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Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Värsked kuulutused

Kõik värsked postitused (mängud ja profiilid). Kuvatakse nii uued ja värskendatud (bumpitud) postitusi.

Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5E
Dungeons & Dragons 5E
Online
Kampaania
dungeon tales
Uus
Postitatud 10 minutit tagasi
Mängijaid
1/8
GM
1/1
Dungeons & Dragons 5E
en Inglise

dungeon tales

classic high fantasy with a spooky horror twist. open for advanced and new players.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
VtM
Vampire: The Masquerade
Online
Kampaania
The City of Wastrels
Mängijaid
4/5
Tasuline
Tasuline
GM
1/1
Vampire: The Masquerade
en Inglise

The City of Wastrels

Tasuline Tasuline
Rollimängukeskne Rollimängukeskne
🩸Brussels is the capital of Europe. To the mortals, it’s a surreal maze. To the Camarilla, it’s a gilded cage. The year is 2016. Prince Vermeulen has wiped the court floor clean to make room for a fresh generation of neonates. You arrive in the City with a target on your back, drafted into a game you don’t yet understand. Here, your word carries weight, and your loyalty to the Camarilla is your only shield — for now. Beyond the polished marble of the European Quarter, older factions and darker mysteries are waiting. Every alliance has a price. Every secret is a weapon. Your actions will test your Humanity and shape the City. Your failures will shape your execution. How long will you navigate the corridors of power? Will you rise in the City of Wastrels or vanish from records and memories? Brussels is watching, and Brussels remembers. - Membership starts at 2.5 EUR/month via ko-fi: https://ko-fi.com/hiddenson/tiers - Character creation and Session 0 are free. - LGBTQ+ and kink friendly. There are open spots in tier 1 and 2. We're actively looking for 1 more player in tier 3.

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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
Homebrew
Homebrew
Online
Kampaania
Ruins & Relics Playtest Campaign
Mängijaid
5/6
GM
1/1
Homebrew
en Inglise

Ruins & Relics Playtest Campaign

Testmäng Testmäng
Hello Everyone.  I'm putting together a 10-12 session playtest campaign for Ruins & Relics, a game that I will be crowdfunding this fall  This is open to people with any level of experience.  If you are interested please let me know and I will message you with more information.  Here are the basic details: GAME TIME Fridays 7-11pm EST START DATE Friday June 15th (Late comers are always welcome if party size allows) GAME / PLAYSTYLE Ruins & Relics is very similar to B/X and BECMI D&D but with a d20 interface.  If you've not played those before the quick synopsis is that it a vey lean, beginer friendly ruleset built around exploration and treasure acquisition. It is much grittier than modern versions of D&D, and much less story driven.  Instead it focusses more on things like clever problem solving, resource management, sneakiness and diplomacy. CAMPAIGN THEME Traditional dungeon exploration.  The game includes a sample dungeon geared at teaching new DMs and players the game.  We will be exploring this dungeon in the campaign. PARTY SIZE I would like to have between 6-8 players.  This used to be the standard party size in old-school D&D and the dungeon adventure that I wrote assumes this size.  Further, this allows flexibility with scheduling.  If one or two people can't make a session we can just fill their places with hired retainers that night.  So this frees us up from having to try to coordinate everyone's schedules from week to week. FORMAT We will be playing largely theatre of the mind but using a virtual tabletop for combat.  The voice and video feed will be hosted through Discord while we will be using Roll20 for the VTT.  Each person can either choose to create a character or use one of the provided pre-gens I've created for the game. PLAYTEST DOCS All of the playtest docs are avalable for free download at my wite, Wyrmlord (but if you wish to be a player in the campaign, please avoid reading the Sample Dungeon chapter in the Dungeon Master's Guide).

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Uus
Postitatud 35 minutit tagasi
en Inglise
DND5E
Dungeons & Dragons 5E
...
Dallas
Online
Nadia
Hi I'm looking for groups in Dallas !! Willing to learn any game
en Inglise
SW-EE
Star Wars: Edge of the Empire
RogueTrader
Rogue Trader
...
Online
FenrisVII
Hiya, I go by Fenris or Fen and am a TTRPG veteran of roundabout 26 years, having started in my early teens and been the forever GM for a number of years, before moving on to become a player. I recently finished a PF2E campaign with an international group and am looking forward to move on to new horizons more set in a bright and exciting future. I am flexible regarding the day, being available for evening session from 18:00 to 18:30 my time onwards during Mondays to Fridays and basically fully flexible when it comes to the weekends. Also let me be very frank because I keep getting messages about this: I AM NOT INTERESTED IN D&D! Playstyle I am a person who both enjoys engaging roleplaying, interactions between the characters and with the world at large. To me a good game has a healthy mix of both and ideally also mixes them. So I want to roll the dice when appropriate, but I'm a bit tired of hearing 'I roll to attack' and a simple 'you hit'. Why not make it 'I bring my sword to bear against the owlbear, parry it's right claw swiping for me while side-stepping and try to cut it across it's leg in retaliation'? This gives the GM much more to play without without having to wrack their brain how to make it an exciting moment for everyone. Same goes for RP: You can try to hide the need to roll something to see, whether you succeed or not, by describing it creatively. I could say 'I want to roll Diplomacy to convince the lizardman warrior, that we come in peace' or I could say 'Putting on an open, peaceful body language, showing he is not armed, <character name> speaks clearly and softly in a diplomatic tone "We mean no harm. Just want to talk."' To me RP and rules are not two separate sides of a medallion - they can work beautifully hand in hand to weave a story within a fair ruleset, that gives everyone equal chances. Hence I also play the character idea and role within the party. I don't min-max, I work to represent the character idea both in RP and in the build. What's the character idea of a stoic and stalwart defender worth, if it isn't backed up by a build optimized towards taking the brunt of the enemies attacks? How can I play a hot-shot pilot, if his confident and assured stance isn't backed up by great skill with piloting and tendancy towards pulling stunts and a few aces up his sleeves? Experience I've started out with one of the more complex games to play 26 years ago: Shadowrun. Very crunchy, figuring out rolls was an effort and more often than not forgoing too complex rules for the rule of cool. From there I moved on to a myriad of systems - both mainstream and not. To name a few: Legend of the Five Rings, King Arthur Pendragon, D&D 5E (2014), Stafinder 1E, Stars Without Number, Warhammer Fantasy, Warhammer 40K FFG (Dark Heresy, Rogue Trader and Only War), Star Wars Edge of the Empire, The Dark Eye (DSA), A Song of Ice and Fire RPG, Pathfinder 2E and a quick dip into Fallout 2d20, as well as maybe some I can't even remember from the get-go right now. I've been on both sides of the table in those years, being both a GM and a player on- and offline. But I moved on from GMing for the most part, as I just don't have the capacity for additional responsibility in my life right now, besides showing up in time and having a good time with some fellow enjoyers of cooperative rules-based storytelling ;) Bio Let's start with the basic facts: 39 years old male (he/him) from Germany. Near-native level of fluency in both written and spoken English due to early exposure to English at around age 4 to 5 and being active in the daily usage of English thanks to the internet. Also means my spoken English is pretty much accent free, though definitely leaning towards American English, not British English. I am your archetypical nerd and proud of it: I love all things Sci-Fi and Fantasy, video games, movies, series and anime, books, actual science and technology and especially computers, which also explains my chosen career in the IT sector. I also stream as a hobby, though that is currently on a hiatus due to work, hoping this will calm down some time in the coming months, so I also can get back to it.
Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
Tales of Acaridian: Moth to a Flame
Mängijaid
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

Tales of Acaridian: Moth to a Flame

Homebrew Homebrew
Täiskasvanud Täiskasvanud
Moth to a Flame — A D&D Campaign Currently in the work in progress, both server and post, may take some time until this gig actually starts but who knows. The first act of The Tales of Acaridian Wrath has ruptured amongst an elder reality, destroying everything and bleeding its corruption into ours. Acaridian is a simple world of fantasy but not at the mercy of its own chaos. We are set in the desert of Anibuah, a land of dune and scorching rays of heat and herds of vicious monsters, the land is threatened by orcs and elementals as the dragons slumber begins to break from chains beneath, a titan that must remain sealed and now our party is here in search for a lost relic, one which may prevent the titan from awakening, but first they must find the hall of judgement, where the elder god Judge had imprisoned Diablo the dragon titan of ages.. Moth to a Flame focuses heavily on: Exploration Rich worldbuilding and deep lore High fantasy mixed with cosmic horror Meaningful character progression Homebrew runic magic and customization Large scale boss encounters and evolving threats Moth to a Flame features a fully homebrew magic system known as the Rune System. Every creature is connected to the Weave, a vast network of magical threads tied to ambition, souls, concepts, and existence itself. Through this connection, characters may awaken unique Runes — magical powers ranging from elemental abilities like Fire, Water, and Storm, to reality-defying runes such as Chaos, Void, Creation, and Veil. Runes evolve alongside the player, granting: Passive enhancements Unique combat abilities Rune crafting and enchantment Custom evolutions and ascensions Rare legendary or exotic powers The system allows for heavy customization while remaining deeply tied to the lore and themes of the world. No two rune users are truly alike, and stronger runes can eventually influence reality itself. The Session Times: AEST UTC+10 Monday 10:30pm-2:30am Last note on the session times, try to have a flexible schedule as we tend to go past session time Thank you so much for taking the time to read my post! have a great day adventurer.

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Viimane uuendus
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

Loe edasi

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