Leia D&D (või mõne muu lauamängu) seltskond, kellega mängida

Groupfinder on seltskonna- ja mängijaotsingu platvorm kõigi lauamängude jaoks.

1,006 aktiivset mängijakuulutust ja 498 mängukuulutust
Mis on aktiivne kuulutus?
Kuulutus on aktiivne seni, kuni omanik hoiab selle avatuna. Kuulutuse üles tõstmine, muutmine või sõnumite saamine hoiab selle aktiivsena. Kui 60 päeva jooksul tegevust ei ole või omanik pole 60 päeva külastanud, muutub kuulutus mitteaktiivseks ja kaob sellest nimekirjast. Omanik saab selle igal ajal uuesti aktiivseks muuta.
Näidiskuulutus: To Erebor and back again, One Ring kampaania Shire-s, 8 mängijat 9-st Näidisprofiil: Strider mängib Pathfinder 2E-d veebis ja Brees

Kas Groupfinder on tasuta?

Jah. Mängu postitamine, mängijaprofiili avaldamine, kuulutuste sirvimine ja teiste mängijatega kirjavahetus ei maksa midagi ning registreerimiseks ei ole pangakaarti vaja. Mängujuhtidele võib hiljem lisanduda tasulisi lisasid, kuid seltskonna ja mängijate leidmine jääb tasuta.

Kas ma leian veebis mängiva D&D seltskonna?

Jah. Paljud siinsed mängud toimuvad veebis, häälvestluses või virtuaalsel mängulaual (brauseris töötav rakendus, mis asendab kaardi ja täringud). Filtreeri mängude nimekiri Online ja D&D 5E järgi ning kirjuta mängujuhile. Kui midagi ei sobi, postita oma mängijaprofiil ja lase mängujuhil end leida.

Milliste süsteemide järgi saan otsida?

D&D 5E, Pathfinder, Call of Cthulhu, Daggerheart ja kümned teised - ning mitte ainult rollimängud. Warhammer, Catan ja muud lauamängud on samas nimekirjas. Märgi need, mida soovid, ning lisa keel, asukoht ja päevad, mil oled vaba, et näha ainult mänge, millega saaksid liituda.

Värsked kuulutused

Kõik värsked postitused (mängud ja profiilid). Kuvatakse nii uued ja värskendatud (bumpitud) postitusi.

Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
We are using...
Online
Kampaania
The Beginning to an End
Mängijaid
4/10
GM
1/1
We are using a mix of 5e, 5.5e...
en Inglise

The Beginning to an End

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Rollimängukeskne
Suurema osa mänguajast võtavad vestlus, karakter ja lugu.
Welcome, travelers and adventures! We are searching for those who have been held against their will and done things they wish they hadn't for the hierarchy. We are searching for all those willing to begin the process and aid in any way you can. I can't give many specific plot details yet as we are looking to surprise our enemies and catch them off guard following their demise. We are an 18+ only group playing through discord using the rules from D&D 5e and 5.5e with good leniency with homebrew. We, as the DMs, like giving out powerful items, but power only comes from those willing to take risk for it. What will you do for power?  We tend to run small quests to enable our players to get better gear, take risks, and develop their characters. Everything you do will guide the story/campaign, even when adventuring in a non-essential quest. Team collaboration will be essential for your survival and the survival of others. We invite those who live in the US timezones and near (i.e. those in Canadian timezones outside of US are welcome) it helps with scheduling and reducing conflicts within our time. Unfortunately for those in other continents, like those in Europe, we are not partial to the time difference. This is an 18+ group and there are dark themes that can be triggering for certain people.  We hope to see you there and can't wait to begin adventuring!  DM ME FOR SERVER LINK

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Uus
Postitatud 40 minutit tagasi
en Inglise
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Center
I am a long time Forgotten Realms fan. I have been a player on and off over the years. I have been a DM for the last couple years running a single campaign. It is based in and around Waterdeep and has now spread across Faerun.  I dig detailed characters and villlans with personality, cohesive groups, connections to the pantheon, gameplay with a reason, political intrigue, an ubundant and lore filled landscape, purpose driven aventure, puzzles, theatrical and descriptive role playing, and tactical battles...and all of the other amazing things DnD provides.  It is, after all, the greatest game ever invented.  I dig open gameplay that alllows for creativity, individuallism, expression, logic, chaos, fun, and real adventure. I strive to assure that everyone is having the best time possible.
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en Inglise
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
Gresham
Tavis
I have played and DMed DnD since 2019. I am looking for a fun, committed table to be a part of. I have most recently DMed several campaigns and want to join an in person table, preferably close to where I live as a player.
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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Kampaania
A Set Stage
Uus
Postitatud 1 tund tagasi
Mängijaid
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en Inglise

A Set Stage

Homebrew
Omad reeglid, oma maailm või mängujuhi enda kirjutatud süsteem.
Täiskasvanud
Laud on mõeldud vähemalt 18-aastastele mängijatele.
Welcome to the Region of Calyndor in the world of Dumen! Enter a world where a stage has been set, and the dominating political kingdom known as The Cruellian Dynasty stands on the edge of a knife.  Our story begins 1 week after the assassination of the first and only emperor of the dynasty. His 400 year rule was swiftly ended, and has left a power vacuum in the heart of the Dynasty. With no heir or wife to take the throne, magistrates and governors scramble to find a solution.  As party members, you will be arriving in Tol-Barik, the religious capitol of The Dynasty, as many celebrate the 100 year anniversary of Fey's Day (the day a treaty was signed ending the Great Fey War).  Other factions include the Sultancy to the west (a desert land that seceded  from the Dynasty following the declaration of war against the Fey 100 years ago) and the IceSpire Barbarians to the east. These barbarians were the first to revolt against the incredibly powerful Pariah Kingdom (which ruled all of Calyndor for many years) from which the Dynasty rebeled and defeated.  Neat things about this campaign: - fully custom calendar - developed pantheon  - alive and active world

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en Inglise
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Ryan
Hi, I am an experienced D&D player who has also dabbled as a DM in the past. I have been playing on and off since high school (I am now in my 30s). My campaigns have often ended early due to real-life schedules, so while I enjoy the game deeply, my late-level experience is somewhat limited. However, I am hoping to find a group where we can build a story together that might go the distance. My favorite games focus on exploring player character backgrounds as part of the campaign narrative. I put a lot of work into character creation, so I value seeing that development happen for myself and my teammates. I would be interested in trying the Pathfinder 2E system or Daggerheart, but have no experience with those compared to 2014/2024 DnD 5e. A few notes about me: I tend to be soft-spoken with new people, but I warm up quickly once I get to know the group. Logistically, I am in the Eastern Time Zone and work typical office hours. For the most part, I am available on evenings (except Monday nights). I prefer bi-weekly sessions, though I can accommodate weekly if needed.
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Lauarollimäng (ttrpg)
Lauarollimäng (ttrpg)
PATH2E
Pathfinder 2E
Oakdale
Kampaania
Initial search
Uus
Postitatud 1 tund tagasi
Mängijaid
0/4
GM
1/1
Pathfinder 2E
en Inglise

Initial search

Just trying to see if there are other offline gamers out there for this system.

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Viimane uuendus
Update log - August 2026 “Group manager”
Update log

Update log - August 2026 “Group manager”

Oh boy. This is going to be a lot of things to talk about. We have been busy and productive. But, as is tradition - here is an update on the updates we have added - We have Group manager, post listings updates, library redesign, timezone filtering, game applications and some more. So here we go. Group manager We'll start with the biggest new feature on Groupfinder. The Group manager. This has been something we have been working on since the start of the year and now finally got around to releasing it.  /images/general-media/1786708533_fHKbu2AS.png What it is, is the logical next step from Groupfinder's core function. Once you find a group, you can move everything to the manager and keep track of your players, your documents, notes, maps, images, links, polls, timefinder polls and session notes. As an integrated part of the platform it will help you keep everything organized and in one place. You can read more about the manager on this info page we created.  But to break it down simply, here is a list of all the base functionalities: /images/manager-info/group-overview.png Manager dashboard As a group owner/GM, you can create a manager group within moments - Enter the game's name, add some illustrative images and the group is created. On the dashboard you can start adding images, organizing documents and inviting your players. Asset management All documents most likely should not be visible to all members. You can set different view and edit permissions for each category. For example, create a separate category for "The Goblin Boys" and let only your goblin players see the contents. You can share forbidden goblin knowledge with only them. Or create a category, that everyone can see for your worldbuilding lore bits. The map of the world, the overall history of the campaign or an illustration of the tavernkeeper that already hates your PCs. We cannot describe all the possibilities and approaches, as we imagine you will all find a different way to interact and organize your games. And more power to you - this is your group manager, we only provide the framework. Player folders To keep specific assets private, you can find a folder on the right side of every member. This is a folder that only the group owner and that specific user can see - no external prying eyes allowed. Timefinder Scheduling is the biggest boss of tabletop gaming? Pretty much. While we cannot create a tool that completely solves it - we have timefinder - a scheduling poll system to settle on the next date that works for everyone. Session notes Players forgetting what happened last time, only to be reminded moments before the session starts that they are about to fight the BBEG? Write a session note after the last game and make it easier for your players to remember what happened last time and what the current direction is. Session notes can also be useful when trying to go back in time to know where the downward spiral of your campaign began. In addition players can leave session feedback. Things they liked and things they didn't. This will help any GM improve by focusing more on aspects the players enjoyed and cut back or rethink parts that didn't really jive with them. Polls, questionnaires and safety tools Group manager has interactive assets for you to use to settle on a specific question, understand the players' preferences and make sure everyone is enjoying the game, by having everyone fill a safety tool questionnaire. You never know if you don't ask. And there is more to discover. You will get the best idea of what and how the manager works by just tinkering and trying it out on your own. You can switch over to (and from) the manager by interacting with the finder/manager button in the menu. /images/general-media/1786709626_5gGr5AH5.png Post listings update We updated both the player and games listings pages. With added subcategories to quickly filter and find specific types of posts, you should find it easier to only find what you are looking for. /images/general-media/1786709750_LLT1IETF.png With this update, Groupfinder is now welcoming all West Marches games, when before we were rather hesitant about groups with no fixed amount of seats. Library redesign The library has slowly grown into one of our core elements. And the library, while practical, was due some attention. And boy - it definitely got some. With this update, the entries have a more logical layout. The tabletop community has tons of interesting games, projects and creators. We are all about empowering and helping you spread the word. /images/general-media/1786710068_3ifxmq5c.png If we created an entry for you in the past - be sure to visit your page and claim it. Once we approve your claim, you will have access to editing and improving it. And if one of your favourite creators, projects or game systems is in the library, be sure to pop over and click that "Recommend" button - this will help them a lot, as they will become more visible in the library. Timezone filtering Timezones and filtering by time and day were a thing many of you had asked for throughout many months. While we understood the need for such filtering options, we couldn't pin down exactly HOW the filtering should work. Well, now we did - now you can either look games by selecting your timezone (and the deviation) or by selecting specific weekdays and expected game starting times. /images/general-media/1786710633_01LM4ygV.pngYou should be able to use the filters to find games that work with your schedule. Game applications Want your potential players to fill out an application, to make sure they are a good fit for your game? You can build a game application that users can fill out. If they seem like a good match - get in touch with them and invite them to the group you created via group manager (See how this all ties together nicely?). /images/general-media/1786710844_lwLsPRj0.png And many other smaller updates This update log is long enough as it is - but there are many other smaller updates and improvements to discover and utilize. But hopefully we are steering Groupfinder in the right direction to make it even better for everyone to use and eventually start playing. If you have any feedback or critique - we welcome it all. Either use the Contact us button, or join our Discord server and we can chat there. The team is there ready to listen and help. Be sure to try out our new Group manager and share your feedback and ideas with us. Till next time.

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Randomly picked Library entries

Codex
Tools & Platforms

Codex

English
Spanish
Character sheets
Codex is a browser-based character sheet and encounter tracker for d20 games using the 3.5 SRD, published under the Open Game License v1.0a. It runs as a progressive web app: it installs on a phone like a native app, works with no connection, and pushes any pending changes once the network returns. The design goal is that the sheet does the arithmetic a table normally does by hand. Underneath the interface sits a full implementation of the 3.5 ruleset - typed bonus stacking, iterative base attack bonuses, multiclassing, spell slots derived per ability score, two-weapon fighting, armour check penalties, encumbrance, size modifiers and confirmable criticals - rather than a set of fields the player has to total up. Every value on the sheet is derived, and clicking any ability, save, skill or weapon rolls it with the correct modifier already applied. Codex also checks the character against the rules and says so when something does not add up. If a sheet ends up with more skill ranks than the character's level allows, more feats than available slots, spells prepared that the caster can no longer cast, a cleric missing his two domains or a paladin who has stopped being Lawful Good, the sheet reports it and links to the tab where it is fixed. It never edits the character on its own - the correction is always the player's decision. The Encounter tab turns the same engine into a combat tracker: initiative order, a bestiary of 466 SRD creatures, per-combatant conditions, a battle grid with flanking, reach and range increments, and an encounter difficulty estimator. Encounters can be run solo or as a shared room, where a server validates every action rather than trusting the client. Characters can be built by hand or generated. Thirty-two archetype templates - twenty of them multiclass - produce a complete, rules-legal character at any level, with equipment bought from the wealth the SRD grants for that level and restricted to what the character is actually proficient with. Codex is bilingual (English and Spanish), free to use, and requires no installation or account to try.

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Rock and Role
Actual Play & Podcasts

Rock and Role

Portuguese
Dungeons & Dragons
Actual Play
Quando se juntam artistas, actores, humoristas e apresentadores na mesma sala, para jogar Dungeons and Dragons, tudo pode acontecer. Agora imagina quando os deixámos à solta, e sem limites, no desolado continente de Vall'eri… É o descalabro total. Links youtube.com - Youtube channel twitch.tv - Twitch channel

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Draw Steel (2025)
Tabletop Roleplaying Games

Draw Steel (2025)

English
Complex
Rules-medium
Draw Steel is a tactical heroic fantasy tabletop roleplaying game designed by Matt Colville and the team at MCDM Productions. It is built to provide a modern, cinematic alternative to traditional d20 fantasy games. It focuses on high action, tactical depth, and ensuring that every player character feels like a legendary hero from the very first level. The system it is a spiritual successor to is Dungeons & Dragons 4th Edition Description In Draw Steel, players take on the roles of Heroes. Unlike other systems, the characters are heroes from the start. The characters are already capable of taking on the world and whatever threats may arise. The system encourages a highly tactical approach to combat encounters, promoting teamwork and clever use of abilities to control and affect any battlefield they might find themselves at. System Overview & Key Features The 2d10 Core Mechanic The game abandons the d20 focus and instead offers two ten-sided dice (2d10) instead. This creates a better mathematical average and becomes more predictable and reliable. No To Hit Rolls Draw Steel eliminates the traditional roll to hit. Instead, heroes automatically hit their targets with their primary abilities, but they roll to determine how much Power or impact the effect has. This keeps the game focused on making meaningful tactical choices rather than wasting turns on a miss. Heroic Resources Each class manages a unique resource, such as Focus or Valor, which builds up during a fight. These resources are spent to activate powerful Signature Moves and Heroic Abilities, ensuring that combat has a rising sense of drama and escalation as the heroes grow more powerful the longer a battle lasts. Tactical Movement and Forced Position Combat is designed for a grid. Many abilities do more than just deal damage; they allow players to slide, push, or pull enemies and allies across the battlefield. Positioning is vital, and the environment is intended to be a weapon that heroes can use to their advantage. Tiered Success Action resolution often uses three tiers of success. A low roll might provide a success with a cost, a middle roll is a standard success, and a high roll is a spectacular success that might trigger bonus effects or additional damage. This ensures that every roll contributes something to the ongoing narrative. Links mcdmproductions.com - Official MCDM Productions website mcdm.gg - MCDM community and developer portal

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