Leia D&D (või mõne muu lauamängu) seltskond, kellega mängida

Groupfinder on seltskonna- ja mängijaotsingu platvorm kõigi lauamängude jaoks.

1,007 aktiivset mängijakuulutust ja 555 mängukuulutust
Mis on aktiivne kuulutus?
Kuulutus on aktiivne seni, kuni omanik hoiab selle avatuna. Kuulutuse üles tõstmine, muutmine või sõnumite saamine hoiab selle aktiivsena. Kui 60 päeva jooksul tegevust ei ole või omanik pole 60 päeva külastanud, muutub kuulutus mitteaktiivseks ja kaob sellest nimekirjast. Omanik saab selle igal ajal uuesti aktiivseks muuta.
Näidiskuulutus: To Erebor and back again, One Ring kampaania Shire-s, 8 mängijat 9-st Näidisprofiil: Strider mängib Pathfinder 2E-d veebis ja Brees

Kas Groupfinder on tasuta?

Jah. Mängu postitamine, mängijaprofiili avaldamine, kuulutuste sirvimine ja teiste mängijatega kirjavahetus ei maksa midagi ning registreerimiseks ei ole pangakaarti vaja. Mängujuhtidele võib hiljem lisanduda tasulisi lisasid, kuid seltskonna ja mängijate leidmine jääb tasuta.

Kas ma leian veebis mängiva D&D seltskonna?

Jah. Paljud siinsed mängud toimuvad veebis, häälvestluses või virtuaalsel mängulaual (brauseris töötav rakendus, mis asendab kaardi ja täringud). Filtreeri mängude nimekiri Online ja D&D 5E järgi ning kirjuta mängujuhile. Kui midagi ei sobi, postita oma mängijaprofiil ja lase mängujuhil end leida.

Milliste süsteemide järgi saan otsida?

D&D 5E, Pathfinder, Call of Cthulhu, Daggerheart ja kümned teised - ning mitte ainult rollimängud. Warhammer, Catan ja muud lauamängud on samas nimekirjas. Märgi need, mida soovid, ning lisa keel, asukoht ja päevad, mil oled vaba, et näha ainult mänge, millega saaksid liituda.

Värsked kuulutused

Kõik värsked postitused (mängud ja profiilid). Kuvatakse nii uued ja värskendatud (bumpitud) postitusi.

Uus
Postitatud 59 sekundit tagasi
en Inglise fr Prantsuse
DND5E
Dungeons & Dragons 5E
...
Caen
Online
Aymeric
Hi! My name is Aymeric (he/him), but you can call me Ayme (pronounced amy) :). I'm 20 years old. I have some experience with D&D 5.5E and 5E, and usually don't need much explaining. I'm also willing to learn other systems, if you have the patience!! I like all kinds of games but particularly appreciate a good storyline, and I get very invested in both the world's and characters' stories and background. Mostly just wanna have fun, and maybe find friends in the community! Fluent in french and english, CET (UTC+1) but major night owl (⁠;⁠;⁠;⁠・⁠_⁠・⁠)
Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
5E Trigestal...
Online
Kampaania
Trigestalt [WEDNESDAYS 6PM MST]
Mängijaid
3/7
GM
1/1
5E Trigestalt
en Inglise

Trigestalt [WEDNESDAYS 6PM MST]

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Algajasõbralik
Uued mängijad on oodatud ja keegi ei eelda, et sa reegleid ette tead.
HEY YOU! Do you want any particular species extinct? If so then you came to the right place! Every day on Wednesday 6pm (MST) We are also looking for a GM but I can handle that job for the time being. We make people the GM via wish spell and other things, right now it's a trigestalt at level 23 Heavy combat low RP. Horde fight. Instead of any species you are a Sevranack former species unknown unless specified you are alien to any enviorment, as your species special you have the resilient feat, the durable feat and the remarkable recovery feat You all have UA tunnelfighter. You do not age and you are immune to exaustion Your whole body is made of design the player describes. you will be going through wave battles and it is theater of the mind. You each have legendary uncommon common and a rare item, if you may decide you may have a +2 or +3 weapon but never a +1. - Custom stat array 11, 13, 17, 19, 23, 29, 31 - Physics rules of cool. Every first encounter is a surprise round. This is a gestalt, and we are the pirates pirating rules. No muticlassing, Spellpoints. The party as a collective has UA tunnelfighter and upon a bonus action from any one single sevranack you all take the defensive stance and you hear this capacitor charge sound. Tripple max hp. Bonus action Healing surge All that good stuff. We hope you join.

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Lisa lemmikutesse
en Inglise
DND5E
Dungeons & Dragons 5E
...
Houston
Online
Bryan
Greetings! I’m a story‑focused player who loves digging into character motivations, meaningful choices, and the kind of roleplay that makes sessions feel memorable. I’m looking for a consistent group, ideally in person in Houston, TX, meeting on Wednesday evenings or weekends. My schedule can vary, but once a time is set, I’m reliable and committed. I play with the party’s well‑being and the story’s momentum in mind. I’m not big on selfish character goals; I enjoy characters who grow through cooperation, tough decisions, and shared challenges. I’m here for narrative-first play involving emotional beats, character arcs, strange magic, mysteries, and the occasional “we’re in this together” moment. Combat is fun when it’s meaningful or cinematic, but I don’t need to punish goblins or reanimated corpses for a whole three-hour session. I’m less drawn to political intrigue, but I’m very happy in fantasy or sci‑fi settings with rich worlds, interesting stakes, and room for characters to breathe and evolve. If your campaign values atmosphere, collaboration, and characters who feel like real people, we’ll get along great.
Lisa lemmikutesse
en Inglise
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Erick
Hello I'd be interested in joining a group if possible.  I am available Mon-sun starting at 7:30 pm est except wed. I rarely miss sessions and if I think there's even a possibility, I would give a heads up. I don't mind if it's already ongoing as long as it's not to far in. I enjoy character bonding as a group and as individuals and my favorite thing about DND is creating backstories.  I have a few lined up that I typically discuss with the DM to see which would be the best fit. One backstory for a example is a human rogue who's a member of a f very powerful crime family. Though he's in hiding since he's constantly getting in there way of business to ruin it. I also try to get everyone involved if I notice someone having trouble getting involved. I do prefer to focus more on the game than talking outside of game.
Lisa lemmikutesse
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PATH1E
Pathfinder 1
Online
Kampaania
Iron Gods Adventure Path 1st Edition Pathfinder
Mängijaid
4/5
GM
1/1
Pathfinder 1
en Inglise

Iron Gods Adventure Path 1st Edition Pathfinder

Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.
Hello, My Pathfinder 1E group is looking for a player to join us for the Iron Gods adventure path. We just started Book 2 so there's still plenty of adventure path left for new players. The AP focuses more on exploration and combat (more of a dungeon crawl), though there are opportunities for roleplaying as well. Our schedule is set for Tuesdays & Thursdays, 5-9 PM US EST time. You MUST be available on both days, as we use one as a backup day in case we can't play on the other. Here's what we're searching for in a player: ⦁ Someone who understands the basics of Pathfinder 1E - movement, combat options, action economy, for example. ⦁ Tying into the above, someone who pays attention during combat and executes their turn quickly. In tough situations taking extra time is understandable. ⦁ Someone who understands how to use the Pathfinder Community Sheet. ⦁ No rules-lawyers or munchkins. ⦁ Someone who will work with the group and is looking for cooperative gameplay. ⦁ An individual who takes initiative between sessions to discuss options and plans with the party, as well as advancing personal goals with the GM. Character creation rules: ⦁ 25 point buy (minimum of 7, maximum of 20 in a stat after racial modifiers) ⦁ 2 traits (1 must be a campaign trait from Iron Gods), no drawbacks ⦁ No characters that rely on controlling multiple units (spam summoners, animal companion shenanigans, familiar transformations and archetypes) ⦁ Start at Level 5 with WBL-1. ⦁ Max HP for the first 3 levels; Roll 2HDkh1 in roll20 for subsequent levels past 3rd. Example: [] ⦁ We have a set of House Rules you'll need to read here: https://drive.proton.me/urls/PKF331DGEG#oGAy277XYfuK Once you read those and are certain you're fine with them, you can contact the GM on Roll20 (I'm A Cyberlich) or on Fluxer (Neutral_Evil#4919). Have a character concept ready to pitch to the GM (not a "build") and we'll set up a voice chat to discuss any further questions.

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Lisa lemmikutesse
en Inglise
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Valintire
I am a new player wanting to get into DnD. I am free on Friday nights and weekends, I would like to have a more casual/laidback game to begin with so I can learn how to play, but I am also interested in a long term game so I can play the same character, (I really want to play a Warlock), as well as I would like to start a game from the start, and not join part way through. I also have some social issues, so I am not the best at talking to people until I get to know them.
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Viimane uuendus
Update log - September 2026 "Support us"
Update log

Update log - September 2026 "Support us"

As we step away from the summer months, we find ourselves more at our tables. Tables for playing and also working on features and fixes for Groupfinder. And there have been quite a few additions since our last Update log. We'll go over some of the bigger changes and additions. Supporters /images/general-media/1789388957_fqCygV2e.png Some of you may have noticed in the menu dropdown a little page called Subscribe. Worry not, this does not mean, that Groupfinder is going to be pay to use. No, far from it. We are sticking by what we have been saying since the start - Groupfinder will remain free to use. Becoming a subscriber is your way of supporting our ongoing work on the platform. To make sure the lights stay on, the servers buzzing and the licenses get paid, we have to make sure all those costs don't overwhelm us. What does it mean to be a subscriber? As a thank you, for your help and trust in us, your account will have some ease of life perks: Automatic bumping - you can set up automatic bumping for your posts, helping your post stay refreshed. Once you set it up, every 48 hours, the system will bump your post moving it back to the top of the listings. Customized notifications - want to only receive specific notifications and alerts for games and players in a specific region and game system? You can set your specific rules for custom alerts. Colour themes for your posts - Feel a little red? Green? blue? Customize your posts with the colour theme you prefer, make your post stand out with a little cosmetic tweak.  More cover pictures - Supporters will also find that they have access to a whole new set of cover images to choose from. If you are tired of the ones you have seen so far - you will find more from the selection we present the subscribers. Higher limits - If you have more than two games you are looking players for - you will be able to have up to six different active game posts at once. You will also be allowed to send more messages to new users every day. Attach files - perhaps your games have a world map you'd like to show off to make players more interested in it - you can add some files to your post and make it more informative. And various limit increases and customization options for Group Manager and for those who manage a library entry page. You can read more about the subscription here. And if you don't care about those perks - but you think we are doing a neat job - that can be your motivation as well. Messenger On desktop devices, you will find our messenger in the bottom right corner of the page, allowing you to chat with others in a more intuitive manner, just like you may be used to on various other platforms. We will continue to improve the messaging experience as we go forward, but we are very happy with the way it is now. Ofcourse you can continue using messenger, how it was before, as a full-page view. Tiles for Group Manager /images/general-media/1789389492_W7MfXXwR.png In addition to various improvements for the Group Manager, we are happy to announce tiles.  Tiles are small customizeable and editable dynamic elements, that you can add to your Group Manager dashboard to add various features to them.  Add images, spell, item, skill lookup searches, connect your notes to your Obsidian markdown files and keep them synced with what you have on your computer or just add a slideshow to set the mood for the game. Badges /images/general-media/1789389332_qdibSnHO.png Show off your activity and achievements on Groupfinder with the badges you have earned here. There are various ways to earn badges, some you get for reaching out to users on the platform, some you get for bumping. You may be considered a librarian, if you help us improve the library.  And with higher tier badges, you will also unlock unique perks (such as lower daily bumping cooldown, or additional unique cover images). Posts and listings We also took some time to optimize the filtering options on the posts pages. We added additional features to the search, and with that it slowly started getting out of hand. So it was time to take a step back and look at the whole listings filter as a whole and bring it all together, again. Many of these fixes and tweaks have been things you, the users, have asked for. Just like the option to also exclude tags from your search. Don't want to see games that have a "Horror" theme? Take it out and no spooky season for you. We admit that for some time the "Create a post" flow was.. messy. Again the same deal, as with filters - we added fields, elements, options and much more to it. But it resulted in the pages being overly cluttered and some fields may have been accidentally overlooked. Now the flows have been reworked and should make it a lot easier for you to create your player post or add your games to the listings. Also to all of our multilingual friends - you can now write your post description in multiple languages. I mean.. you could also before - but now it is more reasonably separated and structured. Those with a game post will also have access to more detailed analytics about your post. Knowing and understanding more about those, who open your post, can help you tweak and tailor your post in various ways. A more organized library /images/general-media/1789390627_QjshwGXo.png Don't you just hate it when your local library is a mess. Well ours was a bit messy - so we cleaned it up and made it make more sense. The new library home page now offers you a better overview of what is new, what is popular and which events are upcoming. Speaking of events - if you know of any upcoming tabletop events that might interest others - tell us about them and we'll try to get those added to the library as well. And much, much more In addition to all the topics we've covered here, there have been a vast amount of additional changes - not necessarily smaller and less important. We just have to keep these update logs at a reasonable length. If you have any feedback regarding these changes (or lack of an update you were hoping for) - do let us know. Either use the contact us form, or join our Discord server and let us know there. We are always happy to discuss and learn from you. Till next time.

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Reklaami Groupfinderis
Anna teistele teada oma ühisrahastusprojektist, lauarollimängu platvormist, poest, üritusest või tootest. Jõua lauamängusõpradeni seal, kus nad on. See aitab meil platvormi ülal hoida ja arendada.
Võta ühendust

Juhuslikult valitud Varamu kirjed

Pretending to be People
Actual Play & Podcasts

Pretending to be People

English
Actual Play
Delta Green
Pretending to be People is a mystery/horror role-playing podcast. Join Zach, Thomas, Luke, and Joe as they navigate a terrifying campaign filled with twists, turns, and laughs - all decided on a roll of the dice. Can the officers of the Contention Police Department unravel the mysteries suddenly plaguing their sleepy town? Will they die – or worse –  in the attempt? This is an actual play utilizing the game systems of Delta Green and Pulp Cthulhu. This is Pretending to be People. Links youtube.com  - Youtube channel twitch.tv - Twitch channel podcasts.apple.com  - Apple Podcasts feed patreon.com  - Patreon page discord.gg - Discord server

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R3TCON: Canon & Continuity for Creators
Tools & Platforms

R3TCON: Canon & Continuity for Creators

English
Worldbuilding
Universal
R3TCON is a local-first canon and continuity system for writers, worldbuilders, TTRPG creators and narrative game developers. It helps creators manage characters, places, events, relationships, timelines, knowledge and world state as a setting grows, then checks those records for contradictions. R3TCON can flag issues such as impossible journeys, conflicting dates or events, characters appearing after their established death, or characters knowing information they have not yet learned. It does not use generative AI to write or rewrite a creator’s world. Instead, it shows what conflicts, why it conflicts and which established canon is involved, leaving the final decision with the creator. Existing material can also be imported, allowing established campaigns and worlds to be brought into R3TCON without rebuilding everything from scratch. R3TCON is local-first and designed around creator ownership, portable world files and deterministic continuity checking.

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Salvage Union
Tabletop Roleplaying Games

Salvage Union

Beginner-friendly
English
Rules-light
Salvage Union is a RPG set in a Post-Apoc world where MegaCorps rules pockets of civilization and nomads on giant 'Crawlers' comb the wastes for 'salvage'. Players are part of the 'Salvage Union', on one of these roaming Crawlers and deploy out in jury-rigged Mechs to collect salvage and investigate their ruined world. Description Playing Salvage Union means playing a crew of salvager mech pilots living aboard a massive, mobile home base called a Union Crawler, scavenging a corporate-ravaged wasteland for scrap to keep their community alive. Beyond raiders and rival scavengers, threats include monstrous Bio-Titans, alien Meld, and the Corpos who still control most of the world's remaining resources. Much of the game's appeal comes from its two-layered loop: narrative exploration and salvaging runs outside the mech, and tactical, resource-managed mech combat once things go loud, tied together by a deep crafting system that lets pilots build and refit their machines from scavenged parts between missions.

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