The world of Erythcia hosts a many mystical and magical lands. One of them is Tapak Peninsula, a faraway place promised to hide goods and riches beyond measure. Rich in flux deposits, mineral earth, natural resources and rare magical antiques.
The Fretish Empire in particular is salivating to ~exploit~ explore the peninsula. The Empire contracts corporations under her banner to achieve to achieve this.
Any would be prospectors were to brave the thick jungle will have to contend filled with bizarre plants and beasts along with disgruntled locals. But, don't let that stop you from making your mark on these lands.
You've found yourselves working as freelancers at the port city Kesang in the Danggan kingdom since landing unto the peninsula doing odd jobs getting by until you've landed yourselves a carriage escort job from the Freelancers Guild at the behest of the Fretish East Darvish Tradings into the heart of the jungle promising a hefty payout if you manage to complete it.
Newbie and Veteran players welcome!
Slots available:
Looking for 3 to 5 players
Game System:
Savage Worlds Pathfinder / Savage Worlds
Platform:
Owl bear Rodeo & voice over Discord.
Timezone, Day & Time:
GMT +8, Sunday, 6AM - 10 AM (4 Hours)
Themes:
Cards, Colonialism, Southeast Asian Inspired, Grounded, Intrigue, Tactical, Religion, War, Fantasy, Political, Factions, Hexcrawl, Dungeons, Strange Flora & Fauna.
Trial/First Session & Session Zero:
Potential players after being vetted and invited into the game will all have a session 0 to clarify anything regarding rules or the setting, make characters and break the ice between players.
The Player Characters will be acquainted with one another. (To what degree can be decided between players).
After session 0, immediately or the next week (depending on how long it takes). The first session will act as a trial run for how the group will handle the game going forward.
Expectations/Disclaimers:
. If you are unfamiliar with the game system being used, please be eager to learn the mechanics and narrative differences from a game system you're already familiar with i.g D&D 5e/2025, Actual Pathfinder 1e/2e. Similarly to be said about Owlbear Rodeo. Feel free to ask me for clarifications especially if this is your first ttrpg game/experience.
Players must be tolerant, kind and friendly. I will not accept actual bigotry and asshole behaviour in my game. Any indication will result in being kicked from the game.
. If you have any problems with the game in any form be sure to inform me. Whether it is game rulings, metagaming, scheduling conflicts, absentia, other player's behaviour, sensitive subject matters and etc. You can expect for me to provide the same honesty and courtesy.
This is the answer for the 7th question in the google forms. I just wanna make sure you didn't just skim the post and read everything that's listed. If you didn't, please do so if you intend to apply for this game.
No joke or gimmicky characters that derail or miss match the tone of the game. Humour and jokes is obviously welcome but don't make it a gimmick or overbearing. Come into this game with the intent on creating a character that's lived in this world with goals, motivations and personality tailored to it.
. I do not want to be told you can't attend the game because you actually have work day during that time or any other mandatory obligation. I COULD be on the other side of the world from you.
Potential players will be interviewed throughout the week leading to session 0.
Don't forget to have fun! You read all of that right? Everything listed here is to ensure everyone knows what they're getting into. If by the end of this you still want to apply, I'm more than happy to provide a game for all of us.
Thank you for reading and hope to see you in game!
Google Forms:
https://forms.gle/abbJUqWUxV9tQtxo6