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Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Värsked kuulutused

Kõik värsked postitused (mängud ja profiilid). Kuvatakse nii uued ja värskendatud (bumpitud) postitusi.

Uus
Postitatud 10 minutit tagasi
en Inglise
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Ganoom
Looking to play d&d. Like anime, video games and roleplaying games pretty new player, only been in one real campaign before. 16 year old, male
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Stolen Years: A Feywild Mystery 🦋
Uus
Postitatud 32 minutit tagasi
Mängijaid
4/6
Tasuline
Tasuline
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Stolen Years: A Feywild Mystery 🦋

Tasuline Tasuline
Rollimängukeskne Rollimängukeskne
Someone is stealing people's time, making them age several times faster. How old were you? 🦋 I'm sure you've got enough... time... left... People are waking up with pale, dust-like residue on their pillows. Within days, they age five, ten, sometimes twenty years. Every full moon at night, moths made of moonlight flutter outside of windows. Soon, the world adapts to this new way of life. Nobles now buy bottled youth in a secret bazaar, but someone is being drained to supply those years. To save everyone you love and know, and even yourself, you must track the source of these temporal disturbances and sever the youth market before an entire generation is harvested. 🦋 Step through moonlit gates into the Feywild's impossible geography 🦋 Bargain with mischievous Fey Lords and Ladies, knowing that promises cannot be broken without paying a price 🦋 Uncover truths that feel like fairy tales until they break your heart 🦋 Save the people you love before they forget they loved you back, and before they become the years being sold $30.00 / Session Weekly / Thursday - 9:00 p.m. GMT-4 Jun 18 / Session 1 Session Duration / 3 hours Sign in through Startplaying

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
dnd group
Mängijaid
1/6
GM
1/1
Dungeons & Dragons 5E
en Inglise

dnd group

im a fairly new dm and i am starting a group, its a basic campaign, and i do have some personal rules, id perfer you dont have insanely OP characters and insanely homebrew characters, im fine if its a little op and a little homebrew, ill ask you to make a new character or just de buff it if its too op. please have your own character sheet and dice, i dont want someone always asking "hey john whats my passivew perception?" or "can i borrow a dice?". i have autism and loud noises are obviously not a good thing for me, please be at a normal speaking level most of the time.

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en Inglise
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Tennessee City
Online
Jack
Hey! My name's Jack. I've been looking for a D&D group to join for a while, as I recently got into playing, but I've never had anyone to play with. I'm pretty laid back, can be fairly quiet at times, am open to play or hang out most of the time, & am generally a "go with the flow" kind of guy. I'm not really one to alter the story the DM has set up; I like seeing where the story & my passive actions take me. However, if the overall party wants to diverge from the story a bit, then I'm down to follow their lead. I'm looking for people to hang out with, get along with, & connect with over a common interest.
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Vaesen
Vaesen
Online
Ühekordne
Vaesen StarterSet Haunting of Castle Gyllencreutz
Mängijaid
2/5
Tasuline
Tasuline
GM
1/1
Vaesen
en Inglise

Vaesen StarterSet Haunting of Castle Gyllencreutz

Tasuline Tasuline
Õudus Õudus
Autumn grips Upsala, cold winds stirring fallen leaves like restless spirits. You have recently gained the Sight; a gift, or a curse, awakened by fear or trauma. It reveals what others cannot: vaesen, ancient beings lurking just beyond perception. Lately, your dreams are plagued by a frightened woman’s call… and the feeling that something is waiting in the dark. Drawn together by these visions, you and your companions arrive at a forgotten inn and then to the crumbling Castle Gyllencreutz. Through observation, deduction, and courage, you’ll investigate a mystery that refuses to rest. Every clue matters, and every truth uncovered may change you. A perfect introduction to Vaesen, blending eerie horror with quiet wonder. What to expect: 🔍 A mystery that is filled with both horror and hope. 🔍 Discovery of unique entities known as Vaesen 🔍 Easy to learn d6 dice pool mechanics that encourage taking risks for rewards 🔍 A mystery that can continue to a campaign No experience needed. Come and join! This is a paid game of $20 USD + SPG service fees per a person. It can be found here on SPG.  If you have questions do not hesitate to reach out to me.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DH
Daggerheart
Online
Kampaania
Wed - The Magical Forest - Daggerheart
Mängijaid
0/5
Tasuline
Tasuline
GM
1/1
Daggerheart
en Inglise

Wed - The Magical Forest - Daggerheart

Tasuline Tasuline
New to Daggerheart? Jump into the action with an adventure! Join and learn to play Daggerheart, a system from the team at Critical Role. This adventure will teach you the basics of Daggerheart! A magical forest has appeared overnight at the city’s edge, warping reality with vibrant trees, shifting paths, and strange creatures. Tasked with investigating, you and your party will find that the forest defies ordinary rules. You must confront its puzzles, trials, and encounters that test creativity, patience, and teamwork rather than just combat skill, and every choice you make shapes how the forest responds and what secrets it reveals. This short 6 to 8 session adventure is perfect for D&D players trying Daggerheart for the first time. You’ll start at level 1 and finish at level 2, experiencing both roleplay and combat while exploring whimsical, Feywild-inspired magic. Strange occurrences, playful transformations, and unusual creatures will keep you and your party engaged and wondering what’s real; and what is the forest’s enchantment. At moments where the Feywild touches the material plane, magic becomes alive and emotions heightened, creating unexpected, delightful experiences. Danger is rare; discovery, creativity, and teamwork take center stage. What to expect: 🔷 Linear, episodic sessions. Great for those who are objective minded 🔷 Weekly test of morals and values each episode 🔷 In the moment world building to stretch you creativity 🔷 Epic battle finale where you recruit allies 🔷 The realism of the everyday fantasy world mixed with the whimsy of the magical Feywild The forest isn’t just a place to explore, it’s an invitation for you and your party to play differently, think differently, and see how your choices shape the story. Are you ready to step inside together? A breakdown of the campaign can be found at this primer  to help you get a grasp of the tone and feel. $25 + SPG fees per a player per a session. Game can be found here on SPG . Contact me if you have any questions at all.

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Viimane uuendus
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Randomly picked Library entries

Medieval Fantasy City Generator
Tools & Platforms

Medieval Fantasy City Generator

English
Free
Universal
The Medieval Fantasy City Generator (MFCG) is a highly influential, browser based procedural tool created by the developer watabou. Since its debut in 2017, it has become the gold standard for "instant" urban cartography, capable of generating complex, aesthetic city layouts in a single click. In late 2025 and early 2026, the tool received significant updates to its District View and Building Placement algorithms, allowing for more organic street flow and higher density urban "slums" that better reflect historical medieval layouts. Description The Medieval Fantasy City Generator is a "toy" in the best sense of the word—a lightweight, highly customizable application that prioritizes "cool looking" maps over strict geographical simulation. It uses Voronoi diagrams to partition space into districts, then fills them with procedurally generated buildings, walls, and landmarks. Because it runs entirely in HTML5, it requires no installation and is a favorite for GMs who need to generate a "capital city" or "coastal port" on the fly during a live session. System Overview & Key Features One Click Generation Pressing a single key (Enter) generates a completely new city with unique geography. The tool automatically decides where the castle, the temple, and the market square go, providing an instant foundation for a Game Master to build their narrative upon. Procedural District Mapping The 2026 version features an improved "Alleys and Blocks" view. Cities are divided into logical districts—like the Craftsmans Quarter or the Shanty Town—each with its own architectural density and procedurally generated name that can be edited by the user. Dynamic Warp Tool GMs can manually reshape the city by "warping" its boundaries. If you need a city that is long and thin to fit a specific riverbank, or a circular fortress atop a hill, the warp tool allows you to push and pull the city's footprint while the buildings rearrange themselves in real time. 3D City Viewer Integration By exporting a city as a JSON file, users can open their map in the companion City Viewer app. This transforms the 2D layout into a fully navigable 3D environment, perfect for showing players the "skyline" of the city they are about to enter. SVG and JSON Export Maps can be exported as high quality SVG files, allowing them to be opened in programs like Illustrator or Inkscape for further artistic customization. The JSON export ensures full compatibility with other "Procgen Arcana" tools and major VTTs like Foundry. Azgaar's Integration The generator is natively linked to Azgaar's Fantasy Map Generator. When a user clicks on a city in a world map, it can automatically trigger the Medieval Fantasy City Generator to build that specific town, creating a seamless "World to Street" experience. Additional links watabou.itch.io/medieval-fantasy-city-generator - Official application page watabou.github.io - The full "Procgen Arcana" suite of generators patreon.com/watabou - Official Patreon for supporting the developer

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Dicey Fate
Actual Play & Podcasts

Dicey Fate

English
Dungeons & Dragons
Actual Play
In a world where the line between a hero’s rise and a catastrophic fall is as thin as the edge of a d20, the members of The Aston Menagerie & Tall Tails find themselves bound by more than just adventure. For the Menagerie, what begins as a Princely Pilgrimage quickly spirals into a journey across the kingdom of Ilsea and beyond, where forgotten secrets and ominous omens wait in every shadow. While for Tall Tails, A mercenary band named Murder Mittens has just decided to take a vacation and gets whisted away on a whirlwind adventure taking them across the entire world. From high-stakes royal balls to desperate searches for what has been lost, the party must rely on their wits—and their luck—to survive. As ancient powers stir and personal pasts begin to catch up with them, one question remains: When fate is on the line, will the dice be in their favor? Links spotify.com - Spotify feed youtube.com - Youtube channel

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Threadfall
Tools & Platforms

Threadfall

TTRPG
English
Free
Threadfall is a campaign management platform built for live tabletop role-playing games. It records the session, transcribes speech in real time with speaker diarization, and turns the resulting transcript into a recap, a running campaign codex, and a live screen for the table, so the Game Master can stop taking notes and focus on running the game. The product was built by a Game Master frustrated with the gap between what happened at the table and what survived to the next session. Notebooks, spreadsheets, and post-session memory dumps consistently failed to keep up with multi-session campaigns where NPCs accumulate, loose threads multiply, and the party's choices weeks ago suddenly matter again. Threadfall treats the session itself as the source of truth: whatever was said at the table becomes structured, searchable, and remembered. /images/general-media/1779959619_6fDtbiNW.png Description What it does at the table During a live session, Threadfall captures audio, transcribes it in real time using state-of-the-art automatic speech recognition, and identifies who is speaking. A live screen, designed for a second monitor, a tablet at the table, or a shared display, shows the unfolding session in a clean, distraction-free view. The Game Master sees recent dialogue, current scene context, and tracked entities without breaking flow. What it does between sessions When the session ends, Threadfall produces a recap that captures what actually happened, character actions, key dialogue, decisions, and consequences: drawn from the transcript rather than from the GM's memory. It updates the Living Codex: a structured repository of characters, locations, factions, items, and plot threads that grows automatically as the campaign progresses. Entities are extracted, relationships are mapped, and the codex is searchable from the next session onward. Who it's for Game Masters running ongoing campaigns, particularly online or hybrid groups using voice chat, but equally useful for in-person tables with a recording device. It's system-agnostic: nothing in the product assumes Dungeons & Dragons or any specific rule set. It's been built and tested against D&D 5e and 5.24, but works equally well for Pathfinder, Call of Cthulhu, indie systems, and anything else where a group of people talks for hours and the GM has to remember it all. Free tier New users get two complete live sessions and recaps to try the product, with no credit card required. Founder rate Game Masters who subscribe during the launch window receive a Founder rate of $7.99/month for as long as they remain subscribed, including three campaigns, six AI sessions per month, the full Living Codex, and the live screen. /images/general-media/1779959641_ywkMFifG.png Technical foundation Threadfall is built on real-time speech-to-text with speaker diarization, large-language-model summarization and entity extraction, and a knowledge-graph backend for the campaign codex. The infrastructure is designed for the unusual demands of multi-hour, multi-speaker, jargon-dense sessions where the participants invent proper nouns on the fly. Independent and actively developed Threadfall is built by an independent developer who is also an active Game Master and player. The product is shipped iteratively, with bug fixes and features released as feedback comes in from the founding group of Game Masters using it weekly. Links thread-fall.com - Official website discord.gg - Discord server hello@thread-fall.com - Contact e-mail

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