Zero Heroes

TTRPG
English
Actual Play
At Session Zero Heroes we believe in the power of storytelling through tabletop roleplaying games and use a wide variety of systems to create these stories which we share through the podcast medium. From hilarious to emotional our stories and themes come in all shapes and sizes and help us to create amazing series and one-shots for your listening pleasure! Our first show: Benders & Brews: An Avatar Legends Actual Play is the one that started it all! In this series, we jump into the world of Avatar the Last Airbender as a group of teens fight back against rival tea shops and the occasional run-in with pirates and the Fire Nation in order to save their own tea shop: The Blissful Brew. Our other, a Dungeons & Dragons series called Criminals of Isla Numus where a group of characters are thrown into a deity's pocket dimension with the goal of making 1,000,000 gold in the span of a year’s time. Will they be able to overcome a variety of obstacles and struggles and accomplish their task? Links sessionzeroheroes.com - Official website youtube.com - Youtube channel discord.gg - Discord server

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