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Conan: Adventures in an Age Undreamed Of
2
Tabletop Roleplaying Games

Conan: Adventures in an Age Undreamed Of

English
Complex
Conan 2d20 or "Conan: Adventures in an Age Undreamed Of", is a low-magic, high-action, fantasy roleplaying game set millennia ago, in the Hyborian Age. Immersed in an exotic land, strewn with ancient ruins, Stygian jungles and frozen wastes - where the heroes are daring, the treasures fleeting and the horrors Lovecraftian. Magic is shunned (but present nonetheless) and sorcerers are vilified; their dark machinations and obscene rituals have earned them fearful reputations and, often as not, a swift burning at the stake. Description The players can create competent and cunning characters from the start (best done with the online character generator - below) and immerse themselves in the joy of battle, tactical play and clever use of the environment. Teamwork is strongly encourage via archetypal characters, powerful talents and the use of shared Momentum and Doom resources, that can be used to spectacular effect or perilous misadventure.  System Overview & Key Features Momentum and Doom points are shared resources that accumulate during action scenes and battles. They are spent to activate powerful talents and abilities, which allow the characters to perform outrageous feats and spectacular displays - or imperil them just when they thought they were safe. Displays are a methods of intimidation, varying techniques that enable a character to demoralise their foes and strike fear into the hearts of man and beast alike. Win the war before it starts! Wounds and healing mechanics that allow character to shrug off scrapes but still significantly suffer from serious injuries until healed. Skills and talents related to them that cater for most possible situations and allow for daring escapades and mighty battles. Additional links modiphius.net - Official storefront and support page for the 2d20 system catalog https://pulp-lit.com/270.htmlpulp-lit.com - Robert E. Howard's Conan the Cimmerian Barbarian

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Dune: Adventures in the Imperium (2021)
2 1
Tabletop Roleplaying Games

Dune: Adventures in the Imperium (2021)

Complex
Sci-fi
Dune: Adventures in the Imperium is a tabletop roleplaying game of political intrigue, feudal warfare, and desert survival set in Frank Herbert's Dune universe, published by Modiphius Entertainment with lead designer Nathan Dowdell heading a large credited design team. It released in 2021, timed alongside Denis Villeneuve's Dune film, running on a version of Modiphius's house 2d20 System adapted specifically for the setting's politics-first, duel-heavy tone. The system is a setting-specific adaptation of Modiphius's 2d20 System, the same engine family behind Star Trek Adventures and Fallout: The Roleplaying Game. Description Players build elite agents in service to a noble House - Mentats, Swordmasters, Bene Gesserit Sisters, Spies, devious Advisors, or Fremen of the deep desert - and, before a single character is even built, the whole table designs that House together in a dedicated House-creation mini-game, deliberately keeping play away from the canon Houses Atreides or Harkonnen.  The Game Master runs missions where combat is only one of several ways a scene can go wrong: duels, skirmishes, open warfare, espionage, and courtly intrigue all resolve through the same underlying system, and a table can just as easily spend a session at a negotiating table as on a battlefield. The game leans hard into its source material's core promise - that plans, loyalty, and leverage usually matter more than a blade - and asks players to think as much about their House's long game as their character's next roll.

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