Tabletop Empire

Ülevaade

A
FFG Star Wars RPG
Actual Play - Meet Kiinon, Shay, Mott, and Ragro as they begin their journey together through Coruscant’s underbelly, navigating savage pirates, an ancient relic, and lost secrets. 

Campaigns

Edge of the Empire

This Edge of the Empire story follows a Human, Twi’lek, Wookiee, and Toydarian navigating the criminal underworld of Coruscant in the aftermath of Return of the Jedi. It’s an anti-hero style adventure where the four chase clues of a mysterious artifact, fight for a seat of power against the other syndicates, and deal with the demons from their past that refuse to stay buried.

THE UNNATURALS

Our second campaign, THE UNNATURALS, will be a Force and Destiny story arriving August 2026. As Imperial rule across the galaxy begins to crumble, something long dormant awakens in the Outer Rim. A new threat rises from a self-imposed slumber. Will the players recognize their destiny and confront this rising threat, or will they allow the galaxy to fall into unnatural chaos?"

Links

youtube.com https://www.youtube.com/playlist?list=PLdMNhlrU2I2YDtjxig9wY8zJNRx5uFRES - Podcast playlist spotify.com https://open.spotify.com/show/0XNB06diqtdr37znJrk2ku?nd=1&dlsi=c7b237da10934031 - Spotify page

Other entries

Fables of Frost & Fur
Actual Play & Podcasts

Fables of Frost & Fur

English
Dungeons & Dragons
Actual Play
Fables of Frost and Fur is a dark-fantasy Dungeons & Dragons actual play podcast that brings fables to life through cinematic storytelling. Follow the harrowing journey of Arlo, Poppy, and Vienne as they navigate a world of chilling tales and ancient mysteries. With immersive soundscaping and a haunting musical score, each episode feels like a vivid, unfolding story. Links youtube.com - Youtube playlist patreon.com - Roll for Impact patreon page spotify.com - Spotify feed

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Dungeon Master Tool
Tools & Platforms

Dungeon Master Tool

English
French
German
A portable, offline-first DM tool built with Flutter. Manage combat, track timelines, and project a rich campaign wiki seamlessly on any device. Overview & Key Features Project to Players Click "Toggle Player Screen" to open a second window. Drag any image — NPC portrait, item card, or map — to the "Drop to Project" bar. It appears instantly on the player-facing screen. Battle Map Toolkit Load a map and use four tool groups: Navigate to pan, Ruler/Circle for measurements in feet, Draw for annotations, and Fog to reveal or hide areas. Everything syncs to the player screen in real-time. Mind Map Canvas Right-click to add Notes, Images, or Workspaces. Middle-click to pan. Zoom freely — the LOD system keeps everything smooth no matter how complex your world gets. Soundpad Open the audio panel, pick a theme (e.g., "Forest", "Tavern"), and use the Intensity Slider to dynamically shift the music. Build custom themes with layered tracks. Links elymsyr.github.io - Official website github.com - GitHub Repository github.com - Developer docs patreon.com - Patreon page

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Pathfinder (2009)
Tabletop Roleplaying Games

Pathfinder (2009)

TTRPG
High-Fantasy
English
Pathfinder is a heroic fantasy roleplaying game system with a high amount of character customization and progression, published by Paizo in 2009. It was developed as a response to Wizards of the Coast transitioning the D&D genre to D&D 4th Edition, which was seen as a strong deviation from the math-heavy norm from 3.5E. Pathfinder was built using the Open Game License (OGL) to revise and expand upon the beloved 3.5 ruleset.  The system it directly evolved from is Dungeons & Dragons 3.5 Edition The second edition of the game was released in 2019 as Pathfinder 2nd Edition Description Pathfinder 1e is well known for its "crunch". It relies heavily on strict rules, mechanical variation and math. The system is perfect for players who prefer heavy character optimization and customization, focus on tactical combat encounters and a strong ruleset for almost any situation. Pathfinder is proud of it's complexity and very much focuses on it. Boasting a massive library of  spells, classes, and feats, allows the players to build very mechanically different and unique characters. It is also renowned for its "Adventure Paths": epic, six-part published campaigns that take characters from level 1 to roughly level 20. System Overview & Key Features The d20 System & Action Economy Like 3.5E, the core engine runs on a d20 roll plus modifiers. On every turn the characters have a set structure to perform their actions. Mechanically separated into Standard, Move and Swift actions. Archetypes & Deep Customization Instead of relying on complicated "Prestige Classes," Pathfinder 1e popularized "Archetypes." These allow players to swap out base class features for heavily themed alternatives right from level 1. This enables the players an extensive levels of customization when combining with the thousands of available feats to further personalise their unique character concept. Base Attack Bonus (BAB) Martial prowess is measured by a Base Attack Bonus. As this number grows, martial classes can eventually achieve "iterative attacks," allowing them to attack with their weapons multiple times per their turns, although penalties apply for repeated attempts. Combat Maneuver Mechanics (CMB/CMD) The system introduced two systems to simplify actions like tripping, grappling or disarming your opponents: Combat Maneuver Bonus and Combat Maneuver Defense. This created a single, reliable formula to use when performing maneuvers against an enemy. Skill Ranks Instead of a single "Proficiency Bonus" like in modern games, players are given a pool of Skill Points at every level (determined by their class and Intelligence score) to manually distribute across a massive list of skills, allowing for highly granular non-combat abilities. Lethality and "Crunch" As characters level up, the numbers grow exponentially. This means, that by reaching higher levels of encounters, characters and their opponents are dealing huge amounts of damage, alongside with various magical buffs and spells that could instantly kill a character. Planning and tracking situational modifiers and buffs becomes vital for survival. Additional links pathfinderwiki.com - Pathfinder Wiki  aonprd.com - Archives of Nethys (Official free rules database for PF1e)

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