Dungeondraft

Ülevaade

Dungeondraft is a specialized, standalone map-making software designed specifically for creating high-quality TTRPG battlemaps. Developed by Megasploot (the creator of the world-building tool Wonderdraft), it was released in 2020 and has since become the industry favorite for GMs who want to build detailed, tactical maps without needing professional graphic design skills. It is famous for its "smart" tools that handle walls, lighting, and object scattering automatically, allowing a full encounter map to be completed in minutes. Description Dungeondraft bridges the gap between simple grid-sketching and complex image editors like Photoshop. It features a unique, hand-drawn aesthetic that fits perfectly with modern fantasy games. The software is built for efficiency; drawing a room automatically places floors and walls, and the integrated lighting engine allows you to place torches that cast realistic shadows in real-time. In 2026, it remains a "buy-once-own-forever" staple, free from the subscription models that have taken over much of the creative software market. System Overview & Key Features
Smart Wall and Floor Tools Building a structure is as simple as clicking and dragging. The tool automatically handles corners, joins, and textures. If you move a wall, the floor expands with it, and placing a window or door automatically "cuts" the wall to fit the asset.
Integrated Dynamic Lighting Dungeondraft allows you to place light sources with customizable colors, intensity, and flicker. These lights interact with the walls you've drawn, casting shadows that provide an instant sense of depth and atmosphere to any dungeon or tavern.
Universal VTT Export One of its most powerful features is the ability to export maps directly into formats for Foundry VTT, Roll20, and Fantasy Grounds. These exports include the "wall data" and "light data," meaning you don't have to redraw your walls in your virtual tabletop software.
Object Scattering and Paths The Scatter Tool allows you to "paint" clutter like rocks, grass, or debris with randomized rotation and scale, making environments feel organic. The Path Tool lets you draw roads, rivers, or fences that follow a smooth curve automatically.
Massive Custom Asset Support While the base software comes with a complete art style, the community has created thousands of additional packs. You can easily import assets from famous artists like Forgotten Adventures or Crosshead, allowing you to completely change the look of your maps.
Terrain and Water Painting The software includes a multi-layered terrain brush that lets you blend different textures like sand, dirt, and grass. The water tool allows you to create pools and rivers with adjustable transparency and "edge foam" for a professional finish.
Additional links dungeondraft.net https://dungeondraft.net - Official Dungeondraft website and store cartographyassets.com https://cartographyassets.com - The primary hub for free and paid Dungeondraft asset packs reddit.com/r/dungeondraft https://reddit.com/r/dungeondraft - Active community for sharing maps and technical support

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Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

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Will Save
Actual Play & Podcasts

Will Save

English
Actual Play
Starfinder
Welcome to Will Save, a weekly science fiction actual play podcast set in the universe of Starfinder! Through storytelling, some dice rolls, the rules of Starfinder, and just a dash of luck, four strangers begin a journey that could unravel the silent threats veiled in the galaxy’s darkest corners. How far will they go for the truth? Find out as we play Paizo’s ”The Threefold Conspiracy” Starfinder Adventure Path, and much more. Links willsavethepodcast.com - Official website youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed twitch.tv - Twitch channel discord.gg - Discord channel ko-fi.com - Ko-Fi page

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Threadfall
Tools & Platforms

Threadfall

TTRPG
English
Free
Threadfall is a campaign management platform built for live tabletop role-playing games. It records the session, transcribes speech in real time with speaker diarization, and turns the resulting transcript into a recap, a running campaign codex, and a live screen for the table, so the Game Master can stop taking notes and focus on running the game. The product was built by a Game Master frustrated with the gap between what happened at the table and what survived to the next session. Notebooks, spreadsheets, and post-session memory dumps consistently failed to keep up with multi-session campaigns where NPCs accumulate, loose threads multiply, and the party's choices weeks ago suddenly matter again. Threadfall treats the session itself as the source of truth: whatever was said at the table becomes structured, searchable, and remembered. Description What it does at the table During a live session, Threadfall captures audio, transcribes it in real time using state-of-the-art automatic speech recognition, and identifies who is speaking. A live screen, designed for a second monitor, a tablet at the table, or a shared display, shows the unfolding session in a clean, distraction-free view. The Game Master sees recent dialogue, current scene context, and tracked entities without breaking flow. What it does between sessions When the session ends, Threadfall produces a recap that captures what actually happened, character actions, key dialogue, decisions, and consequences: drawn from the transcript rather than from the GM's memory. It updates the Living Codex: a structured repository of characters, locations, factions, items, and plot threads that grows automatically as the campaign progresses. Entities are extracted, relationships are mapped, and the codex is searchable from the next session onward. Who it's for Game Masters running ongoing campaigns, particularly online or hybrid groups using voice chat, but equally useful for in-person tables with a recording device. It's system-agnostic: nothing in the product assumes Dungeons & Dragons or any specific rule set. It's been built and tested against D&D 5e and 5.24, but works equally well for Pathfinder, Call of Cthulhu, indie systems, and anything else where a group of people talks for hours and the GM has to remember it all. Free tier New users get two complete live sessions and recaps to try the product, with no credit card required. Founder rate Game Masters who subscribe during the launch window receive a Founder rate of $7.99/month for as long as they remain subscribed, including three campaigns, six AI sessions per month, the full Living Codex, and the live screen. Technical foundation Threadfall is built on real-time speech-to-text with speaker diarization, large-language-model summarization and entity extraction, and a knowledge-graph backend for the campaign codex. The infrastructure is designed for the unusual demands of multi-hour, multi-speaker, jargon-dense sessions where the participants invent proper nouns on the fly. Independent and actively developed Threadfall is built by an independent developer who is also an active Game Master and player. The product is shipped iteratively, with bug fixes and features released as feedback comes in from the founding group of Game Masters using it weekly.

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Otsid seltskonda?

Leia lauamänguseltskond, millega liituda, või mängijaid, keda kutsuda. Groupfinder on tasuta seltskonnaotsingu platvorm. Mängijatelt mängijatele.