Leia D&D (või mõne muu lauamängu) seltskond, kellega mängida

Groupfinder on seltskonna- ja mängijaotsingu platvorm kõigi lauamängude jaoks.

1,016 aktiivset mängijakuulutust ja 547 mängukuulutust
Mis on aktiivne kuulutus?
Kuulutus on aktiivne seni, kuni omanik hoiab selle avatuna. Kuulutuse üles tõstmine, muutmine või sõnumite saamine hoiab selle aktiivsena. Kui 60 päeva jooksul tegevust ei ole või omanik pole 60 päeva külastanud, muutub kuulutus mitteaktiivseks ja kaob sellest nimekirjast. Omanik saab selle igal ajal uuesti aktiivseks muuta.
Näidiskuulutus: To Erebor and back again, One Ring kampaania Shire-s, 8 mängijat 9-st Näidisprofiil: Strider mängib Pathfinder 2E-d veebis ja Brees

Kas Groupfinder on tasuta?

Jah. Mängu postitamine, mängijaprofiili avaldamine, kuulutuste sirvimine ja teiste mängijatega kirjavahetus ei maksa midagi ning registreerimiseks ei ole pangakaarti vaja. Kui soovid meid toetada, lisab valikuline tellimus lisavõimalusi - rohkem mänge korraga üleval, automaatne värskendamine, kõik vasted sinu kuulutusele ja oma värvilahendused. Seltskonna ja mängijate leidmine jääb igal juhul tasuta.

Kas ma leian veebis mängiva D&D seltskonna?

Jah. Paljud siinsed mängud toimuvad veebis, häälvestluses või virtuaalsel mängulaual (brauseris töötav rakendus, mis asendab kaardi ja täringud). Filtreeri mängude nimekiri Online ja D&D 5E järgi ning kirjuta mängujuhile. Kui midagi ei sobi, postita oma mängijaprofiil ja lase mängujuhil end leida.

Leia D&D seltskond

Milliste süsteemide järgi saan otsida?

D&D 5E, Pathfinder, Call of Cthulhu, Daggerheart ja kümned teised - ning mitte ainult rollimängud. Warhammer, Catan ja muud lauamängud on samas nimekirjas. Märgi need, mida soovid, ning lisa keel, asukoht ja päevad, mil oled vaba, et näha ainult mänge, millega saaksid liituda.

Värsked kuulutused

Kõik värsked postitused (mängud ja profiilid). Kuvatakse nii uued ja värskendatud (bumpitud) postitusi.

Uus
Postitatud 18 minutit tagasi
en Inglise es Hispaania
DND5E
Dungeons & Dragons 5E
...
Ipswich
Online
Miki
Hi everyone! I’m a player in my 30s (UK) who is relatively new to the hobby but completely obsessed with the storytelling side of D&D. I’m looking for a group that values character growth, secrets, and a bit of "chaos" in the party dynamic. I have a few character concepts ready to go, ranging from tragic to high-energy: Option 1: The "Blessed" Orphan (Warlock) The Hook: Sold to a temple as a child, he spent years desperately praying for a god to choose him. When a voice finally answered, he assumed it was divine. In reality, it’s a Patron playing a long game. The Twist: He views his Patron as his only true friend and protector. He is completely blind to their dark influence, even when he’s caught talking to himself or carrying out "favors" that don't quite seem holy. He has a fractured mind and a heart of gold—a dangerous combination. Option 2: The Mercenary Cleric. The Hook: A Cleric who finished his training but realized prayers don't pay the bills. He’s obsessed with gold—not just for greed, but because he’s searching for something (his past, a home, a legacy) and believes money is the only way to buy answers. The Vibe: He’ll keep you alive, but he might send you an invoice afterward. Option 3: The High-Fashion Arcanist (Sorcerer) The Hook: A "cunty" sorcerer who knows he’s the most powerful person in the room—he just doesn't know why. He’s on a quest to find his origins, mostly because he’s annoyed that his magic is more talented than he is. What I Bring to the Table: I’m in my 30s; and unable to find a group to meet in person *cries alone in the dark...*. So finding a group online to meet regularly will be awesome. Ideally, people 30+ will be great (I don't discriminate the twenties but I started to find myself more connected with people around my age who have been geeks since the times of Slayers or Inu Yasha). I love deep-diving into backstories and interacting with the world the DM builds. Even when playing "difficult" characters (like the gold-obsessed Cleric), I make sure it adds to the fun for everyone, not ruins the game. I'm obsessed with hack and slash videogames too #BayonettaSupremacy
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Uus
Postitatud 2 tundi tagasi
en Inglise pt Portugali … Portugali (Brasiilia)
DND5E
Dungeons & Dragons 5E
...
Online
Deadly
Elen síla lúmenn' omentielvo! I'm mostly a DM. I say "DM" instead of "GM" because I've only ever played D&D, though I've been wanting to give Call of Cthulhu a try for a while now. I'm currently DMing for a group of three players, most of them noobs (I say that affectionately). They learned everything they know about D&D from me. I guess it sounds like I'm bragging haha. Well, my point is: I'm great with new players, I'm patient, and more than willing to teach anyone eager to learn. English is my second language. I speak it well enough to run games smoothly. I don't claim to be an expert DM. I still have plenty to learn (like all DMs, lol). I'm also very open to stepping into a player role, though I won't lie: I enjoy DMing, making battle maps, and engaging players with a good story. Speaking of maps, I'm experienced with Owlbear Rodeo, which is my go-to platform. Playstyle Wise: As a DM: I focus on fun and pacing. If a rule bogs down the game or bores the players, I'm happy to throw it out of the window. That said, with newer players, I stick to the core rules so everyone builds a solid foundation. But if you know what you're doing and play fair, I'm very open to homebrew ideas. As a Player: Having sat behind the screen, I know how important it is to have players actively engage with the world, bite into plot hooks, talk to NPCs, and read their spells. I would try to be the kind of player I’d love to have at my own table!
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en Inglise
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Drastic
Hello, there!  I am a veteran player (38-years-old) who switched to D&D 5.5 ever since its release and has played sessions weekly (even multiple times a week). My window of availability is between 6 AM and 11:30 AM, and between 2 PM and 10:30 PM, CET times. I like exploration and all kinds of discoveries. I enjoy RP the most when it furthers the characters, the campaign's story or both. I like combat especially when it mixes in interesting mechanics and objectives, and when I can be creative in my descriptions and my actions. I love overcoming challenges, whatever form they take, through teamwork and preparation. I like believable character actions, because I value immersion a lot, which is why I generally prefer a serious tone over a silly one. Jokes are more than fine, but I much prefer it when they don't undercut tense and emotional moments. As a player, I'm committed, invested in the story and a note-taker, I gravitate the most towards themes related to morality, knowledge/lore and creativity/art, I take my time to gather information and strategize, and I'm good-aligned pretty much always. I never come into a campaign with a clear idea on what character to play, as I very much enjoy trying to weave species, class, concept and backstory with the campaign's world, letting the latter inspire character creation itself. So I tend to ask some questions after I join a new game, to get a better idea and then decide, with an eye on party composition as well. As a person, I'm a big believer in fairness, I'm as anti-toxicity as it gets, and I'm respectful, inclusive, punctual and communicative.
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Viimane uuendus
Update log - October 2026 "Ten thousand and you"
Update log

Update log - October 2026 "Ten thousand and you"

We admit. This Update log comes a "bit" late. But for good reasons. We've been busy, busy working on Groupfinder. After all, we reached 10,000 users and the platform is actively growing. New people are discovering Groupfinder and adding their player profiles or using it to look for their games. For your constant and reliable support, we are very grateful. Thank you to all of you. So lets take a look at what were the main updates and improvements in September. Groupmanager The group managing side of the platform is evolving and growing. We have introduced a number of various tweaks and improvements to make it an even better tool for you and your group. Tiles Multiple new tiles have been added to the Groupmanager, allowing groups to add rulebooks, characters and monsters (from Roll20 and D&D Beyond) to the dashboard of your group's page. You have full control over what you find necessary and useful and what makes the manager useful to you. If you like the concept of the tiles but dont see one that matches your need - you can simply build your own and add it to the tiles library. Your Groupmanager dashboard is yours - customize it by adding relevant tiles to your particular group or game. /images/general-media/1792593736_15rGmolf.png Various other improvements and tweaks have been implemented to make the whole dashboard easier to use and giving the GMs more control over what users can have access to and what you want to keep private. State of tabletop We also posted an updated version of our user analysis in the form of "State of tabletop - 2026". Looking at what you are using Groupfinder for - which game systems, what format and how the ratio of players-to-games looks like. It is definitely an interesting read - and anyone curious about numbers and data is more than welcome to take a look and see what conclusions we were able to make. Messenger and chat The messenger has undergone quite a few design changes - making it more modern and user friendly. The initial approach needed proper love and care. We finally got around to refreshing the way the messenger feels and behaves. Including various performance improvements to help make it even better. Getting in touch with groups or players is now even easier and familiar with how the messengers on other platforms work. Player profiles Players can now find the "Additional info" tab in their player profile page. There you can fill questionnaires to determine your playstyle and preferences, making it easier for others to see what kind of a player you are and whether you'd be a good fit for their game. You can also list your previous game history to give you a space to show off all the games you've been a part of. /images/general-media/1792593833_yNKIsawr.png In addition to the Additional info tab, you will also find a "Characters" tab. If you are waiting to play a specific character concept, feel free to show it off to others. Either to better show others what kind of characters you are planning to play. Or just show off characters you've played in the past. If a character you've created has a themesong or music. Add that as well - give the readers the full experience of who that character is. The Library We have redesigned multiple parts of the library to bring everything up to date with the various bits and pieces that were updated in the past. More tools, game systems, creators and events have been added. And you can suggest more for us to add if you feel like there is something still missing. More focus and room has been given to projects to post updates and news for their projects. Either a new podcast episode gets released, a major update to the tool platform or just something to let others know you are still actively working on it. And more There have been other, smaller server-side improvements to make sure the platform stays fast, easy to use and mostly bug-free. And various tweaks in different parts of the platform that, while important and necessary, would eventually make this Update log too long. Some of those updates were implemented in October, some updates that are live will be discussed in next month's Update log. As this log gets posted a bit later than we'd like, it sits in a weird limbo between September and October. But again, thank you for being here, using Groupfinder and hopefully telling others about the platform. Till next time

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Reklaami Groupfinderis
Anna teistele teada oma ühisrahastusprojektist, lauarollimängu platvormist, poest, üritusest või tootest. Jõua lauamängusõpradeni seal, kus nad on. See aitab meil platvormi ülal hoida ja arendada.
Võta ühendust

Juhuslikult valitud Varamu kirjed

DmsTinyHut
Tools & Platforms

DmsTinyHut

English
Dungeons & Dragons
Generators
DmsTinyHut is a DM platform that want to help DM's get inspiration for their next session. Its not about taking over your prep its about helping you get inspired. The site has no AI or is not built with AI since I find that very important. Some links and explanations: Encounters (D&D) The encounter generator that generates encounters that make sense so that means I have matched all monsters to each other where it makes sense. Loot (D&D) A loot generator that follows the DMG guidelines and automagically updates the loot given based on the party. Magic shop (D&D) A shop generator that has all items from the new DND 5.5 in there. It has logical pricing and a 1 button way to generate a quick NPC shop keep. Encounters (Daggerheart) A Daggerheart encounter generator that has all the content from also the SRD 2.0 in there and I am currently working on adding the same level of matching there as well. Loot (Daggerheart) A loot generator for Daggerheart also has all the new SRD 2.0 content and follows what is dictated by the source books as balanced as well. All with options to save them with an account.

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Dungeons & Dragons 4E (2008)
Tabletop Roleplaying Games

Dungeons & Dragons 4E (2008)

Beginner-friendly
High-Fantasy
English
Dungeons & Dragons 4th Edition is a tactical, combat-focused tabletop roleplaying system released by Wizards of the Coast in 2008. Designed to fix the high-level math imbalances and "martial vs. caster" disparities of the 3.5E era, 4E redesigned the game's engine with a more video game adjacent approach. It is famous for its structured, grid-based combat and for standardizing class abilities into a unified system. While its dramatic departure from legacy mechanics polarized the fanbase directly paving the way for the creation of Pathfinder. 4E is widely praised today for its brilliant monster design, DM tools, and unparalleled encounter balance. The system it directly replaced is Dungeons & Dragons 3.5 Edition (2003) Description In D&D 4E, players take on the roles of heroes who are combat-capable right from the start. The system relies of combat being carried out with the use of a battle grid. Positioning plays a big part of the combat experience. The exact location of the characters matters greatly. Unlike other editions where spellcasters are played in a separate mechanical way than martial classes, 4E unifies the progression system. Every class is boiled down to a specific combat "Role" and draws from their specialized toolkit of "Powers," making the game balanced and ensuring that every character has unique and impactful actions that they can perform on their turns. System Overview & Key Features The Power System Instead of traditional spell slots or basic attacks, every class has a list of At-Will, Encounter, Daily, and Utility powers, each with different power levels and frequency at which they can be performed. Fighters can execute epic daily maneuvers just as wizards cast daily spells, creating a better balance between martial classes and spellcasters. Combat Roles All classes are sorted by their class specialization role: Defenders (tanks who draw aggro and protect their allies), Strikers (high single-target damage), Leaders (healers and support), and Controllers (area-of-effect damage and debuffers). Static Defenses Saving throws were removed and replaced with four different defense values: Armor Class, Fortitude, Reflex, and Will. When a wizard casts a fireball, they roll an attack against the targets' Reflex. Instead of both sides rolling for success and for defense - the attacker is the only one to roll dice. Healing Surges A standardized resource pool representing a character's stamina. Almost all healing in the game, whether from a cleric's spell or catching your breath, requires the target to spend a Healing Surge, which reliably heals them for exactly one-quarter of their maximum hit points. Monster Roles & Minions The Dungeon Master's toolkit was revolutionized. Monsters have explicit roles (like Brute, Artillery, or Skirmisher) that cleanly dictate their behavior. 4E also introduced "Minions". Monsters that have normal stats and deal average damage, but only have exactly 1 Hit Point, allowing heroes to cleave through cinematic hordes. Skill Challenges An unique system with 4E is Skill Challenges - a "cinematic" series of actions that turn social, environmental or escape situations into more movie-like scenes. The players must achieve a certain amount (determined by the situation) of successful skill checks, before they collect enough failed skill checks. Additional links dungeonsanddragons.com - Official Dungeons & Dragons website

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The RPG Radiocast
Actual Play & Podcasts

The RPG Radiocast

English
Discussions
This is the podcast show of the The RPG Gazette. Here you will find our interviews and sometimes discussions between staff members on all manner of TTRPG related topics! Links spotify.com - Spotify feed

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