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Fallout: Capital Wasteland

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Kirjeldus

Hello, me and a friend are hosting a Fallout campaign set in Washington DC. We are writing Fallout 3 from the ground up so expect a lot of changes to the Fallout lore. We will be hosting on Tuesdays likely around 3 or 4pm MST. We will be using voice chat on discord and field of mind combat, so no battle maps.
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Veel raamatukogus pole. Klõpsa siia, et seda küsida!
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  • Asukoht: Online
  • Mängude tihedus: Iga nädal
  • Ajatsoon:
    MST
    Mäestikuaeg (GMT/UTC -7)
  • Korraldaja: Elia
  • Discord: Logi sisse
  • Mängijaid: 2/4
  • GM: 1/1
  • Keel: Inglise
  • Lisatud: 15. January 2026
  • Viimati muudetud: 17. February 2026
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en Inglise

Looking for 2-3 more friends to host and/or play.

We are an English speaking group of AUDHD people, located in the United States looking for 2-3 more players/friends to add to the good vibes. We are hoping to find dungeon masters, players, and friends who enjoy playing cooperative pc games and TTRPGs. We will be hosting one shot and multi shots until we or someone in the group finds a game they wish to host for a long term campaign. Our sessions will run 4 hours Wednesday 6-10 PM Est. Systems will be 5e, Fate Accelerated, The End of the World, or what ever else catches our eye or yours if you wish to host. Gaming Availability: weekdays (afternoons/nights) est ttrpgs availability: Wednesday 6pm-10pm est Were looking for people who bring these qualities. -Kind, fun, & a willingness to try new things -Willing to play other systems outside of DND -Punctuality on game days -Have a microphone that is capable of allowing us to understand you and not have too much background noise. -We're looking for people 18+ -Plays non competitive PC games and would enjoy playing PC games together. Our current hyper fixation -Project Zomboid -Hearthstone Battleground If you read this far please reach out, the worst thing isn't us saying no, its denying your self the chance at life long friends. If you are interested feel free to message me!😀 👍

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Night's Black Agents: Hong Kong

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Laud on mõeldud vähemalt 18-aastastele mängijatele.
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I'm an experienced GM (though it is my first time running this version of Gumshoe) looking for two to four players for a game of Nights Black Agents. You'd be joining two longstanding friends of mine in an online game that found several of its usual suspects having less play time than they used to. Expect the usual mix of seriousness and comedy you'd find in any in-person tabletop game, except you're spies hunting vampires instead of delving a dungeon and/or taking quests. This is a free game.

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en Inglise

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Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.
THE GAME WILL BE A MIX OF VOICE CHAT AND TEXT. The campaign takes place on a homebrew world called Runial. The civilizations that inhabit it are: Civils, the alliance of demi humans such as humans, elves, dwarves, gnomes, halflings, orcs, goblins, and any other manner of humanoid beings. Ferals, which are more animal than humanoid, anthropomorphic creatures made up of any animal species you can imagine. Pseudofauna, which are a mix of demi human and some animal trait. Examples of this include holstaur, winged humans, merpeople and so on. They're distrusted by both Civil and Feral societies though are free to dwell within either albeit with some difficulties. Otherworlders, mysterious beings with special powers that are resistant to Runian natives. They can be any Runian race, although none of them arrive with memories of how they came to be. Civilization for the most part on Runial can be compared to the 1800s. The most advanced parts of the world have access to basic amenities such as rudimentary plumbing and electricity. Weaponry has advanced up to single action revolvers and lever action rifles. Runial in recent times has been plagued by a mysterious weather phenomenon known as the Aetherwind, a warm gentle breeze that rises from the ground, bringing with it motes of multicolored orbs of mana that float gently towards the sky. Any living thing caught in the Aetherwind is quickly and horribly mutated, rarely surviving the process. Alongside the appearance of the Aetherwind came the arrival of beings known as Otherworlders, people with special abilities that boast high resistance to attacks from Runian natives, making them difficult to combat without extreme measures. The Aetherwind began at the most northern point of Runial and over time has crept slowly to the south, pushing the Civil races down towards Feral territories. Ferals, in an attempt to retain their lands, have declared a defensive war on Civils to prevent their encroachment and Civils, desperate to escape the Aetherwind, grab what land they can to survive. The Aetherwind can also appear in random pockets anywhere on Runial, making nowhere truly safe. You are an adventurer that has woken up in an alien looking laboratory with no memories of who you once were or what has been done to you. After a narrow escape, you're now looking for answers alongside others that have also escaped the facility. (This campaign uses 5e 2014 as a base with some homebrew rules and elements. Do not inquire if you're unwilling to learn. Characters will be made in Foundry. My setting is a darker, morally grey story. I use AI to create character portraits and tokens, but do NOT use it in any part of my character creation, worldbuilding or story progression. I expect that you won't use it to write your character.)

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