Varamu Game systems Tabletop Roleplaying Games

Learn more about the different game systems, discover new and revisit old ones. The library is constantly evolving and growing. With your help, we can expand it even further.

Sorted by:
The entries are listed based on the amount of Recommend clicks it has.
· ·
SHRINES – A Dark Pilgrimage RPG
Tabletop Roleplaying Games

SHRINES – A Dark Pilgrimage RPG

TTRPG
English
SHRINES – A Dark Pilgrimage RPG is a classless dark fantasy tabletop roleplaying game about dangerous pilgrimages through wounded worlds. It combines tactical D6-pool combat, exploration, escalating threats and character growth through Domains with a strong focus on consequence, discovery and gaining knowledge. Description SHRINES – A Dark Pilgrimage RPG is a dark fantasy tabletop roleplaying game in which the players take the roles of the Marked, pilgrims bound to mysterious Shrines and sent into regions scarred by ancient wounds, broken beliefs and hostile forces. The game combines tactical combat with exploration and narrative decision-making while keeping bookkeeping deliberately light. Its core system uses pools of six-sided dice, with characters defined without traditional classes. Instead, they develop through their qualities, talents, maneuvers, equipment and Domains - powerful influences that shape abilities, vulnerabilities and interactions with the world. Shrines form the anchors of every pilgrimage. They provide safety, progression and a place to return to, because death is not the end. When a pilgrimage fails, the Marked may return to their bound Shrine, but failure still carries consequences. Lost Essence, Burden and an increasingly dangerous world ensure that reformation never makes defeat meaningless. Exploration is built around regions, locations and Instances rather than long quest lists. Players uncover Lore, discover competing factions and decide how deeply they are willing to involve themselves in conflicts that rarely offer a simple distinction between good and evil. At the same time, Regional Escalation causes the world to react to the actions and failures of the Marked, making prolonged expeditions increasingly dangerous. SHRINES is designed around the idea of fair cruelty: the world is harsh, combat can be deadly and mistakes matter, but danger is meant to be readable and consequences understandable rather than arbitrary. The game can be played with a group or as a solo pilgrimage. Its free introductory series, SHRINES: INITIATION, guides players step by step through the core ideas of the system across four connected episodes, gradually introducing exploration, combat, navigation, escalation and the consequences of failure. It leads directly into FIRST FRAGMENT, the upcoming Quickstart release, which expands SHRINES into a broader playable region with additional rules, characters, locations, monsters and a complete pilgrimage to undertake.

Loe edasi

Dolmenwood
1 5
Tabletop Roleplaying Games

Dolmenwood

TTRPG
Beginner-friendly
Dolmenwood is a fantasy adventure RPG designed by Gavin Norman - also the creator of Old-School Essentials - published by his studio Necrotic Gnome in partnership with Exalted Funeral Press, following a hugely successful Kickstarter that launched in August 2023.  It's built on a streamlined, customized version of the Old-School Essentials rules, but stands as its own complete game rather than a supplement, growing out of Norman's self-published Wormskin zine, which he'd been quietly developing since 2015. The game went on to win four ENNIE Awards, with its complete retail release - three core books, four adventure scenarios, a supplement, and a referee's screen - arriving through 2024 and 2025.

Loe edasi

Trophy
Tabletop Roleplaying Games

Trophy

TTRPG
English
Trophy is a collection of collaborative storytelling games about doomed and desperate treasure-hunters entering a haunted forest that doesn’t want them there. The games explore the physical, mental, and emotional descent of the treasure-hunters as they move deeper and deeper into the forest, encountering ancient ruins, terrible monstrosities, and the greatest horror of all: themselves. Games rooted in Trophy are built around characters willing to push their luck. The character are often desperate, with something driving them to continue against all odds. The system itself encourages risk taking, so if your game isn’t about risks or characters who push themselves, then Trophy might not be the best foundation. Trophy is also about decline. Characters tend to degrade over time, or have some precious resource that they’re gradually losing (or a negative resource that they’re gaining). If your game is about characters becoming more and more powerful, then you might want to try a different system. There are two versions of the game: Trophy Dark and Trophy Gold. Trophy Dark is designed for single session play, while Trophy Gold is designed for longer campaigns.

Loe edasi

Vaesen - Nordic Horror Roleplaying
1 12
Tabletop Roleplaying Games

Vaesen - Nordic Horror Roleplaying

TTRPG
Horror
Vaesen - Nordic Horror Roleplaying is written by Nils Hintze, built on the folklore research and artwork of Swedish illustrator and author Johan Egerkrans, and published by Free League Publishing in 2020. It runs on an adapted version of Free League's house Year Zero Engine, the same lineage powering Tales from the Loop, Forbidden Lands, and the official ALIEN RPG, but reworked here around investigation and dread rather than survival or combat.  The game earned three ENNIE Awards in 2021 (Best Art and Cover, Best Interior Art, Best Monster/Adversary), and its Mythic Britain & Ireland expansion went on to win Gold for Best Interior Art, Best Setting, and Product of the Year in 2023.

Loe edasi