Varamu Game systems Tabletop Roleplaying Games

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GATEWAY RPG: The Free Rules Lite d20 Game System
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Tabletop Roleplaying Games

GATEWAY RPG: The Free Rules Lite d20 Game System

Beginner-friendly
High-Fantasy
Get your table playing in minutes, not hours.   GATEWAY RPG is a free, modular d20 system designed for zero-prep adventures, sudden one-shots, and seamless intro sessions. Powered by familiar 5E mechanics but stripped of all the bloat, GATEWAY lets you run any genre instantly: from neon-soaked cyberpunk streets to grit-filled noir alleys. What’s Inside? The 42-Page Core Rulebook: A streamlined engine for Players and GMs, available in both English and Spanish (Reglas en Español). The Deluxe Edition: The definitive 102-page PDF compiling the Core Rules, Solo Rules, and Bestiary into one volume. Accessible Formats: All rules are formatted in high-quality, printable PDFs with options for both white and book-textured backgrounds. Ready-to-Play Content: Jump straight into the action with Pre-generated Characters and One-Shot Adventure Modules spanning multiple genres. The Player’s Toolkit: Includes printable and form-fillable Character Sheets, a 1-page Quick Reference sheet, and a dedicated d20 Oracle for Solo Play. Starter Bestiary: A multi-genre supplement featuring 25 adversaries across 11 settings, from High Fantasy and Space Opera to Cthulhu-style Horror. Universal Compatibility: Use the Advanced Play Variant for long campaigns or easily port your characters into D&D, Pathfinder, or Star Wars d20. Homebrew & Variant Rules Supplement: Level up your game with 20+ pages of optional mechanics. Features include "Spark of Heroism" (Inspiration), Pushing for Success (Partial Success), and Genre Modifiers for high-tension Survival or Cosmic Horror play. Pocket-Sized Character Sheets: Compact sheets designed for portability and efficiency. Solo Play Quickstart Zine: A portable, zine-style guide for quick, on-the-go solo adventures.

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When Sky and Sea Were Not Named
Tabletop Roleplaying Games

When Sky and Sea Were Not Named

High-Fantasy
English
When Sky and Sea Were Not Named (WSSWNN for short) is a fantasy tabletop roleplaying game. To play, you'll need a set of gaming dice, your imagination, and a few friends. One player, the Guide, narrates the story and sets up challenges for the rest of the group. The other players take on the roles of heroes who set forth upon doomed floating islands, rescue people from their fates, and rebuild civilization. A game of When Sky and Sea Were Not Named might be limited to a single island that players explore in a few hours. Or it can be a sprawling adventure spread out over months of play, with heroes steadily gaining more powerful abilities and technology. Beyond action scenes and combat, WSSWNN is about your heroic characters and their journeys together. You can learn new lore from other characters—perhaps allies you've rescued, or even foes you've graced with mercy. You can invoke your hero's ideals in dramatic moments, potentially turning failure or struggle into success.

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Thirsty Sword Lesbians
Tabletop Roleplaying Games

Thirsty Sword Lesbians

High-Fantasy
English
Thirsty sword lesbians battle a tyrannical ruler when her enforcers march down from the frosty north. They rocket through the stars to safeguard diplomats ending a generations-old conflict. They sip tea together and share shy glances at the corner cafe, until they need to take up their swords to defend their community. Even in conflict, they seek peace with their opponents—and sometimes connect more deeply than anyone expects. Your thirsty sword lesbians may be fantasy heroes, or may inhabit a galaxy of laser swords and starships. Anywhere that swords cross and hearts race, thirsty sword lesbians are there. A sword duel can end in kissing, a witch can gain her power by helping others find love, and an entire campaign can be built around wandering matchmakers flying from planet to planet. Thirsty Sword Lesbians is a roleplaying game for telling queer stories with friends.

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Invincible RPG
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Tabletop Roleplaying Games

Invincible RPG

English
Rules-light
Invincible - Superhero Roleplaying is a tabletop RPG based on Robert Kirkman, Cory Walker, and Ryan Ottley's Invincible comic and its Prime Video animated adaptation, designed by Adam Bradford (founder of D&D Beyond) and Tomas Härenstam (Free League co-founder and lead designer of the ALIEN RPG), and published by Free League Publishing in partnership with Skybound Entertainment.  Announced in February 2025, it was funded through a Kickstarter that raised over $400,000, with a Core Rulebook and Starter Set illustrated by original series artists Cory Walker and Ryan Ottley and graphic design by Johan Nohr of Mörk Borg fame. It runs on an adaptation of Free League's Year Zero Engine, streamlined down to nothing but six-sided dice. Description Playing Invincible means stepping into the franchise's own particular flavor of superheroics: cityscape brawls, sidekicks, team-ups, alien invasions, and witty banter, all delivered without the usual plot armor. Violence is graphic and injuries genuinely last, with death often permanent unless a character has the specific power to avoid it, which keeps the stakes tense rather than routine.  Mechanically and tonally, the game leans hard into the comic's central tension - ordinary teenage life, school, and relationships colliding with a level of power handed down from, and sometimes fought against, a parent - rather than playing superheroics as a straightforward power fantasy.

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