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Buffy the Vampire Slayer, Alternate Universe

Monster of the Week
Monster of the Week
Online

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Kirjeldus

Do you love Buffy but have opinions about some of the choices made? Would you like a chance to re-write the Hellmouth? Then this is the game for you! Yes, I know there is a Buffy-specific rpg. But I like Monster of the Week's ease of play and flexibility better. If you've never played MotW, it's incredibly easy to learn. There's tons of theater of mind, role-playing opportunities, and the players (called "hunters") get a lot of say so in the story. CHARACTERS Players may choose to play a canon character or create their own. Buffy, Xander, Willow, Giles, Cordelia, Oz, Jenny Calendar, and Amy have all been introduced and played. Angel has too, but there are special circumstances around Angel atm. Players may also choose to change characters from session to session. You can play Giles one session and then Willow the next. Having different players play the canon characters each session creates a really unique story and interpretation. You are also welcome to create your own unique character. The last time I did this, we had an OC as the Bronze bartender and this time around we have a vampire hunter named William with a very interesting backstory. PLAY This game is designed for Buffy fans to "go nuts". Headcanons, bizarre theories, ships, whatever you've always been itching to explore are on the table. There will be a general foundation to jump off of each session, and there will be season arcs and Big Bads. All the traditional things we love about Buffy will be present. Locations are the same: we have the high school/library, Buffy's house, the Bronze, the graveyard, the factory the bad guys always love, and downtown Sunnydale as our main locations. We will be playing mostly on Roll20/Discord. In my experience, Roll20's video/audio acts up often on my end, and the game runs a lot more smoothly when I've turned off my camera and mic there and turned it on on Discord. I'm expecting each session to be about 2-3 hours long, give or take. PLAYERS Ideally, I would like to have about 6-10 people interested in playing who can play as many sessions as they'd like. You're welcome to join every week, or pop in when you've got the time. We will have a "Previously on Buffy the Vampire Slayer..." recap at the beginning of every session to orient everyone. I would like people who can commit to a session at least once a month, to make sure we have enough players each session. We will also map out the players for future sessions at the beginning of each month, so people can plan ahead. If the game is not for you, you are welcome to bow out at any time, just let me know so I can monitor the number of players in reserve. This game is open to ALL types of people. But no bigotry is allowed at any time. Our current players love working with new people and are very friendly and flexible. Together, they have led these characters down very cool and interesting paths, while still keeping the heart of them in tact. I think new players will be especially pleased with Xander.

Monster of the Week

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  • Asukoht: Online
  • Mängude tihedus: Iga nädal
  • Ajatsoon:
    EST
    Ida-Ameerika standardaeg (GMT/UTC -5)
  • Korraldaja: Alex
  • Discord: Logi sisse
  • Mängijaid: 2/6
  • GM: 1/1
  • Keel: Inglise
  • Lisatud: 14. March 2026
  • Viimati muudetud: 15. May 2026
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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
MotW
Monster of the Week
Online
Kampaania
Monster of the Week 1995
Mängijaid
2/5
Tasuline
Tasuline
GM
1/1
Monster of the Week
en Inglise

Monster of the Week 1995

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Mysteries at Oregon State University (1995) *Free Session Zero* Oregon, 1995. OSU Students are vanishing, impossible things stir beyond the veil, and something ancient is watching. Will your Hunter answer the call? TYPE Campaign SYSTEM Monster of the Week LEVELS 1 LANGUAGE English EXPERIENCE Open to all AGE 18+ Money Back Guarantee StartPlaying Money Back Guarantee If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy About the adventure Dark Mysteries at Oregon State University (1995) 🎬 Campaign Trailer — YouTube: youtu.be/6PT6UtoAyrw A Supernatural Mystery Campaign ***New Players friendly. session zero free. Join my new campaign/ already play-tested*** Welcome to Oregon State University, 1995. Home of the Beavers, Hard study, Parties, late-night pizza… and the occasional creature stalking the dorm hallways at 3 a.m. At first the strange events seem isolated — a missing tutor, fresh food turning rotten overnight, an attack in the science block car park, and rumours of something moving through the forests at night. But the deeper you investigate, the clearer it becomes: Something ancient is stirring beneath Corvallis and whisper in the dark speak of a rising Cult. You didn’t ask to become monster hunters — but you have seen beyond the mortal veil that protects society’s mind. Someone has to uncover the truth before the town is swallowed by whatever is crawling out of the shadows. And right now, you’re the only ones who believe the danger is real. The truth is out there-if you are brave enough to find it. What to Expect in This Game In this campaign, you will play students or faculty uncovering supernatural mysteries around **Oregon State University and the surrounding town of Corvallis. Each mystery will lead you deeper into a hidden world of strange events, forgotten folklore, and supernatural forces that most people refuse to believe exist. Players will: • Investigate strange disappearances and unexplained events • Explore eerie locations across campus and the surrounding forests • Interview witnesses and follow unsettling clues • Confront monsters and supernatural threats • Slowly uncover a much larger mystery hidden within the town Every investigation reveals another piece of the truth — and the deeper you dig, the more dangerous that truth becomes. Game style Roleplay Heavy Rule of Cool (RoC) Theater of the Mind Sandbox / Open World Puzzle / Mystery Focused

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
SF2E
Starfinder 2E
Online
Kampaania
The Star Hoarder's Cache
Mängijaid
5/6
GM
1/1
Starfinder 2E
en Inglise

The Star Hoarder's Cache

Previously, on The Star Hoarder's Cache: Fade into the party hurriedly discussing their plan while fleeing a burning Space Freighter "If it's a choice between joining Pirates, the Rebels or the Law... I'm for the Rebels." Cut to an impeccibly dressed businessman leaning on his mahogony desk "A new ship? That's quite the favor, my friends. Luckily I have just the job for you..." Fade up as we look into your character's eyes, focused straight ahead "There's no way, Val! That shot is impossible!"  "It's still the best we have." Hey everyone! I’m Alan, and I GM for a group of lovable misfits online. We've been together around 3 years now, and are getting ready to launch our next grand sci-fi campaign: The Star Hoarder's Cache! If you love deep character development, witty table banter, and adventures where your choices genuinely shape the story, we’d love to meet you! We’re currently looking for 1–2 dedicated roleplayers to round out our crew. The Campaign Hook: Think Guardians of the Galaxy meets Firefly, Mass Effect, and Treasure Island. Expect a scrappy, found-family crew chasing legendary fortunes across uncharted frontiers. The tone balances high-stakes galactic intrigue, sharp comedic banter, and meaningful character arcs. Your past catches up with you, the galaxy reacts dynamically to your decisions, and every crew member has a vital voice in where your ship flies next. We used the Adventure Path 'Murder in Metal City' to onboard us into SF2e, and are ready to tackle a homebrew campaign. About the GM & Table Style The Style: I bring 3 years of GMing experience backed by a long history studying improv at Second City. That means dynamic scenes, distinct NPC personalities, and an adaptive GM approach where player creativity, humor, and bold ideas are rewarded. The Current Crew: Our table consists of two women, and four men. (Including me, the GM) We're looking for another 1-2 players to round out the table, cis-women preferred. Immersion & Focus: To maintain high energy and uninterrupted roleplay during game night, our sessions are recorded and privately uploaded so that only table members have access. This allows me to stay 100% present in the moment while ensuring every player decision, inside joke, and plot thread is captured accurately between sessions without breaking the flow for note-taking. The Atmosphere: We are an inclusive, collaborative, and communicative group. We share the spotlight, support each other's character arcs, and prioritize fun, respectful storytelling above all else. We utilize safety tools like X-Cards and establish clear boundaries/lines & veils ahead of time. If a session is likely to involve heavier depictions of potentially difficult topics, I make a point to remind everyone of the X-Card options and check in with players ahead of time. Campaign Length: Our table enjoys campaigns around 12 sessions long. We've run four of them so far using PF2e. I try to focus on an overarching narrative while weaving in the backstories and goals of the party members. Some backstory plots get resolved along with the main campaign; while others are given clues and breadcrumbs into our next campaign. Logistics & Requirements System: Starfinder 2e / Pathfinder 2e We started as a PF2e group, and after 3 years; are trying out SF2e. The two systems are practically the same, except for minor tweaks Platform: Foundry VTT for gameplay, Discord for out-of-character crew banter. Schedule: Twice per month, running on a weekday evening (Mon, Tue, Wed, or Thu based on group consensus), 6:30 PM – ~11:00 PM CST. Tech: Clear working microphone, reliable internet, and a PC/browser capable of running Foundry VTT smoothly. Webcam use is encouraged, but optional. Age: 21+ I aim to run a PG-13/Sometimes 'R' rated table. We focus on keeping things friendly, with strictly zero-tolerance for bigotry or toxic behavior. How to Apply: If you want to join our crew, send me a direct message with brief answers to the following: Experience: What is your background with Pathfinder 2e, Starfinder 2e or tabletop RPGs? (Beginners to the system are welcome!) Playstyle: What draws you to TTRPG's; Combat/Strategy, Improv/Character development or creating a Shared-Storyline? Table Dynamic: What energy do you hope to bring to the table in our story-driven campaign? Applications will remain open until we find the right fit, followed by a brief, casual chat on Discord to make sure we're all on the same page before jumping in. (We'll go over table expectations, a short tutorial for using FoundryVTT, any Off-Limit topics, etc.) Looking forward to welcoming you to our table!

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Kampaania
Prosperon: a Bio-Cyberpunk RPG
Mängijaid
2/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en Inglise

Prosperon: a Bio-Cyberpunk RPG

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Ainult tasuta
Mängijaprofiilil - otsid tasuta mänge ja tasulised sind ei huvita.
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and let’s have a blast. To give you an idea of the gameplay style, it’s about 65% roleplay and 35% combat, though that really depends on the group’s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, let’s get those dice rolling and have a good time. I just wanted to add that I’m also looking to start a play‑by‑post group. I still want to run a VTT game, of course, but a play‑by‑post format could be fun too.

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