Forged in the Dark (2017)

Ülevaade

Forged in the Dark is a tabletop roleplaying game framework and System Reference Document created by John Harper. Released in 2017, it is the underlying engine that powers Blades in the Dark and has since been used by independent designers to build countless other games, such as Scum and Villainy and Band of Blades. It excels at telling stories about capable but flawed groups of people pulling off daring missions against overwhelming odds. The system it directly evolved from is
Blades in the Dark https://groupfinder.eu/library/blades-in-the-dark
Description Instead of being a single game, Forged in the Dark is an open license toolkit. Players form a crew, whether they are space smugglers, military mercenaries, or rebel outcasts, and undertake dangerous missions known as Scores. The system is heavily narrative and focuses on failing forward, meaning a bad dice roll never stalls the story, but instead introduces a new complication. It completely eliminates tedious planning phases by throwing players directly into the action. System Overview & Key Features
The d6 Dice Pool To resolve a risky action, a player rolls a pool of six sided dice based on their action rating. The highest single die determines the result. A six is a full success, a four or five is a partial success with a consequence, and a one to three is a bad outcome.
Position and Effect Before the dice hit the table, the Game Master establishes the Position (Controlled, Risky, or Desperate) and the Effect (Limited, Standard, or Great). This ensures everyone understands exactly what is at stake and how much impact the action will have.
Progress Clocks The game tracks complex threats and long term projects using circular clocks divided into segments. A stealth mission might have a clock for the guards going on high alert, filling up bit by bit as the players roll partial successes or failures.
Stress and Resistance Characters have a Stress track that they can spend to push themselves for extra dice or to assist an ally. More importantly, players can spend Stress to resist any consequence the Game Master introduces, allowing characters to survive deadly situations by sheer willpower.
Flashbacks Players do not need to spend hours planning a heist or mission. When they encounter an obstacle, they can simply spend Stress to declare a flashback, narrating how their character anticipated the problem and set up a solution in the past.
Phases of Play The game flows through specific phases. Free Play is where characters gather information and choose a target. The Score is the actual mission. Finally, Downtime allows the crew to recover from injuries, reduce their heat, and work on personal projects before the cycle begins again.
Additional links bladesinthedark.com https://bladesinthedark.com - Official System Reference Document and rules database evilhat.com https://evilhat.com - Official Evil Hat Productions website

Other entries

Vampire The Masquerade 5E (2018)
Tabletop Roleplaying Games

Vampire The Masquerade 5E (2018)

TTRPG
English
Horror
Vampire: The Masquerade (5th Edition) is published by Renegade Games Studios and was released in 2018. It is a TTRPG-scene classic for vampire-themed games. Set in an alternative, but modern, world, called "World of Darkness". The players will step into the shoes of recently turned vampires, now thrust into the dark underworld of the vampire society. It is a storytelling game focusing on personal and political horror. Description The players, now part of "The Masquerade" have to keep their new identity a secret from the human population, while at the same time engaging with various vampire clans and factions. Managing the new reality, both in terms of new societal norms and requirements, and their vampiric hunger, will set the players on a different "adventure" altogether. System Overview & Key Features Storyteller System (d10 Dice Pool) The system utilizes the Storyteller engine, which uses pools of ten-sided dice (d10). To resolve actions, the player adds the character's Attribute and Skill scores together to determine the total number of dice rolled. Any die showing a 6 or higher counts as a success. Rolling multiple 10s yields a critical success. Disciplines Player characters have access to supernatural abilities known as Disciplines. These include categorized powers such as enhanced physical speed, cognitive manipulation, and physical mutation. Activating these abilities frequently requires a "Rouse Check," a dice roll that carries a probability of increasing the character's Hunger level. Touchstones and Humanity Characters possess a Humanity rating that measures their ethical degradation. To maintain this rating, characters link themselves to "Touchstones," which are specific human non-player characters representing the vampire's surviving mortal values. If a Touchstone is damaged or killed, the player character risks a permanent reduction to their Humanity score. Blood Potency A statistic called Blood Potency dictates the strength of a vampire's abilities. Higher Blood Potency provides numerical advantages to Discipline rolls and healing rates. However, it also imposes dietary restrictions; characters with high Blood Potency cannot reduce their Hunger by consuming animal blood or preserved human blood, requiring them to feed directly from live humans. Additional links renegadegamestudios.com - Official Renegade Game Studios website worldofdarkness.com - Official World of Darkness portal

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Crispy's Academy: RPG Tips
Video

Crispy's Academy: RPG Tips

TTRPG
English
Dungeons & Dragons
Simple tavern keeper making his way through the universe and talking about Dungeons & Dragons. Crispy's Tavern is a drama YouTuber who covers stories both inside and outside the TTRPG space on Crispy's Tavern: Tales and Tea. On the side, Crispy gives advice to aspiring GMs and posts cosplay photos on their social media.  Links youtube.com - Youtube channel patreon.com - Patreon page

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AlberonRPG
Actual Play & Podcasts

AlberonRPG

English
Dungeons & Dragons
Actual Play
Welcome to AlberonRPG, where tabletop RPGs come alive around a real table in Boston, MA. We play live and in person, telling long-form stories built on friendship, character, and unforgettable roleplay. If you love immersive actual play and rich campaign settings, pull up a chair and join the story. Shows Skullrunners Criminals in the cyberpunk megacity of Seethe work together to rise to power amongst the corporations and underworld factions who call it home. Using the Starfinder 2E system, every Thursday at 6:30PM EST A Tale of Twelve Gems A group of adventurers work together to save the world from the potential return of Baba Yaga, and the infernal machinations of Levistus! Using the D&D 5E system, every Friday at 7pm EST Links alberonrpg.com - Official website youtube.com - Youtube channel twitch.tv - Twitch channel patreon.com - Patreon page

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