Otsin mängijaid Fabula Ultima (Natural Fantasy)

Fabula Ultima (Natural Fantasy)

Fabula Ultima
Fabula Ultima
Online

Kirjeldus

A streamlined ttrpg simulating old-school Jrpgs like Secret of Mana and Final Fantasy. Customizable characters and player narrative control in world building.  The world has been claimed by nature and adventurers search for magical shrines for power and treasure.  This campaign is for all players. Newer players are welcome. Using rules from any official books.  Games are Fridays weekly from 7:00 PM Pacific to 10:00 PM Pacific. Players will need Discord for talking, a free Forge Account, and we will be playing on FoundryVTT.

Fabula Ultima

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  • Asukoht: Online
  • Mängude tihedus: Iga nädal
  • Ajatsoon:
    PST
    Vaikse ookeani aeg (GMT/UTC -8)
  • Virtuaalne mängulaud (VTT): Foundry Virtual Tabletop (Foundry VTT)
  • Nädalapäev: Reede
  • Alguse kellaaeg:
    Õhtu
    17:00 – 21:00
  • Korraldaja: demonmoose demonmoose
  • Discord: Logi sisse
  • Mängijaid: 0/4
  • GM: 1/1
  • Keel: Inglise
  • Lisatud: 3. September 2026
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Tasuline
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Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
War burns the galaxy for 100 years. It ends when Solaris System vanishes. No one knows why. Nations rebuild. But stars still vanish. Survivors tell impossible stories. Something consumes stars. Heroes stand amidst uncertainty.... A fight bigger than any one faction. Answers lie in Archeo-Thec ruins. What happened to Solaris? What caused the war to end? What force blotting out the stars? This is a West Marches style Techno Fantasy campaign. Inspired by Starwars, final fantasy and, Cowboy Bebop Levels 5-25 | 18+ | 12$ a mission | availbilty every day except mondays | OVERVIEW Starbright: Frontiers is a collaborative, spacefaring West Marches campaign. It’s designed for multiple GMs and a rotating pool of players. It blends Fabula Ultima’s combat and character progression rules with Ironsworn: Starforged’s focus on exploration and emergent storytelling. Set after a century-long interstellar war, the campaign centers on a galaxy trying to rebuild. Meanwhile, a mysterious force causes entire star systems to vanish without a trace. This project aims to create a living, persistent galaxy where player choices shape the setting over time, and multiple GMs contribute to a shared narrative. GOALS Create a drop-in, drop-out campaign structure accessible to a wide player base Support multiple GMs running sessions within a shared setting Emphasize player-driven exploration and decision-making Maintain a persistent world state that evolves across sessions Blend JRPG-style storytelling with procedural, discovery-based gameplay CAMPAIGN STRUCTURE WEST MARCHES FRAMEWORK No fixed party; players form crews per session Sessions are self-contained and begin/end at a safe hub location Players initiate sessions via mission proposals The world evolves based on session outcomes SESSION DESIGN Each session will follow a consistent structure: Mission selection (player-driven) Travel and exploration Encounter(s) or objective completion Return to hub Rewards, downtime, and world updates Key Rule: Sessions must end in a stable state unless the same group continues. GM COLLABORATION MODEL To ensure consistency across multiple GMs: Establish shared setting guidelines Maintain a centralized world state document Define tone and thematic boundaries Agree on mechanical rulings and system interpretations GMs can: Introduce new locations, factions, and threats Run independent missions within the shared framework Contribute to evolving story arcs WORLD STATE MANAGEMENT A single, shared resource (Notion, Obsidian, or similar) will track: Discovered star systems Active factions and relationships Ongoing threats and mysteries Outcomes of previous sessions Available mission hooks After each session, GMs will log: Summary of events Consequences and changes New leads or unlocked content PLAYER MANAGEMENT & SCHEDULING Sessions organized via Discord Players propose missions and form groups GMs approve and schedule sessions Suggested structure: Party size: 3–5 players Session length: 3–4 hours Signup system: first-come or rotating priority PROGRESSION & BALANCE To maintain fairness across a rotating player base: Tiered play brackets Mission difficulty ratings INFORMATION SHARING Knowledge is a core progression system: Players share discoveries through logs or roleplay Maps and system data are revealed over time Discoveries can be named and recorded This encourages: Collaboration Investment Emergent storytelling TONE & THEMES Core themes include: Rebuilding after devastation Fragile peace and political tension Cosmic mystery and existential threat Hope in the face of annihilation Tone can flex between: Heroic optimism Political intrigue Cosmic horror

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Üks maailm ja suur hulk mängijaid, aga püsivat seltskonda pole - mängivad need, kes end sel nädalal kirja panevad.
LGBTQ+ sõbralik
Laud on LGBTQ+ mängijatele avalikult avatud.
The world of Phelun is an old one that has seen many conflicts throughout its history. While times seem peaceful, beneath the surface there are whisperings of the Dragon Queen stirring within her prison, strange events occurring upon the continent of Ines, and adventure awaiting upon the lost continent of Asoris. This is an 18+ only server that is a mix of go at your own pace pbp and west marches living world elements.  https://discord.gg/X8dFsNrjBw This is a new Server that has been worked on by one DM for 3 months. It currently features the following:     PbP forums for those who prefer slower RPs.     Living world channels where characters can explore the lands or meet one another in real time in the pub.     DM run Tables. (We are looking for more DMs to help run tables)     Mining, gathering, fishing, and exploration through Avrae commands (commands are ready, but random tables need to be filled out more for variety).     Random in game daily events (not tied to irl days, and still being worked on).     Market to buy items.     Guilds (will need leaders).     Job command to earn coin and a living world channel to RP the work in. (currently being reworked)     Custom Drinking command for the pub.     Player housing.

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Rollimängukeskne
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Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Greetings, scoundrels, thieves, rogues, and pirates. I'm running a short to medium length Pirate Borg campaign and looking for 1–2 more players to join the filthy ranks. You'll be thrown into a lethal sandbox in the Caribbean during the Golden Age of Piracy, where war, undead horrors, occult forces, and general madness are dragging the world toward apocalypse. You won't be playing heroic do-gooders. You'll be desperate bastards with loaded pistols, questionable morals, and whatever ambitions you can keep alive long enough to pursue. There is no predetermined story you're expected to follow. Characters are randomly rolled, death is very much on the table, and what you do with the miserable life the dice give you is entirely up to you. Become a legendary pirate. Steal a ship. Hunt horrors for silver. Get filthy rich. Become an exotic undead drug kingpin. Start a war. Or simply try to survive the end of the world. I've already got three solid players, and we're setting sail next Monday. Sessions run weekly on Mondays at 7 PM PT for roughly 3–4 hours, using Foundry with Discord for voice. The crew is established and the game is happening, no weeks of session zeros or waiting around to get things off the ground. Pirate Borg is rules-light and easy to learn; no experience is required. Roll a character. Play next Monday. If you're interested, shoot me a DM with a little about yourself, why you want to join, and what you're hoping to get out of the game. We'll go from there. Bring rum. Bring powder. Bring a spare character.

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