OSR
en
Inglise
Original Dungeons & Dragons

Rollimängukeskne

Algajasõbralik
Online, 0e ODND, CST, Thursday-Saturday;
What?
Daggerfall level of Do-What-You-Want survival horror game
How?
Discord used for communication and record keeping. Miro used for visuals. Voice recorded, transcribed, and processed for notes to keep the world consistent. To enter the game requires one trial 1-on-1 game or a multiplayer trial game with another newbie to the group. Contact via discord or Groupfinder DM if interested.
Who is playing?
Drop in/Drop out West Marches style. Play 1-on-1 with DM any time on Thursday, Friday, or Saturday, or coordinate with others to schedule with other players in group effort. Player cooperation not required, you can adventure with NPCs for equal treasure share or hire them on other terms. Speak with players out or inside of game to meet in specific places. Enter the timeline in approved places. Having multiple characters in multiple locations in the game is advantageous as the world is vast and distance takes time to traverse.
What are the rules?
- All weapons do 1d6 damage
- Maps exist for the DM but no maps are given.
- Homebrew: Alignment must be earned and alters the rules for roleplaying. More info explained in trial game.
- Modified Death's Door - Save vs. Death Magic or lose -1 HP. <-10 HP means Death
- All sentient encountered creatures roll reaction rolls.
- Character classes are:
Magic-User, Fighting-Man, Cleric, Elf, Dwarf, Hobbit
- Encumbrance, Hunger, and Thirst is tracked
- Treasure weighs something. Supply, demand, and standing determines when and where you can use it.
Tips?
- The DM will not remind players of quest options available to the players.
- Notes and good memory are important. Knowledge is precious.
- Hiring NPCs is a core mechanic
- No set story. No narrative or character arcs. Story emerges from random results of the game, so play like no one is watching but the NPCs.