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Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Värsked kuulutused

Kõik värsked postitused (mängud ja profiilid). Kuvatakse nii uued ja värskendatud (bumpitud) postitusi.

Uus
Postitatud 25 minutit tagasi
en Inglise
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Archer
A 33m from Sweden looking for some fun dnd campaign togheter with my partner 35f We have a some experience with dnd Looking for a more rp based experience, preferably grimdark/dark/horror styled with lots of freedom of choice. Available most weekends for long sessions
Uus
Postitatud 21 tundi tagasi
en Inglise
DND5E
Dungeons & Dragons 5E
...
Houston
Online
Bryan
Greetings! I’m a story‑focused player who loves digging into character motivations, meaningful choices, and the kind of roleplay that makes sessions feel memorable. I’m looking for a consistent group, ideally in person in Houston, TX, meeting on Wednesday evenings or weekends. My schedule can vary, but once a time is set, I’m reliable and committed. I play with the party’s well‑being and the story’s momentum in mind. I’m not big on selfish character goals; I enjoy characters who grow through cooperation, tough decisions, and shared challenges. I’m here for narrative-first play involving emotional beats, character arcs, strange magic, mysteries, and the occasional “we’re in this together” moment. Combat is fun when it’s meaningful or cinematic, but I don’t need to punish goblins or reanimated corpses for a whole three-hour session. I’m less drawn to political intrigue, but I’m very happy in fantasy or sci‑fi settings with rich worlds, interesting stakes, and room for characters to breathe and evolve. If your campaign values atmosphere, collaboration, and characters who feel like real people, we’ll get along great.
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
D&D. DM is looking for the players (16-18+)
Mängijaid
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

D&D. DM is looking for the players (16-18+)

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
Monday – Saturday, a group decides on day & time. Most people will probably play between 16:00 – 21:00 (GMT+0) Played in Discord voice chat A lot of people wanted to play, but later they went passive/ignore mode. Please, message only if you are going to play, don't make the other players wait Discord nickname: weebseatshit *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures, *WITHOUT LEVELS & STATS. "Theatre of the Mind" playstyle (means no VTT). Casual, beginner friendly Every player can has his own, custom spells/abilities. Custom spells should be created within reason. Imagine that those spells are used against you. A player has up to 5 spells from the start A player should choose a class that is the closest to his preference & then create spells/abilities. If a player can't, i'll help I'd like every player to be equally powerful Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion d20 roll results: Dungeon Master sets a number in an RNG & decides what success number a player should roll Spells don't need mana or d20 roll to be cast, they only cooldown, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher that will equalize/balance him *COMBAT* When combat starts, characters & their enemies roll for initiative to decide who goes first (the one with the biggest number, then decreasing or as Dungeon Master decides) If it's a tie result, reroll To choose a target for an enemy, Dungeon Master sets a number in an RNG To attack, character & other character(s) roll d20. If attacker's number is bigger, he deals damage. If attacker's number is less, a defending character dodges. A defending character can perform a counterattack, but if he fails, he receives damage To defeat (wound) a character: • Character must receive damage a certain amount of times • Character does it with any possible way (using environment, persuasion) I'll describe locations, looks, with little to no details. So, when a player is for example in a forest, search for "D&D forest artstation" or "forest artstation" & ambient You can check The Witcher 1 video game. It's my main inspiration when it comes to background (buildings, outdoors, interior design, clothes, general looks, basically all) Just like with the books, i'd prefer that player imagined his own stuff (& because there may be an info that player may not get or just ignore)

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Planar Wars - High Level D&D
Uus
Postitatud 2 tundi tagasi
Mängijaid
0/6
Tasuline
Tasuline
GM
1/1
Dungeons & Dragons 5E
en Inglise

Planar Wars - High Level D&D

Tasuline Tasuline
The planet has been scarrned and torn by endless war between extra-planar entities who are battling for control of the raw magical power that infests the world. Devils, Angels, Aberrations, Modron, Fey, Humanoids of every kind have died by the hundreds of thousands if not millions. Defectors and betrayers from each army, as well as the native population, plot to thwart the Gods of the Outer planes. They are in need of champions to raise arms against the so called gods, oust their armies, and put an end to this endless bloodshed. Who will take up the call? Who has the will to travel into the depths of the world? To stretch their minds to places incomprehensible? To face unspeakable trials and gain the power to slay the gods? In this high level campaign, each of your characters have gained renown in the Planar Wars, or the World in general. You have been summoned to a council of Betrayers to find an end to the war. Oyaras herself has spoken, begged, for aid. This high fantasy adventure is full of abstract conflict, tactical battle, politics and tense social encounters. Like each of my games, there will be a strong horror theme, balanced with the goofy antics we all love in a D&D campaign. You will create a  level 13 character Players will have all of the 2014 wizard's of the coast official content to choose from. I am familiar with quite a bit of 3rd party material and using those options can be discussed during our session zero or on our discord server. There are a number of my personal homebrew classes that will be available as well, such as Occultist, Wrestler, Gunslinger, Mage, Witch, Daredevil, Alchemist, Dancer, Wyrd Blade Game Type: Long Term Campaign System: DND 5TH edition 2014 Virtual Table Top: Roll20 + Discord for voice(Video optional) Day and Time: Thursdays at 12pm MST (Time doesn't work out? Reach out to me!) Session duration: 3-4 hours Players: 0/6 slots (game will begin when we are up to 4 players) Player experience: No experience required. Game Style: horror fantasy, rule of cool, roleplay heavy, combat heavy Price: $20/session via Startplaying Link for my Start Playing Profile/ Games: https://startplaying.games/gm/brewer_the_alchemist If you have any questions, please feel free to send me a private message.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
BitD
Blades in the Dark
Online
Kampaania
Dirty Attorneys: World of Doskvol
Uus
Postitatud 2 tundi tagasi
Mängijaid
2/4
Tasuline
Tasuline
GM
1/1
Blades in the Dark
en Inglise

Dirty Attorneys: World of Doskvol

Tasuline Tasuline
$20 weekly (at least 3-5 posts per week) https://startplaying.games/adventure/cmlvqcs0d0049if04ak7zjn9z?ref=cl49c0gdo67ytbopkh01b6fx3 This is a play-by-post game using the Storium platform. You'll portray morally gray lawyers and legal fixers navigating the corrupt courts of Charterhall. Your firm specializes in the tactics no one admits to using: forged documents, intimidated witnesses, bribed jurors, and flashback heists designed to reshape the trial before it ever begins. The story unfolds as a structured legal thriller/case. The courtroom is your battlefield, but the real work happens behind the scenes: breaking into records halls, negotiating with Spirit Wardens, manipulating dockside witnesses, and cutting deals with wealthy patrons who demand specific outcomes. We'll use the Doskvol setting, and various playbook abilities to collaboratively tell the story of a layered, high-stakes legal drama. This game is perfect for players who enjoy social intrigue, creativity and the high drama of a Victorian English courtroom. No prior experience with Blades in the Dark is required. Its premiere city will be the setting for the game. In Doskvol, the truth isn’t what happened. It’s what you can make the jury believe.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
WORLD AT WAR
Uus
Postitatud 2 tundi tagasi
Mängijaid
5/6
GM
1/1
Dungeons & Dragons 5E
en Inglise

WORLD AT WAR

Homebrew Homebrew
Algajasõbralik Algajasõbralik
"This morning the British Ambassador in Berlin handed the German Government a final Note stating that unless we heard from them by 11 0'clock that they were prepared at once to withdraw their troops from Poland a state of war would exist between us. I have to tell you now that no such undertaking has been received, and that consequently this country is at war with Germany. " - Neville Chamberlain; September 3, 1939      \\\*The world is in the grip of a war the likes of which it has never seen before! The ruthless drow reich is spreading across the continent for total drow supremacy! Can our team of plucky men and women survive against such an overwhelming force!?\\\*       Friday night at 8 pm est, I am planning a D&D campaign set during this homebrew world's second world war! Looking for anyone and everyone ready and willing to take up arms against the Nazi menace and free the world from the grip of fascism once and for all! Feel free to either shoot me a message here or reach out to me in discord (kallinus) for questions, info, and an invite! We will be using foundry for the vtt, with maps made in dungeon alchemist. Only looking for 1 more player, but will take another 2 in case/if necessary. (This is a repost, due to scheduling changes our primary tank had to leave the game, so looking for a new one for next week.)

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Viimane uuendus
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Randomly picked Library entries

Legends of Thracia
Actual Play & Podcasts

Legends of Thracia

English
Actual Play
Dungeon Crawl Classics
Seven friends. One legendary dungeon. Little to no idea what they're doing. A DCCRPG actual play of Jennell Jaquays' "Caverns of Thracia", the 1979 D&D classic recently republished by Goodman Games. Expect ham-fisted heroics, questionable decisions, and strong language. Links spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed mrstag.bearblog.dev - Introductory blog post

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Standard Actions Network
Video

Standard Actions Network

English
Actual Play
Starfinder
Join our eclectic crew as they try to navigate the harrowing Post-Gap universe of a brand-new original Starfinder 2e adventure campaign: The Gap Between Us. A space station full of strangers and lost memories; where even the most familiar settings seem out of place. We drop full Actual Play episodes every Thursday, so grab a seat at the table and follow the journey week by week. Whether you’re a Starfinder veteran or just love a good sci-fi story, you’ll find thrilling adventures, memorable characters, and original TTRPG storytelling right here. Links standardactionsnetwork.com  - Standard Actions Network website youtube.com  - Youtube channel

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Dungeons & Dragons 5e (2014)
Tabletop Roleplaying Games

Dungeons & Dragons 5e (2014)

TTRPG
Beginner-friendly
High-Fantasy
Dungeons & Dragons 5th Edition (D&D 5E) burst onto the scene in 2014, taking a game that’d been around since the ‘70s and giving it new life. After a huge public playtest called "D&D Next," the creators wanted to smooth over old division and give everyone — whether you’re an old-school fan or totally new — a game that feels both classic and modern. D&D quickly stopped being just a niche hobby and it started becoming more popular, showing up everywhere: streams, podcasts, and mainstream pop culture (Community, Stranger Things, D&D movie). In 2024 the game system was given a major overhaul, providing smaller changes and fixes to various parts of the game. This is now known as Dungeons & Dragons 5.5 Edition (2024) Description In D&D 5E, the players create fantasy adventurers. From elven rogues to dragonborn paladins, while one player takes up the role of the Dungeon Master (DM). The DM is the one who builds and describes the world, acts and voices the non-player characters and controls the monsters and the world around them, acting as both the lead storyteller and generally the rules referee. The heart of 5E is “rulings over rules.” Instead of pages of complicated charts, the DM is encouraged to make quick calls and keep things moving, not letting rules stop the game in it's tracks. The game is built on the "Three Pillars": Combat, Exploration, and Social Interaction.  System Overview & Key Features The Core d20 Mechanic The resolution system is unified and straightforward. To attempt almost most action where the outcome is not clearly obvious and there is a chance for failure, the player rolls a 20-sided die (d20), and adds the relevant modifier (either from their main stat or their skill bonus) and the DM's set Difficulty Check (DC) determines whether the attempt was a success or a failure. Advantage and Disadvantage This is 5E’s defining innovation. Instead of making players calculate a dozen tiny modifiers (+2 for high ground, -1 for rain, +1 for a spell etc), the system or the DM simply declares whether the character has Advantage or Disadvantage on said roll. The player rolls two d20s and takes the higher result (Advantage) or the lower result (Disadvantage) and adds the necessary modifiers to the result. Bounded Accuracy In older editions, numbers got out of hand fast. With 5E the numbers increase at a reasonable rate. Armor Class (AC) and attack bonuses rise slowly, so even high-level adventurers aren't always guaranteed to overcome a bunch of goblins. Most encounters can still be a challenge, especially if the amount of enemies is high. The Proficiency Bonus A single, scaling number (starting at +2 and ending at +6) represents the character's training and experience. If a character is trained in using a weapon type, a skill (like Stealth), or a saving throw, they simply add their Proficiency Bonus to the d20 roll. Backgrounds Roleplaying your character is starts already at the character creation. Picking a Background (like Acolyte or Criminal) gives you extra skills and story hooks: Personality Traits, Ideals, Bonds, Flaws, all concrete details to play with. Resource Management (Rests) The game manages health and class abilities through a system of "Short Rests" (a quick one-hour break to spend Hit Dice and regain some abilities) and "Long Rests" (a full eight hours of downtime to completely heal and restore all spell slots and abilities). Subclasses While players pick a primary Class (like Wizard) at level 1, they branch off into specialized Subclasses (like the School of Evocation or the School of Illusion) typically between levels 1 and 3, allowing for deep customization while presenting progression through incremental steps as the character grows and levels up Additional links dungeonsanddragons.com - Official Dungeons & Dragons website Basic Rules (2014)  - D&D 5E free rules

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