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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
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Sõjamäng (wargaming)
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Lauamäng (boardgame)
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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Beginner Adventure on Tuesday Nights
Uus
Postitatud 4 tundi tagasi
Mängijaid
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Beginner Adventure on Tuesday Nights

Algajasõbralik Algajasõbralik
LGBTQ+ sõbralik LGBTQ+ sõbralik
I'm hosting a beginner-friendly game for players new to the latest edition of Dungeons & Dragons. Have you wanted to play D&D but don't know the rules? Are you looking for a weeknight activity to keep your weekends free? Do you want to play with an experienced DM before spending $50+ on rule books? This might be the game for you! Heroes wanted for a short introductory game of Dungeons & Dragons. This 4-6 month adventure will require players to work together as a team to save a small village from bandits, dark wizards, and more! We play Tuesday evenings, 6:30pm - 9:30pm Pacific Time You need: A reliable computer with a web browser, and some way to participate in voice chat (e.g. speakers & microphone, headset, text-to-speech, etc.) We use freely available tools to play online - no purchases, subscriptions, or fees required. Content is PG-13. Adults preferred.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Obojima Chronicles: The Delve Below
Mängijaid
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Obojima Chronicles: The Delve Below

Game Time Wednesday August 26th @ 10:00 PM UTC-7 What style of game does the group play? One Shot Anthology. Same players, different characters if you wish. 50% Exploration, 35% Roleplay, 15% Combat. How does your group play? Discord Voice, Owlbear Rodeo. Number of available spaces. 1 Additional Information (Optional) This campaign takes place in 1985 Game's cozy fantasy setting called "Obojima, Tales from the Tall Grass". The setting is inspired by things such as Adventure Time, Studio Ghibli, and Legend of Zelda Breath of the Wild. This part of the game is in the eerie and dangerous region near the Goodie Mart, and 80s era convenience store. Everyone will be playing new characters. 3rd level, point buy, standard starting wealth. You can use any D&D 5.5e first party content, the Obojima source book, and up to one additional third party source book for your character from our approved list of publishers. We will allow players who use one of the ancestries from the Obojima setting to take a bonus "Heroes Boon" from the Obojima source book. We also have a list of homebrew rules, which can be provided upon request.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Historia of Sonnubris: Remembrance Era
Uus
Postitatud 7 tundi tagasi
Mängijaid
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Historia of Sonnubris: Remembrance Era

Homebrew Homebrew
Algajasõbralik Algajasõbralik
Hi all, my name is Asteres. My partner and I are looking to fill 4 seats for a long term game and make some friends. We are both long term enjoyers of the hobby myself having around a decade of experience as a dm with some sprinkles of being a player. My partner has played a multitude of campaigns with about 8 years of experience. The setting is a dying world clinging to the past for survival called Sonnubris. Civilizations have been limited in their ability to thrive by a world-spanning storm called Adormiendus. The general vibes are grim, mysterious,and there are some aspects of eldritch horror. These civilizations called Historia cling to aspects of the past in order to carve out hospitable places to live, the surface world being ravaged by the storm. What You Can Expect From the Game: - A chance to make a hyper-personalized character with flavors and features to support your vision for the character. - Homebrewed abilities, items, monsters, and approved unofficial content. - Discord for voice, Owlbear Rodeo for Virtual Tabletop (mixed with plenty of theater of the mind. - A campaign with a good balance between combat , roleplay and exploration that all contribute to the overall narrative with inspirations drawn from some potentially familiar worlds (Hollow Knight, Dark Souls, Gurren Lagan to name a few) - A narrative focused more on the characters at the table, their backstories and relationships. What You Can Expect Outside of a Game: - A welcoming and inclusive space for plenty of fun and good vibes. - We are hoping that not only are we able to find a group of players that can get together reliably and play every weekend, but also individuals interested in being friends who hang out during the week. Whether that be playing games in a discord call together, watching a show/youtube, or just vibing. Some of my favorite pieces of media are KOTOR games, the souls games, Hollow Knight, Fire Emblem, etc. My partner enjoys yuri, roguelikes and being autistic about sports. Game Info: Time & Date: Saturdays, 5 PM-10 PM EST System: D&D 5e (2024) (with plenty of homebrew) Homebrew Policy: - Homebrew is heavily utilized by the DM with custom house rules, mechanics and monsters - Player character homebrew is allowed pending review by DM - Several curated homebrew options will be made available at the time of character creation for those interested Who We Are Looking For: - People who bring enthusiasm to the table and show up eager to play - Players who focus on collaboration among the other players and player characters - People looking to be a part of a friend group, not just a D&D table - Someone looking to learn and attach to the lore of the world - Someone consistent who can make sessions regularly If you’ve made it this far and are still interested, please fill out the attached form and we’ll reach out to you! Player Survey

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
The Ashen Crescent
Uus
Postitatud 8 tundi tagasi
Mängijaid
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

The Ashen Crescent

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
What kind of game is this? This is not a casual dungeon crawl. The campaign has already begun, the party is currently level 7 and mid-way through the first act, and we are seeking new companions to join the story as it continues to unfold. The Ashen Crescent is a long-form, ambitious D&D 5e campaign inspired by the Third Crusade, told through a lens of faith, prophecy, and political intrigue. Imagine a holy city where banners of rival religions hang side by side; where incense and blood mix in the same streets; where ancient relics, half-remembered prophecies, and bitter oaths drive men and women to fight, pray, and betray. Set in the grand desert city of Elarah, you will step into a world of: Crusade-era conflict: rival faiths clash over relics and scripture, each believing salvation is theirs. Early medieval aesthetics: swords, shields, banners, cloisters, and bazaars. No very high fantasy tropes. Magic is semi-rare and mystical. Low fantasy, high stakes: the miraculous feels sacred, not common. Politics and belief matter as much as steel. Moral ambiguity: there are no clear villains, only zealots, survivors, mystics, and opportunists. Or so you think... The factions are: Luminari — the Sun-faith of order, dawn, and light. Sulahim — scholars, jurists, and fire infused desert camel-lords. Yeshari — cunning keepers of covenant, memory, and exile. Wayfarers — silk road traders, mystics of prisms and hidden paths. Your choices shape the city’s destiny. Who you kneel to, who you betray, which side you protect. All of this carries weight. The System & Tools System: D&D 5e+ (characters tracked on D&D Beyond). VTT: TaleSpire. Custom 3D maps and set pieces (requires a PC with semi-decent specs). This entails that either you have the $24.99 version of the game (Steam), or you are able/willing to buy it. Also, you will need a mini (best created in Hero Forge). Please adjust for that. ⚠️ Important ⚠️: This campaign is essentially a paid-level production offered free. I am building custom TaleSpire boards, art assets, lore documents, and immersive narrative arcs. Because of that, I expect the same level of seriousness/commitment from players: punctuality, reliability, and a willingness to roleplay. Seriousness doesn't mean no fun allowed. In the end, we all seek the escapism and fun found withing D&D. Seriousness instead means commitment, and reciprocating the same effiort I put into giving you this story. Schedule Main Session: Saturdays @ 5:00 PM EST Fallback: Fridays (same hour) when attendance issues arise Sessions are multi-hour, roleplay-heavy, and story-driven. Combat will be present, but when it hits, it HITS! What I’m Looking For I need players who will commit long-term. Respectfully but firmly: if you are just looking to scratch a quick D&D itch for a couple of sessions, this is not the game for you. This is a campaign built to last, and every time someone leaves, it disrupts immersion and damages the living story we are building together. This campaign has been going on for around a year, and it doesn't look like it will end anytime soon. Use this as reference to the commitment you will be making. I’m seeking: Reliability & punctuality: Respect everyone’s time. Commitment: Stick with the campaign until its conclusion. Since this story has already begun, reliability is even more important. New characters are stepping into a web of alliances, rivalries, and prophecies already in motion. Ambition: Players who actively pursue goals and drive the story forward. Love for roleplay: Dialogue, tough moral choices, faction intrigue. Good mic + capable PC: Technical reliability is part of the immersion. How to Apply If this speaks to you, especially within the scope of commitment, send me a DM or post a comment with: Name/Age/Timezone Confirmation you can commit to Saturdays 5 PM EST (Fridays as fallback) Confirmation that your PC can run TaleSpire + mic confirmation Your D&D experience (new/casual/veteran) A short character seed (2–4 sentences: motive, flaw, and which faction intrigues you so far) Why you’re looking for a long-term campaign, and why does this one resonate with you From there, we’ll schedule a short Discord interview to ensure compatibility. This isn’t meant to gatekeep. It’s to protect the story, the group, and the time we’re all investing. Why Join? Because The Ashen Crescent is designed to feel like stepping into a living chronicle. Think the Crusades retold in a D&D world. A city of temples and markets, faith and blood, prophecy and steel. If you’ve ever wanted to be part of something epic, morally complex, and richly atmospheric, this is it. If you’re ready to swear your oath and carry it through to the end — Elarah awaits. Here synopsis about most of what has happened so far: Each of them crossed the Kesareth Desert alone, drawn by purpose, faith, or something they could not fully explain. Their paths converged at a Wayfarer caravanserai, where strangers became companions out of necessity. From there, they set their sights on Elarah, the sacred city at the heart of the desert, said to be a place where prophecy, power, and belief all collide. Days into their journey, the sky erupted in a storm of falling stars. The heavens burned with unnatural color, and those who witnessed it were forever changed. A crystal-like mark formed on their right forearms, alive in ways none of them understand. It reacts. It pulses. It seems to answer to something beyond them. When they finally reached Elarah, they found its gates sealed. The city had already begun to fracture under the weight of its own faiths. Forced to slip inside through the sewers, they were met with a truth far worse than rumor. Elarah is not simply tense. It is unraveling. Within its walls, four competing faiths struggle for control, each convinced they alone hold truth. Law is enforced with severity in the Ink Row, where rulings are swift and often merciless. The streets are filled with unrest, quiet fear, and the sense that something inevitable is approaching. Amid this instability, the players found footing with the Red Company, a powerful mercenary force tightening its grip on the city. They offer work, protection, and information, but never freely. Every favor has weight, and every agreement draws the players deeper into a web of ambition and control. After making a rash decision to stand for their morals, the group feel the consequences of their choices. Hunted by half the city, and narrowly escaping a close brush with the punishment hanging over their head, they leverage what little favor they have left with the Red company to arrive at the four pillars, the birthplace of a faith that spans the known world. There, the party found both a new truth and a new purpose under King Baldwin. Following the command of the King, the party sets sail into the Levantine sea, heading into Anatolia to investigate the lack luster support given by one of the holy orders to the defense of Elarah. On their way there, the captain screamed for the party and crew to man the defenses, chaos erupting as they scramble: fumbling over ropes in the cramped deck; on the horizon: three ships appearing on the horizon, sails raised at full mast, rushing into combat range. A grueling sea battle ensued, ballista cracks and screams filling the air; through skill, planning, trust, and faith the players managed to barely escape with their lives at a great cost. Now stranded in the middle of the sea, exhausted, lost, and clinging to life; the players will be tested in a hostile and unforgiving environment; surrounded by miles and miles of deep water, they must find a way to their destination. Or at the very least survive. The party stands at a crossroads. War is no longer a distant threat but an approaching certainty. Each faction calls for loyalty. Each path carries consequence. The question is no longer whether Elarah will change, but who will shape what comes next. And whether this fragile alliance of strangers can survive long enough to choose.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Washington
Kampaania
Glemmerrúm: A Kid-Friendly Beginner Campaign
Uus
Postitatud 10 tundi tagasi
Mängijaid
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Glemmerrúm: A Kid-Friendly Beginner Campaign

Homebrew Homebrew
Algajasõbralik Algajasõbralik
Welcome to Glemmerrúm, a free in-person, kid-friendly beginner D&D campaign in NE DC on Sunday afternoons. We are looking for some beginner players to explore the Glemmerrúm, a collaborative, home-brew D&D 5.5e campaign, designed for kids (9+) and adults to play together. Characters will start at Level 3 and progress throughout the campaign. Anyone under 18 who wants to join will need an adult playing/present with them. The game is in-person and will take place every Sunday afternoon in NE DC, from September to December. Once we have six players confirmed, we’ll set up a Session Zero next week, before the first session Sunday, September 13th. While this is my first time DM-ing a full D&D campaign, I have run numerous D&D one-shots. Please complete this form to join us: https://forms.gle/dbE7TqkToFecrREd6 -- Cheers!

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Westminster
Kampaania
Sunday RPG Group
Mängijaid
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Sunday RPG Group

LGBTQ+ sõbralik LGBTQ+ sõbralik
Täiskasvanud Täiskasvanud
We are a group that has been playing for the past 6 years and are looking to add a couple of new players. We have been playing in a long-running Star Wars campaign, but are about to switch to either a D&D 5.5e adventure or a superhero adventure. We love to play all sorts of games such as Star Wars, D&D (Nimble/Shadowdark), superheroes, Shadowrun, as well as many others! We meet at my house near the Hwy 36 and Sheridan exit. Everyone brings lunch and chats from about 1130 to noon. Then we play from noon to 1600. We play ever Sunday. Our table is LGBTQ 🏳️‍🌈 safe and friendly as well as anti-MAGA. Feel free to text me or email me with questions. We are looking for people who are serious about gaming and having fun, and who can be consistent.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Ühekordne
4 Pig's Hollow One Shots
Mängijaid
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

4 Pig's Hollow One Shots

D&D 5E Every other Thursday Night 6PM Eastern Time. This is not a campaign, but a series of 4 one shots set in the village of Pig's Hollow.  * Wilber the Not so Bad  Part 1 & Part 2. - Wallace inherited the deed to a wizard's tower, but he has come upon hard times and wants to sell it.  But there's a catch, the wizard went off adventuring and never dame back, so there are probably guards and wards set up to keep people out of the tower. * Mr. Frogs Boring Ride. - A grung pearl merchant needs guards to help escort him thru a dangerous pass, but of course something goes wrong.    * Jim and the Pumpkin Patch - an interesting twist on Jack and the Beanstalk.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Where Paths Converge
Mängijaid
5/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Where Paths Converge

Homebrew Homebrew
Algajasõbralik Algajasõbralik
Due to some of my players needing to leave the campaign because of scheduling conflicts I am once again looking to fill up the possible roster with an additional 1-3 players. The campaign is mainly very player choice driven, even though there is a main plot line for the world in which the dead 3 players a big role (the 3 gods that share the domain of death: Bhaal, Bane and Myrkul) Currently the group is in the capital castle, searching for someone who knows more about the dead 3 and their growing influence on a slowly crumbling and dying world. I'm open to all players, genders, ethnicity and all things that can be used to make people feel left out, except for those who actively themselves are opposed to certain people  My players are all quite new and most haven't played before joining my campaign. We're all young adults (around 18-30s) Hopefully some guys will like to join as well since rn I'm a guy who's the dm of 5 biologically female friends and I'm worried that the next girl who joins will question whether I'm creating a harem 😅 Jokes aside... if you feel like you want to try me out as a dm, get into dnd or just want a friendly and open minded group, you're very welcome to join us!

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
The Forgotten Forest - Text Based Game (PBP)
Mängijaid
3/10
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

The Forgotten Forest - Text Based Game (PBP)

Deep within the woods remains a place that maps nor scholars can agree on; it is nothing more than a legend to them, an impossibility. But to you? It's unavoidable. For whatever reason, your feet have now brought you to the edge of the Forgotten Forest… You recall that time moves differently here. It was told to you in stories throughout your childhood, the resting place of faerie magic. Travellers who have sought out the forest but never returned. Was it because it was dangerous or because it was so beautiful they never wanted to return? You remember the tales describing the forest as a paradise for the mythical. Fairies dancing in the twinkling sunlight, great dragons that soar for miles without fear of being seen by the outside world, and creatures thought to be long extinct. What has brought you here? What do you seek? What will you do?  Example From Game:  You now stand at the threshold, the grass shifting from a dull green to a vibrant, glowing emerald. The air smells of jasmine, honey, and cedar. You have found the sanctuary of the old magic… But the woods are completely silent now. As you look back, you realize this is the point of no return. You notice a faint humming in the distance, as if the forest is calling you. Do you answer? What to expect? -Immersive Mystery: your backstory will directly connect with the story -The Shift: high fantasy with dark secrets -PBP: text based story telling and game play -Game Time: mix of "live" texting and asynchronous gameplay -Balance: 70%RP/ 30%Combat

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Baldurs Gate : Descent into Avernus
Mängijaid
2/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en Inglise fa Pärsia

Baldurs Gate : Descent into Avernus

Lahingukeskne Lahingukeskne
Rollimängukeskne Rollimängukeskne
The holy city of  Elturel has disappeared from  the Forgotten Realms and descended into Avernus, the first layer of  the Nine Hells. This event came about as the re    sult of  an infernal bargain between the archdevil Zariel , who rules Avernus, and the treacherous High Overseer of  Elturel, Thavius Kreeg. Zariel is capturing cities and using their citizens as fodder in the ongoing conflict be tween demons and devils known as the Blood War. Next on Zariel's list of  cities is Elturel's neighbor, Baldur's Gate. The characters can be the heroes who descend into Avernus, save Elturel from certain destruction, and prevent a similar  fate from befalling Baldur's Gate. Looking for GM and Players. we going to play  Descent into Avernus module and about Scheduling  we agree to day and hour that everyone is okay with  for voice we use stoat and for vtt we use owlbear rodeo

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Adventures of Locklore
Mängijaid
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Adventures of Locklore

Homebrew Homebrew
Teismelistele Teismelistele
In my campaign Adventures of Locklore, the concept is that its an open world campaign that takes place in the fantasy world of Locklore. The campaign will have players go on countless adventures that get harder and harder as they level up. From simple goblins and thieves to fighting full on multiversal threats this campaign is perfect for new players and veterans alike. To play you need an account on Roll20 and you need discord.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Displaced Cans
Mängijaid
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Displaced Cans

The story is set in a world with 4 distinct nations, each with their importance in and out of the main story, ranging from a massive nation built on a large city, to a divided nation of high mountain dwellers to grassland and desert inhabiting nomads. This campaign has been running for 1 and a half years and i'm looking for a player to join. This is a mostly homebrew world with a homebrew story, with a few house rules just to make the game more enjoyable (notably i decided to axe casters only being able to cast 1 spell on their turn, e.g. Fireball then Misty step being allowed). This dnd uses DnD beyond for the making of sheets and gameplay but uses roll 20 for the visual side and battlemaps. We are also using discord for talking amongst eachother, so only real requirement is that you have a mic, that is all. The party is level 11 and as such you'd be starting at their level, it consists of a Monk, Artificer and a Cleric. There was another player but they've taken a temporary hiatus and the other player has essentially gone awol, hence why im looking for another player. I've been a DM/player for around 2 years now, with my players also playing dnd for around 2 years, we are all around the same age (16-17) . If you wish to join, simply reply with your discord user and a lil bout yourself, favourite class and whatever else you wish to say.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Ühekordne
Puhh Slayer 27
Mängijaid
0/3
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Puhh Slayer 27

Ainult tasuta Ainult tasuta
puhh slaying

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Rise of the Dark Queen
Mängijaid
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Rise of the Dark Queen

Homebrew Homebrew
Lahingukeskne Lahingukeskne
This game is a fantasy adventure using 5.5e rules and homebrew, the game will be within the homebrewed world nation of Fargrin a large nation, The land is full of a variety of creatures. The world is bordered by two other nations on either side and a large ravine known as "The Crack" in the north.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Commerce Charter Township
Ühekordne
Curse of Strahd
Mängijaid
3/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Curse of Strahd

🐉 ADVENTURERS WANTED — ADULT D&D CAMPAIGN! 🎲 Ready for a D&D campaign you can really sink your teeth into? 🧛‍♂️ DX Games & More is looking for players for our ongoing, adults-only Curse of Strahd campaign! This is not a one-shot — it’s an open-ended, long-term campaign where your character will grow, relationships will form, decisions will have consequences, and the story will continue week after week. 🌙 Curse of Strahd 🧛 Gothic horror, mystery & adventure 🎲 Adults 18+ only ⚔️ Long-term, ongoing campaign 🏰 Hosted at DX Games & More 👥 Limited spots available! Whether you’ve played D&D for years or you’ve been waiting for the right campaign to finally jump in, we’d love to have you at the table. Ready to enter Barovia? Register now and claim your seat! 👇 "Dungeons & Dragons' Curse of Strahd Registration" (https://reference-url-citation.invalid/0) Tag someone who needs to join your adventuring party! 🎲⚔️ #DXGamesAndMore #DnD #DungeonsAndDragons #CurseOfStrahd #DnDCampaign #MichiganDnD #CommerceMI #MetroDetroitDnD #TabletopGaming #AdultDnD

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Open World DnD group
Mängijaid
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Open World DnD group

Experienced and friendly game runner looking to start a new group, prefer at least 25 years old. I have been running games for people from all over the world for over 45 years. Open world that will develop as the party does. Not murder jerk DM, but if you willfully do foolish things and the dice betray you, I will let that stand

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Dungeons and Dragons
Mängijaid
0/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Dungeons and Dragons

Algajasõbralik Algajasõbralik
Täiskasvanud Täiskasvanud
Dungeons and Dragons im a brand new player never played myself watched alot of youtube vids always wanted to play super creative i love to learn

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
The Land Beyond the Fog
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

The Land Beyond the Fog

Hello, I'm Bartek and I dm a soulslike homebrew DND campaign, heavy roleplay and engaging combat. With a very immersive, and active homebrew pantheon. The players are now at session 3 of the campaign and about to enter some catacombs, however 2 of our players have had to leave due to their own personal lives, giving us 2 extra slot This is the prologue the players received in session 1, to give you the vibe of the campaign. The fallen leaves tell a story... Of a land beyond the fog. Before kingdoms. Before war. Before the names of kings were carved into stone... There was Vita, Mother of All. From her hands came the first trees, their roots piercing the untouched earth. From the trees came the first plants. From the plants came sustenance. Then came the beasts of field and forest, given breath beneath the newborn sky. And at last... Vita created Man. But there was only one. His name was Vex. The First Man. In those earliest days, Vex was a gracious ruler. He built where there was nothing. He nurtured what was fragile. He gave order to a world yet untouched by war. And beneath Vita's watch... His people prospered. Yet life, once born, does not remain still. Vita bore within her the promise of three children. And where there is creation... It must cast a shadow. From the darkness cast by Vita's own existence came something that bore but one name. Umbrosus. The Eternal Dark. It dwelled where sunlight dared not reach. Beneath roots. Beneath stone. Within the forgotten places of the world. At first, it knew nothing of Man. Nothing of Vita. Nothing of the tongue spoken by living things. But it watched. And it learned. Slowly, Umbrosus crept into the dwelling of Vita. It learned the language of its creator. It listened to the voices of her children. And in the stillness of night... It heard the beating of Vita's heart. One heartbeat. Then another. Then... three more. For within the Mother slept the unborn children of the world. Mortuus The Golden Child. Distortus. The Forgotten Son. Enchidna. The Mother of Monsters. Three children. Untouched by the world's cruelty. Three souls destined to inherit the Mother's creation. But Umbrosus reached them first While Vita slept... The shadow entered the womb It did not kill them. It did something far worse. It left within each child an ember of itself. A darkness that not even the Mother's light could wholly extinguish Kings may bury their crimes. Civilizations may burn their histories. Gods may attempt to erase their mistakes. But time continues. And eventually, time reveals all And so... The children of Vita were born carrying a fragment of the shadow. And now... Our world bears the weight of it. But where there is shadow... There is light. Light that finds its way through the cracks. Light that refuses to die. Light that does not merely shine... but roars And now... There is only one question left. Dear adventurers... Will you heed its call? If your interested in joining please either DM me or leave a comment. :)

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Kings over Ignia ( level 1-6 adventure )
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Kings over Ignia ( level 1-6 adventure )

A level 1–6 D&D campaign set on Ignia a remote tropical island where the party begins lost and shipwrecked and cut off from the outside world, developing into unlikely heroes over the course of an Exciting Journey. Expect a mix of wilderness exploration, village intrigue, lost strange ruins, moral choices, and a semi open Sandbox branching story where the party’s decisions can significantly change how the campaign unfolds. if you played Lost mines of Phandelver expect a similar vibe to progression and overall idea of time and expectations. about me , Howdy, im Azurion and am a dm with two currently running long term campaigns, like Dungeons and Dragons and Daggerheart alot, and after testing out some starter campaigns and never feeling fully satisfied, had the wish to construct my own version of one, meant to teach dnd concepts while still delivering a fun and unique experience where player choices matter. i would be glad to welcome five new player into this game :). I’m choosing players based on group compatibility rather than first come, first served, so feel free to apply as long as this post is still open. System/edition: D&D 5e 2024 Online: online, over roll 20, using discord for Bookkeeping, chatting and music etc. Schedule: Friday, 20:00–23:00 Germany time Europe/Berlin . Frequency: Biweekly games lasting about 3-4 Hours. Starting date: Session 0 should be ideally done beforehand over chats and vc talks , starting date would be 18.09.2026 , which will have a session 0 + session 1 experience ( aka pregame discussion over everything) . Players wanted: Five players, New players are welcome. I’m happy to teach, but I expect you to put in some effort between sessions to learn Roll20, understand your character sheet and the basic rules of DND 5e, and become familiar with your class and abilities. Age requirement: content will be relatively PG-13 in terms of content , but i would prefer you being 18+ to avoid any issues. Homebrew or module: Homebrew Campaign length: Several Months, 20 - 30 Sessions taking you from level 1-6 Gameplay balance: aiming for 40 Roleplay / 40 Combat / 20 exploration. Tone: Lighthearted Heroic Adventure in a quaint but threatened Island, closest would be a teen- adventure novel or series like Avatar / owl house in terms of overall tone, evil exist but the people are nice and tone should remain somewhat light. Player agency: Semi Linear - Sandbox, meant to be approached and to open up to your choices, even if the sandbox it offers is comparatively small. Character creation rules: All races except Flying races ( Aarakokra and Owlin ) are allowed, all classes that are official are allowed, dont power or metagame the game is meant as a more baseline starter campaign and will offer little challenge to a overpowered pc. New players requirements: if your new you need the following to still joing ( look into roll20 and fully create atleast a sheet of your pc , not dnd beyond integration ones please, willing to know your classes and the games basic rules , this can be learned in a free 40 page paper on dnd beyond. Decent Audio equipment and somwhat ok PC is also needed. if you played even one campaign on roll 20 , you should be ok doing this. VTT: Roll20, Chats over Discord Language: English, i however am from germany , expect a little awkardness , englisch isnt my main Languange Attendance expectations: Reliability is by far my biggest requirement. Missing occasionally ( though not too often ) with advance notice is understandable; ghosting or unexplained absences will result in removal. Table rules / behavior: NO PvP, metagaming, murderhobo behavior, disruptive characters, etc, this is a friendly and Heroic Adventure game where you are expected to work as a team. Content/safety: No Heavy Gore, No Homophobia and Racism of any Kind, all explicit content will be fade to black, romance is restricted to what could fit in a disney movie. Evil PCs are forbidden. What you want from players: Consistently showing up , RP engagement, teamwork, backstories, knowing the rules of your own character. this campaign expects you to be heroic and to want to help people , Evil PCs are forbidden and neutral is ok but likely may lack the same enjoyment you get from being good in this game. About you as DM: 2 year experience, ran following campaigns : Dragons of Stormwreck Isle, Lost Mines of Phandelver, Curse of Strahd, Wrath of the Glass dragon, my main homebrew setting in which this game also takes place , its a remote island nearby. Application: send me a message , i invite the ones i see as interresting to chat over discord. please include -- What should I call you? Pronouns Age / confirmation that you're 18+ Country and timezone Your D&D/TTRPG experience Your Roll20 experience, if any What are you looking for in a D&D campaign? What do you enjoy most about D&D? What do you enjoy least about D&D? Any rough character idea you currently have, if any Confirmation that biweekly Fridays, 20:00–23:00 Europe/Berlin reliably works for you

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Exandria (critical role) DND campaign
Mängijaid
6/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Exandria (critical role) DND campaign

A homebrew plot set in exandria using the critical role sourcebooks. Currently missing one player preferably looking for a cleric. Got content sharing enabled in dnd beyond as well. Looking to play every Friday at 6-10pm.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Crooked Moon (Foundry VTT 5.5e)
Mängijaid
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Crooked Moon (Foundry VTT 5.5e)

Täiskasvanud Täiskasvanud
Looking for 2-3 more players — The Crooked Moon (Foundry, 5.5e, online) Hey folks, Two players + me as DM, looking to fill out our table to 4-5 for The Crooked Moon. Quick note, yeah it's a "scary" campaign, but I'm not running gothic horror, this isn't Ravenloft. More Grimm farytale spooky-adventure-with-stakes than Ravenloft's "Gothic horror" doom and gloom, spiraling into maddness. Table's got jokes, nobody's precious about tone. What we need: can commit to (nearly) weekly sessions (life happens, we get it, but "shows up when convenient" won't work for the group). Know 5.5e or willing to learn it (it's not hard).  Never used Foundry before? No problem, it just means less time fumbling with rules and more time actually playing. Good mix of combat, exploration, and RP (were not super serious about "getting into charachter, but have fun), and the maps, charchters and stories are genuinely well made (thats not a brag, check out www.kickstarter.com/projects/legendsofavantris/the-crooked-moon-folk-horror-in-5e. One more thing so it's not a surprise, a 4th friend pops in as a guest every few sessions when his schedule allows, think of him as someone who (hopfully) shows up when things get really bad. Were planning on starting in about a month when we finish our current campaign, but the way things are going it might even take 2...  If that sounds good, feel free to hit me up on Discord me and let's talk.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
campaign for 18s to 20s [somebody take me home!]
Mängijaid
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

campaign for 18s to 20s [somebody take me home!]

Rollimängukeskne Rollimängukeskne
Täiskasvanud Täiskasvanud
looking to dm 3 to four players first campaign so will take time to get confident but please give me chance the campaign is about a adventuring party who get drunk and lost in a tavern starting level is 5 and most offical and third party allowed [just run by me] your a member of a well known adventuring party but after getting drunk and stumbling around you find yourself in a completely new land lost and your equipment gone you must find a way back to your home anyone intrested fill the form and join the discord crazydave03968 session times should be 6 till 8

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Adventurer's Guildhall
Mängijaid
0/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Adventurer's Guildhall

Step beyond the safety of civilization and into the wild, untamed reaches of the Border Kingdoms for a high-stakes, Level 20 revolving ongoing campaign set in the Forgotten Realms between Arthyn and Manywaters. At this mythic tier, heroes do not merely save towns; they shape the fate of realms. The adventure centers around a bustling local Adventurer's Guildhall managed by two primary NPC quest-givers: Orick Varas, a weathered veteran who handles heavy logistics and brutal contracts, and Aelora Marvale, a sharp-witted scholar tracking esoteric anomalies and ancient lore. Whether you are part of our dedicated core group or dropping in as a rotating adventurer, your actions at the guildhall will echo across Toril. The game uses the D&D 5.5e ruleset while fully welcoming 2014 subclasses and magical items, running every Thursday at 10:00 AM PDT on Roll20. The campaign is collaboratively run by three Dungeon Masters who weave interconnected overarching plots alongside their own unique side-quests and atmospheric styles. Character biographies and backstories are exceptionally important to us, as they will directly weave into and become a vital part of the ongoing plot and world-building. While rotating party members are more than welcome to join the sandbox, we do require that you submit your character's background prior to session integration. If you are ready to test a Level 20 build and leave your mark. Application Form https://forms.gle/YGV1YTNA3vx4LqPh6

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
DnD - All experience levels, players wanted
Mängijaid
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

DnD - All experience levels, players wanted

Rollimängukeskne Rollimängukeskne
Lahingukeskne Lahingukeskne
Hey everybody! I'm a long time DM/GM looking to put together a party for DnD (or similar ttrpg system). I'm open to players of all sorts, experience levels, time zones and the like, as long as we can make it work for everybody!  At the time of posting this, I have zero seats filled. Looking for 3-5 players. If you are intersted and we connect and get you in the group but it doesnt vibe with you or something doesn't work out, no heart feelings.  If you're a diehard DnD player, I'm probably not the DM for you. I love being a bit more loose with the rules and allowing for player creativity, using DnD as a foundation. I'm very theatre of the mind. With that being said, I did pay for a platform called Foundry VT that is very nerdy and detailed with interactive maps, character sheets and more. We'd use that (players dont pay anything) and discord for playing and talking. Not a requirement, but for informational purposes I'm in the U.S. and in EST. If you're interested or have questions, please hit me up! Look forward to hearing from you all! I'll keep this post updated if/when (hopefully) seats get filled.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Inferno
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Inferno

Homebrew Homebrew
Ainult tasuta Ainult tasuta
Inferno A Dante's Inferno-inspired D&D 5e (2024) campaign — looking for 2 players System:D&D 5th Edition (2024 rules) Platform: Foundry VTT + Discord (voice) Players needed: 2 Schedule:Saturdays, 9pm GMT+2 Session length: 3–4 hours --- You died. Minos judges, Minos sentences, and you spend eternity exactly where your worst act put you. No appeals, no exceptions. Except somewhere between the shore of the Acheron and the judgment you were owed, something went wrong with the paperwork. You're still unsorted. And someone with more to lose than you'd expect is willing to walk you through Hell itself for a chance at a real hearing instead of an automatic sentence. This is a story-driven, character-focused campaign about facing exactly what put you here, with enough combat, danger, and infernal politics along the way to make sure you don't get there easily.  What to Expect - Psychological and personal. Each circle of Hell mirrors something true about a character, not just a themed dungeon. - Still a full D&D campaign. Real combat, real stakes, real chances to die twice. Infernal contracts, hellish factions, a warzone feel in the lower layers. - Character-driven pacing. Story arcs are built around the party's choices and backstories. - Session zero. Before we start, we build the world and your characters together, including what each of you actually wants out of a game about Hell.  About the Table DMing for 5+ years, mostly 5e, running games that lean heavily into roleplay and character backstory over pure mechanics, though I know the rules well enough to bend them when the story calls for it. All experience levels welcome; Recommend joining if you favour roleplay over combat ## Interested? Fill out this form https://docs.google.com/forms/d/e/1FAIpQLSfejs7mkIN3ALT_Jcfq9oAPGIyGQPYXKYGf3s1TUhZax8ku3g/viewform?usp=publish-editor

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Gm looking for players for D&D 5E Planescape
Mängijaid
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Gm looking for players for D&D 5E Planescape

LGBTQ+ sõbralik LGBTQ+ sõbralik
Rollimängukeskne Rollimängukeskne
Looking for Group – Dungeons & Dragons Online (Must Be 21+) Are you an adventurer aged 21 or older looking to join a group for Dungeons & Dragons Online? We are seeking mature, enthusiastic players to join our party for epic quests, dungeon runs, and storytelling adventures in the world of Planescape.Whether you are a seasoned veteran or a newcomer to D&D all experience levels are welcome — we simply ask that all players be at least 21 years of age to ensure a comfortable and mature gaming environment for everyone. If you are ready to roll the dice and embark on unforgettable adventures, reach out and let’s build something legendary together! Please send your discord information. We meet Friday, Saturday, Sunday at 2 PM central standard time please make sure this time works out for you. Thank you.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Ühekordne
300 magic wands
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

300 magic wands

Hello, I just wrapped up a campaign and we are looking for a couple players for a one shot on Roll20. We are looking for players in the PDX area for a future campaign and plan on running a few one shots to hopefully get a group that vibes well. The premise: You are group of commoners given a bag of 300 magic wands the local wizard is too lazy to test themself. Date / Time: Sat 22 Aug 26 / 3:00 PM Roll20 and Discord required.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Exploring the horrors of war in Falkovnia!
Mängijaid
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Exploring the horrors of war in Falkovnia!

Lahingukeskne Lahingukeskne
Rollimängukeskne Rollimängukeskne
G'day g'day! I'm Kregler! You can call me Jasper or Jazza if you really like. I'm 21 and would consider myself a fairly intermediate DM, having DM'd on and off over the past 3 years for short stints- though I have been playing MUCH longer. Just to establish some expectations as to what I'm looking for in players... I'm seeking a group of people who are within my age group. Meaning over 18 and preferably under 30. This will be a fairly average sized group of four players, with a focus on combat and roleplaying in the combat, with a strong focus on the party's dynamic. Just a thing of personal taste- I find AI character art to be VERY jarring and it honestly just breaks my focus, so please don't use it, I'm happy to help you find alternatives. Also, please for the love of the Lord, do not use AI to generate your backstories. Sessions will be hosted at 5:30pm AEST every Saturday, either weekly or fortnightly depending on the general preference. If you're in an American or European timezone, you very well may struggle! Planning on starting a Session 0 on the 22nd of August, with Session 1 on the 5th of September. You will all be starting at Level 3! Anyways... some info on the setting and campaign. Falkovnia is a Ravenloft setting, with a LOT of zombies. Characters will originate from a Faerun that is far more grim to fit the theme. Expect an intense amount of combat with endless hordes of the undead and an exploration of the very human horror of war. As for your characters... The black shadow of War has always hung over you. The hatred upon the faces of foes you've slain, the death-rattles of your family slaughtered in a raid, or the tears you have wrought in shattering families by your own atrocities. Mayhaps you've tried to escape it. Mayhaps you've accepted your lot. Mayhaps you could never live without it. An incredibly lucrative offer in a wartorn land leads your characters to the eternally burning forest of the Château de Levagneux - the sight of a terrible massacre. A noble man from the local Kingdom desperately clutches at the idea his family may yet be found, even if that means sending fodder down the rabbit hole. Something terrible hides in the thick smoke and cinders, none of the locals dare go near, for those who do oft never return. It draws you further in, still. A part of you - more ancient then your spirit or soul - can feel what is beyond there. Its all too familiar. Application link below! https://forms.gle/L9qfa135raMjupbLA

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Dragons of Stormwreck Isle
Mängijaid
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Dragons of Stormwreck Isle

LGBTQ+ sõbralik LGBTQ+ sõbralik
Algajasõbralik Algajasõbralik
Hello! Hope you're all doing well. I'm a newish GM looking to run the DnD module "Dragons of Stormwreck Isle" with 3-4 brave adventurers! The sessions will take place on Sundays at either 3pm or 4pm EST / 7pm or 8pm GMT I'm queer so definitely expect a queer friendly environment and vibe. I want everyone to feel comfortable being themselves and having a good time I'm 29 so preferably I'd like to play with folks around my age group. so 21 and up please and we're going to run the sessions via Discord calls and using Roll20 as the VTT. If that sounds interesting to you, please fill out this form and I'll reach out to you soon! https://docs.google.com/forms/d/e/1FAIpQLSfIYP3i8ud5OJl8a9omMnEZYt84Z-h5Dn07n7gPZmblwhK0kQ/viewform

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
ODIN
Mängijaid
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

ODIN

Homebrew Homebrew
Algajasõbralik Algajasõbralik
Welcome to ODIN, the Order of Dimensional Intelligence and Neutralization. You are a Judicar, an elite field agent assigned to a special team known as a Vanguard. Your missions will take you across the last surviving planet in the universe, where you will investigate, document, contain, or neutralize dangerous anomalies. How you handle each anomaly is entirely up to you. Study it. Negotiate with it. Contain it. Destroy it. Taste it to see if it has a chocolate flavor. Accidentally make everything worse. ODIN trusts your judgment. Usually. Think the SCP universe meets D&D 5e, with fantasy, science fiction, eldritch horror, firearms, strange investigations, and occasional chaos. ALSO: You have a plant scorpion turtle cat as your companion. So you know the level of weird you can expect. Session Details: Beginner friendly Biweekly on Sundays 8 a.m. to 12 p.m. Eastern Time Approximately 3.5 to 4 hours per session Discord for voice Foundry VTT for maps, combat, and gameplay Approximately 60% roleplay and 40% combat POC and LGBTQ+ friendly English will be used during the game, but banter in other languages is welcome. Players must be 25 or older because of the mature themes. But happy for someone to join who is 21+ so long as they are aware of the themes and ideas. Genres include fantasy, science fiction, horror (eldritch and cosmic - so consider that a warning), comedy Campaign requirements (the boring, but vital stuff): Be friendly, reliable, and invested in the campaign and its story. Respect everyone at the table. Hate speech, discrimination, harassment, or privately messaging other players without their permission will not be tolerated. There will be no second chances for serious violations. Campaign features (the fun stuff): You can create almost any kind of character. A vampire elf? A werewolf artificer? A gun-toting raccoon with unresolved emotional problems (essentially Rocket Raccoon). Yes, you can. Just discuss your concept with me first so I can approve it (and it doesn't read like a God/Super Saiyan character). There are guns. Pistols, revolvers, sniper rifles. Plasma gun. Also, gun modifications. Hey, it's the future. Classes and subclasses? Sheeeee. There's a lot of them (Mystic is already taken though).

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Chainbound Adventurers
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Chainbound Adventurers

Homebrew Homebrew
Algajasõbralik Algajasõbralik
You and other people got locked up for a crime (that you may or not have commited). Recently a new method of punishment was put on practice where prisoners who had some potential go do quests and things that would be to dangerous to risk precious knight lifes, so instead, prisoner scum like YOU gets sent to do those dangerous mission. Best case the problem gets solved and you can be ready to  solve other things, worst case you die, but its not like your life matters rigth? Of course you will not be be doing this without payment, however your payment does not need to be gold or silver, you can instead request that your sentence be reduced from a couple months to even some years. You can decide to follow the rules and comply like an obedient dog or you can rebel and(maybe)suffer the consequences. We ABSOLUTELY accept new people, will love to teach you(im not omniscient though). We will be using Discord VC for calls, and Owlbear rodeo as VTT(Virtual TableTop), you can do your characters sheets wherever you like. I am COMPLETELY AGAINST AI, do not come at me with AI generated characters, if you need an image for your character use heroforge or draw it by hand, I dont care, just DONT USE AI! Interested people fill out this forms:https://forms.gle/9xg3nhr5ShsgWiTy5 The day CANNOT be changed, the hour however may be up to debate:)

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Kampaania
So, The World is Ending [WIP name]
Mängijaid
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

So, The World is Ending [WIP name]

Rollimängukeskne Rollimängukeskne
Homebrew Homebrew
The era of mortals is coming to a close. Time, once a flowing and vast fact of life, is being eaten away by a divine stasis known as The Fog. More than half of the planet and its people have been swallowed by it now, leaving a sparse few beacons of light in the ever growing darkness. Our story begins in the 11th month of the year 3046PS, roughly 60 years after the first sightings of The Fog, as one of the final refugee ships from the west dock in the port city of Punto de Partida. Snow falls upon our fated party as they’re engulfed by the anxious city and its people, having only themselves to fend for against a world nearly frozen. You, dear survivor, live while the timer of the end ticks down. What will you do in the final years of mortals? Will you spend them ignoring the inevitable and indulging in what little comforts are left, or will despair halt you even before stasis arrives? Or maybe you have hope of a miracle, be it from the gods or crafted by your own hands. Just how much, I wonder, would you be willing to lose to save the world? [This campaign is set to be a long-term, slowburn story focused on character development and roleplay. Much of its world, people and cultures are open for players to imagine and make their own, making it perfect for players who love world building and crafting intricate backstories. The story will cover many of the expected topics for a pre/mid apocalyptic setting, as well as heavy themes such as classism, genocide, xenophobia and racisim/speciesism. Other sensitive topics may be covered barring any content that players can choose to veto; my goal as a DM is to make an immersive and realistic world while showing utmost respect to my players while doing so. This campaign will be offline only and is planned to be held at a game store in los angeles, and I’m looking to hold it Thursday, Friday or Saturday nights with times between 4pm-9pm.]

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Round Robin for DM's
Mängijaid
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Round Robin for DM's

Homebrew Homebrew
LGBTQ+ sõbralik LGBTQ+ sõbralik
Hey my names Jack and i have been a DM for a long time. Being a Dungeon Master is fun, but of course as a DM you also want to be the Player yourself in some Campaigns. This is what this game is for. I am looking for 1 other DM who would like to take part in a Round Robin style of Game with the rest of the existing group. Round Robin is where each Player gets a Turn to be the DM. 1 Person DM's a Story arc or Oneshot dependent on how they feel and then the next Person takes over and the Person who DM'd gets to play his Character. For this game i will be using Discord as Voice and VTT Foundry as the tabletop. a Webcam is not required. We are strictly against AI Art and want no use of it in our games. We are also supportive of LGBTQ, if you do have problems with either of these things dont even bother messaging me. Requirements: 18+ Years of Age Fluent in English Time once per Week for a 4~ Hour Session Saturday 20:00 GMT+2 A Good Microphone (with no Interruptions in the Background) The game will take place in European timezone and we cannot change this.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
D&D. DM is looking for the players (16-18+)
Mängijaid
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

D&D. DM is looking for the players (16-18+)

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
Monday – Saturday, a group decides on day & time. Most people will probably play between 16:00 – 21:00 (GMT+0) Played in Discord voice chat A lot of people wanted to play, but later they went passive/ignore mode. Please, message only if you are going to play, don't make the other players wait Discord nickname: weebseatshit *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures, *WITHOUT LEVELS & STATS. "Theatre of the Mind" playstyle (means no VTT). Casual, beginner friendly Every player can has his own, custom spells/abilities. Custom spells should be created within reason. Imagine that those spells are used against you. A player has up to 5 spells from the start A player should choose a class that is the closest to his preference & then create spells/abilities. If a player can't, i'll help I'd like every player to be equally powerful Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion d20 roll results: Dungeon Master sets a number in an RNG & decides what success number a player should roll Spells don't need mana or d20 roll to be cast, they only cooldown, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher that will equalize/balance him *COMBAT* When combat starts, characters & their enemies roll for initiative to decide who goes first (the one with the biggest number, then decreasing or as Dungeon Master decides) If it's a tie result, reroll To choose a target for an enemy, Dungeon Master sets a number in an RNG To attack, character & other character(s) roll d20. If attacker's number is bigger, he deals damage. If attacker's number is less, a defending character dodges. A defending character can perform a counterattack, but if he fails, he receives damage To defeat (wound) a character: • Character must receive damage a certain amount of times • Character does it with any possible way (using environment, persuasion) I'll describe locations, looks, with little to no details. So, when a player is for example in a forest, search for "D&D forest artstation" or "forest artstation" & ambient You can check The Witcher 1 video game. It's my main inspiration when it comes to background (buildings, outdoors, interior design, clothes, general looks, basically all) Just like with the books, i'd prefer that player imagined his own stuff (& because there may be an info that player may not get or just ignore)

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Ühekordne
Dungeon Masters and Dwellers Guild of LA
Mängijaid
1/10
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Dungeon Masters and Dwellers Guild of LA

LGBTQ+ sõbralik LGBTQ+ sõbralik
Ainult tasuta Ainult tasuta
The Dungeon Masters and Dwellers Guild is my attempt to form a group of, and for, forever DMs, players wanting to give DMing a try, and anyone else interested in having rotating DMs. The hope of this group is forming a network of people looking to exprience D&D in lot's of different ways; including one shots, mini arcs, and full campaigns! As someone who's in the DM's chair 80% of the time, I'm hoping to get to play sometimes too. That's it, really. Send this group to your local forever DM to perhaps break their chains, even if just for one session. Join us on discord https://discord.gg/dMDppsU9a !

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Maeve: Of Delegates & Dragons Fire
Mängijaid
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Maeve: Of Delegates & Dragons Fire

Rollimängukeskne Rollimängukeskne
Täiskasvanud Täiskasvanud
For a millennia, the Dragonborn have toiled as mere cogs in an uncaring machine. Whether under their creators in the Hydra or under the Dragons who came to inherit their world-spanning Empire. Gods, old and new tolerated this mortal dynamic of slave and master, of second-class citizens at best. Never has a Dragonborn ruled as their own. Never, before the King of Maeve was felled by one. The Morning Revolution has finally swept over the Kingdom of Maeve in its entirety, with a Dragonborn-led provisional government quickly being formulated in its wake. Though the Revolution has been won, what comes after still lies in heavy contention, as factions who once had united over the Royalist threat now stand divided over faith, ideology and purpose. Should a new monarchy be instated, or would a Republic serve the people better? Should Dragons retain their noble privileges to appease the realm’s external enemies, or should they be punished for their centuries of oppression? These questions and more will have to be answered as representatives from all seven of the realm’s provinces convene in the capital of Elira to create a new constitution and draw up the future of Maeve. Or it’s doom… _ Maeve: Of Delegates and Dragons Fire is a political intrigue DnD 5.5E campaign set in the world of Ruel, dominated by Dragons and now in seeming competition with the Dragonborn. Barely a month has passed since the death of King Nyrent Cagan and the declaration of the Provisional Government, yet forces internal and external have already begun to chip away at its foundation. You are a Dragonborn and a delegate of the Maevan Plenary, the Provisional Government’s legislative wing. Having participated in the Morning Revolution, you are about to arrive on the outskirts of the capital with five other fellows you’ve formed a deep friendship with in the fires of the conflict. The days ahead will be as difficult as they are dangerous, as you’ll need to push your agenda in the Plenary. Traveling across the realm in-between Plenary sessions to advocate for your position, manage political and economic crises as well as to prepare the already ravaged country for the possibility of an even greater war on its doorstep. If you enjoy the idea of nation building and politics in an active world that responds to your actions, this is the game for you. Be prepared for potentially heavy topics such as oppression, repression, and all the other woes that come with statecraft. Not all player characters might be aligned on a given topic, being traditionalists, liberals, magocrats or anything else. The entire party however will have the collective goal of retaining Maeve’s continuity and independence. Technologically, the setting fits 15th century Western Europe. A bit about the game and logistical side of things: _ **System:** DnD 5.5e **Platform:** Discord for Voice, FoundryVTT for Battlemaps, Character Sheets and so on **Starting Level:** 3, Milestone Leveling **Schedule:** Weekly, Thursdays nights starting at 7:30 PM EST and usually going on until 10 - 11 PM EST **Age:** 18+ only! Ideally someone who is in the age range of 20-30 or so, as that's about the range of everyone at the table currently **Vibe:** A serious & mature game with a lot of roleplay, though we like to keep a rather fun and friendly OOC atmosphere at the table. **Party:** Currently we have 4 other players and one other who will only be there on occasion. The party comp consists of a Monk, Warlock, Cleric, Bard and Paladin. We are currently searching for one other player or at most, two. _ What I'm looking for in a player: * Someone who fits the vibe as stated above, who is an avid note-taker. * Someone who wants to make a character and get engrossed with them, who will remember the names of the NPCs from their tragic backstory as I incorporate said backstories into the game itself. * Someone who's experienced with 5e and / or with 5.5e. * Someone with a good quality mic (bonus for knowledge of how to use Foundry but not required). * Someone who is able to separate the character from the player / GM. Everyone at the table are friends, even if you might clash in-game. * Be open to homebrew! I do a lot of homebrew on my end, from making custom magic items and skills for my players to whole new monster stat blocks and other mechanics, I'm a big fan of adding on to a system. You can find the application form in the following link: https://forms.gle/dm3i8X6fk9v9yMeq7

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
DnD starter adventure
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

DnD starter adventure

LGBTQ+ sõbralik LGBTQ+ sõbralik
Täiskasvanud Täiskasvanud
This is about trying to investigate several things, firstly, there seems to be a goblin army amassing in a ruined old dungeon, but also rumors have been spreading in the area about the Gulthias tree, a magic tree said to bear fruit that cures all that ails you.  It will be levels 2-3.  I'm looking to run a game starting at 2am or 3am (EST) and run it for like 4-5 hours. No day is hard picked yet and everyone I have yet has a flexible schedule as per what day.  This will likely be combat orientated since it's a regular dungeon from a book that I've tinkered with, but I've tried my best to make it fun. You'll need to have a discord for a voice chat and a Roll20 account to play, because I have the adventure all set up on roll20 already.  Any skill level welcome, I will even help make characters!

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Looking for a DM and a group to play with!
Mängijaid
1/5
GM
0/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Looking for a DM and a group to play with!

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
I'm usually the forever DM but I have been in a slump recently and I know that what I need to get out of it is to go back to my roots and be a player. I'm looking for a group of 3 to 4 other players and a DM to play with me and I'd love to make some new friends aswell. I would love a campaign with a good balance of combat and roleplay but I also want roleplay to be an aspect in combat. I can work with essentially any genre (EX: Horror, high fantasy, political intrigue)

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Harbinger of Sands
Mängijaid
0/10
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Harbinger of Sands

Homebrew Homebrew
LGBTQ+ sõbralik LGBTQ+ sõbralik
The internet can be a dark place for players. Finding a group to play with it hard. Maybe they do not accept the player for who they are. Perhaps it is run by tyrants. Maybe against all odds the player found a diamond in the rough. Then discovered it has more rules than 5e does. The grind has taken over through countless downtime activities. We know why players come here. They had some great character idea, but kept getting told no. That is not approved content or some such thing is banned. Welcome to Osiria. A place players can call home (private channels). Where all players are treated like adults and are expected to act as such (18+). We accept all players for who they are (LGBTQ+). There are no character slots. Our rules are as simple as possible because WoTC has created enough. All content on dndbeyond is approved and available (really!). Staff is friendly, active and helpful. We operate like an open world campaign. There is the opportunity to join official one shots ran by our GM's or you can explore it yourself (self-gm). Players can progress at their own pace. One-shots will have an appropriate level range and will offer milestone level(s). Players can also self level every other Friday. Not a West March or Living World. We are building a homebrew world for our smallish group to play in. We are essentially a large open world campaign. We are looking for game master's (gm) or those who wish to learn. You will not spend the majority of your time as a gm unless you want to. We do allow players between sessions to self-gm. We are looking for players who want to be part of this world we are building too! We do want it to come to life and for that we need players. I am writing a book and building a world for us to play in. The server will contain some official areas, some server areas and some player owned areas. The server is not meant to be canon to the book. We are looking to grow a tight knit community. We want you to be active whether in-game or in ooc chat. We have taken some elements of a WM that make the game easier. Like multiple characters. You might want to explore each of the three main story plots. Or discover the 3 hidden dark paths. If this sounds like something you are interested in being part of this. Please send me a chat request.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Tales of Acaridian: Moth to a Flame
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Tales of Acaridian: Moth to a Flame

Homebrew Homebrew
Täiskasvanud Täiskasvanud
Moth to a Flame — A D&D Campaign The first act of The Tales of Acaridian Wrath has ruptured amongst an elder reality, destroying everything and bleeding its corruption into ours. Acaridian is a simple world of fantasy but not at the mercy of its own chaos. We are set in the desert of Anibuah, a land of dune and scorching rays of heat and herds of vicious monsters, the land is threatened by orcs and elementals as the dragons slumber begins to break from chains beneath, a titan that must remain sealed and now our party is here in search for a lost relic, one which may prevent the titan from awakening, but first they must find the hall of judgement, where the elder god Judge had imprisoned Diablo the dragon titan of ages.. Moth to a Flame focuses heavily on: Exploration with rich worldbuilding, deep lore, high fantasy, cosmic horror and meaningful character progression. Evolving combats and boss encounters, as well as cosmic wonders and chances, the bigger the parties influence, the stronger the enemies. This campaign has a unique Homebrew Rune System, using charts to grant creatures runes based on words forming their own unique element with its own rarity and authority over other rune power. Runes is a massive concept for the Acaridian Series and is a great way to explore creativity. I use homebrew feats to impliment abilities and google docs for stats, its simple but it can be a little overwhelming at first, but trust me once your in the flow, its amazing. Important notes: We are LGBTQ+ friendly but we aren't sensitive friendly, if your not a fan of loudness, dark humor, etc, then i do not suggest you join our group Age span would prefer between 18-30 years old I would prefer all members to have a somewhat flexible time, for if we ever decide to extend our sessions longer or need to change our sessions times And lastly, be able to operate dnd beyond, owlbear rodeo, and talk in call on discord The Session Times: AEST UTC+10 Saturday and Sunday 9:30am-1:30pm In CST time i believe thats 6:30pm-10:30pm on Fridays and Saturdays Thank you so much for taking the time to read my post! have a great day adventurer.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Fallen future
Mängijaid
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Fallen future

Homebrew Homebrew
NSFW NSFW
Our world used to be normal. That was before a small, fanatical cult of demon worshipers ripped open the fabrics of reality, violently dragging pieces of alien dimensions into ours. In doing so, they shattered everything we once knew. They unleashed horrific, unseen creatures into our eco-system, and even the familiar animals and insects of our world have been permanently mutated by the magical fallout. Survival here means constantly fighting the cult's influence, uncovering the mysteries of this fractured reality, and protecting the innocent people you meet along the way. Amidst the chaos, remnants of humanity have gathered in isolated villages, desperately clinging to the fading science and technology of the old world. Living alongside them are displaced extra-dimensional refugees who were dragged through the rifts. These travelers are teaching us their magic, fusing ancient science with alien mysticism so we can finally rebuild. Living monsters weren't the only things dragged through the rifts. Power-infused runes, lost old-world technologies, and alien treasures are waiting in the wilds. You just have to survive long enough to find them. Campaign Details

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Jugadores nuevos buscan jugadores nuevos
Mängijaid
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
es Hispaania

Jugadores nuevos buscan jugadores nuevos

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
3 personas buscan 2 o 3 mas para una campaña homebrew de 5.5e. Preferiblemente gente que quiera aprender junto con nosotros los fines de semana. Que quieran jugar en equipo Sin pvp Sin homofobia  Mas detalles para los que esten interesados

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
DnD 5e/5.5e
Mängijaid
4/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en Inglise

DnD 5e/5.5e

A group of 4 to 5 players looking for someone to DM (any) DnD 5e or (preferably) 5.5e campaign that runs Wednesdays at or after 5pm CDT. Not interested in paid games. Feel free to add my discord: 'sejiv0', if you're interested. I'm quicker to respond on there.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Legacy of Vestallia
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Legacy of Vestallia

Homebrew Homebrew
Täiskasvanud Täiskasvanud
Greetings friends, I would like to tell you all about this place I found, far away from other boring places you've probably have been and seen everything. Here, the realm is vast and beautiful, the people are kind and nice, and there's plenty of adventures to be had, and plenty of coin to be earned. Find me if you can, and shall we tell a story for the ages! Legacy of Vestallia  Legacy of Vestallia, is a D&D 5.5e campaign, set in a fictional world of Thexia, and specifically set in a continent called Vestallia. This is going to be a long-term campaign, focused on a story of adventurers who have traveled far and wide, to write a new chapter in their life, whether to find riches and galore, or become legendary adventurers and heroes.  For those who are interested, here's a few points of information, for you to know prior to you sending me a message: Age - 18+ for all players Players needed - 5 players Date & Time - Friday's 5pm GMT Session Length - 3 hours Method of Play - Discord VC, Theatre of the Mind + Roll 20/ D&D Maps Campaign Style - 35% RP, 35% Combat, 30% Exploration and Puzzles If you are interested for more information about this campaign, feel free to send me a message here. 

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
High Lords of Terra (5e/5.5e homebrew) (21+)
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

High Lords of Terra (5e/5.5e homebrew) (21+)

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
Intro to Terra If you’re coming from Faerûn, think of Terra as a vast continent that used to feel like one big, functioning empire. A tradition of feudalism, with noble "High Lord" houses ruling over their regions. All offering allegiance to a central authority, the most powerful noble house, Arista, and crowned it's leader as the First Lord. So the Legend Goes At the dawn of this world, the Gods watched our people struggle to survive in an unforgiving world - Early settlements decimated by violent storms. Explorers slaughtered by ferocious beasts. To have a chance at survival, these benevolent Gods gifted the lands with powerful spirits. And for the inhabitants, an ability to bond with these spirits. As these lands were conquered, creatures brought over were quickly surpassed by Humans, who found they could tame and even command these spirits. For thousands of years, these settlers fought and struggled to secure as much power for themselves as possible. Anarchy, chaos, and endless bloodshed, with the most vulnerable most at risk. It was not until those wielding the most powerful elemental magic banded together that law and order was able to form. Rather than fighting each other, they spread across the lands in a uniform effort to end the violence. Forming what are now known to be the High Lords of Terra. These High Lords rallied behind the most powerful among them, First Lord of House Arista. For generations, there was peace among the world. Humans across Terra in harmony with one another and their spirit blessings, working together to build great cities, sprawling farmlands, relying on each other for protection. The Civil War starts... Nearly one hundred years ago, tragedy struck when the First Lord passed away, leaving behind two sons with competing claims to the throne. The older son, born of an illegitimate affair with the High Lady of House Kalara, vied for the throne against his younger brother, son to the First Lord's wife. The conflict immediately turned bloody amongst the High Lords. On one side stood the loyalists, supporting House Arista and the rightful heir to the throne as appointed by the King's betrothed. On the other stood the would be usurping traditionalists, who sought to uphold the laws of succession. They rallied behind House Kalara. Now, a century later, the realm remains divided, locked in a never-ending struggle for power and dominance. The loyalist houses of Teos, Retosia, and Pytion stand firm in their support of House Arista, while the traditionalist houses of Sultern, Rhodes, and Toria remain steadfast in their allegiance to House Kalara. As the conflict rages on, the fate of the realm hangs in the balance. One thing is certain - It cannot survive another century of civil war. A Forgotten Evil Stirs... While the realm is torn apart by war, a new shadow rises. Mysterious disappearances reported near the uninhabited forest. Legend of an undisturbed kingdom made of wax in it's center. Ghost stories of an ancient evil laying dormant... now waking up. ------------------------------------------------------------------- Hello! Looking to stretch myself and finally start a new table with a homebrew I've been putting together for a few years. Looking for players that are in a similar timezone (PST). I'm also a parent, so would be looking for evening sessions after kiddos are asleep (~7pm PST). The world's lore is loosely inspired by Jim Butcher's Codex Alera series, mashed together with Faerun. Familiarity with source material is not required or expected at all. Lore will be provided on this world, and the unique elemental powers ALL characters will have access to... With this world, there will be some restrictions on the Player Characters. All playable characters at this time will be Humans. Most classes are workable, though the system really lends itself to Martials/Half-Casters. I would highly recommend using one of those. I'm not a major Rules Lawyer, big believer in Rule-of-Cool and being adaptable. Improvising and leaning into the roleplay is where the magic happens. There will challenging, purposeful combat but not a meat-grinder style of a campaign. Getting the right dynamic is very important to me, so will definitely be intentional. Would also love some diversity (both in character and out of character) at the table. If this sounds interesting, please reach back out! Would be happy to discuss further and share more info on the lore to make sure it's a good fit. Regardless, best of luck to you on finding the right table. :) Cheers, Windy

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Sands and Waves
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Sands and Waves

Ainult tasuta Ainult tasuta
Homebrew Homebrew
I am looking to run a 3-4 hour session. This will be played out of foundry VTT. All experience levels welcome. I'm in my 30s so I prefer players that are at least 20+ The start time is 9:30 AM PDT (16:30 UTC) on TUESDAY - This will start as a one-shot and level 3 characters and if all goes well will be a full campaign. - SETTING The setting is in the middle of a sand desert. Many oasis outline the area and these are heavily protected. You and the rest of your group come from one of these Oasis locations or a surrounding village. That place that you come from doesn't exist anymore because a nomadic tribe had come in and destroyed your home. They said you are a Zero now and you should be grateful that this honor was bestowed upon you, "you're part of the greater woven path." They chained you amongst a hundred others who are now pulling the front of their caravan. This caravan is built from many smaller metal carts chained and bolted together which create this larger vessel. You all pull this giant metal cart amalgamation together and have been for the past several weeks. You hear jingling amongst the cart. From the various noises and conversations you hear you could tell each cart is filled with various trinkets, resting areas, armories, treasures, and the aroma of food. That aroma you’ve been smelling everyday is not the same aroma that is fed to you by the end of the day. It is the left over slop all piled together that fills you up. It’s a luxury given to you compared to the back of the herd who pulls the caravan and who are more likely than not living corpses, they don’t eat. Eventually you presume that will be you, but luckily that isn’t you now. For the short lives you’ve known in this tribe, you’ve never heard of anyone being demoted to a Zero. That is until today. A man dressed in white silk clothes is lashed, stripped of his adornments, and chained next to you. It doesn’t seem to bother him at all really, the only noise he commits to are words he mutters as his judges fix the riggings, “Aasteri will be displeased to what you are doing today.” - either dm or reply below the following info. If you get ahold of me on discord let me know your groupfinder username so I can easily know if I've talked to you on this site >>> discord: junka111 Name/Nickname: Age: Experience: Basic character idea: (Name, Age, Race, Class (Subclass if you already know), background, personality) Feel free to link a photo if you like. What part of your character in this setting sounds fun to you?: Anything extra you wanna share:

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Lexington
Kampaania
DnD 2024 New Local Campaign (Friday) (In Person)
Mängijaid
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

DnD 2024 New Local Campaign (Friday) (In Person)

Homebrew Homebrew
LGBTQ+ sõbralik LGBTQ+ sõbralik
Looking for players for a new, local DnD game.  Beginners welcome! Hello everyone! I’m a Lexington native who has recently returned to town after a few years living away. I’m looking to put together a DnD 5e game to help meet some new friends and get back to gaming in person again. If you’re interested, I’d appreciate if you fill out the form linked below to give a little info about you and the kind of game you’re looking for. You’ll find more information the game and myself there as well. The basic plan is to run a one to three session adventure to start with. If everybody enjoys it and wants to keep going, we can discuss extending it once we finish. I will be DMing, and I have quite a lot of experience running games. If you’re interested, feel free to check it out! Please confirm that you are local to Lexington in your submission.  https://forms.gle/A2vtsgSSupcUVNiX8

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Buffalo
Kampaania
Looking for Players in Buffalo - Offline Saturday
Mängijaid
4/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Looking for Players in Buffalo - Offline Saturday

Hello, I am looking for additional players to play in person in Buffalo NY. We are just wrapping up our current 5.5E game and for our next campaign we are looking to try out Cosmere RPG. Following that game we will be going back to DnD 5.5. We play on saturday nights at my house in Buffalo/Amherst NY near UB. We've recently lost a player and are looking to add 2-3 more people to the group. There is one child and 2 dogs in the house. We don't smoke in the house, but smoking outside is fine.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Phandelver & Below: The Shattered Obelisk
Mängijaid
6/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Phandelver & Below: The Shattered Obelisk

Rollimängukeskne Rollimängukeskne
Homebrew Homebrew
Looking for 2-3 permanent players for a weekly Saturday online campaign of "Phandelver and Below". The campaign is already in 3 sessions, but some of the players have dissapeared since the start of the game and some find it difficult to take part every week.  Each session will run approx. 3-4 hours. IMPORTANT!! Before reading on, be sure that these session starting times are suitable for you.  Sessions will be held starting from the time that is listed. TIMEZONES (all same time slot/starting time, depending on your region): GMT starting at 2:00 pm CET starting at 4:00 pm EST  starting at 10:00 am CST starting at 9:00 am The meat on the bones: Game will be held in English. Spoken and written english on an easily understandable level is a requirement. There will be a grammar test for the barbarians. Voice-chat will be through discord. VTT: Owlbear Starting lvl: 2 Ending level: 4 if you do not want to play past the first 4 chapters, otherwise ~12 XP gain: both milestone and traditional, bonus individual XP for good roleplaying. Books and references: All 5.5e core books + 5ed and 5.5ed major supplementary books. Detailed character backstory (non-AI generated) is a requirement to be accepted into the party. Discord: mekaso

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Ravenloft Adventure Playtest
Mängijaid
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Ravenloft Adventure Playtest

Testmäng Testmäng
I need a few brave souls to help playtest an adventure I'm writing for the DMsGuild. You'll get a copy of the PDF when I release it and your name in the adventure. Individual sessions shouldn't take more than 3-4 hours and all I ask is for a short paragraph of feedback after every session. This would just be a playthrough of the one adventure. No more than 3-5 sessions.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Dragons of Stormwreck Isle
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Dragons of Stormwreck Isle

LGBTQ+ sõbralik LGBTQ+ sõbralik
Ainult tasuta Ainult tasuta
Hail and well met, adventurers! I'm going to run the intrductory adventure Dragons of Stormwreck Isle. I will accomodate up to 5 players. See below for the adventure synopsis and details. Summary "Ages ago, benevolent metallic dragons imprisoned a rampaging red dragon beneath the ocean floor off the shores of what is now known as the Sword Coast. Her fury at being imprisoned was so great that it triggered a series of underwater volcanic eruptions, giving rise to Stormwreck Isle. The dragon’s powerful magic left a permanent mark on the island, drawing other dragons to its shores and turning Stormwreck Isle into a recurring battlefield in the ancient conflict between good metallic dragons and evil chromatic dragons. Many a mighty dragon has fallen here, each leaving behind a spiritual scar that continues to affect the island in strange and unpredictable ways. Eventually, from the immanent strife of this battleworn island, a haven of peace grew up. Dragon's Rest, a cloister of hermits and ascetics led by Elder Runara, now resides on the island, serving as a sanctuary for those fleeing a life of violence and seeking reconciliation. But the ageless conflict between metallic and chromatic dragons continues to threaten the serenity of Dragon's Rest, and Elder Runara needs your help in at last bringing peace to its shores." The adventure is intended as a one-shot, but I plan to run it as a mini 3-6 week campaign. It will take your characters from levels 1-4 Game System DnD 5e/5.5e Concept This game takes place in the Forogtten Realms, a classic high fantasy setting filled with the well-known races of humans, dwarves, elves, gnomes, and more. The adventure specifically takes place just off the coast of the continent of Faerun. Travel is dangerous, magic is prevelant, and the setting has a long, rich history, which means adventurers have a lot to live up to!  Aim The purpose of this adventure is to help Elder Runara resolve various magical anomelies which are affecting the island and disrupting the peace of the cloister. Therefore, whatever their backstories, your characters must be willing and motivated to participate in the adventure.  Character creation rules: - Permitted sourcebooks include: 2024 Player's Handbook, Xanathar's Guide to Everything, Heroes of Faerun, Tasha's Cauldron of Everything, and the Sword Coast's Adventurer's Guide (Legacy options are not allowed) - Standard Array or Point Buy to generate ability scores - Starting equipment only - Non-evil aligntments only (I'm interested in running a games for heros, not murder-hobos) Time Zone: Canberra ACT (UTC+10) A virtual one-to-one meeting with me is required before a player is accepted into the campaign. As a DM, I lean towards the Narrative side of this game. I'm more interested in cultivating an interesting story for your character not a game for your build. I also frequently use Theatre of the Mind. So if you are a mechanically/technically oriented player, this is not the game for you. New and experienced players are both welcome.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
American Fork
Kampaania
The Egyptian Black Sun
Mängijaid
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

The Egyptian Black Sun

Algajasõbralik Algajasõbralik
LGBTQ+ sõbralik LGBTQ+ sõbralik
THE EGYPTIAN BLACK SUN 1943 CE, Just outside of New York City. The sun has gone black. You have been thrown into a world of ancient gods, forgotten civilizations, dangerous myths, and secrets buried beneath thousands of years of history. Explore a living world where mythology is real, your choices have consequences, and the line between mortal and divine is not nearly as clear as you thought. This is a long-form, character-driven campaign focused on exploration, roleplay, mystery, tactical combat, and building an unforgettable story together. TABLE EXPECTATIONS Respect the table. Everyone gets room to participate and shine. Collaborate, don't sabotage. No disruptive PvP, party betrayal, or "it's what my character would do" nonsense. Rule of Cool. Rules matter, but awesome ideas deserve a chance. Tell the story together. Bring your character, engage with the world, support the party, and help make the game fun for everyone. D&D 5.5e • In Person • Saturdays, 10 AM–2 PM New players welcome.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Variant of Wild Beyond the Witchlight
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Variant of Wild Beyond the Witchlight

LGBTQ+ sõbralik LGBTQ+ sõbralik
Täiskasvanud Täiskasvanud
About Us **Real-life matters** There is no payment required. We are LGBTQ+ friendly and welcoming. Looking for someone over 18 as adult language is used. This is a fun game where players jump in and out of character, play off of each other and by the end of the session we aim for everyone to have a good time. If you are hard-core RP this is probably not the game for you; similarly, if you just want anarchy or a complete homebrew open world for you to main character, you should also look elsewhere. We are casual players and a (self-described) relaxed DM running custom or tailored modules that blend together for an overarching custom plot. This is an established group that had a member drop to IRL issues and we are looking to refill the roster. Most of the membership knows each other and this group has run ~9 years with constant weekly sessions with minimal player drop/swap. Everyone is now 30+ years old (though it is hard to tell sometimes). The hope for any player joining us is that they will continue to be part of our playing group for as long as they choose to participate. We play on Roll20 but use a private discord for voice communications, campaign tracking, memes, etc. Video is not required or used by anyone else at this point. Game time is Friday @ 6:30pm EDT/EST weekly but there’s usually a few in discord ahead of time. Sessions run with a quorum of 3 players. **In-game matters** As obvious in the listing, we are running a variation of the Wild Beyond the Witchlight module (with its own tweaks including a level 13 start). The campaign begins next Friday (08/28/26). Leveling is milestone based meaning when the party progresses through the storyline, they gain levels. New characters are always equal leveled to the party and come in with equivalent starting gear. Characters are made using the PHB +1 model; meaning you can use anything in the PHB and 1 other official source book for your character building (No UA). Some other minor character creations tweaks such as a background trait related to the larger plot that will be disclosed to those joining us. Backstory may have to be collaborated on a bit to work into the larger plot but I am more than willing to accommodate. Every character is a member of an existing in-world guild. **The Party** The current party consists of: a Fighter, Warlock, Cleric, Monk and Druid that walk into a bar; they are the joke. **The DM** Him/He/His I have played TTRPGs for over 2 decades and maintain a Pro level Roll20 account. In RL, I am married and work as a career firefighter. I am from the Northeast US and *Liberal* would be an adjective used to describe me and my views. An example of a hard RP limit for me is that I am not comfortable with RPing any sexual violence. I am more than willing to help newer players and take a very laid-back attitude towards things in general. Application Process If you are still reading, excellent! If you skipped to here and didn’t read the above, you will probably fit in great with the party but please read the above first (I used the word quorum and everything!). Please respond telling us about yourself in whatever detail you feel comfortable sharing. How long have you played TTRPGs? D&D 5E? Have you ever DMed? Have you played or read the module before? Are there hard limits on what makes you comfortable RPing? What pronouns do you use for yourself? Are there important answers you have to questions not asked? Tell me! If you want to private message me or speak in a non-public forum that works too, it will not affect your chances to get in. Are you an evil warlock looking to supplement your patron’s diet of souls, the nature loving druid seeking to spread peaceful coexistence, or maybe a DBZ character? Whatever it is, please include your character concept in that same separate post/DM as above. Include Race, Class, Subclass, etc. and general idea for the character. Next phase would be a 1 on 1 discord meeting to go over some things (session 0ish) to ensure that everyone is okay with the situation.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Seven Days Until the World Ends
Mängijaid
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Seven Days Until the World Ends

A strange prophet approaches the party and tells them: "The world ends in seven days." Nobody believes him. Then the moon disappears. The next day, the dead begin walking. The party has exactly seven days to discover what is going to happen and stop it. The catch? Every time they prevent one disaster, another becomes worse. And the prophecy says that one member of the party must cause the apocalypse. Vibe: Fast-paced fantasy + apocalypse + mystery Player hook: Immediate stakes from session one.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Guts and Smoke
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Guts and Smoke

Homebrew Homebrew
Lahingukeskne Lahingukeskne
Looking for 2 more players — D&D 5e (2024), Roll20, homebrew campaign Hey! I've got 3 players and I'm looking for 2 more to round out the table. Starting level 3, milestone leveling (no XP grinding), running on Roll20. The setting is a homebrew world called Aethermoor — think gunpowder mixing with old-school fantasy, muskets next to pike formations, steam-powered dwarven forges, that kind of thing. There's a big invading empire (basically an unstoppable religious war machine) pushing into the heartlands, and your characters get pulled into it as soldiers, mercs, dissidents, whatever fits your concept — the one thing you'll have in common is you're fighting on the allied side. Fair warning, this is meant to be a long campaign, not a one-shot or a short arc. I've got a lot of it planned out already (world, factions, NPCs, the whole thing), so if you're looking for something with real worldbuilding behind it and you like a mix of combat and roleplay/political stuff, this could be a good fit. A couple of homebrew bits: there's a custom playable race (the Ashanites, the empire I mentioned — playing one means you're a defector, which is its own whole thing), a variant human feat for a mercenary culture called the Veilkin, and firearms are a real part of the setting with some house rules attached. Looking for people who can commit to regular sessions since this is going to run for a while. If that sounds like your thing, drop a message and tell me a bit about what you like to play.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Adventurers of Festenia (ongoing)
Mängijaid
2/3
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Adventurers of Festenia (ongoing)

Rollimängukeskne Rollimängukeskne
LGBTQ+ sõbralik LGBTQ+ sõbralik
Hi there! Festenia is a typical yet lovingly crafted classic fantasy Setting made by me and a lot of player input, with aspects of exploration and political conflict. We are a ongoing campaign but due to work one of our players had to leave for a unspecified amount of time although they might rejoin much later,  we made it to session three, and around session 5 you could join us! Currently the party consists of a Celestial Warlock and a psy warrior both freshly level 3 which you would be joining us at too. Players are incentivized to come up with a cool character using the 2024 Dnd rule set, content not yet ported over and other sources like hombrew are fine but require you to ask me first. I would describe the campaign as around 60% roleplay and 40% combat. You do not need to own any paid material and neither is paying an artist a requirement. A few words about the setting: Festenia is a diverse Fantasy world filled with all kind of mysteries and conflicts, currently political tensions between the normally peaceful Sitirian trade Federation, a group of multiple small coastline countries united under a central government with the hope of enabling quick, easy, safe and cost reducing sea trade between the multiple landmasses of Festenia, and the Dristin Empire, a nation priding themselves on their powerful military force and powerful political allies that provide them with the most advanced developments in weapon technology.  More details about the setting will be provided upon further interest. Anyone is welcome new players an i are pretty much in the same boat when it comes to playing so feel free to message me, as an info we are all around the age of 19-20. Schedule is absolutely set in stone and can at max be changed by plus or minus an hour. We will be using discord and roll 20.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Ühekordne
Call of The Ecosystem
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Call of The Ecosystem

Homebrew Homebrew
LGBTQ+ sõbralik LGBTQ+ sõbralik
Hello, Thought I would reach out to invite you to a game we are running on Monday. We need two more players to run it and I thought I would reach out to you. This is an age 18+ oneshot that uses 5.5e rules however the races are animal races. The race traits have been made and there are 7 races to choose from. The world has a rich lore for you to discover and I can't wait to share it with you. Currently I am looking for players to run through a game called Hunter's Delight, A one shot made within this world. I am looking for a maximum of 4 players. This will be my first time GMing an online game but not the first time playing online. It's a bit of a murder mystery but also quite funny too. I am happy for players to create their own characters. The level for the oneshot is level 10, and there are 5 premade characters I can share with you on D and D beyond if you are new to the game. The races we are using are beastfolk, as in animal people, not people who can transform into animals. I hombrewed the races and the race traits are it little confusing and could do with some tailoring so we have decided to use the standard races from DND 5.5e and just flavour the race traits to the seven beastfolk races in the homebrew world. These races include: * Eaglefolk * Vulturefolk *Lionfolk *Cheetahfolk *Hyenafolk and Tigerfolk There are two slots open so please let me know as soon as you can if you can join. I've made it to be fun, quirky but yet exciting and, of course, violent. I have very much enjoyed creating a whole range of NPCs and scenarios and have very much enjoyed producing quite a bit of art for it, especially map wise. It is a game that is roleplay heavy and combat heavy as well. Would love to share this with you if you are available.  Hope to see you soon.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Ühekordne
Welcome to Keocorra! (possible Camapign)
Mängijaid
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Welcome to Keocorra! (possible Camapign)

LGBTQ+ sõbralik LGBTQ+ sõbralik
Algajasõbralik Algajasõbralik
Hello folks and welcome to my adventurer recruitment! Let’s begin with a quick introduction and summary of my post. You should gain a brief overview of what I’m looking for/offering from the first two sections. I am a bit of a yapper, so the overall post may get a little long, but if you are interested, please read it all. (I will be putting more information on the Discord Server I’ve made for this.) I would like to note that the server is currently at a good amount of people, however I am reopening this with the hopes of having at least someone to possibly fill a slot and hopefully get enough people to run my One Shot for a third group. Games will most likely run on Sundays in the later afternoon based on CET time.  Me: My name is Shay (He/Her/Theirs (any pronouns)). I’m 22 years old and have always been a storyteller. That said, English is not my first language. I do my best and would say I’m fluent, though. I am queer and neurodivergent and a nerd, which is sort of obvious considering this is a ttrpg recruitment site lol. I got some DnD experience recently after years of never having the proper friend group for it. I’ve loved tabletop content for years, and now that I’ve played some, I know I love it. Although playing itself is very fun, I’ve always known the mantle of the DM calls to me. Therefore, I am now a beginner DM, currently working on my own DnD setting.  What I’m looking for: I am looking for players of any skill level that would be interested in connecting, and possibly eventually embarking on a campaign with me. I do not currently have any dming experience, which is why this recruitment is primarily for a One Shot I have written. It is fairly straight forward and should cover the various aspects of DnD (roleplaying, exploring, combat, looting etc). I want to write more One Shots, and through running them, find a group for a campaign. However, you don’t have to be interested in a campaign to play my One Shot :) Rules and Requirements: You must be 18+ to join. You must have a decent microphone and stable Internet. You do not need any prior DnD experiences. Joining the One Shot is not a guarantee of getting into the Campaign: The Campaign will have four players just like each group of the One Shot will. I'm hoping to run the One Shot three times. One Campaign Slot is already filled.  You may make your character sheet on sites such as DnDBeyond or Dicecloud, but you may also make one on paper. Just be sure to send it to me if it’s not through my Campaign link in DnDBeyond. You may roll in any form you want, even with real dice. I will work under the assumptions that you do not alter the results of any rolls I cannot immediately see. You must not use any AI to generate writing or characters. Ideally, you should not use it at all (ever). You may not use preexisting AI art for your character art. I urge you to critically assess any piece of art you use for your characters. (I will provide resources to find non-AI character art). If you use someone else’s art for your character, you must provide credits. Do not be bigoted, hateful or discriminatory in any way. Racism, Ableism, Misogyny, Queerphobia and bullying will not be tolerated. This may sound a little odd, but you must be willing to use non-conventional and/or shifting pronouns. You don’t need to be perfect, but be respectful and willing to learn. (This is also fairly important in game, since I will include genderqueer or genderneutral characters/npcs.) ERP is not allowed in the One Shots and likely won’t be allowed in the Campaign (depends largely on players). While playing, please pay attention, even if it isn’t your turn. More Info on the One Shot: The One Shot has a fairly clear storyline and isn’t set up to have too much room for improvisation as for it’s plot points. Improvisation is an aspect I want to also eventually explore, but for now this is more of a “tutorial” type experience. The various paths and options are prewritten and have a clear line of progression, although what exactly happens and what you chose to do is open! Unfortunately, I can’t let you not accept the quest I have prepared and go explore somewhere else, sorry ^^ Depending on interest, I will probably run the One Shot multiple times, and/or offer up another one if there are people that are interested in being part of a DnD group longterm. This lore of my world isn’t relevant to the One Shot, which does take place in the same world, but approximately 1600 years in the past. This is so the One Shot can already happen while I’m still putting the lore and everything else to paper! All you need to know is in the pitch; although it basically summarizes to “Every kingdom is at war, but that’s not really your problem. You just need to get by.” There is also some information about geography and the overall world on my Server. More Info on a possible Campaign: I will eventually put out some lore of my world on the Discord Server. It will include informations about pretty much everything you need to know: gods, territories, people and everything else I cook up ^^’ As I mentioned before, none of the Campaign lore/information is relevant to the One Shot(s). When it comes to the eventual Campaign, I have a few reference points and ideas what an overarching story could be, but I do also want to have a big focus on the characters in the adventuring party. So what the actual plot of the campaign will be also depends heavily on the groups wants. I am looking to write a more serious story, but there will be room for whimsy and tomfoolery. I will include more existential themes and don’t shy away from things getting dark. However, ahead of a campaign, triggers, topics to avoid and such will be discussed in depth! Once a group has emerged for a campaign, I want to hold a sort of early Session 0 where we all discuss ideas, early character concepts, opinions on possible plot arcs and I will obviously also be there to answer questions! We would probably have a second session 0 to discuss characters, backstories and such closer to when the actual campaign would start. With all this information put out there, I’m hoping the sessions can be weekly or biweekly. I know that is a fairly big commitment, but that’s also why the process before the Campaign is a little longer. I’m not just looking for future players, I’m looking for future friends! Now, onto the actual One Shot Pitch: Short Version: In a world where war rages constantly, you are just a mere commoner wanting to survive. They’re not your battles to be fought, yet in a world where the kingdoms never seizes to be at odds with one another, survival isn’t guaranteed. A local guild offers work for those considering themselves adventurers. You are hire to retrieve a family heirloom from a village that was decimated by a recent battle. While there is no eminent threat or any indications of more battles to happen there, venturing there will still be perilous. Will you find what you’re looking for? Long Version: Keocorra was once a land of peace, or so the elders teach to the youth to give them hope. They have never witnessed such an age. Even among the most long-living species, no one is alive to remember. Not even the Gods recall a time where there was peace. Perhaps it had never existed, alas the world burning was just as constant as the rise and fall of the sun. Like most of Keocorra’s people, you could not be further from the people declaring wars and sending their people to their deaths. No, you are as much of a bystander is your own world as the squirrels who bury their nuts on the battlefield and the birds endlessly fleeing from the sounds of battle. Perhaps, like them, you only wish to survive. Or perhaps you wish to help those around you; The fellow bystanders hoping not to end as collateral damage. The Plunderers Guild offers such opportunities. It is perhaps the lands first ever legal criminal organization, based on a technicality of local law no one has the time to adjust: Stealing isn’t legal in any of the kingdoms, of course. That’s clear enough, yet it doesn’t account for a technicality. While a conflict between two kingdoms is in effect, the disputed area, and wherever battles are fought, seizes to belong to anyone. You cannot steal something that doesn’t belong to anyone. “Plundering” describes the act of taking things from battlefields, yet it doesn’t actually qualify as stealing. The things you’re taking don’t legally belong to anyone. Now, it is illegal to be on these battlefields without a valid reason. Aside from being there for battle, there have never been valid reasons…until now. Timore, a kingdom towards the center of the continent, has been steadily losing land as they are fighting battles with kingdoms all around them. While treaties are being drafted, people are still losing their homes in order to have more space to battle. Under pressure from its people, the crown declared that any of its citizens may enter the battlefield if their former homes are now in the no-mans-land. This is where a very witty band of former criminals founded the Plunderer’s guild. Most common folk don’t have the courage or skill to enter the battlefield and return alive, yet, if they have the coin, they can pay someone to go in their place. The guild has strict guidelines and code of conduct, although not everyone follows those rules and how much they are enforced depends on which hub you are hired through. You are hired by the Plunderer’s Guild closest to the Eastern Border of Timore where battle rages with the Elven empire of Turve. Located in the town of Dolion, this hub of the guild is run by a Goliath know as “Ghun”. You are summoned to receive further instructions for your retrieval quest from him at the “Plunderer’s Tavern” at noon. How to join: Now that you have read everything, you may message me on here or directly on Discord @ “jaycy336”. Wherever you message me, please include your name, age, pronouns, experience level and what sparked your interest. I will then ask you some more questions and possibly request to briefly call so I can check your microphone.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Dawn's Last Five 13+
Mängijaid
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Dawn's Last Five 13+

"Twelve hours of daylight became ten. Ten became six. Six became one. Now, the sun only rises for five minutes a day... and it isn't getting any brighter." The Premise The world is freezing, monster-infested, and falling into eternal twilight. As the sun died, plants rapidly evolved into bizarre, carnivorous, and flash-blooming forms just to survive, while dark-adapted beasts reclaimed the wilderness. There is only one safe haven left on the entire continent: Aurelia, a sprawling mega-metropolis anchored around a colossal, ancient crystal that emits continuous heat and blinding light. Because Aurelia keeps its gates open to everyone, it has become a chaotic melting pot of refugees, opportunists, scholars, and cults—all crammed together under the crystal's glow. Every day, the city operates around The Five-Minute Sprint: three hundred seconds where the sun briefly pierces the sky, crops burst into life, and the monsters retreat into the dark. The Campaign Vibe Genre: Survival High-Fantasy / Dark Mystery / Arcane Exploration. Tone: High-stakes with a ticking clock, but filled with weird, vibrant worldbuilding (think neon-glowing mushroom forests, frantic 5-minute city rushes, and ancient precursor ruins). Your Role: You play as members of the city’s Vanguard—the brave (or desperate) few tasked with keeping order inside the overcrowded city, defending the giant crystal from sabotage, and venturing out into the freezing, pitch-black wastes to find a way to reignite the sky before the crystal dies out for good. What to Expect 🔦 Resource & Light Management: Torches, fire magic, and thermal gear aren't just utility—they're life support in the frozen dark outside the city. 🏙️ City & Wilderness Gameplay: Balance political intrigue and riot control inside the crowded city with intense exploration in the dark outer world. 🕒 A World on a Clock: A dynamic day/night cycle where timing your travel around those crucial 5 minutes of sunlight could mean the difference between life and death. yes, this desc was written by ai, i am lazy.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Ühekordne
Blood, Mist and Souls
Mängijaid
0/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Blood, Mist and Souls

Õudus Õudus
Täiskasvanud Täiskasvanud
Levels 1–3 | Play-by-Post | 2 Sessions | Gothic Horror | D&D 5.5e The mist rolled in without warning. A manor appeared through the fog — warm light in the windows, smoke from the chimney. It looked like shelter. It looked like safety. It was neither. Count's Manor is the dark, atmospheric introduction to Legends of Barovia — an expanded and enriched version of the legendary Curse of Strahd campaign. In two sessions, you will explore a haunted estate layered with tragedy, uncover the horror lurking inside, and face your first foe. Characters begin at level 1 and will reach level 3 by the end — if they survive. This game is for you if: -You love gothic horror, dark atmosphere, and roleplay-heavy storytelling -You are new to Curse of Strahd or want a fresh entry point -You enjoy collaborative, slow-burn horror -You want to try a game before committing to a full campaign This game is NOT for you if: -You want fast combat and easy victories -Horror, death, and mature themes make you uncomfortable

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Mängijaid
5/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Blood & Heraldry - A Gothic Sword & Sorcery Campai
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Blood & Heraldry - A Gothic Sword & Sorcery Campai

Homebrew Homebrew
Täiskasvanud Täiskasvanud
Blood & Heraldry is a long-form D&D campaign set in the Sixfold Dominion, a fractured realm built from the corpse of a fallen empire. Expect old-school fantasy, folklore, mythic tragedy, political intrigue, and gothic horror in a world where peace is fragile and fraying at the edges, and ancient enemies are beginning to stir. Campaign Details System: D&D 5e using the 2024 ruleset as our mechanical baseline. Legacy Content: Characters may discover and learn select 2014-era spells and feats through play, rather than simply taking them during character creation. Levels: We begin at Level 3 and are aiming for Level 17, potentially reaching Level 20 if the campaign naturally carries us there. Campaign Length: Expect roughly one year of play, potentially a little longer depending on pacing and where the story takes us. And if people are having fun. VTT: We will be playing through Foundry, with Discord used for voice and campaign communication. Session 0: It'll be all about character creation. If anyone needs help learning Foundry, we'll do that as well. Hybrid voice/text. Expect most of NPC dialogue / scene exposition to be in text in Foundry. Voice will largely be for communicating between the party, asking what you all would like to do, that sort of thing. Looking for a party of Five. The Premise Centuries ago, the Volatilis Empire brought Aurelys beneath the heel of vampires, until the warrior Seru descended from the moon and united the survivors against them. Seru forged the Combine Empire, only to be assassinated ten years later; without him, his empire shattered into the six nations now called the Sixfold Dominion. 240 years later, Seru's Peace technically survives, but the Six Lords sharpen their knives, old grudges return to the fore, and the ancient Coterie quietly rebuilds its strength. You enter this world as members of a House whose future you will shape; who you trust, betray, befriend, and destroy may determine whether your House rises with the coming storm... or disappears beneath it. Tone & Style This is primarily Sword & Sorcery, mixing personal stakes and frequent action with elements of high fantasy and gothic horror. Think folklore, Tolkien, mythic tragedy, faded glory, and gothic elegy rather than clean-cut heroic fantasy. Political intrigue, scheming, alliances, betrayals, and faction play are available in abundance, but how deeply you engage with them is largely your choice. We'll shift things around based on what the players seem to enjoy. Your ambitions matter: the campaign's larger mysteries will continue moving, but your relationships, enemies, loyalties, and decisions will shape the future of the Dominion, and whether or not it reforms as the Combine. The Sixfold Dominion Duskwold: Mist-choked forests and mountains inspired by Slavic folklore, where witch hunters, haphazard militias, and monster slayers guard downtrodden villages, and reject aid from the Church for fear of their expansion. Quetzalcan: Jungle highlands inspired by Central American mythology, where the old gods increasingly clash with the Church. Ashenroot: Frozen forests beneath the colossal World Oak, steeped in Germanic/Norse-inspired mythology. Expect a strong warrior culture and probably more mead than appropriate. The Aegis Coast: Hellenic-inspired city-states of philosophers, duelists, hero cults, and a shroud of sorrow overlooking the heart of the former vampire empire. Also, big monsters. The Whirling Steppe: Golden grasslands, caravans, mystics, merchant princes, and clan politics drawing from Anatolian/Turkish mysticism. .. And flying carpets. Surynavath: An Indian-epic inspired realm of jungle rivers and ancient animal spirits, now ruled by a Rakshasa Fiend-King who has declared himself the one true god. Faith, Magic & Factions Magic is ancient, powerful, and politically complicated; depending upon where you travel, a mage might be a respected advisor, spiritual leader, dangerous heretic, or government property. The Church of the Inquisitor teaches that Seru will someday return to save mortalkind, collecting gold, iron, and people as a tithe while preparing for his promised return. The Crimson Veil crosses borders to care for the wounded, grieving, orphaned, and forgotten when governments and churches will not. The Black Rosary Brotherhood are wandering exorcists and monster hunters who answer to neither throne nor altar. What Kind of Characters Fit? Characters with ambitions, loyalties, grudges, beliefs, family ties, or something they want to change about the world will have plenty to work with. The Dominion is culturally diverse, so characters can come from dramatically different traditions while still belonging naturally within the same setting. Your backstory doesn't need to be a novel; I'd much rather have a character with motivations I can pull into the campaign than ten pages of history that never becomes relevant. Expect to have a character that is a scion or member of one of the six noble houses, descendants of the six adventurers that traveled into the darkness to expunge the beating heart of the Volatilis Empire. None of the houses have much wealth or glory left to their names, however. Most importantly, make someone who wants to adventure and has a reason to work with the party - complicated characters are welcome, antisocial characters who refuse to engage are not. Seriously, we don't do the whole 'Strider broods in the corner' thing. What to Expect Player choices with lasting consequences. Frequent combat, exploration, monsters, and adventure. Roleplay, faction politics, intrigue, and social maneuvering. Character-driven stories woven into the larger campaign. Ancient ruins, forbidden magic, religious conflict, vampires, and things considerably worse than vampires. A world where you are not just a bystander watching the setting's history; you are helping write what happens next. Seru will return. Will you be worthy? If you think so, send me a DM and we'll talk.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Looking for gm+players for livestreamed campaign
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Looking for gm+players for livestreamed campaign

Rollimängukeskne Rollimängukeskne
Homebrew Homebrew
Hey ^^ My friend an I are looking to play a roleplay focused campaign (5e or 5.5e) we can livestream on twitch! We are very invested in our characters we have come up with and want to roleplay and share them with our small but amazing audience. So we are looking for a dm/gm and 2-4 more players who would be okay with being on stream and are 18 or older (preferably 20+). For our characters we would need at least a bit of homebrew to work (mostly for flavor, example: my character would use a spellbook instead of a staff, but it would function pretty much the same as a quarterstaff would). If you have your own campaign/world written as a dm/gm who is down to play with us thats great, but we could also work on the world and campaign together. Game time would be on the weekend, most likely saturday or sunday evening (CEST/CET time), but exact times could be decided by the group. I am a complete beginner and my friend has some experience playing DnD, other beginners are welcome too!

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
very modified Homebrew DND game, levels 2-10
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

very modified Homebrew DND game, levels 2-10

Hello, I’m Richard, 33, from the UK, and have DM’d for nearly 6 years and am looking for a new group. Lack of time and diverging interests (I want serious, darker DND; they wanted chaotic, light-hearted DND and 2 hours a week) meant we parted ways, and I’m looking for a new group of 3-5 players. This is a homebrew world. About the game world: Aurelis is a homebrew world formed by me smashing Forgotten Realms, World of Warcraft, and my own ideas into a blender, with fair amounts of stealing from Dragon Age, Fate/Stay Night, and Northern Lights. Broadly, it is the age of exploration fantasy. Plate armour, horses, ships with cannons, pistols and muskets, and the rise of organised religion conflicting with traditional pantheon beliefs. Netherese Empire fell, and since then, while large empires formed to the south and west, a large region struggled with all the monsters, instabilities, and remains fragmented. Level 5 characters are considered serious figures; above level 7 is extremely rare. Map for reference: https://drive.google.com/file/d/1IEkkwUWubui_cf-p9OIK8Uqg9cGPnnv_/view?usp=sharing It has 17 species split into 30 different groups – I’ve worked hard to try and ensure no-one are humans in fur-suits, and instead have distinct mechanical, narrative, and biological differences. All elves are addicted to magic and must sate this addiction in different ways; Kanami only feel emotion through their Netherese masks; Riksha have primal urges they desperately try to keep under control, for example. Here is a snapshot of them – currently, I’ve drawn 20 of the images here: https://drive.google.com/file/d/1IIWYu61Pxj8HW_Kylr3QQJqy-q2HRUyi/view?usp=sharing  Story-wise: I have lots of story threads I’m happy to explore, so it would depend on which part of the world. I want places to be revisited, with the player’s family, friends, and rivals all in reach, with reused characters and their progressions, so I want a local region instead of a huge globe-trotting adventure. Rime of the Frostmaiden is an excellent frame of reference for the scale I want. The story might get fairly dark. Some NPCs have been tortured, there’s a doctor who discovered CPR by drowning a bunch of people and refining his approach, slavery is a thing in parts of the world (but not morally grey), and monsters aren’t going to pretend children don’t exist. Happy to discuss lines (e.g. my last group was “you can involve kids, just don’t describe it”). Some will be less than others – Rashemi is more light-hearted than Pierowall for example – but it’ll be on the table. Val Chateaux, an enormous city and region with a stark divide between the rich and poor, filled with intrigue and revolutionary ideas. Rashemi Sea: Travel around on a ship, discover islands, deal with the factions surrounding you. Rhaaz-Mar. If set here, it would be during a succession crisis, based on The Anarchy in English History. Land filled with eaglefolk, slimefolk, addicted elves, turtlefolk, and foxfolk. Silver Cordillera: A federation of states brought to its knees by a recent invasion, adventuring in an about-to-unravel kingdom. Aravor: lots of city-states using adventurers as they are too weak to send armies outwards.  Aurilbard: Definitely Not Icewind Dale, I’d happily run a campaign based on Rime of the Frostmaiden here. Pierowall is basically Dragon Age 2’s Kirkwall, Upheaval is a chaotic region you can run survival exhibitions into, Rhakoti is basically Ptolemaic Alexandria, all could be the centre of a campaign. I have plenty of threads, but would rather weave them into the stories of the players so it's collaborative! Changes I’ve made I find DND a wonderful system with a huge number of flaws due to WotC’s lack of attention, and I’ve spent the last few years trying to fix them. I've run and tested most of these rules already; all I've done is streamline them from my previous game: Different Skills. There are 20 different skills, deleting rarely used ones and adding new ones – so Performance and Medicine are out, for example; religion and history merged into Lore, and I've added skills such as Mastermind and Discipline. Skills have listed examples, DCs, and expected outcomes for things they can do, to try and remove the Mother May I part of non-casters – you can play as normal, but you have those to hold my feet to the fire on what your skill lets you do. Skills are much more impactful. Tools, which I call professions, are much more impactful too, especially during travel and downtime (but still ignorable). New Charisma Skills. All the charisma skills are out, replaced with Charm, Inspire, Pressure, Manipulate, and Network. Everything is a form of persuasion in conversation – HOW you do it should be more important. Your charming rogue, manipulating spymaster, eloquent senator, and commanding captain should all feel different in how they persuade you. Social Pillar has Actual Rules. I have a social system because I wanted that side to be interesting. It was designed so that players could just roleplay while I have a system to track rolls – my previous players’ review of it was glowing and asked for it to return. All of the above is a long way of saying “I like Skill Challenges and I use that system for everything outside of combat” New (optional) Classes. I have WoW-inspired custom classes, which my players playtested and enjoyed (the Agent [WoW's rogue] had 3 years of weekly playtesting). You’re welcome to disregard and use base 2024 classes, except for cleric and sorcerer, which don’t jive in my world enough. Martial classes in particular will feel outshined by mine, though. There are custom spells, lots more choices, 2 masteries per weapon, and for martials, 5th-level-spell equivalent techniques at level 9. I’ve tried to ensure every common trope, from blood magic to Piety. There is a piety system, but going from -10 to +10, because +50 seems like a lot of tracking. Each tier (+2, +4, +8) has its own choice of 4 rewards. Believing in a god is non-negotiable, but you can have a patron be the thing tracked instead, even for non-warlocks.  No resurrection, no revivify – people die when they are killed. There are critical successes and failures, and I’ve split exhaustion into exhaustion and stress, which go up to 10. I have a simplified inventory system using bulk, so you have to choose what you’re taking, taking primary inspiration from Darkest Dungeon. My drive file of everything is here, which I continue to transfer onto Foundry: https://drive.google.com/drive/folders/1d1iVn2Hwn_syjgGfxaMenw0VYRUo9pL8?usp=sharing What I want from players I want players who want and engage in a serious world, making serious decisions. People who want to see chaos or have the dice make their decisions for them are valid, but not the group I want to play with. Players who want difficult fights. I am very good at monster and boss design, which take cues from WoW bosses. Expect telegraphed attacks, movement, soft enrages, and using the environment. In my 6 years, I have not lost a single player character, but they are often difficult and require them to think and engage with it. I subscribe to the Brennan Lee Mulligan’s approach to difficulty, which is: I want your characters to succeed, but I’ll be damned if you don’t earn it. I am much less interested in fights that aren’t a challenge and don’t tie to the story. Players who care – or their characters care – about civilians dying. Avoiding this should be significant motivation, and when in combat, avoiding it should be a significant mechanic to consider.  People who turn up week after week on time. Communication! Almost all problems can be resolved through good communication. What players will get from me: Someone who will do everything to help tie your character into the world, and will collaborate with you to do so. I’m willing to rejig my world to make your idea work – want a Kanami character from a noble family, but none exist in this region? I’ll change or add a city to make it happen. You will almost certainly get your character drawn eventually down the line if you want an anime-style avatar. I am very good at making encounters and boss fights; good at threading storylines together, and according to my previous players, at designing things. Mechanically, you should have a good time at least! I will ensure, with your support, that your character and NPCs you make are tied to the world and story, even if not immediately apparent. Campaign information: The campaign will be from level 2-10. I am comically bad at judging timespans, but it would be three acts, and I’d expect around a year long? I’d also be willing to run my take on LMoP, which I’ve run before and goes off the rails swiftly, but still ends at level 5. There will be combat, travel, downtime, and social encounters in fairly equal measures. Weekly games – I can do any weekday between 7 pm-12:30 am CEST. I would want 4-hour games, but I’d settle for 3. We will be playing online on Foundry and have a Discord server, as that has automated a lot of my nonsense. I only got it a couple of weeks ago, so automated things might not do as I expected in the first couple of weeks; please bear with me here! 18+ please. I have no expectation of experience level – just willingness to learn (most of the drive isn’t required reading either!). I was reminding my last players they have 2 attacks 4 years into that campaign, so I am patient and helpful if you’re making the attempt! Please message me: What days/timeslots you are able to do. What sort of campaign you’d be expected in – whether that’s a theme like survival horror, intrigue, sailing – or a part of the map – and what you don’t have interest in. We’d discuss further at session zero. Why you’re messaging me – what in particular grabbed you? Experience Anything else I’ve missed - happy to answer questions! I hope you have a good day! I know I've frontloaded a lot here, but I'd rather everyone have a good idea of what to expect.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Lucid Adventure
Mängijaid
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Lucid Adventure

Homebrew Homebrew
Algajasõbralik Algajasõbralik
Game Edition: 5.5e, 5e, and homebrew Experience: None required Session Time: Sundays PST, 1:00-5:00 PM Requirements: Discord, Google Docs, mic, device System: Modified point buy, fixed HP, metric-based leveling (Custom), no multiclassing, homebrew allowed Themes: High fantasy, low fantasy, some dark themes, some sci-fi, some political intrigue, some modern themes This is a long-term campaign with heavy homebrew. The storyline may extend upwards to 7 years over 3-4 campaigns. There is also a spot for a co-DM if any of you are interested. Lucid Adventure is a world-renowned VMMORPG accessed entirely through a person's dreams, known for its unparalleled realism and absolute freedom. As a limitless sandbox game, it functions as a literal second world for its users. The game was created by Giga, the country's most powerful corporation. While the general public initially dismissed it as a mere simulation, players are shocked by the game's realism upon first logging on. The game changed more than just how people played games; top-ranking players were treated as global celebrities, and real-world economic opportunities increasingly depended on a person's in-game capabilities. Furthermore, Lucid Adventure offered employment to injured or disabled individuals, enabling them to regain their physical mobility. Professor Altria Pendragon wrote a paper about Lucid Adventure called “The Fulfillment of Dreams,” in which she famously wrote: "This game is a new wave. For lack of a better word, it is an evolution and revolution of a new mankind." If you are interested in being a player or co-DM, please submit an application through this Google Form: https://docs.google.com/forms/d/e/1FAIpQLScxlZiN6WcnBSVGlGnoTApidrjLVTpdluZlt5-G7vf74581ow/viewform?usp=dialog

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Fairytales retold
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Fairytales retold

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
Running a lgbtq friendly once a month game. I’ve been dming for 8 years. I run role play focused games that are laid back and fun while still having interesting and engaging plot lines. Combat is included but not the main focus. This is a homebrew game, I’m making the playbook myself and seeking 4-10 players for my table to run this game for! Second Tuesday of every month 5pm EDT. My games normally run for 1-2 hours per session. New players welcome, my largest request is that you’re respectful at the table! I look forward to running this for you.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Curse of Strahd
Mängijaid
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Curse of Strahd

Rollimängukeskne Rollimängukeskne
Lahingukeskne Lahingukeskne
Hello! My name is Cas and I'll be your Dungeon Master for Curse of Strahd. I am looking for ONE (1) PLAYER to join our existing group of 4 (Paladin, Ranger, Rogue, and Wizard). THE GROUP HAS ONLY HAD NINE (9) SESSION SO FAR. DETAILS:     System: D&D 5.5e     Platform: Foundry (VTT) & Discord (voice)     Schedule: every Saturday @ 2pm EST (some days will start at 4pm due to my work schedule)     Session Length: 4 hours     Player Experience: experienced preferred     Character Creation: the Blood Hunter, Gunslinger, Illrigger, Monster Hunter, and Pugilist classes are not allowed     Other Players: there is already a Paladin, Ranger, Rogue, and Wizard in the group

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Looking for one more player as one dropped out
Mängijaid
4/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Looking for one more player as one dropped out

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
I am looking for one more player, as one of the players dropped out. The sessions are on Tuesdays 19:00 CEST every week. A mage has kidnapped a loved one from each of the party members, they do not know their destiny - if they are alive, dead, or worse. They received a letter from an unknown source stating they have a way to stop the mage. and have met up with someone that have given them some leads. The party consists of Elvira (High-elf Wild Magic Sorcerer), Flick (Kobold Apothecary), and Galfrun (Dwarf Drakewarden). The party is currently level 3, and is attempting to trick a grippli by performing a fake operation. The Campaign is streamed and put on youtube.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Tea Time with Satan
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Tea Time with Satan

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
"Before you are given a name to this place, this must first be known: 8 truths remain. They are not given. They are not waiting. They do not wish to be found. He will give you shape. He will give you routine. Do not mistake this for comfort. Be wary of what you accept as real when it has already been assembled and framed. Memory is not as reliable as you may believe. Rooms collapse, doors lead elsewhere, and the mirror reflects only what it must. Memory lies. What you remember is not always what happened, and what you've forgotten has not left. The trauma you carry did not remain behind. It was buried without depth. You will feel it: in the moments that linger too close. In the things you avoid without known reason. In the weight with no name. Morality will not be a line shown to you. You will choose between what is right, what is easy, and what is familiar. Search for the 8 fractures. Gather them, piece by piece. You may even believe to understand what you see. But understand this: reason contradicts. Desire demands to be forgotten. And one will ask you to decide if it was ever real at all. You were not placed here by accident, though accident may be the only explanation you are given. When the 8th truth reveals itself, He will give you everything. You will remember what you were never meant to keep." Yahoo ! I'm Yu (he/they/it), and I offer you a homebrewed campaign made with plenty of fresh beans, Tea Time with Satan. If you're inexperienced no sweat, I'll likely be learning alongside with you. I've played dnd for years but went on a long hiatus starting in highschool and I started back up again a while ago. So, I'm missing quite a bit of knowledge since I'm still newer to the 2024 rules but I'll do my best to keep learning. If you're a more experienced player that's great, I'm open to having someone teach me when needed. This is a PLAY BY POST campaign, meaning it is all TEXT BASED. As said, this is a homebrewn campaign. All npcs are mine, same goes for the locations, lore, world building, etc. All "official" npc art will be by me. I've never been one for scenery but I'll try scheming up drawings for the locations as well. Maps, however, will NOT be by me. I've also crafted up a few mechanics, spells, items, etc. Alternative universes are canon in my world, so you'll have a ton of freedom with your character. I'll veto and tweak what I need to but, other than that, I'm really chill. The very VERY basic premise is this: you wake up in Hell with no memory of how you arrived. You enter a pact with Satan who has you running errands for him. To proceed through the story you need to find all 8 truths and confront Satan about them. If you're missing one or even get a little wrong he sends you right back to your tasks. I'm easily excited so you can expect me to talk to you lots about your character outside of sessions. I also encourage roleplay outside of sessions since 1) roleplay is fun and amazing, and 2) it lets you get more in tune with your character. If there's an npc you want to roleplay with, lmk. That being said, I want my players to be REALLY into their characters, the world, and the game as a whole. So, roleplay with your whole heart and I shall do the same :3 This campaign is VERY LGBTQIA+ friendly, with myself being gay and trans. Majority of the TTwS cast are male, so I wholeheartedly encourage bl in my office. I am a complete sucker for romance, so yes, pretty much every npc is romanceable. As a fervent yaoi enjoyjer, bring on the gay and toxic yaoi (with limitations ofc). Flirting with the dm is highly, HIGHLY encouraged. (Note: "flirting with the dm" is for in-roleplay. It means to flirt with npcs and other characters the dm may play or add.) On the topic of relationships, pc-npc relationships are the focal point of the campaign. This goes in hand with passionate roleplay. If you don't advance your relationship with major npcs then you won't be able to complete the campaign. Play by post takes significantly longer due to different typing and reading speeds, so I ask that, while I love shenanigans, we stay on topic for as long as possible so you can get through the campaign without dragging it out and making it boring. Fast typing is encouraged. I offer solo sessions, and sometimes I'll ask you to schedule a solo session sometime during the week. Solo sessions differ from plain roleplay in that it directly changes what happens in regular sessions, where normal out-of-session roleplay affects very very little. The premise of these solo sessions is usually "\[npc\] would like to hang out." These can be silly hangouts or serious confrontations. You may ask for a solo session as well, if you'd like to buy a weapon you didn't get the chance to during our session, speak to an npc, or explore areas you normally wouldn't have time to during regular play. Solo sessions may also advance campaign plot. During level up, I'll ask if you want to schedule a solo campaign. If you go through with it, you may gain an additional skill/spell, item, etc. Trivia facts will be given at the end of every session. These bits of lore could range from a character's likes/dislikes, to information about a location, to details of a conflict. These could be incredibly important or not at all, that is up to the players. Questions about the given trivia will not be answered. We will be creating our character sheets manually with a fill-in pdf. I'll be there to assist you, of course, and we'll be rolling stats with avrae (unless you'd rather point buy). It's easier for my brain, but if you'd prefer to use something else like dndbeyond, go ahead. Just send me the finished sheet when you're done. We are currently at lvl 8 and we'll be going all the way to 20. Level progression, depending on how well and far the party is, may exceed 20, just to keep things fresh. We will be using discord bots (Avrae and roll20). We will hop onto roll20 for combat but that will be more for battle visuals. This is an 18+ campaign. Trigger warnings include but are not limited to: trauma, depression, anxiety, su/c/de (implied and shown), and gore. There will be no explicit scenes between pc-pc, pc-npc, and npc-npc. All explicit intimacy will fade to black and if you'd like to have smut between your pc and an npc just write a fanfiction about it. If between your pc and another player's pc, please ask for express permission from the involved party (I've been asked about this before so it must be said). Topics such as sa, ped/philia, and homophobia are NOT allowed. If it's part of a backstory, that's okay. Some of the npcs struggle with backstories regarding these topics, but what we will NOT do is glorify nor dwell too long on it. Story telling is a great way to vent and cope and some of my characters reflect that for me in some ways. But we are here to ultimately have fun, so keep that in mind. Don't expect so much comedy from me for I am not a naturally funny person but I enjoy banter, jokes, and shenanigans (be ready for consequences). But I do ask when it gets serious to get serious. Overall, I'll do my best to give you freedom with your character. Expect a fairly lengthy campaign so please make a character you'll enjoy playing and roleplaying with. Session 0 (The Prologue) will be a trial run, so if you're really not vibing with your race, class, spell list, etc., don't sweat we can tweak that and I'll craft up in game lore to explain the change, even if you're a spells-known class. If you end up REALLY hating your character after final tweaks, no sweat, we'll figure it out together. Please please PLEASE plan to be here every session, but I also understand that life sucks and stuff happens. Because of how flexible I'll be regarding characters, we can workshop inserts of your own. If you have a cool quirk for your character you really want to implement, Imk and we'll chat abt it. For example, if your character once dated the god of death, I can slide that into the campaign. I had a player with a pc closely connected to an npc, so if you want more of a role beyond just a player I'll gladly work around it. In the same vein, if you want to see more of something in the campaign (like horror or escape room bits), bring it up with me. I'll be running Fridays @ 9:00pm EDT. PLEASE convert that into your own timezone so you fully understand the scheduling and whether you'll be able to commit or not. Scheduling pings will be sent out the day before and the day of sessions. If you're interested in joining, please fill out this form: https://forms.gle/KJT8UY9vVmZ3Scqn6 Please read carefully and understand what's being asked. I will send a friend request via discord to talk further (please ensure your username is correct). You'll be placed on a waiting list otherwise should you not be picked in case someone ends up tapping out.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Ühekordne
[LFP] DnD 5e24 Campaign after one-shot!
Mängijaid
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

[LFP] DnD 5e24 Campaign after one-shot!

Hey everybody I'm hosting a one shot to find players for a longer campaign. Everything is totally free and I have content sharing on dndbeyond so you don't need to own anything to play. New players welcome! The one shot is going to be short and sweet. It is the Delian Tomb by Matt Colville. Here's the pitch. You're voyaging to wherever you're headed and while in a small unremarkable town resting, a local farmer shows up. His two young children have been kidnapped! Follow the tracks to the Delian Tomb and try to save the children before whatever nefarious powers there work their wills! Scheduling is tentatively Saturday 18th July 5:00 PM PST For the campaign proper I'm going to be modernizing or "stealing" modernized versions of classic adventure modules from yesteryear. So I don't have necessarily a central plot outlined yet beyond the first module which is going to be The Keep on the Borderlands! I'm flexible and will let the party nudge where they want the story to go. Heads up - I definitely want to take you guys into Barovia at some point! Be chill and reasonably serious (no gag characters) and be pro social - no pvp or inter party stealing barring mutually agreed upon rp. Be LGBTQ+ friendly. Treat everyone with respect and be cool. Also character death is entirely possible, I don't run a hyper lethal campaign but I often roll in public and avoid fudging dice. As far as the characters go make sure they're adventurers and that they have explicit reason to risk life and limb. Desires for power, wealth, fame... infamy. Strong motivations to adventure please!

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Land of Ceann
Mängijaid
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Land of Ceann

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
Hello there! My name is Kai and I'm looking for a few more players for a DnD 2024 + Homebrew campaign in my own world! Currently we have 3 players, but 5-6 would be nice :) Now onto the good stuff. Step into the crooked lanes of wonder and the candlelit halls of old—my homebrew Dungeons & Dragons campaign is calling for new adventurers. We run off DnD 5.5E (2024) with several carefully woven homebrew elements, and characters can be built from a selection of humanoid and Fae races. The world is steeped in Irish Gaelic folklore and spun together with medieval fantasy, where sidhe whispers and half-remembered legends turn every road into a riddle. Our pre-existing group’s vibe leans more toward exploration and puzzles than combat, though the dangers you’d expect—traps, threats, and the occasional hard encounter—are very much on the table. If you love discovery, clever problem-solving, and stories that feel like they were pulled from an ancient hearth—come join us! I will be checking in on Groupfinder every few days, but the fastest way to reach me is through discord! :)

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Journey through the New World
Mängijaid
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Journey through the New World

Homebrew Homebrew
Täiskasvanud Täiskasvanud
The Inhuman War is over, and the world stands upon the threshold of a new age. Born from the ashes of conflict, unprecedented technological advances have opened paths once thought impossible, ushering in an era of discovery, ambition, and boundless opportunity. Beyond the Veil lies the New World. A land of untamed wilderness, long forgotten mysteries, and riches unknown. Drawn by dreams of wealth and glory, or simply the hope of a better life, thousands have set sail for the New World. Yet for every tale of prosperity, there are whispers of those who vanished without a trace. Strange wonders and ancient dangers await, and the New World guards its secrets fiercely. The age of exploration has begun. What awaits is yours to discover. About the Game and the World The world had long been divided in two by a great storm called the Veil. Many had tried to conquer it, but none had ever returned. That changed about 20 years ago, when a mysterious man possessing powerful magic appeared in the Kingdom of Liria, claiming to have come from the New World. Along with him, he brought the instruments of the bloodiest war ever fought. After his defeat, the technologies and magic he left behind allowed for the construction of ships and vehicles capable of breaching the Veil. Over the past 10 years, people from all over the Old World have been traveling to the New World. Some seek treasure, some seek fame, and others simply wish to leave their past behind and explore. A temporary state of peace has been achieved across the Old World, as the Five Great Nations are making a joint effort to explore the New World. The game is set in the late 18th to early 19th century, so simple firearms will be present. Aside from that, the game is a fairly lighthearted D&D campaign, with some homebrew content used on occasion to spice things up here and there. The game contains a custom system for crafting magic items, as well as a large amount of homebrew monsters, items. The Rules We are predominantly using the 2024 rules, though there are some exceptions when it comes to certain mechanics, as well as a decent amount of homebrew content. This mostly applies to things like magic item crafting and other elements that occur less frequently. The State of the Game Somewhat recently, we had two of our players leave the game due to scheduling issues caused by college and work, so we are looking for replacements. The party is currently level 8 and consists of a Human Fighter (Battle Master) / Barbarian (Path of the Beast), a Human Wizard (Bladesinger), a Lizardfolk Druid (Circle of Wildfire), and their pet Kruthik Rogue (Phantom). They are currently exploring a monolithic tower in the Storming Sands, attempting to grow stronger before challenging the region's tyrannical ruler. Where, when and how ? We are using foundry VTT as our platform. We play on Sundays at 19:00 GMT +2, and play for 2,5 - 3,5 hours. We use Discord to meet up and talk. If you have any questions and wish to apply, send me a DM on Discord.  My Discord is merlintheslime.

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