Foundry Virtual Tabletop (Foundry VTT)

Ülevaade

Foundry VTT is a self-hosted, modern virtual tabletop application that revolutionized the digital RPG space upon its release in 2020. Developed by Andrew Clayton, it recently celebrated its five-year anniversary with the launch of Version 13. Unlike its subscription-based competitors, Foundry provides a powerful, high-performance environment that runs in a web browser while giving the Game Master total control over their data and hosting. It is widely considered the "Gold Standard" for power users and tactical GMs. Description Foundry VTT is built on modern web technologies (Node.js and WebGL), allowing for hardware-accelerated visuals that outclass almost any other browser-based platform. It is a "buy-once, own-forever" product where the GM hosts the server locally or via a cloud service, and players connect for free through their browser. Its true strength lies in its modularity; with thousands of community-made modules, a GM can transform the software from a simple dice roller into a fully automated, cinematic video-game-like experience. System Overview & Key Features
One-Time Purchase Model There are no monthly fees or feature gating. Once you buy a license, you own the software and all future core updates. You can host an unlimited number of players, and they never have to pay a cent to join your games.
Dynamic Lighting and Vision Foundry's lighting engine is best-in-class. It supports per-token vision, "fog of war" that persists between sessions, and complex light sources (like flickering torches or pulsing magical orbs) that interact realistically with walls and doors in real-time.
Extensive Module Library The community has created over 2,000 free modules that add everything from "3D Dice" and "Animated Weather" to "Automated Combat" that handles math, resistance, and condition tracking automatically when a player rolls an attack.
V13 "ApplicationV2" UI The 2025/2026 updates introduced a reimagined user interface. It is faster, more accessible, and allows for much better window management, reducing the "screen clutter" that previously plagued the software during complex sessions.
Self-Hosting and Data Privacy Because you host the server, your maps, character sheets, and campaign notes are stored on your own hardware (or your chosen cloud provider). You aren't reliant on a third-party company's servers staying online to access your game.
Massive System Support While it is famous for its "premium" level support for Pathfinder 2e and D&D 5e, Foundry supports over 200 different RPG systems, many of which feature official, high-quality modules from publishers like Free League and Paizo.
Additional links foundryvtt.com https://foundryvtt.com - Official Foundry VTT website and Knowledge Base forge-vtt.com https://forge-vtt.com - The Forge (The most popular specialized hosting service for Foundry) r/FoundryVTT https://reddit.com/r/FoundryVTT : Active community for support and module discovery

Other entries

Blades in the Dark (2017)
Tabletop Roleplaying Games

Blades in the Dark (2017)

TTRPG
English
Heist
Blades in the Dark is a heist-themed tabletop roleplaying game system about a crew of daring misfits  on the streets of an industrial fantasy city. Published by Evil Hat Productions in 2017 and designed by John Harper, it introduced the highly influential Forged in the Dark rules engine. BitD revolutionized the heist genre in tabletop gaming by pushing players straight into the act, eliminating the "planning phase". The system it loosely evolved from is Apocalypse World Description In Blades in the Dark, players are part of a criminal organization in Doskvol, a grim Victorian era city. The city is protected by a wall of lightning, to keep any threat on the outside. Players create their characters as either smugglers, thieves, assassins or cultists and explore the criminal underworld, perform dangerous heists, manage gang warfare and grow their criminal organization. The game focuses heavily on narrative momentum and failing forward. Characters are competent but flawed, constantly accumulating stress, trauma, and heat from the law as their gang rises to power. System Overview & Key Features Action Roll (d6 Dice Pool) The core mechanic uses a pool of six-sided dice(d6) based on a character's action rating. The highest die result will determine the outcome of the action. 6 is considered a full success, 4-5 is a partial success with a consequence, and 1-3 is a failure. Rolling multiple full successes is considered a critical success. Position and Effect Before every roll, the Game Master explicitly states the character's Position (Controlled, Risky, or Desperate) and Effect (Limited, Standard, or Great). This transparently communicates the exact stakes and potential fallout of the action before the dice hit the table. Stress and Resistance Characters have a Stress track. Players can spend Stress to give themselves for extra dice when rolling. They can also use it to assist an ally, or fuel their special abilities. Players can also spend Stress when facing any situation or consequence the GM throws at them, this makes the characters very skilled, but forces them to consider when to spend it. The Flashback Mechanic Instead of spending hours planning a heist, the crew simply chooses a target, picks a detail, and jumps right into the action. Later, they can use Stress, to envoke a flashback moment, where they explain how they had already planned for such a situation, or had "solved" it beforehand. Progress Clocks The game uses circular progress tracks called Clocks to visually represent approaching danger or the progress of a complex task. A clock might represent the alert level of the city watch, the structural integrity of a safe vault, or the patience of a rival gang leader. The Crew as a Character The criminal organization the players run has its own character sheet. The organization gains experience, levels up, claims territory, and unlocks special abilities, ensuring that the gang's rise to power is just as mechanically significant as the characters' Additional links evilhat.com - Official Evil Hat Productions website bladesinthedark.com - Official System Reference Document and rules database

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Port Saga
Actual Play & Podcasts

Port Saga

English
Actual Play
Vampire the Masquerade
Indie podcast creator Rachel J. Wilkinson brings together a diverse cast of professional voice actors and World of Darkness enthusiasts in the first V5 scripted audio drama. This 20-episode show centers on the fictional mid-Atlantic city of Port Saga and the vampires who call it home. Vampire: The Masquerade PORT SAGA is for anyone hungry for a VTM V5 story that goes beyond books and actual plays to create a fully dramatized, immersive audio experience. Links racheljwilkinson.com - Port Saga official page youtube.com - Youtube playlist spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed

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Robodad1
Video

Robodad1

TTRPG
English
Dungeons & Dragons
RoboDad1 is a YouTube channel dedicated to helping Dungeon Masters run better, more exciting Dungeons & Dragons games. The channel focuses on breaking down published adventures and transforming them into easier-to-run, more cinematic experiences at the table. Through detailed DM guides, encounter ideas, and practical storytelling advice, RoboDad1 explores popular adventures and settings, offering Dungeon Masters tools to improve pacing, build tension, and bring memorable moments to their players. The channel also covers topics such as common DM mistakes, campaign preparation, adventure design, and creative ways to enhance published modules without increasing prep time. RoboDad1’s guides aim to make running D&D more accessible for new Dungeon Masters while still providing inspiration and clever ideas for experienced Game Masters. Whether you’re preparing your first campaign or looking to improve an existing one, RoboDad1 focuses on one simple goal: helping DMs run unforgettable adventures. Links youtube.com - Youtube channel

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