This Ol' Dungeon

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A podcast that takes classic Role Playing Game adventures and rules sets and looks at renovating them for a ”modern” game design perspective.

Links

thisoldungeon.podbean.com https://thisoldungeon.podbean.com - Podcast feed spotify.com https://open.spotify.com/show/74C2KzxtZttGbBCoTvf1f5 - Spotify feed

Viimased episoodid

  • 1h 19m

    Episode 70: Masks of Nyarlathotep: Kenya

    Yet again we prove anything is possible with the power of procrastination! Here in the last days of the month we pulled off an 11th hour recording. Bill was out due to family concerns, but Ed and Lou take up the slack wi...

  • 1h 57m

    Episode 69 2nd Edition AD&D wiith Zeb Cook

    We have had such a fortunate run of getting killer guest hosts on this program, and this episode is not a departure! We have none-other-than, David "Zeb" Cook! We could have talked about a million different products, bec...

  • 1h 55m

    Episode 68 N2 The Forest Oracle

    Often sited as being the WORST of TSR pre-published modules, The Forest Oracle lands front and center on the This Ol' Dungeon door step. Bill claims it was Lou's choice while Lou explains it was meant as a threat! We had...

  • 2h 30m

    Episode 67 C1 The Hidden Shrine of Tamoachan and Eldritch Wastelands

    Join us for a discussion about one of the most delightful adventures we've ran across to date! We discuss C1: The Hidden Shrine of Tamoachan along with some discussion about the addition of superfluous monsters in a core...

  • 1h 24m

    One Shot Episode 29 NTX with Jeff Jones

    This is a rough listen, unless you like the persistent rumble of the open road! But, if you can deal with some less than fantastic audio, you can join in with my conversation with Jeff Jones of RPG Ramblings as we come b...

  • 2h 36m

    Episode 66 Jayson Elliot and Boot Hill

    This is the episode Luau Lou's computer didn't want you to hear! Yes, after 5 attempts at editing it into an MP3, it finally gave up, and you get this hot bit of broadcasting! In this episode Bill and Lou sit down with J...

  • 1h 56m

    Episode 65 PC2 Top Ballista

    The gang makes a "buzzer shot" to get this episode in the can before the end of the month. We talk about "ages" of collecting thanks to listener mail. We look at the "play as the monsters" D&D supplement: PC2 Top Ballist...

  • 1h 18m

    Episode 64 Stormbringer!

    Edwin and Lou talk about the interaction of VTT built-in mechanics and their effects on game experience and get quickly into the "This Ol' Dungeon" segment where they discuss the Chaosium "Stormbringer!" RPG and the star...

  • 1h 47m

    Episode 63 Tunnels and Trolls: Mistywood

    In this late-in-the-month episode, we get up to talking about subdual damage and other interesting sub-systems (thanks to a write-in by John Williams), whether you can actually make a "Slasher Film" RPG, and of course, o...

  • 2h 08m

    Episode 62 G2: The Glacial Rift of the Frost Giant Jarl

    In this episode the gang talks about the PAGE convention, the subtle effects of designing mechanics, and have our spirits lifted by some really kind letters from the listeners! This month's adventure is G2, which, admitt...

  • 1h 24m

    Episode 61 Masks of Nyarlathotep Australia

    Your dungeon architects are back at it, with this third installment of Masks of Nyarlathotep. This time we take a look at the Australia leg of that world-hopping campaign. We have a good letters section about Christmas R...

  • 1h 08m

    OneShotEpisode28_Jason Hobbs and Bite the Bullet

    Edwin and Lou get a chance to hang with friend of the show Jason Hobbs and talk about his "Into the Odd" inspired Civil War-Era, Post-Apocalyptic Western, "Bite the Bullet." He's doing some cool things with social intera...

  • 1h 31m

    Chirstmas Talk with Christopher Tupa

    Alright, if you have followed the podcast for any length of time, you know that I (Luau Lou) have this weird ambition to do a podcast with my childhood buddy, Christopher Tupa, where we just talk. It's not about gaming....

  • 1h 03m

    OneShotEpisode27 A Mechwarriior Campaign Experience with Alexander Another-Skip-Davis

    In this One Shot Epsiode, Lou gets to sit down with listener Alexander Another Skip Davis and learn about his experiences both playing the Mechwarrior RPG and taking it to the next level as a LARP! Though he hasn't menti...

  • 1h 46m

    Episode 60_Expedition to the Barrier Peaks

    This time we get up to a real classic, "Expedition to the Barrier Peaks" by the man himself - E. Gary Gygax! On top of this beaut, we have a great selection of listener mail and (drum roll) the return of Geek Credit! Tha...

  • 1h 28m

    Episode 59 Mechawarrior Null Set

    In this, our October episode, Bill is back from the land of the dead, and we finally get a chance to cover “Null Set” a Mechwarrior adventure…oh the things we do to please our listeners… Well, aside from “Null Set” we ha...

  • 1h 10m

    Episode58 What It Means to This Ol Dungeon Something

    After multiple re-schedules things fell through for the episode we were wanting to give you this month, reviewing the Mechwarrior adventure, "Null Set." With Bill failing his save against the black plague, it is just Edw...

  • 1h 21m

    Episode 57 BH3 Ballots and Bullets

    On this month’s episode of This Ol’ Dungeon, we are digesting Boot Hill’s BH3, “Ballots and Bullets.” This adventure sets the PCs in the middle of the mining town, Promise City, where elections for Marshal, Mayor, and To...

  • 29m

    One Shot Episode 26 Dungeon Dwelling Creatures with Eddie Bartlett

    Friend of the show Eddie Bartlett stops by on this one shot episode to talk about his and John Watson’s up-coming DCC release, “Dungeon Dwelling Creatures” (DDC). This DCC-compatible rulebook puts players in the role of...

  • 1h 53m

    Episode 56 Allen Hammack and The Ghost Tower of Inverness

    You won't believe it, dungeonneers!  We have the one and only Allen Hammack -yes, THAT Allen Hammack- on to talk about his seminal creation, "The Ghost Tower of Inverness." We learn about Allen's introduction to gaming,...

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Virtual Battle Mat
Tools & Platforms

Virtual Battle Mat

Virtual tabletop (VTT)
English
Free
Virtual Battle Mat is the easiest virtual tabletop for playing D&D, Call of Cthulhu, Traveller, and any tabletop RPG online. Beautiful isometric maps and tokens, drag-and-drop simplicity, and a curated content catalog — no setup headaches, no learning curve. Whether you're a first-time GM or a seasoned grognard, VBM brings back the feel of playing around a real battle mat — without the mess. Works in any browser. No downloads. No installs. Just play. Players join from a link, with no download and no account. Every token and every map is made by human artists. There is no rules engine, so it runs any system.

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Dragon Name Generator
Tools & Platforms

Dragon Name Generator

English
Generators
Free
Free dragon name generator for fantasy writers, roleplayers, D&D players, and worldbuilders. Generate unique dragon names for characters, stories, campaigns, games, and fantasy worlds. Select the traits you want, such as gender, element, rarity, size, or habitat, then click Generate Dragon Name. The tool uses your selections to find a matching name and dragon profile.

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Traveller Lifepath
Tools & Platforms

Traveller Lifepath

English
Free
Character sheets
A free, accessible, browser-based character creator and editable sheet for Mongoose Traveller 2022 — every roll cited, every choice logged, every character saved locally. Description Traveller Lifepath is a free, browser-based character creator and editable sheet for Mongoose Traveller 2022. It walks players through the full Mongoose 2022 lifepath — basics and species, characteristics, background skills, pre-career education (University, Army Academy, Marine Academy, Navy Academy), career terms with their full survival / event / commission / advancement loop, mustering-out, the post-creation skill package, and a final reviewable character sheet — without ever leaving a single browser tab.                                                              The tool offers three ways to set characteristics. Players who want the classic experience can have the site roll 2D × 6 into a pool and assign each value to whichever stat they like. Players who prefer their own physical dice can enter results manually; the site still tracks every DM, target, success/failure, and aging effect. Players who'd rather skip randomness entirely can use the included point-buy method (42-point budget, 2..12 per stat). PSI is rolled separately when psionics are enabled, and the Psion career unlocks accordingly.  /images/general-media/1778159165_rhvJ8xSn.png The character-creation rules are implemented as a typed effects engine — TypeScript discriminated unions with exhaustive switching — so every rule lives in one place and can be tested in isolation. The project ships with around 360 automated tests covering qualification, commission, advancement, aging crises, mishaps, life events, connections, the skill cap of 3 × (INT + EDU), pre-career education, and the Mongoose 2022 errata clarifications for Vargr and the Vacc Suit skill. A full audit trail of every rolled die, every applied DM, and every player choice is captured to a roll log that updates in real time. The post-creation sheet is a fully editable Mongoose-style character record. Skills, careers, equipment, weapons, armour, augments, connections, benefits, and free-form notes can all be edited inline; values save automatically to localStorage with cross-tab synchronisation, and the sheet is print-friendly (one panel per printed page, ink-friendly styling). Every character in the local library can be exported and re-imported as JSON for backup or for handing off between players.                                                      Two visual themes are included: a light "Little Black Books" look in the spirit of Classic Traveller, and a dark "Imperial" theme — plus a System mode that follows the operating system's light/dark preference and reacts live when it changes. Theme choice is remembered between sessions.                                                                    Accessibility is treated as a first-class concern. The interface meets WCAG 2.1 AA contrast requirements in both themes (verified by an axe-core audit suite that runs as part of the project's tooling), every interactive element has a visible keyboard focus indicator, icon-only buttons carry ARIA labels, and the layout includes a skip-to-content link for screen-reader users.            /images/general-media/1778159170_sbkOfhno.png Other features include undo across the wizard (rewinds to the relevant picker after popping a character snapshot), URL-based debug logging (?debug=1), the Connections rule for shared PC backgrounds, an aging-crisis path with medical-debt accumulation, and an honest "unofficial fan tool" disclaimer in every place it matters.                            The project is open-source under the MIT License, runs entirely client-side with no backend and no account requirement, and uses privacy-friendly analytics (no cookies). Bug reports, rules questions, and pull requests are welcome on GitHub. Links bytesbynelson.github.io - Live tool github.com - Source code github.com - Issue tracker / feedback

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