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Viimased Grupileidja uuendused

26.jaanuar 2026 - Uuendasine süsteemi märksõnade süsteemiga. Nüüd saad mängija ja grupipostitustele sobivaid märksõnu lisada. Lisaks on võimalik määratud märksõnade põhjal paremini gruppe ja mängijaid filtreerida ja otsida.

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Grupid Mängijad
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PATH2E
Pathfinder 2E
Online
Kampaania
Rise of the Iron Gods [PF2E][Online][Thursday]
Mängijaid
0/6
Tasuline
Tasuline
DM
1/1
Pathfinder 2E
en Inglise

Rise of the Iron Gods [PF2E][Online][Thursday]

Tasuline Tasuline
: Thursdays at 7:00 PM CST : FoundryVTT & Discord (voice) : Microphone, browser, reliable internet, decent computer [Slots Filled]: 0/6 : $15/session (first one free), payable via PayPal [Session Length]: 3.5 to 4 hours with 10 minute breaks as needed by party request. : For generations, the town of Torch has relied on a mysterious violet flame that burns hot enough to melt skymetal. But a week ago, the flame went out, trade collapsed, and debts to the Technic League now threaten the town’s survival. Hope faded further when the wizard Khonnir Baine vanished after discovering strange caverns beneath the hill and recovering a silent automaton. Searchers sent after him have also disappeared, and rumors speak of metal shapes moving in the dark. With Torch running out of time, someone must uncover the truth beneath the hill... Expect plenty of sci-fi technology, robots, and explosions in this 2e conversion of Iron Gods. Especially explosions! This is a science-fantasy adventure at its core, blending classic Pathfinder elements with advanced technology and ancient machines from a fallen starship. [Character Creation]: All official rulebook material is allowed as well as Starfinder 2e Classes. Teams+ and Battlezoo content are allowed as well (all provided by me!) We will start at level 1. [Variant Rules]: Ancestry Paragon, Automatic Rune Progression, Free Archetype, Gradual Ability Boosts, Altered Skill Paragon [Experience Required]: Players must be able to build a 1st level character and have a basic understanding of the PF2E ruleset. If you're interested or just like to ask questions, feel free to send me a message on Discord at the username .orion_gm or here on Reddit. I'll be happy to talk shop with you and help you decide if this game is the right fit for you. More information about how I run games: https://docs.google.com/document/d/1hUGD3POGW915iu8icXX51bF0sIUMzLGnnEtjHy18YLA/edit?usp=sharing

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
Calisade - The Tales from Blackwater
Mängijaid
4/6
DM
1/1
Dungeons & Dragons 5E
en Inglise

Calisade - The Tales from Blackwater

Homebrew Homebrew
Rollimängukeskne Rollimängukeskne
Looking for 1 to 2 players for a gritty hard mode dnd campaign. The players are currently lvl 3. The game is online using foundryvtt and discord. Let me know if you're interested. Game time: Weekly Wednesday 5pm EST til 10pm EST Total players: 5(6max) (we have 4) Module: 5e 2014 homebrew Style: roleplay heavy, horror campaign in a frontier setting where your choices will shape how the town is rebuilt. More information:  Rules im running:  ⚔️ Blackwater Homebrew Rules (Player Version) 1. Mortality & Damage Everyone can die. Be careful—no safety nets. Critical Hits are brutal with “Crunchy Crits”: roll your normal damage + max on initial die, then double the dice for added damage. Example: 2H Longsword + Smite → 1d10+10 + 2d8+2d8 Lingering Wounds: Catastrophic injuries happen. Broken limbs reduce movement or effectiveness. Lost limbs require prosthetics or magic to restore. Eye or organ damage has mechanical penalties. 2. Healing & Potions Potions: In a bag → drinking = Action Easy access (bandolier, hand, etc.) → drinking = Bonus Action Potion types: Herbal = half normal Magical = normal Charged = double normal (requires spellcaster enhancement) If you drink as an action while potion is easy access → max HP restored. Resting: Short Rest → 1d4+Con per hour can be none a number of times per day as proficiency bonus Long Rest → 3HD+Con (if sleeping outside → 1HD+Con) Resting does not fully heal. 3. Leveling & Health Health stops increasing after level 6. Class features and feats still advance normally. 4. Magic Magic is rare. Common items are almost non-existent. Item rarity is shifted: Common → Rare Uncommon → Ultra-Rare Rare → Legendary Ultra-Rare → Practically unheard of Legendary → Legendary Artifact level Artifact → does not exist Magic items have limited charges and may break when depleted. Recharging costs spell slots and takes days. Magical Exhaustion: Sacrifice 1 level of exhaustion to boost a spell by 1 level, or 3 levels to cast without a slot. Unused spell slots: Chance for wild magic (10%) or mana burn (1 damage per unused slot). 5. Combat & Mechanics No racial darkvision. All races get +1 feat instead. Inspiration: Given at Session 0 (+1), then after each session for participation in end-of-session feedback. NPC Affinity: NPCs react to your actions. Skill & Save Degrees: Rolls matter: Nat 20 = extreme success, DC+5 = great success, DC met = success, DC-5 = severe fail, Nat 1 = extreme fail. Crits on Saves & Skills: Crit Success → no damage / best outcome Crit Fail → full damage / worst outcome Flanking: Canceled if party also flanks the same target. Dying Status: Downed players are in Dying state (think Gears of War): detriments of unconscious, 5ft movement. Hidden HP & Death Saves: Players do not announce them. Breaking this rule = warning → damage. 6. Sanity & Fear All characters must have a fear. DM-approved only. Sanity Track: Horrific events → sanity checks. Nat 20 = lose 1, Nat 1 = gain 2. 6 sanity lost → risk of long-term madness. Potential for Insanity: Character goes berserk, cannot be played normally. 7. Resurrection Requires a Resurrection Challenge. Party members contribute skill checks to help. Each resurrection increases base DC by +1 for that character. Failed resurrection → “Death Curse” (quest, borrowed time, etc.). 8. Flavors & Setting Fear & Roleplay Matter: Players encouraged to embrace fears and the world’s gritty reality. Rule of Cool: Beats all other rules. Caliburn Coins: Trickster god coins can: Buy items Roll on loot tables Automatically Nat 20 once per coin (may have funny consequences) 9. Crafting, Proficiencies & Languages Proficiency Training: Spend time between adventures to learn tools, languages, or cantrips. Teacher rolls DC 15; self-study DC 20 at disadvantage. Languages: 3 custom languages exist. Players can know 1 at start (Yak-ta). 10. Survival Rations: Last 30 days. Eat 1 per long rest. Skipping → 1 level exhaustion. Fishing: Roll d20 + modifiers for rods, bait, and environment to determine catch. 11. Session Rules & Conduct Respect players. No politics, discrimination, or harassment. Hirelings available: max level < party, 2–10 gold/day. 12. Optional Rules Homebrew content must be approved. Monsters & encounters are balanced for fun, not raw book stats. Weather, crafting, and modified spells exist—ask the DM for details.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Savage Worlds
Savage Worlds
Online
Kampaania
The City of Dread
Mängijaid
1/5
DM
1/1
Savage Worlds
en Inglise

The City of Dread

Rollimängukeskne Rollimängukeskne
Welcome to Rifts End, the portal to the new world.     In Deadlands Noir, the united states is still divided since the civil war. One of the most interesting area is the land in California which couldn't be decided between the North and South forming the California territory. This is where we find Rift's End a boom town turned to a prosperous city. When Las Angeles was a slave town it forced a lot of the population northward. Reaching Rift's End. The town was formed in 1855 and become very big in 1880s with the influx of Asian population and others coming from the east to this prosperous city. Then it goes to where we are currently in 1924, North and South now working together better then ever. They fought on the side of the Triple Entente, and now focus working together on highly internal affairs.     In 1870s wired things began to happen of magic that the mortal world could never have their hands upon. This was from a native american ritual that happened in Montana, to try to prolong the American Civil War to keep the attention off the native american tribes. This prolonged the Civil War to 1873. Which ended in a truce to end hostilities in with slight border changes. Now their are many different who have been able to harvest this magic, some are Blessed (Cleric), Huckster (Gambling Warlock), Hexslinger (warlock gunslinger), Chi  Master (Monk), and the Mad Scientist (use science and magic to go crazy) :white_check_mark: Click to react :thumbsup: Click to react :heart: Click to react Add Reaction Edit Forward More [10:14 PM]Sunday, February 15, 2026 10:14 PM Rift's End started as a mining town in the California gold rush. The town started to decline in population after 1862. The town sat at a population of 70 odd people in fluxing higher and lower. Until 1874 when Las Angeles was hit by a strong earthquake creating deep crevasses exposing a new kind of rock referred to as Ghost Rock which acts like coal but burns at five times hotter and screams when burned. Then hit by a large tsunami flooding valleys formed by the earthquake ruining a lot of the land that could be used. The south forced a lot of their slave labor into these areas to rebuild the area, these combining factors forced a lot of the population to the north to Rifts end.     Before this a family of eleven entered the small town, Six Males and five females living in a nicer house they made in the middle of town. They live pretty secluded but the head of the family, Frank Porter, made the towns new paper gaining quite a reputation for his Littauer he made. Even making it into the Tombstone Gessate. Which off this platform he advertised Rift's End as a paradise in the west. by 1902 the town reached a population of 60,000. Thew town spans across the coast bringing people form all directions. No less the help of Frank Porter, The King of the Radio Waves.     By 1924, the town has reached a population of 280,000. Somehow the family has found most of themselves in places of power. Frank Porter - Radio host of "Truth Radio." but more importantly now "Late Night with Porter". His late night tv show bringing in all the celebrities around the world. Sandra Porter - The high judge of Rift's End ruling over the cases that are very renowned Judith Porter - The Head of Rift's End Medical Board Catherine Porter - Runs the Wall Street of Rift's End. Laura Porter - Is the manager of Rift's End Bank Pat Porter - Chief of Police of Rifts Edge :white_check_mark: Click to react :thumbsup: Click to react :heart: Click to react Add Reaction Edit Forward More [10:14 PM]Sunday, February 15, 2026 10:14 PM Neviile Porter - Mayor of Rift's End with a 99% approval rating Not much else is known to the rest of the family. This will be streamed on Twitch and then uploaded on youtube. There will be a very extensive interview process to get strong canidates.

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Uus!
Postitatud 11 tundi tagasi
en Inglise
DND5E
Dungeons & Dragons 5E
Online
Nick
Hi everyone, I'm Nick I'm 24M and a retired US Marine, I'm in EST and looking for a game that would be after 7 PM EST on Wednesdays or Thursdays  I've played a few campaigns before but they've all been in the past and I'm a little rusty so I'll need a little bit of guidance but I understand the basics I want to play a Air Genasi way of the lightning storm monk I prefer more combat and adventure instead of roleplay but I'll just have to get better with the roleplay aspect as I progress I'm looking for a strong paced, professional, and fun campaign where I can grow my character and really enjoy the experience and adventure I live in Florida so most likely it'll have to be online, and I am open to paid games My discord is Glo5nick if I don't respond on here!
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
CoC
Call of Cthulhu
Online
Kampaania
1920s Call of Cthulhu (Lovecraftian/Gothic Horror)
Mängijaid
4/5
DM
1/1
Call of Cthulhu
en Inglise

1920s Call of Cthulhu (Lovecraftian/Gothic Horror)

Looking to recruit one more player for a weekly Call of Cthulhu campaign (2pm GMT Sundays). What is Call of Cthulhu? Let the nice people at chaosium explain: https://www.chaosium.com/call-of-cthulhu-getting-started/ So if running, screaming and blazing away with a tommy gun from the back of a Rolls Royce as it roars down the deserted roads that run from Arkham to Dunwich, pursued by something too horrible to mention - if that appeals to you more than hanging out with halflings at taverns for the 100th time, send me a DM and I'll answer any questions you have, No experience necessary. No spend necessary - it's free. No books necessary, we will support you with everything you need. I have a group of 4 (male and female) and we've played some introductory scenarios and are ready to start the campaign. Playing sessions are 3-5 hours depending on how everyone's feeling and scenario length.

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Uus!
Postitatud 46 minutit tagasi
en Inglise
PATH2E
Pathfinder 2E
Minneapolis
Kim
I've been GMing PF2E since it came out and am intimately familiar with the system. I am looking to be a player, and offer great roleplay with NPCs and players, as well as allowing and encouraging other PCs to shine.

Viimased Grupileidja uuendused

26.jaanuar 2026 - Uuendasine süsteemi märksõnade süsteemiga. Nüüd saad mängija ja grupipostitustele sobivaid märksõnu lisada. Lisaks on võimalik määratud märksõnade põhjal paremini gruppe ja mängijaid filtreerida ja otsida.