Game Medium: Foundry
Game Time/Date: Thursday starting at 6:30 PM CST (Session 0 will be on June 18 and campaign will continue bi-weekly)
Game Length: Unspecified (I cannot guarantee a length for this game only that I will endeavor to make it enjoyable)
Number of Players Needed: 5 (I already have one and need four more)
Game Concept Summary: This game will take place in a high-fantasy world that I have worked on and played other games in over the past few years, most of those other games have been D&D. Thus explaining the setting itself, but I want to branch out and try other systems that offer a different experience but I don't feel too great about leaving all that convenient world-building behind especially since I have a lot to work with. So if you are interested, do keep in mind that all the stuff that Masks usually offers will be themed and flavored to match the setting so please come to the table expecting such. Listed below this sentence is the actual campaign pitch itself:
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On the Continent of Esath, people lead normal lives, uninterrupted by the world-shaking events happening down south, though one day, a star seems to fall from the heavens one night, leading to wide-spread alarm. Drawn-in by the promise of adventure and intrigue, a group of strange individuals decides to head north in search of that fallen light, these people are you.
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Playbook Restrictions: None
Safety Tools: The application itself will ask about Lines and Veils and I will speak with each player who joins the game individually to confirm those as well
Application:
Logi sisse