Otsin mängijaid › Steel Rift League

Steel Rift League

Steel Rift
Online
Lahingukeskne
Suurema osa mänguajast võtavad lahingud, taktika ja initsiatiiv.
Kirja teel
Kogu mäng käib kirjalike postitustena vestluses või foorumis, nii et keegi ei pea korraga võrgus olema.
Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.
Ainult tasuta
Mängijaprofiilil - otsid tasuta mänge ja tasulised sind ei huvita.
LGBTQ+ sõbralik
Laud on LGBTQ+ mängijatele avalikult avatud.
Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
West Marches / Living World
Üks maailm ja suur hulk mängijaid, aga püsivat seltskonda pole - mängivad need, kes end sel nädalal kirja panevad.

Kirjeldus

Hello perspective player! I've set up a Living World discord server with a unique world. Its very Rules-lite, RP being custom and Steel Rift for combat. It is Play-By-Post, with me handling the map and rulings so that it can be time-zone and time-available agnostic! Players are free to schedule between themselves if they want to resolve a match over Tabletop Sim with me as Arbiter, but no one is reqiured to do that. (Also feel free to send pics of physical minis if you want to use/display them! The system is mini-agnostic for anyone interested in playing Steel Rift locally.) There is 1 change I have made so that its easier to manage as a PbP game (inches to Hex Tiles). You wont need to buy a copy of the rules, as I have them available on the server. Advanced Rules will be added over time, both to not overwhelm players but also so I can cherry pick what works with the League and missions that I will present players with (and to a lesser extent the flimsy lore I have for this game-world). Players will be a General Purpose Administrator/Logistics A.I., usually manufactured and purchased by Militaries and MegaCorps for admin work on large vessels and in company-cities. In this case though, the players have been purchased by an Underboss of a Redlight planet. They'll be placed in control of the crime faction's Blood Sport Assets in the burgeoning, new Mecha Coliseums popping up all around the seedy ecumenopolis. You'll put together HE-Vs and teams and enter them into Bouts, Tournaments, Leagues, etc. Obtain purses and prizes from wins, bet on other player's matches for side profit, and go Rogue to get out from under the crime boss's thumb! Eventually players will be able to accept contracts off world for MegaCorps and Sovereignties (ala BattleTech style) and will be able to flex more of the mission types and advanced rules over time. I'm running it via a purpose made Discord server and using Tabletop Sim purely so the maps and models will be a bit more exciting than a 2d, top-town grid. There is currently only 1 mechanical roll tied to Roleplay itself (subject to change depending on what players decide to get up to). You can always hit me with ideas and things you'd like to see that we can work together to make happen! If anyone is interested feel free to DM me and ask any questions you might have! A final note: The game is tagged as 18+, please respect that. And if any player has a concern about anything (including regarding me) please feel empowered to bring it to my attention so it can be resolved!

Steel Rift

Veel raamatukogus pole. Klõpsa siia, et seda küsida!
Lisa lemmikutesse
  • Asukoht: Online
  • Mängude tihedus:
  • Ajatsoon:
    EST
    Ida-Ameerika standardaeg (GMT/UTC -5)
  • Virtuaalne mängulaud (VTT): Discord
  • Korraldaja: FrigidMoth FrigidMoth
  • Discord: Logi sisse
  • Mängijaid: 1
  • Keel: Inglise
  • Lisatud: 13. October 2026
  • Viimati muudetud: 13. October 2026
Jaga kuulutust:
Facebook
Reddit
X
Bluesky

Mängud, mis võiksid sulle samuti huvi pakkuda

Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Kampaania
Prosperon: a Bio-Cyberpunk RPG
Mängijaid
2/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en Inglise

Prosperon: a Bio-Cyberpunk RPG

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Ainult tasuta
Mängijaprofiilil - otsid tasuta mänge ja tasulised sind ei huvita.
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and let’s have a blast. To give you an idea of the gameplay style, it’s about 65% roleplay and 35% combat, though that really depends on the group’s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, let’s get those dice rolling and have a good time. I just wanted to add that I’m also looking to start a play‑by‑post group. I still want to run a VTT game, of course, but a play‑by‑post format could be fun too.

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
VtM
Vampire: The Masquerade
Online
Kampaania
Vampire 20th anniversary Chicago(DA disciplines)
Mängijaid
4/6
GM
1/1
Vampire: The Masquerade
en Inglise

Vampire 20th anniversary Chicago(DA disciplines)

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already, this is meant to help the group have versatility. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. I am very adept at teaching, btw. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Set in Chicago, I've added abilities to the NPCs to support their discipline powers, and set the whole timeline from Chicago 1 to 2 and beyond more gradually, changed who lives. Note that I have changed some of the clans a bit, like switched Gangrel(Sabbat) and City Gangrel (Camarilla), turned certain Brujah into True Brujah, a Ventrue into a Nosferatu, that sort of thing. Vampire has characters that are difficult to create without my assistance if you don't know how the numbers and discipline powers work (you distribute dots, there are no classes). However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. Note that I broke my campaign down in a timeline, it can be altered by PC actions, even down to the year and month.  VERY DETAILED homebrew campaign that can be changed given PC choices. RIght now they are in late 1990 somewhere between Oct and December, you will get the PC's average xp to start with, along with a host of extra little benefits outside what the creation rules normally grant. You dictate the parameters, I figure out how to make the mechanics do what you want and tell you about potential problems, and I pick out flaws so as to give you your own story arc. Its also a great way to get rid of problem NPCs. The Dark Fate flaw is reserved for anyone meeting their end during Gehenna, the end of the world. See, the Antediluvians rise, and they are hungry for their clan members.... That doesn't mean you can't play, you can still run other characters even after your main one croaks. Official list of clans/bloodlines you can take in Chicago compatible with the group as it is: Nosferatu (must take Dark Fate flaw), Toreador, Ventrue, Brujah, Gangrel (Sabbat), Malkavian, City Gangrel (Camarilla), Tzimisce (must take the Dark Fate flaw), Gargoyle, Caitiff (Anarch typically), Assamite (Milwaukee Sabbat), True Brujah (camarilla). Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Daughter of Cacophony, Nagarajah, Lamia, Salubri warrior. Got a Cappadocian (a hospital morgue doctor and a necromancer), Salubri (one Healer(an FBI agent), one Watcher (a homicide Chicago police detective), one Warrior, and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla), and a True Brujah rebellious philsopher. I have set up each pc to have fast growth, to have really good rolls for their disciplines right away. The party could use a member that has Vicissitude, Animalism as clan, or possibly Thaumaturgy. Luckily there's a 5 point merit that allows anyone to buy clan xp rates, hint hint.  If you go into this expecting to create your character without regard to the setting or the group composition, you can kiss your entitled butt goodbye. Even if I did nothing different as GM, the group would suffer and your PC might not make it. I do get your back when I get the chance if you are willing to try a clan you don't normally. You gotta also pay for mentor ratings since you need a teacher to increase your disciplines outside of Celerity, Fortitude, Potence. BTW, I made these 3 powers much easier to use, and less vitae expensive. If you pick from the obscure list, you can BUY up to 7th generation, but you blow 6 background dots to pull it off.  Caitiff are interesting, I made them able to teach ANY discipline they learn; normally the 13 clans can only teach their clan disciplines. A Tremere is possible, but you'd need to be a diehard Anarch (meaning the local Tremere want your keister dead, although good news for you that the Chicago ones are less than competent). If you don't know the clans, I can give you information but you will need the V20 core rulebook (learning the setting and abilities but not the disciplines), the dark ages core rulebook (mostly just for the super powers/disciplines), tome of secrets (all forms of vampire magic, even Obtenebration), and Erciyes Fragments (this will feature heavily in the campaign, its the Vampire bible of sorts including prophecies) books. Also a total of 20 d10's, basically two matched sets of 10 d10's, but the 2 sets cannot match each other. Preferably translucent dice, not solid. Chuck out any that have bubbles inside. Game always starts at 6pm central Mondays. The Guide to the Camarilla from the Revised edition might be handy, but not strictly necessary. Prince's Primer is nice for understanding elder vampires' mindset. They are very manipulative, and deceptive. This is a copy of an update I gave to a player that missed a session: Both Michael Payne Toreador and Son of the Malkavians are dead, and Jay found another body in the basement, this time of a dead boy, a formerly months old vampire Caitiff. His name was Neon, and Damien of the Brujah (one of 2 anarch leaders was caring/teaching for Neon) Damien will have to be told. Neon was chained via manacles to the basement floor in Son's Skokie residence, his throat ripped out and his face gnawed upon. Evidence was found that Son was blackmailing Horatio Ballard into insane and demeaning acts. You could get a major boon from Ballard using this, or use it against him in other ways. (the players gave this information to the Nosferatu, who now owe them big time)  Ballard apparently has been naughty. Michael accidentally killed Son, and Michael is dead thanks to the party knocking him into torpor, and the elders ending him. recall, Michael was suicidal, and homicidal after the party ended his ex wife. plus had a rep for being a thug who used to cause chaos your character Salubri Healer just rescued the young couple that Son was psychologically torturing, and you shot Michael (bashing damage, just reduced him to torpor) as he tried to use Ben the Cappadocian as a shield

Loe edasi

Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
WW&G
Warhammer Wrath & Glory
Online
Kampaania
W&G: The Last Gift of The Crimson Prince
Mängijaid
3/5
GM
1/1
Warhammer Wrath & Glory
en Inglise

W&G: The Last Gift of The Crimson Prince

Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
The Greensteel Corsairs are the most daring and notorious pirates of the Gilead system. Despite being composed mostly of Aeldari, the Emerald Princess has begun to bring others into the fold. The corsairs do not always trust these outsiders and they are often given the most dangerous of missions to prove their worth. Our heroes are no different, gathered together because of their unique skill they have been tasked with a mission. To infiltrate the lair of the Haemonculi Caraxus and steal a powerful relic; The Heart of Mathlann. Having been sent under the guise of prisoners sold to the Haemonculi they must find the relic and escape.Their efforts will reveal a drama unfolding in the wider galaxy and a map to a legendary treasure. A relic from a fearsome Aeldari corsair that could change not only their lives but the lives of the countless souls that call Gilead home. Together they will roam the wine dark sea and test their mettle against the worst the sector has to offer, for at the end of their journey the last gift of The Crimson Prince awaits. OOC Information While set in the Grimdark setting of the 41st Millenium this game will have a much lighter tone with a greater emphasis on high adventure and daring escapades rather than the usual doom and gloom that pervades the setting. While predominately an aeldari based story players will be able to pick from a variety of non-aeldari races. No experience with either Wrath & Glory is required. This is a beginner friendly and LGBTQ+ friendly game. Hatefulness, bigotry and anti social behavior will not be tolerated. Game time starts at 8pm est runs on a weekly basis every Thursday. We are currently 2 sessions in and require 1-2 additional players. If you are interested please fill out the application and I will reach out to you.

Loe edasi

Lisa lemmikutesse