Weird Games and Weirder People

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Welcome to Weird Games and Weirder People, my name is Diogo Nogueira and I will be your host in a series of interviews or chats I am having with creators and artists from the tabletop RPG scene, especially the weird “Indie” people, who creates more personal and, why not, weirder games, weirder, art, weirder fiction, and so on. That’s the stuff I crave, and I think many of us do as well. Weird Games and Weirder People is a podcast about role playing games and the weird wonderful people bedim them. This is the show where we welcome the weirdness both inside and outside each and everyone of us, and talk about how we harness its power to our creations.

Links

spotify.com https://open.spotify.com/show/7iLO4NeIgGxyLGnp0nftey - Spotify feed podcasts.apple.com https://podcasts.apple.com/br/podcast/weird-games-and-weirder-people/id1706663765 - Apple Podcasts feed ko-fi.com https://ko-fi.com/wgnwp - Ko-Fi Page

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Dolmenwood
Tabletop Roleplaying Games

Dolmenwood

TTRPG
Beginner-friendly
Rules-light
Dolmenwood is a fantasy adventure RPG designed by Gavin Norman - also the creator of Old-School Essentials - published by his studio Necrotic Gnome in partnership with Exalted Funeral Press, following a hugely successful Kickstarter that launched in August 2023.  It's built on a streamlined, customized version of the Old-School Essentials rules, but stands as its own complete game rather than a supplement, growing out of Norman's self-published Wormskin zine, which he'd been quietly developing since 2015. The game went on to win four ENNIE Awards, with its complete retail release - three core books, four adventure scenarios, a supplement, and a referee's screen - arriving through 2024 and 2025.

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Saga20
Tools & Platforms

Saga20

Dungeons & Dragons
Worldbuilding
Free
Saga20 is the campaign tool that keeps up with your table. It is a full world builder, a campaign wiki, a session summarizer, a character sheet system and a shared player portal, and all of it runs off one action: hit record. Play the session, upload the audio, and Saga20 works out who spoke, writes the recap, and pushes what happened into every world page it touched. Characters, locations, factions and items each keep their own page, their own timeline, and a link back to the session where it happened. Most world builders need you to update them. This one updates itself. It works for every TTRPG system, from D&D across all editions to Pathfinder 1e and 2e, Call of Cthulhu, Cyberpunk RED and Vampire: The Masquerade, with character sheets built into the app. The app is quickly growing in popularity and is already being used and trusted by thousands of GMs. Description Every campaign wiki dies the same death. Immaculate for four sessions, then the group plays a long night, nobody writes it up, and a month later the wiki describes a campaign that no longer exists. Saga20 fixes that at the source. The session is the input, and the world updates because you played, not because you did homework afterwards. Underneath the automation is a proper world builder. Characters, NPCs, locations, factions, items, deities, starships, corporations, clues, house rules: anything in the campaign gets a real page, with rich text, images, custom icons and cover art, organized into folders and templates and custom entity types for whatever the world needs. Search reaches every page instantly. A campaign graph draws who knows whom. Interactive maps carry routes, regions, pins and the party's current position. Build it all by hand if that is the fun part, or you can import an existing world across from Obsidian, Notion, Google Docs or World Anvil and carry on from there. You can then upload session recordings to automatically update your world wiki. Anyone at the table can record, on a phone, a dedicated mic, Discord or Zoom, and nobody else has to install anything. Saga20 generates the Session Notes including choices, clues, quests and consequences that happened during the session then automatically updates the world pages so you'll always have an up to date wiki without having to spend hours after every session.  It is not only the GM's tool but a tool for the entire table. Players can read the campaign and session notes without an account, or choose to claim their own characters, keep their character sheets on the same page as the story, and arrive at the next session actually remembering the last one. The wiki can be themed to match the setting and published on its own link. Prep, play, notes and the whole table, in one place.

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The Grey League Podcast
Video

The Grey League Podcast

English
Dungeons & Dragons
Pathfinder 2E
The Grey League Podcast (GLP) aims to help players roleplay their characters and understand the region of Greyhawk they are playing in. Whether you're a long-time veteran looking to refresh your settings or a curious player eager to explore, GLP aims to increase your immersion. Beyond the world lore of Greyhawk, this platform is dedicated to helping Game Master. Upcoming in 2026 is Game master advice and members only campaign design breakdowns, and technical tips for running smooth sessions. Looking ahead, the GLP will be looking into adding some podcast discussions, deep-dive interviews, and actual-plays.

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