Dutch Dungeons

Ülevaade

We are Dutch Dungeons, a group of Dutch talking
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-55e-2024
players and Dungeon Master Sky. We stream our sessions live on Twitch every Wednesday from 6pm to 8pm GMT Enjoy the VODs and Shorts from our Dutch D&D sessions and find us on Twitch

Links

youtube.com https://www.youtube.com/@dutchdungeons - Youtube channel' twitch.tv https://www.twitch.tv/dutchdungeons - Twitch channel discord.gg https://discord.com/invite/KHyAwUrnek - Discord server

Other entries

Cannibal Halfling Gaming
Blogs

Cannibal Halfling Gaming

TTRPG
English
Reviews
Cannibal Halfling Gaming is a site that sprung out of the Mad Adventurers Society, and like the MAS sought to 'put an adventure on every table' CHG seeks to bring games and players together. Whether we're spreading the word about an interesting game, providing material for you to use, explaining the mechanics of a gaming system, or sharing fun stories and helpful advice, our goal is to help others have an enjoyable time around the table with their friends. Links cannibalhalflinggaming.com - Official website patreon.com - Patreon page discord.gg - Discord page

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DM Timothy
Video

DM Timothy

English
Dungeons & Dragons
Youtube
Welcome! I'm a giant, obsessed, D&D Nerd, running well over 300 games a year. In short, I play more D&D than is probably healthy. The goal here on the channel is to leverage that obsession, and your own talents, to help one another improve our games of dungeons and dragons, without ALL of us needing to sacrifice a full time job's worth of time on prep and gameplay. If that sounds like a good deal, I'd love to earn your sub! I'd be happy to start by answering ANY D&D question you might have, either in the comments section, on my discord server, or in a dedicated video. Just drop a comment and I'll do my best to help. Links youtube.com - Youtube channel discord.gg - Discord server

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Call of Cthulhu (2014)
Tabletop Roleplaying Games

Call of Cthulhu (2014)

TTRPG
Beginner-friendly
English
Released in 2014 by Chaosium, Call of Cthulhu 7th Edition is the latest version of the cult-classic cosmic eldritch horror role-playing system originally launched in 1981. The story is based off of the  literary works of H.P. Lovecraft and lovecraftian works. Instead of setting the players up as heroes, the characters are regular investigators who are exploring cults, forbidden knowledge and various eldritch-cosmic entitites and threats. Description Occupations in the game for the characters include academics, reporters, and private investigators. The gameplay loop revolves around uncovering information, analyzing clues, and evading dangers. As the supernatural elements in the game are considered more powerful than the investigators, they have are not expected to actually confront most of the threats head on. Instead they usually have to resort to avoiding or escaping any situation that may arise. Combat is lethal and usually leads to characters getting permanently killed or pushed to insanity (which eventually is the same).  System Overview & Key Features Percentile Framework (d100) Every action is resolved by rolling two ten-sided (d10) dice to get a result from 1 to 100. If you roll is equal to or under your skill rating, the action is deemed a success. This approach simplifies the mechanical process of the game, as there are no complex tables to keep track of and compare to decypher whether it is a success or failure. Pushed Rolls If a character fails a skill check, they may attempt to "push" the roll, allowing for a second attempt. This requires the player to come up with a new, more desperate approach to performing the task. If this subsequent pushed roll also fails, the Keeper describes a severe and immediate negative consequence. Sanity and Madness A core mechanic of the system is the tracking of mental stability. Investigators lose points from their Sanity gauge when exposed to anomalous creatures or disturbing truths. Drops in Sanity result in the character experiencing temporary or permanent forms of madness, which can manifest as new phobias, delusions, or a temporary loss of player agency over the character. Bonus and Penalty Dice To account for situational advantages or disadvantages, the game employs a system of bonus and penalty dice. If a character possesses a distinct advantage when performing a task, an extra d10 is rolled and taking the higher result. A disadvantage means rolling an extra d10 and taking the lower result. Combat Lethality Physical altercations are inherently dangerous by design. Investigators possess limited hit points, and the damage output of both conventional firearms and anomalous entities is high. Recovery mechanics are slow, simulating realistic healing times. This structural lethality serves to discourage combat and incentivize stealth and investigation. Expendable Luck Players can spend points from their character's Luck pool to retroactively lower a dice roll. The points are subtracted on a one-to-one basis until the dice result qualifies as a success. This ensures that the Luck pool is a limited resource which should be used and utilized in the most critical situations. Additional links chaosium.com - Official publisher website and digital storefront drivethrurpg.com - Digital repository for official scenarios and sourcebooks

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