The Practitioner's RPG
en
Inglise
Call of the Underbelly: A Guardian's Saga
It’s bright and sunny 2010 and New York has turned into a real shit hole. Crime has gotten really out of hand, and it’s affecting a lot of people. You might have the desire to do something about it; unfortunately, you’re not the best equipped to do so. There were a few people once with incredible abilities that transcended natural law that used their powers to help people, but they’re not here anymore, and you’re not exactly super yourself. However, you’re quite young (maybe not even a full adult), and as you’ve just found out, anyone can become super, with the right knowledge and training you can become a living weapon and unlock within yourself the abilities to fend off the forces of evil, through science and even magical techniques. You’ve just met two interesting and mysterious figures. One of whom is a former superhero (although he hates that word), who seems insistent that you shouldn’t be doing or wanting this; a kid like you shouldn’t be putting themselves in danger or trying to fix the world themselves. However, the other, an even more mysterious old man, seems very eager to train you to fight, claiming he needs “soldiers” for “the big war”, although he’s not too keen on elaborating when you ask him about that. It seems clear that one of these two figures can give you the keys to eventually fight back and stop the scum of New York from swallowing up the city that you call home. Even if it means putting yourself at risk, you have to try. Based on the old man’s implications, it seems like organized crime is going to look like a summer picnic compared to what’s on the way, and the secret puppet masters pulling the strings on all of it are spreading their grip by the second, unless somebody does something about it.