Varamu Tools & Platforms

Various tools and platforms to enhance your gaming experience. The library is constantly evolving and growing. With your help, we can expand it even further.

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Trails Weaver
Tools & Platforms

Trails Weaver

TTRPG
English
Trails Weaver is a visual worldbuilding app for game masters, worldbuilders and writers. Every character, location, faction and item is a page with rich text, images, custom properties and a relations table, and any page can also be dropped onto a board. There are four board types: - an infinite free board where element cards nest inside other element cards. - map boards with pins, regions and roads that reveal more detail as you zoom in. - hierarchy boards for family trees and chains of command. - relationship graph that assembles itself from the relations recorded on each page Anything marked secret stays hidden when a world is shared through a read-only public link. The free plan covers one world, unlimited free-boards and up to 25 world elements. Pro removes every limit.

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One Realm
Tools & Platforms

One Realm

Virtual tabletop (VTT)
English
One Realm is an AI-assisted campaign workspace and virtual tabletop built for groups that want to play tomorrow—not spend the week preparing. It turns adventures, source material, and campaign notes into an organized, playable world, helping GMs complete work that might otherwise take hours or days in a matter of minutes. Characters, locations, encounters, maps, relationships, and story events are automatically organized and connected. From there, the GM can prepare scenes, create artwork, manage characters, and run the game through the integrated virtual tabletop. Because everything shares the same campaign context, preparation flows directly into play without rebuilding the session across multiple tools.

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Threadfall
Tools & Platforms

Threadfall

TTRPG
English
Threadfall is a campaign management platform built for live tabletop role-playing games. It records the session, transcribes speech in real time with speaker diarization, and turns the resulting transcript into a recap, a running campaign codex, and a live screen for the table, so the Game Master can stop taking notes and focus on running the game. The product was built by a Game Master frustrated with the gap between what happened at the table and what survived to the next session. Notebooks, spreadsheets, and post-session memory dumps consistently failed to keep up with multi-session campaigns where NPCs accumulate, loose threads multiply, and the party's choices weeks ago suddenly matter again. Threadfall treats the session itself as the source of truth: whatever was said at the table becomes structured, searchable, and remembered. Description What it does at the table During a live session, Threadfall captures audio, transcribes it in real time using state-of-the-art automatic speech recognition, and identifies who is speaking. A live screen, designed for a second monitor, a tablet at the table, or a shared display, shows the unfolding session in a clean, distraction-free view. The Game Master sees recent dialogue, current scene context, and tracked entities without breaking flow. What it does between sessions When the session ends, Threadfall produces a recap that captures what actually happened, character actions, key dialogue, decisions, and consequences: drawn from the transcript rather than from the GM's memory. It updates the Living Codex: a structured repository of characters, locations, factions, items, and plot threads that grows automatically as the campaign progresses. Entities are extracted, relationships are mapped, and the codex is searchable from the next session onward. Who it's for Game Masters running ongoing campaigns, particularly online or hybrid groups using voice chat, but equally useful for in-person tables with a recording device. It's system-agnostic: nothing in the product assumes Dungeons & Dragons or any specific rule set. It's been built and tested against D&D 5e and 5.24, but works equally well for Pathfinder, Call of Cthulhu, indie systems, and anything else where a group of people talks for hours and the GM has to remember it all. Free tier New users get two complete live sessions and recaps to try the product, with no credit card required. Founder rate Game Masters who subscribe during the launch window receive a Founder rate of $7.99/month for as long as they remain subscribed, including three campaigns, six AI sessions per month, the full Living Codex, and the live screen. Technical foundation Threadfall is built on real-time speech-to-text with speaker diarization, large-language-model summarization and entity extraction, and a knowledge-graph backend for the campaign codex. The infrastructure is designed for the unusual demands of multi-hour, multi-speaker, jargon-dense sessions where the participants invent proper nouns on the fly. Independent and actively developed Threadfall is built by an independent developer who is also an active Game Master and player. The product is shipped iteratively, with bug fixes and features released as feedback comes in from the founding group of Game Masters using it weekly.

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VVD (Vivid)
Tools & Platforms

VVD (Vivid)

English
Spanish
VVD is a visually driven world-building and campaign management platform launched in 2024. Created by an independent developer, it positions itself as a streamlined, "distraction-free" alternative to complex wikis like World Anvil. In 2025, the platform gained massive popularity on social media for its "clean UI" and its strict No-AI pledge, promising that all art and assets on the platform are created by human artists.  Description VVD is built for the "sparks of inspiration." It uses a card-based system to organize NPCs, locations, and magic items, allowing users to connect them visually through an interactive graph. Unlike traditional folder-heavy organizers, VVD feels like a digital corkboard or a personalized Wikipedia that prioritizes aesthetics and ease of use. It is a web-based tool, meaning it requires an internet connection, but it is highly optimized for mobile devices, making it a favorite for GMs who need to jot down world-building notes on the go.

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World Anvil
Tools & Platforms

World Anvil

English
Worldbuilding
World Anvil is the largest and most feature-rich world-building and campaign management platform. Launched in 2017, it has evolved into a massive "All-in-One" suite that combines a wiki-style lore presentation, interactive mapping tools, and software for novel writing. While it is known for a steeper learning curve than rivals like Obsidian, it is unmatched in its ability to present a "public-facing" version of your world. In late 2025 and early 2026, the platform underwent a major "Athena" UI overhaul, introducing the Articles & World Manager and Quick-Inline Creation, which significantly streamlined the speed of entering new lore. Description It is built to organize, display, and even sell your world. The platform provides hyper-specialized templates (e.g., Traditions, Military Units, Flora/Fauna) that prompt you to fill in details you might otherwise overlook. In March 2026, World Anvil introduced a significant Dashboard Upgrade, allowing users to drag, drop, and hide widgets to create a personalized "writing cockpit." While the sheer number of buttons can be intimidating for beginners, its ability to manage secrets, interactive maps, and professional-grade manuscripts in one place is currently unrivaled. System Overview & Key Features The Athena 2.0 Dashboard (March 2026 Update) The newly released dashboard customization allows you to tailor your entry point. You can now pin "Recently Edited" articles, word count goals, or community prompts as modular widgets. This update effectively turned the homepage into a personalized HUD for your creative workflow, cutting down the "where do I click?" frustration of previous versions. Advanced Article Management A new "Article Management" tab was added in early 2026, allowing for the creation and editing of articles on the fly without leaving your current category view. This "focus mode" is a godsend for large-scale projects where you need to spin up ten minor NPCs or locations at once without losing your place in the world-tree. Interactive "Deep-Link" Mapping World Anvil’s map system remains its "killer app." You can place pins that link to other articles, and as of 2026, it supports multi-layering for vertical dungeons and "Region-Hiding." This allows you to show players the town square while keeping the "Thieves' Guild Basement" layer hidden behind a private subscriber permission. System-Specific Statblocks Beyond just text, World Anvil hosts thousands of community-made statblocks. Recent 2026 additions include a dedicated Cult Worksheet for Call of Cthulhu 7e and adversary blocks for the Cosmere RPG, allowing GMs to integrate mechanical data directly into their narrative articles. Manuscripts and Novel Writing The "Manuscripts" module is a full-featured writing suite that sits alongside your wiki. It allows you to drag world-building "secrets" directly into your writing notes. As of March 2026, co-owners of a world now have shared access to manuscripts, making it a viable tool for professional co-authors and writing teams. The Worldbuilding "Social Media" Unique to World Anvil is its social ecosystem. The "Global Feed" allows you to follow other creators, participate in monthly "Worldbuilding Showdowns," and compete for the annual Worldbuilding Awards. It’s less of a tool and more of a global "Writing Room" for the hobby. Additional links worldanvil.com - Official website and lore-hub blog.worldanvil.com - Development news and world-building tutorials

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Obsidian
Tools & Platforms

Obsidian

English
Free
Obsidian is a free, locally-stored Markdown note-taking application that the TTRPG community has widely adopted as a campaign wiki, session planner, and lore database. Originally designed as a personal knowledge management tool, it stores everything as plain text files on your own machine with no subscription required. Description Unlike purpose-built platforms such as World Anvil, Obsidian was not designed with TTRPGs in mind, which means it arrives without templates, stat block support, or any TTRPG-specific structure out of the box. GMs who want those features need to install and configure community plugins themselves, which carries a steeper setup cost than dedicated alternatives. For those comfortable with that process, however, the result is a highly customizable system with no ongoing fees and no vendor lock-in. A thriving plugin ecosystem has filled most of the gaps, and the tool has become a genuine alternative to subscription-based worldbuilding platforms for technically comfortable Game Masters. The plugin ecosystem extends well beyond what is listed here, with community tools covering everything from database-style note querying and cross-device sync to interactive maps and combat automation. A full directory is available at community plugins.

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GrimFolio
Tools & Platforms

GrimFolio

TTRPG
English
GrimFolio is a canvas-based project planner. Map out your campaign as cards, rooms, encounters, NPCs, factions, locations, and plot points, then connect them with labeled paths to show how everything relates. Each card has notes, checklists, and reference images. You can see your whole story structure at once instead of losing threads across tabs and documents. /images/general-media/1780401778_IBYYgMJz.jpgEvery connection is a decision. Collaborate and work with a team. Invite editors and viewers to any project. Track every change, leave team notes, and always know what happened while you were away. Your command center. Ready when you are. When the canvas is done, Production takes over. Schedule your crew, track your budget, run your master checklist, and export everything — all from one configurable dashboard. Grim stays active, reading your full project state and flagging what's not ready before opening night. Every scare has a blueprint. Map your rooms, scares, and actor cues on a connected canvas. Grim helps you pace the experience — flagging dead zones, suggesting beats, and keeping the story arc tight from entry to finale. Build the world. Let Grim run it. NPCs, locations, factions, quest threads — mapped and connected so you can see every moving piece. GrimVision generates concept art from your card notes. Grim tracks the logic so your players can't break it. Plan the arc. Not just the chapter. Plot beats, character arcs, world lore, chapter outlines — mapped so you can see the whole story at once. GrimVision generates panels and scene concepts. Grim keeps your narrative logic consistent across every arc.

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Loracle
Tools & Platforms

Loracle

English
Free
Run the session. Loracle keeps the record. It listens in your Discord voice channel, writes the recap, builds a cross-linked wiki of everyone and everywhere your party touches, and posts the whole thing back to your table, usually before the last player has logged off. /images/general-media/1785073374_bb9Li6iE.webp The recap writes itself. Loracle transcribes each speaker separately and works out who said what — including which NPC you were doing the voice for. Then it writes the same four sections every week, so your table always knows where to look. It comes to you in Discord. Loracle is a Discord bot, not a website you have to remember to visit. The recap arrives in the channel where your table already argues about initiative order, and the campaign is queryable from that same message box. A wiki that builds itself. You have never once wanted to sit down after a session and write encyclopedia entries. Loracle does it from the transcript: every name that mattered gets a page, and every page knows about the others. Ask it anything. Six months of play is a lot of hours to scrub through. Ask the question the way you would say it out loud, and get the answer with a receipt attached. See the campaign from every angle. Session by session is only one view of a story. Loracle also gives you the shape of the whole thing — where the weight sits, what has gone quiet, and what is still owed a payoff. Your story stays yours. Everything Loracle writes about your campaign can leave with you, in formats you can actually use — and what you choose to show the outside world stops well short of your table’s private business. Links loracle.app - Loracle website loracle.app - Pricing

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Inkroll
Tools & Platforms

Inkroll

TTRPG
English
Inkroll is a web platform for playing tabletop RPGs play-by-post: asynchronously, in written posts, on each player's own schedule, with a human gamemaster running the table. It sits between heavyweight real-time VTTs and plain forum software; the writing stays the point, but the platform actually understands characters, dice, secrets, and the GM's role instead of leaving them on the side. It is also, deliberately, a beautiful place to spend a campaign. Inkroll was built by play-by-post players who wanted the game to read as well as it plays: a calm, candlelit page of ink and parchment where posts get the space of a book, quoted speech and images are cleanly styled, and every table can choose the look and post layout that suit its story. The tools stay out of the way until the moment a hand reaches for them, so a session feels like reading and writing a novel with friends, not operating software. Dice are typed straight into a post, like {Perception:1d20+2}, rolled once on the server the moment the post is published, then frozen, with a per-post audit the whole table can see, so a result can never be edited or quietly re-rolled. Players post as their characters, with portraits, versioned character sheets, and quick stat updates (hit points, spell slots, conditions) committed together with the post. GMs get sealed passages delivered to exactly the players they choose, chapters, scene notes with a world map and a per-chapter battle map, and live updates with typing indicators and read markers, so an asynchronous table still feels alive. Long campaigns are first-class citizens: the Chronicle keeps a running recap of every chapter and every character met, and answers questions from the campaign's own posts, so a returning player or a newcomer catches up in minutes. And because a campaign written like a book deserves to become one, a finished game can be exported as a designed, print-ready PDF or EPUB. Games already in progress can be imported from Myth-Weavers or Discord with posts, characters, images, and dice results intact. Ready-made sheets cover D&D Fifth Edition, Pathfinder 2e, Call of Cthulhu, Shadowrun, Cortex Prime, and Grimwild, plus a system-agnostic option and a builder for custom rulesets with their own dice mechanics. New systems are also gladly added upon request.

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Lore Warden
Tools & Platforms

Lore Warden

English
Free
Lore Warden is a battle chronicle tool for tabletop wargamers. After a game, players record the essentials: who fought, the forces involved, the score, which units were destroyed and the MVP.Lore Warden writes the engagement up as a piece of prose they can keep, share, and have read aloud. It is deliberately system-agnostic. Faction and unit names are free text and are echoed back exactly as they were typed, so it serves 40k, Age of Sigmar, Necromunda, Mordheim, historicals, BattleTech or a homebrewed ruleset equally. Army lists can be pasted in whole and unit names are picked out automatically, and added/edited manually. There are three ways to use it. A single battle produces one self-contained tale. A tournament tracks rounds, wins, draws, losses and total points, with Swiss pairings and a recap for each round. An eternal war is an ongoing group campaign, where forces evolve over months, eras are marked, retired armies are given a final entry and honours ledger, and the whole thing can be brought to a close with a finale when the group wants an ending. What separates it from pasting a game into a general chatbot is continuity. Lore Warden holds each commander's force and everything that has already happened to it, so a campaign reads as one narrative rather than a series of unconnected write-ups, and it does not invent units that were never on the table. Commanders who would rather write their own account can do that instead and still have it recited. Opponents do not need accounts. A battle can be shared by code or QR for the other player to attach their force, or entered on their behalf as a guest, and every finished tale gets a public page that anyone can read or listen to without signing up.  Written tales are free, thirty of them, for the lifetime of the account, along with one spoken recital. A subscription lifts the written cap and adds a monthly allowance of spoken recitals.

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Recap Raven
Tools & Platforms

Recap Raven

English
Subscription
Recap Raven is a Discord bot that records Dungeons & Dragons and other tabletop roleplaying sessions and automatically transforms them into detailed, organised campaign notes. It is designed for groups that play over Discord and want to preserve everything that happened withoutasking a player or Game Master to spend the session taking notes. Description With the table’s consent, Recap Raven joins a Discord voice channel and records the game while everyone plays normally. When the session ends, it transcribes the conversation and creates a structured, player-safe recap covering important story events, character decisions, NPC interactions, locations, discoveries, combat encounters, items, clues, quest progress, memorable moments, and unresolved story threads. Recap Raven also creates private notes and preparation context for the GM. Player-facing information is kept separate from hidden knowledge, future plans, secrets, and other GM-only material. These private tools help the GM remember improvised NPCs and locations, review important player choices, track outstanding hooks, and prepare for the directions the party might take next. Every completed session contributes to a searchable campaign memory. Players and GMs can ask questions such as who possessed a particular item, what an NPC promised the party, where an event occurred, which quests remain unresolved, or what happened during a missed session. Recap Raven answers using evidence from the original session transcript, making it possible to verify where campaign information came from. The bot is suitable for long-running campaigns, short adventures, and groups whose session notes have become scattered across Discord messages, documents, notebooks, and memories. Its catch-up summaries also help absent players return to the game without requiring another member of the group to explain the entire previous session. Recap Raven works with Dungeons & Dragons, Pathfinder, Daggerheart, Call of Cthulhu, and other TTRPG systems played through Discord. It allows players to concentrate on roleplaying and storytelling while giving the whole table a campaign record that becomes more useful with every session.

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DC20 Forge
Tools & Platforms

DC20 Forge

Subscription
Character sheets
DC20 Forge is a fan-made digital companion platform built specifically around The Dungeon Coach's DC20 tabletop RPG, offering character sheets, campaign management, and a growing suite of GM-facing tools. It isn't officially affiliated with The Dungeon Coach LLC - the site explicitly describes itself as an independent platform - and it runs on a tiered subscription model: a free Apprentice tier covers basic character creation, with three paid tiers (Adventurer, Forgemaster, Dragonforged, ranging $5-$25/month) unlocking higher character and campaign limits plus extra features like audio transcription.

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