Curse of Critz

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Join DM Rolan Critz as he takes a party of misfits through the Curse of Strahd 5E
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-5e-2014
module. Follow the adventures of Doru Donavich played by Batsy SInclair, Aurora Brightfield played by Honey De Bunne, Kael Whitlock played by Tom Henry, and Ret played by Lou Psifer.

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GMS Magazine
Video

GMS Magazine

English
Universal
Discussions
GMS Magazine is a website dedicated to produce TTRPG video and podcast content: The GMS Magazine Podcast: A podcast about RPG, Board Games and the people who make them. Beyond Gaming: A podcast with advice on how to publish and how to write your TTRPG So Play We All: A channel about board games, mostly indie.

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Blades in the Dark (2017)
Tabletop Roleplaying Games

Blades in the Dark (2017)

English
Heist
Evil Hat Productions
Blades in the Dark is a heist-themed tabletop roleplaying game system about a crew of daring misfits  on the streets of an industrial fantasy city. Published by Evil Hat Productions in 2017 and designed by John Harper, it introduced the highly influential Forged in the Dark rules engine. BitD revolutionized the heist genre in tabletop gaming by pushing players straight into the act, eliminating the "planning phase". The system it loosely evolved from is Apocalypse World Description In Blades in the Dark, players are part of a criminal organization in Doskvol, a grim Victorian era city. The city is protected by a wall of lightning, to keep any threat on the outside. Players create their characters as either smugglers, thieves, assassins or cultists and explore the criminal underworld, perform dangerous heists, manage gang warfare and grow their criminal organization. The game focuses heavily on narrative momentum and failing forward. Characters are competent but flawed, constantly accumulating stress, trauma, and heat from the law as their gang rises to power. System Overview & Key Features Action Roll (d6 Dice Pool) The core mechanic uses a pool of six-sided dice(d6) based on a character's action rating. The highest die result will determine the outcome of the action. 6 is considered a full success, 4-5 is a partial success with a consequence, and 1-3 is a failure. Rolling multiple full successes is considered a critical success. Position and Effect Before every roll, the Game Master explicitly states the character's Position (Controlled, Risky, or Desperate) and Effect (Limited, Standard, or Great). This transparently communicates the exact stakes and potential fallout of the action before the dice hit the table. Stress and Resistance Characters have a Stress track. Players can spend Stress to give themselves for extra dice when rolling. They can also use it to assist an ally, or fuel their special abilities. Players can also spend Stress when facing any situation or consequence the GM throws at them, this makes the characters very skilled, but forces them to consider when to spend it. The Flashback Mechanic Instead of spending hours planning a heist, the crew simply chooses a target, picks a detail, and jumps right into the action. Later, they can use Stress, to envoke a flashback moment, where they explain how they had already planned for such a situation, or had "solved" it beforehand. Progress Clocks The game uses circular progress tracks called Clocks to visually represent approaching danger or the progress of a complex task. A clock might represent the alert level of the city watch, the structural integrity of a safe vault, or the patience of a rival gang leader. The Crew as a Character The criminal organization the players run has its own character sheet. The organization gains experience, levels up, claims territory, and unlocks special abilities, ensuring that the gang's rise to power is just as mechanically significant as the characters' Additional links evilhat.com - Official Evil Hat Productions website bladesinthedark.com - Official System Reference Document and rules database

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Untitled Game
Actual Play & Podcasts

Untitled Game

English
Dungeons & Dragons
Actual Play
Untitled Game is a Dungeons & Dragons actual play podcast and the premise is pretty simple: A group of strangers crash lands on a remote tropical island and survival instinct quickly kicks in. The deeper they go into the jungle, the stranger things get—old cave paintings, impossible storms, things whisper threats in the dark. It’s played pretty loose and natural—no actors, no heavy editing polish—just a group of nerds leaning into the creepy weirdness and seeing where the story goes. Sometimes tense, sometimes funny, occasionally very bad decisions, always a bunch of cursing. If you’re into: slow-burn mystery horror with a weird edge tabletop actual play that feels more like a late-night campfire story …you might just enjoy it. Join our survivors as they peel back the layers of a mystery where every choice matters - and one wrong step might just be their last. Links rss.com - Podcast feed youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed untitledgame-alpha.vercel.app - Modified 5E rules patreon.com - Patreon page

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