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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
The Copper Compass
Mängijaid
0/4
GM
1/1
Dungeons & Dragons 5E
en Inglise

The Copper Compass

Hello adventurers! We are currently over 30 members on a discord server that started as a newbie friendly tutorial group. The server is beginner-friendly, but we also welcome more experienced players. We focus on learning the basics, improving roleplay, and most importantly, creating a relaxed and enjoyable environment. I’m currently on GMT+2, and my sessions usually run in the evenings, around 19:00–20:00 until 23:00-00:00 local time. But there are other people on different time zones to play with! At the moment, I’m also looking for people who would be interested to take upon the role of Dungeon Master, be it in my campaign or in your own custom/homebrew one. If you enjoy guiding others, helping beginners understand the game and running relaxed, fun sessions, I would love to talk to you about that too. If this sounds like something you'd want to be part of, feel free to reach out!

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Beginners campaign
Mängijaid
5/10
GM
1/1
Dungeons & Dragons 5E
en Inglise

Beginners campaign

Homebrew Homebrew
Algajasõbralik Algajasõbralik
For new players that never got to play DnD, or they start playing now. Greetings! I am looking for players for beginner/easy sessions in DnD 5e 2024, with more focus on dialogue and roleplay rather than combat and strict rules. We are currently 32 members on the server, all sharing the same world. The project now includes 6 different groups, each following its own tasks and story arcs. Every group plays in the same setting, and their choices influence the world and sometimes even each other’s campaigns. It creates a living, evolving narrative shaped by the players. The server is made for beginners, but we also welcome more experienced players. We focus on learning the basics, improving roleplay, and most importantly, creating a relaxed and enjoyable environment. I’m currently on GMT+2 time zone, and my sessions usually run in the evenings, around 19:00–20:00 until midnight local time. I’m also looking for people who would be interested in DMing, not just playing. If you enjoy guiding others, helping beginners understand the game, and running relaxed, fun sessions, I would love to talk to you. If this sounds like something you'd enjoy, feel free to reach out! My Discord: pancone Looking forward to hearing from you 🙂 Message me if interested!

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
THE LOST ISLAND OF EMERA
Mängijaid
3/4
GM
1/1
Dungeons & Dragons 5E
en Inglise

THE LOST ISLAND OF EMERA

Homebrew Homebrew
Testmäng Testmäng
Greetings! I've started playing DnD and recently i've developed a homebrew campaign. Since it is almost ready (still needs some tweaks and balancing), i would like to get a 2nd opinion on it, maybe a session 0 too for a playtest. GMT+2 You begin as prisoners of the world. Born with mana in a land that fears magic, you were exiled by the inquisitors and shipped to die on a prison island. You never arrive. A sea monster destroys the ship, and you awaken on an uncharted island that doesn’t exist on any map. There are no cities, no laws and no rescue coming. There's only wilderness, ruins, and others who survived in very different ways. The players must scavenge for food and materials, build and upgrade a camp for different bonuses, explore and find different factions on this island. It’s a fantasy survival campaign set in a harsh, isolated world where the players start with very little and must earn everything through exploration, tough choices, and cooperation. The focus is on atmosphere, and storytelling, rather than on fixed outcomes. Players can explore/scavenge dangerous lands, deal with rival factions, build up a camp or settlement over time, and shape how the story evolves through their decisions. Combat exists, as long with some light survival, resource management, and camp expanding mechanics. I was thinking that the campaign adapts to player choices, nothing is predetermined or set in stone story-wise. Dm if interested. English is not my main language, so i apologise for any misspellings.

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