Pendragon | DnD Manager

RPG Manager for D&D

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GdR Manager per D&D 5.5 By The Pirate   Multilingua Gestione sia a livello DM sia Player Creare/Esportare/ scheda del personaggio Banco dei dadi Tenere traccia del Party/Sessione/Campagna Gestione PNG/Nemici Gestire Bonus/Condizioni/Tempo atmosferico Aggiungere Note

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D-ROLLER
Tools & Platforms

D-ROLLER

English
Free
Dice roller
D-Roller is a free online dice roller built around a real rigid-body physics engine rather than a random number generator. Every throw is simulated — sequential impulses at a fixed 360Hz, full collision between dice, friction and restitution — and the result is read off the geometry of whichever face ends up pointing at the ceiling. Nothing is drawn in advance and nothing can produce a number without the dice actually being thrown. It carries the full polyhedral set — D4, D6, D8, D10, D12 and D20 — and up to twenty dice on the table at once in any mix, so an attack and its damage are one throw rather than two. It also reads a roll the way a table does. Two D20 are shown side by side and never added, because two twenties are advantage or disadvantage and no such total exists; a D20 thrown beside damage dice keeps the attack as the headline and the damage underneath; and a D10 that lands on 0 counts as ten, the way the printing on a real one means. Five die finishes, seven table surfaces, impact sound, and a stage the player can relight. No account, no download, no advertising in the roller. It runs in the browser, on a phone as well as a desktop. Links d-roller.com - Official website

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Blades in the Dark (2017)
Tabletop Roleplaying Games

Blades in the Dark (2017)

English
Heist
Evil Hat Productions
Blades in the Dark is a heist-themed tabletop roleplaying game system about a crew of daring misfits  on the streets of an industrial fantasy city. Published by Evil Hat Productions in 2017 and designed by John Harper, it introduced the highly influential Forged in the Dark rules engine. BitD revolutionized the heist genre in tabletop gaming by pushing players straight into the act, eliminating the "planning phase". The system it loosely evolved from is Apocalypse World Description In Blades in the Dark, players are part of a criminal organization in Doskvol, a grim Victorian era city. The city is protected by a wall of lightning, to keep any threat on the outside. Players create their characters as either smugglers, thieves, assassins or cultists and explore the criminal underworld, perform dangerous heists, manage gang warfare and grow their criminal organization. The game focuses heavily on narrative momentum and failing forward. Characters are competent but flawed, constantly accumulating stress, trauma, and heat from the law as their gang rises to power. System Overview & Key Features Action Roll (d6 Dice Pool) The core mechanic uses a pool of six-sided dice(d6) based on a character's action rating. The highest die result will determine the outcome of the action. 6 is considered a full success, 4-5 is a partial success with a consequence, and 1-3 is a failure. Rolling multiple full successes is considered a critical success. Position and Effect Before every roll, the Game Master explicitly states the character's Position (Controlled, Risky, or Desperate) and Effect (Limited, Standard, or Great). This transparently communicates the exact stakes and potential fallout of the action before the dice hit the table. Stress and Resistance Characters have a Stress track. Players can spend Stress to give themselves for extra dice when rolling. They can also use it to assist an ally, or fuel their special abilities. Players can also spend Stress when facing any situation or consequence the GM throws at them, this makes the characters very skilled, but forces them to consider when to spend it. The Flashback Mechanic Instead of spending hours planning a heist, the crew simply chooses a target, picks a detail, and jumps right into the action. Later, they can use Stress, to envoke a flashback moment, where they explain how they had already planned for such a situation, or had "solved" it beforehand. Progress Clocks The game uses circular progress tracks called Clocks to visually represent approaching danger or the progress of a complex task. A clock might represent the alert level of the city watch, the structural integrity of a safe vault, or the patience of a rival gang leader. The Crew as a Character The criminal organization the players run has its own character sheet. The organization gains experience, levels up, claims territory, and unlocks special abilities, ensuring that the gang's rise to power is just as mechanically significant as the characters' Additional links evilhat.com - Official Evil Hat Productions website bladesinthedark.com - Official System Reference Document and rules database

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Sufficiently Advanced 2E
Tabletop Roleplaying Games

Sufficiently Advanced 2E

Complex
Sci-fi
Sufficiently Advanced is a transhuman roleplaying game of the far future. Humanity has been reconstructed by time and technology. Wield incredible technological enhancements and thousands of years of expertise, or the ability to mold the story of the game. Play a digital intelligence with remote-controlled robot drones, a diplomatic team that shares a group-mind, a soldier infused with nanotechnology, or even a living starship. Play an Old-Worlder witnessing our fantastic universe for the first time, or a Masquerader taking on different identities each day. Description This second edition runs on an entirely new diceless system. What consequences you are willing to accept in order to win? Or, when you are outmatched, can your failure help your team succeed? Use Plots and Projects to change the world, and force Complications on your characters now to warp the plot in their favor later on. Discover five different futures: To The Stars, where you form a first-contact team reconnecting with the lost seeds of humanity. The Divide, full of espionage and intrigue, where trust is hard to find and the sides are ever shifting. The Powder Keg, a universe tumbling into a war that may mean the end of everything. Sublight, where secret societies champion their causes by transmitting their operatives across the stars. The Patent Office, where your team of Inspectors seeks to protect humanity from its own worst excesses. The future is bright, but not without danger. Come explore it with us. Links suffadv.wikidot.com - Official wiki & System Reference Document drivethrurpg.com - DriveThruRPG store page

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