Varamu Tools & Platforms

Various tools and platforms to enhance your gaming experience. The library is constantly evolving and growing. With your help, we can expand it even further.

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Trails Weaver
Tools & Platforms

Trails Weaver

English
Worldbuilding
Trails Weaver is a visual worldbuilding app for game masters, worldbuilders and writers. Every character, location, faction and item is a page with rich text, images, custom properties and a relations table, and any page can also be dropped onto a board. There are four board types: - an infinite free board where element cards nest inside other element cards. - map boards with pins, regions and roads that reveal more detail as you zoom in. - hierarchy boards for family trees and chains of command. - relationship graph that assembles itself from the relations recorded on each page Anything marked secret stays hidden when a world is shared through a read-only public link. The free plan covers one world, unlimited free-boards and up to 25 world elements. Pro removes every limit.

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CrawlerForge
Tools & Platforms

CrawlerForge

English
Free
CrawlerForge is part character manager, part Storyteller toolkit, and part homebrew platform for the Dungeon Crawler Carl TTRPG. Build and manage crawlers, run campaigns, handle mobs and loot, and create your own game content through the Forge, all without having to keep track of everything by hand.

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Inkroll
Tools & Platforms

Inkroll

English
French
Inkroll is a web platform for playing tabletop RPGs play-by-post: asynchronously, in written posts, on each player's own schedule, with a human gamemaster running the table. It sits between heavyweight real-time VTTs and plain forum software; the writing stays the point, but the platform actually understands characters, dice, secrets, and the GM's role instead of leaving them on the side. It is also, deliberately, a beautiful place to spend a campaign. Inkroll was built by play-by-post players who wanted the game to read as well as it plays: a calm, candlelit page of ink and parchment where posts get the space of a book, quoted speech and images are cleanly styled, and every table can choose the look and post layout that suit its story. The tools stay out of the way until the moment a hand reaches for them, so a session feels like reading and writing a novel with friends, not operating software. Dice are typed straight into a post, like {Perception:1d20+2}, rolled once on the server the moment the post is published, then frozen, with a per-post audit the whole table can see, so a result can never be edited or quietly re-rolled. Players post as their characters, with portraits, versioned character sheets, and quick stat updates (hit points, spell slots, conditions) committed together with the post. GMs get sealed passages delivered to exactly the players they choose, chapters, scene notes with a world map and a per-chapter battle map, and live updates with typing indicators and read markers, so an asynchronous table still feels alive. Long campaigns are first-class citizens: the Chronicle keeps a running recap of every chapter and every character met, and answers questions from the campaign's own posts, so a returning player or a newcomer catches up in minutes. And because a campaign written like a book deserves to become one, a finished game can be exported as a designed, print-ready PDF or EPUB. Games already in progress can be imported from Myth-Weavers or Discord with posts, characters, images, and dice results intact. Ready-made sheets cover D&D Fifth Edition, Pathfinder 2e, Call of Cthulhu, Shadowrun, Cortex Prime, and Grimwild, plus a system-agnostic option and a builder for custom rulesets with their own dice mechanics. New systems are also gladly added upon request.

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