Encounterra

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Encounterra is a free, browser-based
D&D 5e (2024) https://groupfinder.gg/library/dungeons-dragons-55e-2024
combat encounter simulator that helps Dungeon Masters test and balance encounters. Users can build tactical maps, customize characters and monsters, and run encounters repeatedly using strategic AI to explore outcome statistics, combat logs, and replays. Its public version uses SRD 5.2.1 content and is independent and unofficial.

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Dicey Discourse
Actual Play & Podcasts

Dicey Discourse

TTRPG
English
Actual Play
Are you tired of only hearing about Dungeons and Dragons? Would you like to learn about the plethora of other games out there? Well, so did we! 4 nerds try out a plethora of Tabletop Roleplaying Games! We got action! We got comedy! We got games you haven't even heard of! Stop on by, maybe you'll find your new favourite game! New Actual Play episodes every other Sunday at 22:00 EEST! Character Creation and Post-Mortem episodes are uploaded outside of the regular schedule.

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RollCamp
Tools & Platforms

RollCamp

Virtual tabletop (VTT)
English
Dungeons & Dragons
RollCamp is a VTT that only supports D&D 2024, and it's staying that way. No system-agnostic engine, no expansion roadmap to other games, no plugin marketplace. One ruleset, built in properly. Campaigns Each campaign has its own page the DM can customize with a name, description and background image. There's an archive for images, soundtracks and notes, and the DM decides what gets shared: everything to the party, or specific resources to specific players only. Notes are always private to whoever wrote them, DM included. You can create characters, NPCs and monsters, homebrew or from the book. /images/general-media/1785692364_6WIioI3C.webpCampaign page Character sheets Sheets are dynamic. You go through the creation wizard, and (almost) every choice you make propagates: AC, HP, saves, proficiencies, weapon masteries, spell slots, spell save DC. Change your armor, pick a different feat, choose a fighting style, and the numbers follow. You're not typing your own AC into a box and hoping you did the math right. There's a full creation wizard and a guided level-up wizard, so leveling is "click level up, answer the questions it asks you" instead of "open the PHB, find your class table, remember what you're supposed to get at 5th level." Maps There's a built-in map editor. You import your own battlemap (up to 8K resolution), set the grid, place tokens, done. You can attach character and monster sheets to tokens. /images/general-media/1785692445_bZb4aSu1.webpMap creator page The Table Itself Almost everything in the session exists to keep the game from stopping. Dice are 3D and animated so a roll is a shared moment rather than a number in a log. Webcams are built in over P2P so nobody has to juggle a second app. Initiative lives in a tracker the DM controls, so the turn order isn't something one person is holding in his head. The compendium is available in session as well as out of it, which kills the classic five-minute pause where someone goes looking up a spell. Same idea behind the chat, and because the sheets are interactive you can drop a spell or a feature into it as a link with the full text attached. Nobody has to describe from memory what the ability does. Links rollcamp.com - Official website discord.gg - Discord server r/RollCamp - Subreddit page

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Mothership RPG Dead Planet
Actual Play & Podcasts

Mothership RPG Dead Planet

English
Actual Play
Mothership
Part 3 of mankinds first trip to the stars. This starts the Mothership module Dead planet modified for my campaign. After awaking from cyrosleep and arriving at the nearest star Proxima Centauri. What lies instore for the crew here 4.6 light years from Earth. Something, much more then they could every have dreamed

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