Dungeons & Dragons 5.5E (2024)
en
Inglise
Kings over Ignia ( level 1-6 adventure )
A level 1–6 D&D campaign set on Ignia a remote tropical island where the party begins lost and shipwrecked and cut off from the outside world, developing into unlikely heroes over the course of an Exciting Journey. Expect a mix of wilderness exploration, village intrigue, lost strange ruins, moral choices, and a semi open Sandbox branching story where the party’s decisions can significantly change how the campaign unfolds. if you played Lost mines of Phandelver expect a similar vibe to progression and overall idea of time and expectations.
about me , Howdy, im Azurion and am a dm with two currently running long term campaigns, like Dungeons and Dragons and Daggerheart alot, and after testing out some starter campaigns and never feeling fully satisfied, had the wish to construct my own version of one, meant to teach dnd concepts while still delivering a fun and unique experience where player choices matter. i would be glad to welcome five new player into this game :). I’m choosing players based on group compatibility rather than first come, first served, so feel free to apply as long as this post is still open.
System/edition: D&D 5e 2024
Online: online, over roll 20, using discord for Bookkeeping, chatting and music etc.
Schedule: Friday, 20:00–23:00 Germany time
Europe/Berlin .
Frequency: Biweekly games lasting about 3-4 Hours.
Starting date: Session 0 should be ideally done beforehand over chats and vc talks , starting date would be 18.09.2026 , which will have a session 0 + session 1 experience ( aka pregame discussion over everything) .
Players wanted: Five players, New players are welcome. I’m happy to teach, but I expect you to put in some effort between sessions to learn Roll20, understand your character sheet and the basic rules of DND 5e, and become familiar with your class and abilities.
Age requirement: content will be relatively PG-13 in terms of content , but i would prefer you being 18+ to avoid any issues.
Homebrew or module: Homebrew
Campaign length: Several Months, 20 - 30 Sessions taking you from level 1-6
Gameplay balance: aiming for 40 Roleplay / 40 Combat / 20 exploration.
Tone: Lighthearted Heroic Adventure in a quaint but threatened Island, closest would be a teen- adventure novel or series like Avatar / owl house in terms of overall tone, evil exist but the people are nice and tone should remain somewhat light.
Player agency: Semi Linear - Sandbox, meant to be approached and to open up to your choices, even if the sandbox it offers is comparatively small.
Character creation rules: All races except Flying races ( Aarakokra and Owlin ) are allowed, all classes that are official are allowed, dont power or metagame the game is meant as a more baseline starter campaign and will offer little challenge to a overpowered pc.
New players requirements: if your new you need the following to still joing ( look into roll20 and fully create atleast a sheet of your pc , not dnd beyond integration ones please, willing to know your classes and the games basic rules , this can be learned in a free 40 page paper on dnd beyond. Decent Audio equipment and somwhat ok PC is also needed. if you played even one campaign on roll 20 , you should be ok doing this.
VTT: Roll20, Chats over Discord
Language: English, i however am from germany , expect a little awkardness , englisch isnt my main Languange
Attendance expectations: Reliability is by far my biggest requirement. Missing occasionally ( though not too often ) with advance notice is understandable; ghosting or unexplained absences will result in removal.
Table rules / behavior: NO PvP, metagaming, murderhobo behavior, disruptive characters, etc, this is a friendly and Heroic Adventure game where you are expected to work as a team.
Content/safety: No Heavy Gore, No Homophobia and Racism of any Kind, all explicit content will be fade to black, romance is restricted to what could fit in a disney movie. Evil PCs are forbidden.
What you want from players: Consistently showing up , RP engagement, teamwork, backstories, knowing the rules of your own character. this campaign expects you to be heroic and to want to help people , Evil PCs are forbidden and neutral is ok but likely may lack the same enjoyment you get from being good in this game.
About you as DM: 2 year experience, ran following campaigns : Dragons of Stormwreck Isle, Lost Mines of Phandelver, Curse of Strahd, Wrath of the Glass dragon, my main homebrew setting in which this game also takes place , its a remote island nearby.
Application: send me a message , i invite the ones i see as interresting to chat over discord. please include
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What should I call you?
Pronouns
Age / confirmation that you're 18+
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Your D&D/TTRPG experience
Your Roll20 experience, if any
What are you looking for in a D&D campaign?
What do you enjoy most about D&D?
What do you enjoy least about D&D?
Any rough character idea you currently have, if any
Confirmation that biweekly Fridays, 20:00–23:00 Europe/Berlin reliably works for you