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Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Värsked kuulutused

Kõik värsked postitused (mängud ja profiilid). Kuvatakse nii uued ja värskendatud (bumpitud) postitusi.

en Inglise
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
chris
Hi all, I’m Chris, 46, from the UK, and looking to get back into D&D after a few years away from the table. I’ve been playing on and off for a long time and enjoy a good mix of roleplay, combat, storytelling, and the occasional questionable decision that somehow derails the entire session (in a good way, of course). I especially love the roleplay side of the game, getting properly invested in characters, voices I swear are good at the time, and the chaos that inevitably follows. I’m GMT timezone and free most evenings, so fairly flexible for regular sessions. Easy-going, reliable, and happy to fit into most group styles, whether it’s serious long campaign energy or “we adopted a goblin and now everything is on fire” vibes. Mainly just looking for a friendly group to roll some dice with and get stuck into a good adventure again. Happy to answer any questions, thanks for reading, and feel free to DM me if interested!
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PATH1E
Pathfinder 1
Online
Kampaania
Carrion Crown late game, then Iron Gods campaign
Mängijaid
4/6
GM
1/1
Pathfinder 1
en Inglise

Carrion Crown late game, then Iron Gods campaign

Algajasõbralik Algajasõbralik
Homebrew Homebrew
PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is Discord video chat, but we could change time/day if the other players are willing and able. Don't worry about the mechanics, they are a lot easier than most believe, I am a good teacher (or so I have been told repeatedly over decades). I do not use a VTT. Tried. So I draw it out on a wet erase board, and if there's few enemies, I don't bother and keep it in my head (I have the IQ to be able to do so, and then some, whether I like the idea or not). Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores. I poke players into beefing up their defenses in the low levels (in between game sessions), I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. We are gonna finish up the Carrion Crown campaign first (in the middle of the last book in the campaign, 14th level almost 15th), but with Iron Gods you can pick what you want for the most part, as only a few of the classes have been taken(unchained rogue, gunslinger, cleric, all 3 are female PCS but only one of them is run by a female player, just to show YOU the sex attribute modifiers are actually useful and the new player is thinking up a melee warrior of some kind). Could use a Iron Gods Wizard/Technomancer off the top of my head, the whole campaign seems to be built around the prestige class. Gimme a heads up the day before canceling a game, always be ready to play at least 75% of the game sessions. You get high attributes (25 point buy), and max starting gold normally, but you gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits (like gear).  For example, since Carrion Crown has lots of undead, don't do anything that imposes mental conditions, you need really good saving throws. Iron Gods has much the same problem with robots, undead. I have a giant list of races available, some of which are androgynous, others exclusively male, others exclusively female, all of which are official save for 2 (Sylvan elves and Trollans). I instituted sexual dimorphism attribute modifiers to get players running more female characters, right now for example in Iron Gods we will have 3 female characters and likely one male, but played by players of either biological sex. Subtract 5 points from Strength for female characters, and add 2 points of Constitution, 2 points of Charisma, and 1 point of Wisdom. Please note that Elves, Drow, Gathlain, Ghoran, and Wyrwood are not subject to this ruling, so there is no difference mechanically between male or female characters for them. Interestingly, female characters are mathematically better for Oracles, Clerics (so long as you stay away from melee combat), Sorcerers, Psychics, Mesmerists, Gunslingers, Mediums, basically anyone that doesn’t need a high Strength score, and could use the increased Constitution, Charisma, and a little bit of Wisdom. Yes, there are cheap ways to dramatically increase your carrying limits, I can show you. Skill based classes like the Rogue and Bard tend to be a mixed result, since a low Strength impacts carrying limits, Climb, Swim, and sometimes Intimidate. Male characters make better warrior types, so Fighters (melee and bows but not crossbows), Paladins, Samurai, Barbarians, Monks, Cavaliers, Inquisitors, Rangers tend to be male. Basically it pokes men into running characters that think in a more indirect, feminine way, and women into thinking in a more masculine, direct way by poking them into classes that have the right mindset/tactics. Banned Classes/Races Summoner (and Unchained version), Arcanist, Bloodrager, Brawler, Hunter, Investigator, Shaman, Skald, Slayer, Swashbuckler, Warpriest (this is all of the Advanced Class Guide), Vigilante, Shifter, all mythic paths are banned permanently (broken ruleset). Half-elves, Half-orcs are banned permanently; they are too mechanically similar to humans and don’t make sense genetically. Note that I never allow 3rd party (non Paizo) material (unless I honestly think they are balanced and appropriate but you gotta ask first), and I do not allow material that I don’t have access to personally. I am willing to get new material, however. I am the same way about the Gunslinger (need advanced tech available), Ninja(very culture centric), Samurai(very culture centric), Antipaladin (evil aligned only), Assassin (evil aligned only) classes. For example, we are eventually gonna play Iron Gods, and you get access to alien guns so the Gunslinger is welcome, one player made a female sylph example already. I won't run Rise of the Runelords since I just got done with that, ran the whole shebang.  These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). Only a few APs exist that I won't run period.  That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level since I tacked on a module at the end, Carrion Crown only 15th, all other PF campaigns 17th. We have a Ranger (archer), but the player is down for the count for medical reasons. There's already a Cleric, Bard, Paladin, as well. There's a newbie running the paladin, and we need someone to run the Wizard. The Ranger used to be killing off smaller opponents, but we could use someone else of any class you want in my list. I dunno, a Sorcerer in addition maybe? No gestalt classes, nothing outside the list below. Each new campaign, take a different class and role. These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk(very culture centric, but there are rare outside examples), Paladin, Fighter, Ranger (and possibly Gunslinger, Samurai if running Jade Regent), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue, possibly Ninja if running Jade Regent Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out (all sorts tend to be in my groups). It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I eventually ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. It's for emergency stuff, like if someone gets sick or something and I gotta cancel the game. I do care about my players!

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Warhammer Ag...
Online
Kampaania
Warhammer Age of Sigmar: Soulbound (livestreamed)
Mängijaid
0/3
GM
1/1
Warhammer Age of Sigmar: Soulb...
en Inglise

Warhammer Age of Sigmar: Soulbound (livestreamed)

Rollimängukeskne Rollimängukeskne
Lahingukeskne Lahingukeskne
For anyone who might be interested, signups are open for a short streamed campaign of Warhammer Age of Sigmar: Soulbound, a dark fantasy TTRPG by Cubicle 7 Entertainment (set in the universe of Games Workshop's Warhammer Age of Sigmar miniatures game). The players will assume the roles of powerful heroes bound together by divine will to face terrible odds. (This game has very dark themes. Please make sure to read the full game description and content warning on the signup page before you apply!) NO PRIOR EXPERIENCE WITH THE RULES OR SETTINGS OF ANY EXISTING WARHAMMER GAMES IS REQUIRED! We'll be playing on Saturday evenings at 8PM Eastern / 5PM Pacific / 1 AM UK (Sun) starting in late June. We're planning to play for roughly 7-8 sessions, plus a two-part session zero. If all goes well, I plan to livestream the game on my Twitch channel: https://www.twitch.tv/otherdoc Signups run through Sunday May 31st! (NOTE: This is not a professional endeavor, and will be streamed purely for fun. For more details, take a look at the signup page!) SIGN UP HERE: https://forms.gle/3KYCavayVhHEdfAo6

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en Inglise pt Portugali
DH
Daggerheart
DND5E
Dungeons & Dragons 5E
...
Online
Shushu2
forever DM. I've been playing D&D 5e since 2016. I started as a player for 2 weeks, and then became a DM on a whim, forever DM until today. Pathfinder 2E, and Tormenta 20. Both systems are hard to grasp even after sessions of experience, so I prefer not to go with those. Daggerheart is another I got into recently, I'm down to DM for it as well. It looks fun.
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
VtM
Vampire: The Masquerade
Online
Kampaania
Modern Nights: Vampires in Peril
Uus
Postitatud 1 tund tagasi
Mängijaid
0/5
GM
0/1
Vampire: The Masquerade
en Inglise

Modern Nights: Vampires in Peril

Rollimängukeskne Rollimängukeskne
LGBTQ+ sõbralik LGBTQ+ sõbralik
Hi I'm Buff Mimic, but I also like Mimi. I'm looking for a group of 4-5 other players and a GM willing to guide us along a journey through a city of their choice in a Chronicle. We'd be using the V5 system at a base, but I'm happy to also use V20 if it's preferred in the group. Just a big thing to me is that this game will be modern nights. I've had a lot of experience with D&D, fantasy tastes of all kinds, and I'm really itching to do something in another setting.  How the game looks I imagine will be discussed between the players and GM, or potentially the GM will have a more clear idea of the chronicle they'd like to play. All I'd ask is that we're at minimum doing a game using Neonates not fledglings stuck to their sires side for a bit more character independance. That said I also don't mind "Mixed Age" games as long as we discuss it between the players. An Ancilla in the party with a Thin-blood for example sounds like it could be a pretty funny sight.   The Days we'll play are pretty flexible. For myself I can state that Monday, Tuesday, and Saturday evenings aren't the best for me, but outside of that I am quite flexible, and I'd ask you include the days you'd be free when contacting me. I'd prefer games that are 5PM EST and onwards that hover around 3-4 hours. I would like to see a longer term chronicle, something that goes until we feel it's completed or potentially something that is made up of many smaller chronicles interconnected so we'd keep our characters but the goalpost would be changing consistently.

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en Inglise
DH
Daggerheart
LitM
Legend in the Mist
...
Online
Buff Mimi
Hello there! I'm Buff Mimic, I also enjoy Mimi, I'm 23 years old, MtF trans, and an enjoyer of a variety of TTRPG's though I'm currently on the look out for Vampire the Masquerade 5th Edition and or Daggerheart. I've done so much D&D and d20 esque systems that I've been yearning to play with some other dice systems.  About Me I've played TTRPG's as a whole for about 11 years now, nearing 12, and I got into it with D&D 5e. Pathfinder 1e definitely has most of my experience past that, especially the Final Fantasy supplement of it, but I've also experienced Fabula Ultima, Legends in the Mist, Scion, ROOT, and of course VTM. Though VTM 5e is still new to me and I'm really looking to explore it further. I really love playing characters who have stronger personalities. Confident, smug, a bit teasing all around. I try to make them a bit more of the sweet sort, but I do enjoy leaning into a bit more of a brutish side when time allows. One can blame my love of Barbarian for it I am sure. That said being a brute doesn't mean I don't enjoy someone charismatic, and I often like to get deep into roleplay or character creation to give that personality something unique and fun about them. Outside of TTRPG's I have some favorite games in Final Fantasy 14, Monster Hunter World, Nuclear Throne, Celeste, and Rabbit & Steel. I like the games that can make my adrenaline spike... or allow me some fun to customize and be a lil bit of a fashionista with my character as I do enjoy making them look pretty. When it comes to games themselves I'm not really afraid of any real topics. I don't chomp at the bit for horrible things to happen, but if something makes sense to happen narratively I'd rather it happen so I can properly react to the horror that is put in front of me and give some real honest reactions so I can really emulate how my character would feel. I'll play pretty much anything however. I just have a preferance for wanting to learn some new things.
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Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Randomly picked Library entries

Goblin Points
Actual Play & Podcasts

Goblin Points

Draw Steel
News
Interviews
News and interviews about Draw Steel and MCDM. New episodes twice a month. Hosted by Jon de Nor. Episodes drop on the 5th, a roundup of all the news from MCDM, and features from the MCDM community, and on the 20th, interviews with people from the community. Links goblinpoints.com - Official website youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed

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This Ol' Dungeon
Actual Play & Podcasts

This Ol' Dungeon

TTRPG
English
Discussions
A podcast that takes classic Role Playing Game adventures and rules sets and looks at renovating them for a ”modern” game design perspective. Links thisoldungeon.podbean.com - Podcast feed spotify.com - Spotify feed

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DaggerHub
Tools & Platforms

DaggerHub

English
Worldbuilding
Daggerheart
DaggerHub is currently in active development, so features discussed or shown in screenshots may change. DaggerHub translates complex mechanics into a fluid tactical interface. Focus on the narrative, the HUB handles the math. Real-time synchronization for legendary groups. Visual Grimoire Use the "Card Builder" to create visually rich ability cards, mimicking physical ones. Organize by dragging between your "Active Hand" and the "Vault". /images/general-media/1773785052_Fhe0ymGr.png Ancestry & community cards. Intuitive drag-and-drop. Key Features Legendary evolution Plan your hero's growth at every level. Spend tier points to upgrade traits, max HP, stress, or unlock mastery and multiclass cards. Fluid combat Create richer, more customized results with premium AI-powered generation for characters, locations, organizations, items, plot hooks, and more. WorldBuilder Add weapons and configure damage. The system automatically calculates the result based on proficiency. HP deductions rely on automated Minor, Major, and Severe thresholds. Additional links daggerhub.com.br - DaggerHub website discord.gg - DaggerHub Discord server X.com - DaggerHub on X.com

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