Otsin mängijaid › (Witcher) A Path at the end of War

(Witcher) A Path at the end of War

Savage Worlds
Savage Worlds
Online
Tasuline
Tasuline
Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.

Kirjeldus

Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Monday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session Travel the Continent ravaged by war and another conjunction of spheres. World needs heroes like never before, but really best it can hope for, are people trying their best in a shitty situation. If someone enjoys the Witcher games, books and probably not as much with the Netflix series that's the right address. I want to capture more role play heavy, character oriented style of this world. Somewhat on the darker side but in no ways devoid of dry humor and tinge of idealistic optimism. More detail under Logi sisse Logi sisse

Savage Worlds

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  • Asukoht: Online
  • Mängude tihedus: Iga nädal
  • Ajatsoon:
    EST
    Ida-Ameerika standardaeg (GMT/UTC -5)
  • Nädalapäev: Esmaspäev
  • Alguse kellaaeg:
    Õhtu
    17:00 – 21:00
  • Korraldaja: Driden Driden
  • Discord: Logi sisse
  • Mängijaid: 0/5
  • GM: 1/1
  • Keel: Inglise
  • Lisatud: 7. September 2026
  • Viimati muudetud: 12. October 2026
Driden Driden

My own Platinum Rule for RPGs is simple offer and assume respect, as well as good will. We all want to experience something breaking out of the mundane, at least for a bit. Entertain and be entertained by weaving a story together.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Savage Worlds
Savage Worlds
Online
Kampaania
Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe
Mängijaid
4/5
Tasuline
Tasuline
GM
1/1
Savage Worlds
en Inglise

Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
NSFW
Sisu või teema ei pruugi sobida alaealistele, seepärast küsib leht enne vanuse kinnitust.
AVATAR: THE SEVERED AGE "They told us the elements were sacred. Then they put a price on them, a chip in your skull, and a payment plan on your soul." The Premise Korra has been dead for three years. In the decades before her death, the Spirit Portal in Republic City stopped being a miracle and became an energy source. Spirit vines spread through the city's foundations, rail lines, power grid... and eventually into people. Engineers learned to route chi through circuitry. Ripperdocs learned to graft it into flesh. What should have taken a century took thirty years. The world woke up neon. Today, anyone with enough money or enough debt can buy bending. A non-bender walks into a corporate storefront, signs a financing contract for a Chi Emulator, and walks out throwing fire like a Fire Nation soldier. The Equalist dream came true. Not through revolution. Through retail. Every implant comes with a hidden cost. The more chrome you install, the quieter your own chi becomes. Benders slowly lose their connection to the elements until, eventually, they become Severed. No spirits. No bending. No way back... at least, that's what everyone believes. Meanwhile, somewhere in the world is an Earth Kingdom child who should have become the next Avatar. They are three years old. No one has found them. The White Lotus has searched for years without success. Some believe the child was born spirit-deaf. Others whisper a corporation found them first and is quietly discovering what an Avatar's soul is worth. Some fear the Avatar Cycle itself is breaking. Everyone is searching for the same missing child. You'll either find them first... ...or discover why no one else ever could. What You Can Play: A traditional bender trying to preserve a dying art. A Severed ex-bender willing to burn the world to reclaim their element. A Ghost, projecting their spirit into the digital Weave where something ancient may already be waiting. A ripperdoc, fixer, mercenary, or corporate Emulator runner drowning in debt. An Air Nomad who has rejected cybernetics entirely, remaining one of the few souls still fully connected to the spirits and uniquely capable of healing what technology has stolen. Themes: Cyberpunk noir Corporate corruption Spiritual horror Identity and humanity The price of progress Hope in a broken world This is a campaign about difficult choices with permanent consequences. Expect street-level jobs, corporate conspiracies, spirits hiding in fiber-optic cables, desperate people trying to reclaim what they've lost, and quiet moments between the action that remind everyone what's worth fighting for. The central question is simple: What are you willing to trade away... and can you ever get it back? System: Savage Worlds Adventure Edition (custom Avatar conversion) No prior Savage Worlds experience required. No Avatar knowledge required. All rules and setting information will be provided. The game is fast, cinematic, beginner-friendly, and focused on character-driven storytelling. "Chrome is easy to buy. Getting your soul back takes a lot longer." This game costs $20 per session

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Survive Barovia | Dungeon Delve | Brave Lost Ruins
Mängijaid
2/6
Tasuline
Tasuline
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Survive Barovia | Dungeon Delve | Brave Lost Ruins

Tasuline
Mängujuht küsib mängu juhatamise eest tasu.
Lahingukeskne
Suurema osa mänguajast võtavad lahingud, taktika ja initsiatiiv.
Hi. I'm Drakeen a Pro GM seeking several players to fill games for Curse of Strahd, Dungeon of the Mad Mage and Tomb of Annihilation through StartPlaying. Every Forgotten Realms campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration. Dungeons & Dragons 2024 rules 2024 Player's Handbook classes Artificer available 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew Point buy for character abilities Expect a balanced mix of approximately 40% Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. For new players to veterans. Schedule / Seeking players for long-term weekly Forgotten Realms adventures 🏰 Curse of Strahd — Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 3 spots) 🏰 Curse of Strahd — Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (FULL!) 🏰 Curse of Strahd — Saturdays at 7:00 PM ET / Saturdays 9:00 AM AET (🪑 6 spots) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Sundays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 1 spot) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter) (🪑 3 spots) ☠️ Tomb of Annihilation — Thursdays at 7:00 PM ET / Mondays 9:00 AM AET (🪑 3 spots) ❄️ Rime of the Frostmaiden — Saturdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter) (🪑 3 spots) 💻 Platform: D&D Beyond, Roll20 and Discord voice 💰 Price: $25 weekly (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. StartPlaying Profile 🎲 (Games Details) https://startplaying.games/gm/drakeen YouTube 🎥 (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting!

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Lauarollimäng (ttrpg)
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Savage Worlds
Savage Worlds
Online
Kampaania
Sweet Dreams are Made of These (An Eberron Story)
Mängijaid
5/6
GM
1/1
Savage Worlds
en Inglise

Sweet Dreams are Made of These (An Eberron Story)

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
A ragtag band of locals find themselves embroiled in a strange adventure involving an unhinged warforged, a psychotic docent, and a plot seemingly involving a nefarious branch of House Cannith. One of those you've been roped in with attached the docent to himself and now hears voices, but has started displaying extra abilities. Your mentor, the unhinged warforged named Trace 7, has disappeared, but she left you with a mission to find a way into a secret facility in the underbelly of Sharn to discover the secrets of this organization. Can you find your way in and discover what House Cannith is up to? This game uses the Pathfinder for Savage Worlds Ruleset and Kristian Serrano's Eberron for Savage Worlds adaptation hosted on the Fantasy Grounds VTT, which is now free to play. All resources will be supplied upon acceptance. This is an ongoing campaign with five players currently. I'll accept up to one more. We play on the last Sunday of the month at 18:00 Eastern Time (Currently UTC-4).

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