MythosGen

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MythosGen is currently in active development, so features discussed or shown in screenshots may change.
MythosGen is a fantasy creation and worldbuilding platform for writers, game/dungeon masters, players, and creators. Generate names, characters, locations, organizations, items, plot hooks, and more from a fast, easy-to-use web app built for fantasy inspiration. Start with free generators for quick ideas, expand with curated Starter Packs, organize your favorites in Collections, and use premium AI tools to create richer, more tailored content for your setting. Build your next world Create fantasy content for novels, tabletop campaigns, games, and personal projects. Whether you need a single tavern name, a powerful villain, a kingdom full of lore, or an entire connected world, MythosGen helps you move from scattered ideas to organized, usable content. Pricing MythosGen offers a wide range of free fantasy generators (over 50), along with tools for saving and organizing your favorite results. MythosGen Premium unlocks advanced AI generation, WorldBuilder tools, expanded creative workflows, and additional features for users who want deeper customization, continuity, and long-term world development. Key Features
Free Fantasy Generators Quickly generate names, characters, places, and organizations for your fantasy worlds, campaigns, and stories.
AI Generator Create richer, more customized results with premium AI-powered generation for characters, locations, organizations, items, plot hooks, and more.
WorldBuilder Organize your lore into connected worlds with entries, relationships, timelines, comments, and version history designed to help your setting grow with structure and consistency. With WorldBuilder, you can also collaborate with others and ensure that AI-generated content is created from the context of your world!
Starter Packs Generate themed bundles of related content to jumpstart kingdoms, cities, taverns, factions, villains, and other fantasy concepts.
Collections Save and organize your favorite generated results so your best ideas are always easy to revisit and reuse.
Clean Web App A fast, modern interface built to help you create quickly, browse easily, and stay focused on building your world.
Additional links mythosgen.com https://mythosgen.com/ - MythosGen website discord https://discord.gg/JcmGBcjEaq- MythosGen Discord server

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Bandit's Keep
Video

Bandit's Keep

TTRPG
English
Dungeons & Dragons
RPG advice and discussion. Let's talk gaming! Actual play channel with multiple campaigns on Bandit's Keep Actual Play. Links youtube.com - Youtube channel discord.gg - Discord server patreon.com - Patreon page

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Safety tools 101: Why safe players are brave players
Guides & How-to

Safety tools 101: Why safe players are brave players

Guides
You have found a D&D group, your characters are ready and the players are hyped for the start of the game. However there is a thought that keeps cropping up in the back of your head: “What if they take the story in a direction I don’t feel comfortable with?” Tabletop roleplaying games are built on imagination and improvisation. Therefore setting boundaries might feel wrong or tricky. Perhaps you or someone else has a phobia of spiders, or some situations might make you uncomfortable. This is where safety tools come to play. Before you start thinking that these are borderline “censorship” methods - they are communication shortcuts that ensure everyone in your group is having fun, even if the story gets dark or brutal. What are safety tools? Think of safety tools as subtle “safe words” in a stunt show or a timeout in sports. It doesn’t mean that the show can’t go on, instead it allows for the participants to pause, edit or skip certain bits of content that might not be something everyone is comfortable with. It avoids the need for that awkward, long speech about themes and decisions while making some people feel uncomfortable with either expressing their creativity or feeling targeted in another way. When everyone at your group knows where the “emergency brake” lever is, players usually feel more comfortable with intense roleplay situations, as everyone feels more in control of the direction the story is going. /images/general-media/1778077472_okHsoUPF.gifIf the game goes in a direction that everyone is comfortable with - rewind. The big three Lines and Veils This is a list that is collaboratively created during Session Zero. Everyone agrees upon setting limitations regarding various topics and when to let the story progress in a “skip cutscene” manner. Lines: Hard boundaries. If a “line” is drawn at harming animals, these situations do not occur in your games. Veils: A soft boundary - this is more of a “fade to black” moment, where the story overlooks specific details and situations, but still acknowledges their existence. The X-card If a situation makes you uncomfortable, signaling (either with a physical card with an X on it, or writing it in the chat) the X-card means that whatever is going on is skipped or retconned. The game continues but avoids the specific direction it is currently headed. This is a no questions asked situation. You don’t have to explain why this situation bothers you, a healthy group will respect your choice and preference and move on. Open door policy In a situation, where you do not feel comfortable, you are permitted to simply get up and leave the table to either “take five” or stay away until the current situation is resolved. Or if the theme is simply overwhelming, you can excuse yourself for the rest of the session. It is important that the group agrees beforehand to respect the open door approach and will not judge the person choosing to opt out. “This will ruin the mood!” As a DM (or a player), you might fear that using safety tools will break the immersion. In reality, the opposite is true - players knowing that they and their preferences are respected will keep everyone on the same page. When a group has no discussed boundaries beforehand, players are likely to simply “shut down” during specific situations and simply disconnect either mentally or digitally from the game at hand. Since the story involves everyone in the group, everyone should feel like they want to be part of it. Knowing beforehand which themes and topics may be an issue for your players will help everyone in the group focus more on the game, and less on worrying or playing the “guessing game”, wondering whether the topic at hand is appropriate for everyone. How to react when a tool is used If you are the DM and someone uses the X-card or reminds of a “line”, here is a professional way to handle it: Stop. Pause the narration or situation immediately. Acknowledge. Say “Thanks for letting me know.” Don’t ask “Why” or try to downplay the situation. Respect the player and their decision Adjust. Change the scene. Feel free to “rewind” the scene and take it in a different direction. Instead of spiders in the room, there are goblins, wolves, mimics, dragons (okay lets not overdo it…), or nothing at all. Check-in. A quick “Everyone good?” to check whether the situation has been resolved. And continue the game. Why do we promote using safety tools? When meeting new people for the first time, you don’t have years of history to know what their triggers or boundaries are. And circling back to the “guessing game” - you shouldn’t be expected to know these. Instead clear communication will help your group in the long run. Using safety tools should be seen as a strong green flag. It tells others that you are a thoughtful player or a DM, who cares about the people behind the characters. You will turn the group of strangers into trusted players much faster. Be a brave player Great tabletop gaming stories are ones where players take risks, are vulnerable, come up with stupid plans (that somehow work) and defeat villains. Safety tools will guide your game in a direction where you don’t step on anyone’s toes and lets you focus on the game at hand. Ready to get into a game? Post your player profile on Groupfinder, or find a group where you can gather other like-minded, respectful, players.  If you know of a DM, who is looking to level up their group management - then share this article with them and help make the tabletop community a better and more enjoyable place for everyone. If you are ready to jump into a game, head over to our directory to find a D&D group looking for players right now.

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Obsidian
Tools & Platforms

Obsidian

English
Free
Subscription
Obsidian is a free, locally-stored Markdown note-taking application that the TTRPG community has widely adopted as a campaign wiki, session planner, and lore database. Originally designed as a personal knowledge management tool, it stores everything as plain text files on your own machine with no subscription required. Description Unlike purpose-built platforms such as World Anvil, Obsidian was not designed with TTRPGs in mind, which means it arrives without templates, stat block support, or any TTRPG-specific structure out of the box. GMs who want those features need to install and configure community plugins themselves, which carries a steeper setup cost than dedicated alternatives. For those comfortable with that process, however, the result is a highly customizable system with no ongoing fees and no vendor lock-in. A thriving plugin ecosystem has filled most of the gaps, and the tool has become a genuine alternative to subscription-based worldbuilding platforms for technically comfortable Game Masters. The plugin ecosystem extends well beyond what is listed here, with community tools covering everything from database-style note querying and cross-device sync to interactive maps and combat automation. A full directory is available at community plugins.

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