Legends of Thracia

Ülevaade

Seven friends. One legendary dungeon. Little to no idea what they're doing. A
DCCRPG
Dungeon Crawl Classics (2012)Dungeon Crawl Classics Role Playing Game (DCC RPG or simply DCC) is a role-playing game published by...High-FantasyRules-medium
actual play of Jennell Jaquays' "Caverns of Thracia", the 1979 D&D classic recently republished by Goodman Games. Expect ham-fisted heroics, questionable decisions, and strong language.

Links

spotify.com https://open.spotify.com/show/4NVRukgtApI3BgdIHkA3Oq - Spotify feed podcasts.apple.com https://podcasts.apple.com/us/podcast/legends-of-thracia-a-dcc-actual-play/id1888812962 - Apple Podcasts feed mrstag.bearblog.dev https://mrstag.bearblog.dev/actual-play-dungeon-crawl-classics-legends-of-thracia/ - Introductory blog post

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Medieval Fantasy City Generator
Tools & Platforms

Medieval Fantasy City Generator

English
Free
Universal
The Medieval Fantasy City Generator (MFCG) is a highly influential, browser based procedural tool created by the developer watabou. Since its debut in 2017, it has become the gold standard for "instant" urban cartography, capable of generating complex, aesthetic city layouts in a single click. In late 2025 and early 2026, the tool received significant updates to its District View and Building Placement algorithms, allowing for more organic street flow and higher density urban "slums" that better reflect historical medieval layouts. Description The Medieval Fantasy City Generator is a "toy" in the best sense of the word—a lightweight, highly customizable application that prioritizes "cool looking" maps over strict geographical simulation. It uses Voronoi diagrams to partition space into districts, then fills them with procedurally generated buildings, walls, and landmarks. Because it runs entirely in HTML5, it requires no installation and is a favorite for GMs who need to generate a "capital city" or "coastal port" on the fly during a live session. System Overview & Key Features One Click Generation Pressing a single key (Enter) generates a completely new city with unique geography. The tool automatically decides where the castle, the temple, and the market square go, providing an instant foundation for a Game Master to build their narrative upon. Procedural District Mapping The 2026 version features an improved "Alleys and Blocks" view. Cities are divided into logical districts—like the Craftsmans Quarter or the Shanty Town—each with its own architectural density and procedurally generated name that can be edited by the user. Dynamic Warp Tool GMs can manually reshape the city by "warping" its boundaries. If you need a city that is long and thin to fit a specific riverbank, or a circular fortress atop a hill, the warp tool allows you to push and pull the city's footprint while the buildings rearrange themselves in real time. 3D City Viewer Integration By exporting a city as a JSON file, users can open their map in the companion City Viewer app. This transforms the 2D layout into a fully navigable 3D environment, perfect for showing players the "skyline" of the city they are about to enter. SVG and JSON Export Maps can be exported as high quality SVG files, allowing them to be opened in programs like Illustrator or Inkscape for further artistic customization. The JSON export ensures full compatibility with other "Procgen Arcana" tools and major VTTs like Foundry. Azgaar's Integration The generator is natively linked to Azgaar's Fantasy Map Generator. When a user clicks on a city in a world map, it can automatically trigger the Medieval Fantasy City Generator to build that specific town, creating a seamless "World to Street" experience. Additional links watabou.itch.io/medieval-fantasy-city-generator - Official application page watabou.github.io - The full "Procgen Arcana" suite of generators patreon.com/watabou - Official Patreon for supporting the developer

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Stories with Dice
Actual Play & Podcasts

Stories with Dice

English
Actual Play
Stories with Dice is an actual play podcast where a fellowship of everyday gamers explores fantastical worlds, distant futures, and parallel realities through tabletop role-playing games (TTRPGs) from Free League Publishing, Chaosium, Modiphius Entertainment, and more. Join us at our virtual table as we play Mysteries of the Loop, our Tales from the Loop series; explore the Arthurian mythos in The Sword Campaign, the first part of our Great Pendragon Campaign; chart the stars in Star Trek: Magellan, our Star Trek Adventures series; and sail the seas in Dark Blue Sea, our Mutant: Year Zero campaign. Stories from other worlds are coming soon, including The One Ring, The Electric State, Legend of the Five Rings, Twilight: 2000, and so much more.

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One Realm
Tools & Platforms

One Realm

Virtual tabletop (VTT)
English
Free
One Realm is an AI-assisted campaign workspace and virtual tabletop built for groups that want to play tomorrow—not spend the week preparing. It turns adventures, source material, and campaign notes into an organized, playable world, helping GMs complete work that might otherwise take hours or days in a matter of minutes. Characters, locations, encounters, maps, relationships, and story events are automatically organized and connected. From there, the GM can prepare scenes, create artwork, manage characters, and run the game through the integrated virtual tabletop. Because everything shares the same campaign context, preparation flows directly into play without rebuilding the session across multiple tools.

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