Force Majeure

Ülevaade

We are an Actual Play podcast using Fantasy Flight Games’
Star Wars: Force and Destiny
.  We currently running two campaigns, switching between the stories at the end of each chapter. The Coldfire Chronicles is run by Adam and tells tale of a group of escaped prisoners on the run from a member of the Inquisitorius and searching for the Jedi Knight Daveron Coldfire, and the Shadows of the Jedi run by Ed Fortune which tells the story of a group of unlikely friends and their adventures on a forgotten planet on the edge of Wild Space.

Links

forcemajeurepod.com https://forcemajeurepoddotcom.wordpress.com/ - Official website youtube.com https://www.youtube.com/watch?v=H55jiKbyi2Y&list=PLt-B9Ngip6lERdNMA6xgzZ7w6o6drnXOv - "Shadows of the Jedi" Youtube playlist youtube.com https://www.youtube.com/watch?v=3pCgSaYWcdA&list=PLt-B9Ngip6lFbeIA7J1zKN0Lkx0o8mQct - "Coldfire Chronicles" Youtube playlist spotify.com https://open.spotify.com/show/3GpiFTvLXA00qkwrzonxGk - Spotify feed podcasts.apple.com https://podcasts.apple.com/us/podcast/force-majeure-a-star-wars-actual-play-podcast/id1337284202 - Apple Podcasts feed discord.gg https://discord.com/invite/WcxydeM - Discord server patreon.com https://www.patreon.com/forcemajeurepod - Patreon page ko-fi.com https://ko-fi.com/forcemajeurepod - Ko-Fi page

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LegendKeeper
Tools & Platforms

LegendKeeper

English
Worldbuilding
Free
LegendKeeper is a browser-based worldbuilding application and campaign management tool designed for tabletop role-playing games and creative writing. Developed independently by Braden Marshall and the LegendKeeper team, the platform functions as a collaborative digital wiki and interactive map archive. It is engineered specifically to assist Game Masters and authors in organizing lore, structuring narratives, and tracking geographical locations without the mechanical overhead of a virtual tabletop (VTT). Description LegendKeeper operates as a centralized, cloud-based repository for campaign data. Instead of providing digital dice rollers, tactical grids, or character sheets, the software focuses entirely on documentation and worldbuilding. Users construct interconnected wiki pages to detail characters, factions, and histories, which can then be directly linked to customizable, interactive maps. The platform supports granular permission settings, allowing a Game Master to selectively share specific articles or map pins with players while keeping underlying secrets hidden.

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Operation: REDACTED
Actual Play & Podcasts

Operation: REDACTED

English
Actual Play
Delta Green
Operation: REDACTED is a Delta Green actual play podcast. Delta Green once stood against the dark that threatens America's citizens, now it's a husk of what it once was. Left little choice the organization calls upon the very people it has sworn to protect. Each member of F-Cell has been touched by the horrors that lurk beyond in some way. Left traumatized by the encounter they must now fight against the very things that upended their lives. These are the reports and case files left behind in their wake.

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Ars Magica
Tabletop Roleplaying Games

Ars Magica

English
Complex
Low-Fantasy
Ars Magica is a troupe-style tabletop roleplaying game about wizards and their allies in Mythic Europe, a version of medieval Europe around the year 1200 in which folklore and religious belief are literally true. It was created by Jonathan Tweet and Mark Rein-Hagen and first published by Lion Rampant in 1987.  The Fifth Edition, written by David Chart and published by Atlas Games in 2004, won the Origins Award for Best Role Playing Game of 2004 and took Gold for Best Rules at the 2005 ENnie Awards. Atlas Games has since released the Definitive Edition, a revised and expanded version of the Fifth Edition with over 600 pages, new art and a new layout. It was funded on BackerKit in 2024 and shipped to backers in 2026, and it keeps the Fifth Edition rules. The Fifth Edition directly evolved from Ars Magica Fourth Edition (Atlas Games, 1996), which in turn descends from the original 1987 game. Description Players portray magi, powerful wizards of the Order of Hermes, alongside companions, skilled specialists who go out into the world, and grogs, the hired hands and retainers who do the dangerous legwork. Most players run one of each, and the group's real shared character is the covenant, the wizards' home base, often built on a place of power.  A Game Master, called the Storyguide (SG), frames the stories, which can span decades or centuries of in-game time. The game asks a table to think in long arcs. Magi spend most of their time studying and working in a laboratory, and many of the best stories come from what that research costs the covenant and its neighbors. It also asks for a fair amount of reading and bookkeeping: the magic system rewards players who plan spells and lab projects, and a character's progress is measured in seasons rather than adventures.

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Leia lauamänguseltskond, millega liituda, või mängijaid, keda kutsuda. Groupfinder on tasuta seltskonnaotsingu platvorm. Mängijatelt mängijatele.